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How to create a LEGO animation without getting burned out?

Level of difficultyEasy
Reading time4 min
Views546

Hello everyone, this is Denis Weber.

Today I’m going to talk about what happens if you combine LEGO and the iconic movie Terminator 2. I’ll show you how I created a real LEGO trailer and what came out of it. I like doing such large-scale projects and if you have any cool ideas, let me know in the comments.

If you prefer the video format, you can watch it here.

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Total votes 2: ↑2 and ↓0+2
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How to practice user empathy in UX design and make product more accessible

Level of difficultyEasy
Reading time6 min
Views397

According to the Oxford Dictionary, empathy is “the ability to understand and share the feelings of another”. In UX, there is a special term “user empathy”. It refers to the ability of UX designers to fully understand what users need from a particular software product. Having user empathy and basing design solutions around users” comfort is one of the most true indicators of a designer”s professionalism. Without that, any product a designer works on has a high chance of turning out to be pointless. Apart from having empathy as a soft skill in general, there are several ways a designer can practice user empathy through different UX methods and techniques. In this article we would like to talk on how a UX designer can treat users with empathy and make the product more accessible for different groups of target audience.

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Total votes 2: ↑2 and ↓0+4
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7 tips to make video learning more effective

Level of difficultyEasy
Reading time5 min
Views6.9K

While video-based learning continues to rank high in the latest trends, there are a few points that are regularly overlooked in the production of learning videos, with a focus on user experience (UX) and user interaction 

People really enjoy watching videos. According to a survey conducted among consumers worldwide, respondents watched an average of 19 hours of online video content per week in 2022. And nearly half of all internet users watch online videos at least once a week.

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Total votes 28: ↑28 and ↓0+28
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Designing for Success: Crafting Effective Learning Experiences

Level of difficultyMedium
Reading time7 min
Views6.4K

The Challenge of Mandatory Learning
Once we had several mandatory learning courses designed to be passed successfully by all employees. Still, many of them struggled to do so. Reminder emails to all participants could not solve the issue. And that is when my team was summoned to develop a thorough plan to reduce the number of overdue courses to a minimum. Of course, we were asked to develop something fun and engaging.

Uncovering the Root Problems
While working on the project, we managed to uncover several problems with course assignments, including the fact that they were not offered just in time, there were too many of them, and all of them had different due dates, which made it impossible to remember when to complete them. Additionally, we found that the content itself was often dry and unengaging, further contributing to the lack of motivation among employees. Finally, we came up with a system of notifications that included clear explanatory reminder emails, an escalation system, and a redesign of the course content to make it more interactive and relevant to employees' daily work. The result was almost no overdue courses after system integration.

The Myth of Mandatory Fun
So the case first seemed to be about motivation and engagement, but it is actually about smart course design that allows people to worry about work tasks instead of worrying about course assignments. It's also about creating content that resonates with the learners and helps them see the value in the training.

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Total votes 27: ↑27 and ↓0+27
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Becoming a UX designer: why is it worthy and what do you need to start

Level of difficultyEasy
Reading time6 min
Views420

If you are at the beginning of your educational path in IT, or contemplating about making changes in your career and starting learning UX design, you might have some doubts and uncertainties on whether UX design is something worth studying and working in right now. We can dispel your doubts: UX designers are very required in the majority of companies, since they help to make products appealing to users, thus raising the companies income and enhancing their reputation. Professionals in this sphere are in high demand right now, and

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Total votes 1: ↑1 and ↓0+1
Comments1

React Global State Management: A Brief History and a Quick Guide

Level of difficultyEasy
Reading time9 min
Views2.2K

If you’re a React developer, you know how important state management is. State is the data that powers your UI, making it interactive and dynamic. But managing state in React can be tricky, especially when you have to share it across multiple components or deal with complex and asynchronous logic.

That’s why over the years, React developers have come up with various solutions for state management, each with its own advantages and disadvantages. In this article, we’ll take a look at some of the most popular ones and how they evolved. We’ll also review some of the current state-management libraries and how to choose the best one for your app.

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Total votes 3: ↑3 and ↓0+3
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Architecture Decision Records (ADR): Enhancing Software Development

Level of difficultyEasy
Reading time3 min
Views2.2K

Introduction to ADRs

ADRs are critical for documenting architectural decisions in software projects. They provide a historical record of decisions, rationales, and impacts, vital for future teams and stakeholders.

Defining ADRs

An ADR is a document capturing key architectural decisions along with their context and consequences. It helps stakeholders understand why certain choices were made during a project, promoting transparency and clarity.

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The mystery of Telegram

Level of difficultyEasy
Reading time12 min
Views2.1K

This article was originally posted at Product Identity.

What comes to your mind when you hear the word Telegram?

I wouldn’t be surprised if drugs, sex, or crypto are your first associations. Throughout the years, Telegram earned a shady reputation, perhaps not strategically, but for a “good” reason.

I feel like Telegram is a mystery. On the outside, it might be perceived as a platform designed for drug traffickers, crypto scammers, and sexual abusers.

I shared this feeling when I joined the early team of Bancor in 2016, as I also joined its internal group chat, needless to say, on Telegram.

