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averelon
averelon commented Aug 7, 2020

The uncompensated temperature of the BMP180 is incorrectly converted to a 16-bit signed value, instead of a 32-bit signed value (long). Since the data is 16-bits wide and can therefore not be negative, the easy fix would be to do the following:

sip.js(1128): uncompensated = uint16(data[0], data[1]);

Please see page 15 of the manual of the BMP180 chip:
https://ae-bst.resource.bosch.com/media

Within this Unity Project with WebXR (https://github.com/De-Panther/Simple-WebXR-Teleporter which is adjusted from https://github.com/IJEMIN/Simple-Unity-VR-Teleporter, both under MIT license) I integrated a C# script (https://github.com/msub2/) to be able to walk around with left controller from the Quest headset and teleportation with right controller. Credits to this developer. Some more finetuning has to be done with both controllers. But first the basics are done. The next step I made is getting a working Photon PUN 2 connection. In the near future I'll try to add a LoginScene to log into an other scene by interacting with a button on a UI canvas.

  • Updated Mar 18, 2022
  • C#

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