![](https://webcf.waybackmachine.org/web/20231128095353im_/https://habrastorage.org/r/w1560/getpro/habr/upload_files/9ba/8c5/aa0/9ba8c5aa0b51c3cc2de5ecc199874a91.png)
One of the common tasks that both beginners and experienced game designers face is describing a large amount of content to pass its parameters to the engine. This is not an easy task, given that it is very difficult to find materials on the technical aspects of game design. Well, let’s figure out how to transfer data to the engine.