However, the app was quickly removed from my list of stigmas. Instead, I started to appreciate Telegram for its well-crafted product and care for design. From its meticulous attention to small details to have a unique brand — it stands as a dogma of an opinionated product (and a company) in many aspects. In addition, it helped me recognize the benefits of separating my private and professional lives early on.

After using Telegram extensively over the past 7+ years, I feel the urge to write about it, but this time not in the spirit of its typical news headlines.

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Total votes 2: ↑2 and ↓0+2
Comments1

A short guide to UX writing and its role in UX design

Level of difficultyMedium
Reading time5 min
Views891

UX writing is an essential part of UX design, which plays a huge role in providing qualitative user experience. The job of a UX writer is to compose texts for a digital product, which can be of two types: microcopy (labels, buttons, notifications and other small notes) and macrocopy (larger texts like written content on pages, instructions, information sheets). UX writing helps users easily navigate through the product, perform various tasks and get all the necessary information.

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Game economy design of Premium games through the example of a 4X strategy on PC

Level of difficultyMedium
Reading time9 min
Views1.2K

How to design an economy for your game? The answer to this question might require a series of lectures or articles. The fundamental difference in the approach is based, first of all, on monetization model: F2P or B2P. The second thing that defines the approach to developing an economy system is game genre. This article reviews the case of designing the game economy for a B2P (premium) game, which doesn’t involve earning on microtransactions.

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Total votes 1: ↑1 and ↓0+1
Comments0

UX Designer Job Interview: 10 questions to answer, 5 questions to ask

Level of difficultyEasy
Reading time6 min
Views716

No matter how many degrees you have or how high your experience level is, your recruiters need to evaluate your knowledge of UX design as a whole. But keep in mind that a job interview is not an exam, so here you are expected not to recite the textbook definitions learned by heart, but rather share your personal understanding of UX and your role as a designer in general. Consider talking about how you define UX, what creates value in the design, what are the necessary parts of a UX design process, what are the current trends in UX. You might also be asked to explain the difference between UI and UX to see how you understand the role of each in the development process.

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React + Three.js. Creating your own 3D shooter. Part 1

Level of difficultyMedium
Reading time30 min
Views6.8K

Hello, dear users of the IT world!

In the era of active development of web technologies and interactive applications, 3D-graphics is becoming more and more relevant and in demand. But how to create a 3D application without losing the advantages of web development? In this article, we will look at how to combine the power of Three.js with the flexibility of React to create your own game right in the browser.

This article will introduce you to the React Three Fiber library and teach you how to create interactive 3D games.

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Total votes 2: ↑1 and ↓1+2
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How to conduct UX brainstorming sessions effectively: tips and methods that work

Level of difficultyMedium
Reading time6 min
Views1.6K

Brainstorming is a popular working method which is commonly used by UX design teams. It involves a group of designers meeting (whether offline or via video call) and generating as many ideas as possible to find the best solution to a specific problem or come up with creative design ideas. Brainstorming sessions are usually held at the start of a UX project so that designers could use the ideas they think are the best later in the process of product creation. These sessions can vary in duration and form depending on which problems need to be solved, how many people participate and how many ideas need to be generated. 

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Comments3

Typography in UI/UX Design

Level of difficultyEasy
Reading time5 min
Views1.5K

This article is about how to properly work with typography when developing websites and interfaces. In my work with Junior and Middle designers I often come across the fact that guys make very simple mistakes when working with text. And today I will try to show by examples how not to make these mistakes.

Main topics:
Font as a tool
Choosing a font
Contrast
Accentuation and typesetting
Line length
Vertical rhythm
Caps and Axes
My top Cyrillic fonts

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Total votes 1: ↑1 and ↓0+1
Comments1

Modular grids in UX designer's work

Level of difficultyEasy
Reading time8 min
Views1.3K

Most novice web designers at the beginning of their journey still in the courses hear such a concept as modular grid, and wonder what it is and how to properly customize and use this tool.

From personal experience, I know that in many courses with titles "web designer from zero to pro" or " IU / UX designer in a month" this topic is either skipped, or give instructions, where they say everywhere to use a grid of 12 columns with margins of 80 to 100 pixels. And, as a result, it turns out that after taking these gore courses, a person sees beautiful works, thinks to repeat them, but the grid does not work, and the student, simply, does the work without a grid and completely forgets about it.

That's why I want to help beginners to understand this really voluminous issue.

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Technical Game Design. Configs, balance and content in the example of PC strategy

Level of difficultyMedium
Reading time13 min
Views1.4K

One of the common tasks that both beginners and experienced game designers face is describing a large amount of content to pass its parameters to the engine. This is not an easy task, given that it is very difficult to find materials on the technical aspects of game design. Well, let’s figure out how to transfer data to the engine.

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Total votes 2: ↑2 and ↓0+2
Comments1

An introduction to the world of AI for designers

Level of difficultyEasy
Reading time5 min
Views1.6K

Every day a new neural network appears and every day more opportunities are opened to designers to simplify their workflow. Someone fundamentally refuses to use them, because “there is no life in machinex and technologies”, and someone is only happy to find a way to reduce the amount of work. Personally, I belong to the second type and want to share the most detailed gait on neurons I have acquired lately. 

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Total votes 1: ↑1 and ↓0+1
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