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Mobile Developers Are Leveraging the Power of Entertainment IP to Offset Mobile’s Biggest Challenges

Tianyi Gu Aug 4 2022
Newzoo Western Europe's mobile gamers

Data and Insights Into Mobile Gamers in Western Europe 

Tianyi Gu Jul 5 2022

The Evolution of Hypercasual Mobile Games Across the East and West

Tianyi Gu May 18 2022

Opportunity: Mobile Gamers Who Use TikTok Play For Longer, Play More Genres, and Spend More

Alexis Pamboris Jan 20 2022
《2021å¹´å…¨ç??移动游æ?玩家白皮书》é‡ç£…å‘å¸?

《2021年全�??移动游�?�玩家白皮书》:å‘�?移动游�?�领域与TikTok间的新机�?�

Alexis Pamboris Jan 20 2022
RPGs Are Mobile’s Biggest Genre by Revenues: How Do Gamers Across East and West Engage with the Genre?

RPGs Are Mobile’s Biggest Genre by Revenues: How Do Gamers Across East and West Engage with the Genre?

Frank Chen Dec 17 2021
Minimum Mobile Specs Are Rapidly Improving How to Size the High-End Mobile Gaming Opportunity

Minimum Mobile Specs Are Rapidly Improving: How to Size the High-End Mobile Gaming Opportunity

Tyler Long Nov 11 2021

深入了解超5亿美�?的沙特�?�拉伯移动游�?�市场:收入�?玩家åŠï¿½?费玩家支出

Rhys Elliott Oct 29 2021

2021全�??移动市场报告:è¿‘40亿的智�?�手机用�?�,907亿美�?的移动游�?�收入,以åŠå³å°†ï¿½?�æ¥çš„巨大�?é©

Tianyi Gu Sep 30 2021
2021's Global Mobile How Many Smartphone Users How Much Mobile Game Revenues Impact of Privacy Changes

2021's Mobile Market: Almost Four Billion Smartphone Users, $90.7 Billion in Game Revenues & Huge Changes to Come

Tianyi Gu Sep 23 2021
Mobile Puzzle Games Popularity Revenues & Opportunities Across East and West

Mobile Puzzle Games: Popularity, Revenues & Opportunities Across East and West

Tianyi Gu Aug 12 2021

Utilizing Mobile Device Data to Forecast Addressable Market & Set Minimum Specs for Your Mobile Game or App

Tyler Long Aug 4 2021

全�??IP手游å‘展现状——2015至2021年哪款IP系�?�手游收入最�??

Tianyi Gu Jul 13 2021
Console and PC Game Franchises Coming to Mobile

The Next Generation of High-Fidelity Mobile Games Is Coming, and PC & Console Publishers Are on Board

Tianyi Gu Jun 24 2021
Deep Dive IP-Based Mobile Games (From Movies, TV, Books, and Toys)

Deep Dive: IP-Based Mobile Games (From Movies, TV, Books, and Toys)

Tianyi Gu Apr 2 2021
What are hypercasual games?

Hypercasual Games Introduced Millions of Consumers to the World of Gaming: What’s Next?

Luca Chiovato Mar 3 2021
Huawei Leads the 5G-Ready Smartphone Market as the World Prepares for Mass 5G Adoption

全�??5G市场蓄势待å‘,中国�?牌将引领这一进程

Feb 26 2021
Huawei Leads the 5G-Ready Smartphone Market as the World Prepares for Mass 5G Adoption

Huawei Leads the Market for 5G-Ready Smartphones as the World Prepares for Mass 5G Adoption

Feb 22 2021
Newzoo’s Trends to Watch in 2021(Games, Esports and Mobile)

Newzoo’s Trends to Watch in 2021 (Games, Esports and Mobile)

Tom Wijman Feb 4 2021

Newzoo年度趋势解读 | 2021年值得关注的全�??移动市场趋势

Tianyi Gu Jan 25 2021
Newzoo's Mobile Trends to Watch in 2021

Newzoo's Mobile Trends to Watch in 2021

Tianyi Gu Jan 13 2021

超休闲游�?�将数百万的玩家带入游�?�领域,那�?下一步呢?

Luca Chiovato Dec 4 2020
PUBG Mobile Overtook Regular PUBG on Twitch and YouTube, But PUBG's India Ban Has Created an Opening for Other Mobile Shooters

《PUBG》å°åº¦è¢«ï¿½?将给其他射击类游�?�带æ¥æ›´å¤šæœºä¼š

Tianyi Gu Nov 13 2020
PUBG Mobile Overtook Regular PUBG on Twitch and YouTube, But PUBG's India Ban Has Created an Opening for Other Mobile Shooters

PUBG Mobile Overtook Regular PUBG on Twitch and YouTube, But PUBG's India Ban Has Created an Opening for Other Mobile Shooters

Tianyi Gu Nov 6 2020

《2020全�??移动市场报告》:2023年全�??智�?�手机用�?�数将�?ç ´40亿,中国用�?�将å è¶…四�?�之一

Tianyi Gu Sep 28 2020

43% of Active Smartphones Will Be 5G-Ready by 2023: The Global Mobile Market Is on Track for Substantial Growth and Game-Related Engagement

Tianyi Gu Sep 24 2020
Top five smartphone brands in the world oppo vivo samsung apple huawei

Samsung & Apple's Smartphone Duopoly Continues, But China's Users Are Switching from Apple to Domestic Brands

Tianyi Gu Jul 14 2020
Newzoo 2020 Smartphone Market Users and Devices ft image

COVID-19’s Impact on the Mobile Games Market: Consumer Engagement Spikes as Revenues Exceed $77 Billion in 2020

Tianyi Gu Jun 4 2020

The 5G Ecosystem: The Key Players Involved

Tianyi Gu Apr 2 2020
Newzoo

Newzoo行业报告 | 5G与游�?�:移动网络的新时代将如何影å“游�?�市场?

Tianyi Gu Mar 12 2020
5G and How It Will Impact Gaming and Cloud Gaming

5G and the Games Market: How the New Era of Mobile Networks Will Impact Gaming

Tianyi Gu Mar 11 2020
2020年值得关注的移动市场趋势

Newzoo年度观察:2020年值得关注的移动市场趋势

Tianyi Gu Feb 20 2020
2020年值得关注的移动市场趋势

Newzoo’s Mobile Trends to Watch in 2020

Tianyi Gu Dec 20 2019
Top Five Smartphone Brands

Top Five Smartphone Brands by Active Devices: Samsung Is Still Top, But Chinese Brands Are on the Rise

Tianyi Gu Dec 4 2019
Smartphone Units Shipped Vs Usage Data

Shipping Data Is Just the Tip of the Iceberg: How PUBG MOBILE’s Lower Specs Make for a Titanic Total Addressable Market

Peter Warman Sep 23 2019
Global Mobile Market Report Newzoo Article Featured

Newzoo’s Global Mobile Market Report: Insights into the World’s 3.2 Billion Smartphone Users, the Devices They Use & the Mobile Games They Play

Tianyi Gu Sep 17 2019
Newzoo and Gamma Data Report: Female Mobile Gamers in Japan Play More Per Week than Men

Newzoo and Gamma Data Report: Female Mobile Gamers in Japan Play More Per Week than Men

Tianyi Gu Sep 4 2019
Using Mobile Device Specs to Inform Your App’s Global Rollout featured image

Using Mobile Device Specs to Inform Your App’s Global Rollout

Rhys Elliott Jun 27 2019
Newzoo: Game for Peace and PUBG Mobile

What PUBG Mobile’s Replacement in China, Game for Peace, Means for the Chinese Games Market

May 17 2019
Newzoo: Apple post featured image

iPhone Pricing in China: Apple's Future in the World's Largest Smartphone Markets, India and China

Thijs Hagoort Apr 19 2019
Newzoo: AR and VR report ft image

The New Reality for Mobile Gaming: The VR/AR Opportunity

Mar 27 2019
Insights into Asia’s Top Mobile Markets: China, Korea, Japan

Insights into Asia’s Top Mobile Markets: China, Korea, Japan

Mar 18 2019
Betting on Billions: How Brands and Advertisers Can Unlock the Power of Mobile Gamers

Betting on Billions - How Brands and Advertisers Can Unlock the Power of Mobile Gamers

Emma McDonald Mar 5 2019
Nintendo Monetization on mobile: Dragalia Lost, Animal Crossing, Fire Emblem: Heroes, Super Mario Run, and Mario Kart Tour.

A Look at How Nintendo’s Mobile Strategy Has Evolved Since 2016

Jelle Kooistra Jan 14 2019
Global Mobile Market Report 2018: Insights into the World's 3 million Smartphone Users.

Quiz: How Well Do You Know 2018’s Global Mobile Market?

Jelle Kooistra Dec 14 2018
Newzoo: Top 6 Smartphone Companies by Market Share

Samsung and Apple No Longer Make Up 50% of the World's Active Smartphones as Chinese Brands Grow

Nov 21 2018
Huawei’s Mate 10 has 17 Million Users Worldwide as the Company Unveils Its Mate 20 Flagship

Huawei’s Mate 10 Has 17 Million Devices Worldwide as the Company Unveils the Mate 20

Oct 17 2018
Newzoo: Razer Phone Post

Almost Half of All Active Razer Phones Are in the U.K.

Jelle Kooistra Oct 12 2018
Global_Mobile_Market_Report

Quiz: How Well Do You Know the Mobile Market?

Oct 5 2018

Over One Billion Smartphones Globally Have an OLED Screen

Sep 26 2018
Global Mobile Market Report 2018: Insights into the World's 3 million Smartphone Users.

Newzoo’s 2018 Global Mobile Market Report: Insights into the World’s 3 Billion Smartphone Users

Jelle Kooistra Sep 11 2018

Report: Hardware and Esports Driving the Mobile Gaming Opportunity

Emma McDonald Aug 28 2018

Performance of Samsung and Apple Flagship Smartphones: 43.5 Million Active iPhone X Devices in May 2018

Rhys Elliott Jul 30 2018

Xiaomi: Will It Become the New Apple at Half the Price?

Rhys Elliott Jul 17 2018

Mobile Revenues Account for More Than 50% of the Global Games Market as It Reaches $137.9 Billion in 2018

Tom Wijman Apr 30 2018
Key_Facts_Android_Smartphone_Market

Insights into the 2.3 Billion Android Smartphones in Use Around the World

Jan 17 2018
Chinese smartphone brands

Growth Outside of China Pushes Use of Chinese Smartphones Up 47% YoY

Peter Warman Jan 10 2018
Top iOS games and apps November 2017

Top iOS Games and Apps in November: NetEase's Battle Royale Titles Among Top Downloads Across All Regions

Dec 14 2017
Women and mobile gaming in the U.S.

Newzoo and Google Play White Paper: Gender and Inclusivity for Women in Mobile Gaming

Emma McDonald Dec 7 2017
Top iOS apps and games October 2017

Top iOS Games & Apps in October: Homescapes #1 Downloaded and #2 Grossing Game in Europe

Nov 14 2017

Razer’s Gaming-Focused Smartphone: Will Razer Fans Get on Board?

Richard Hordijk Oct 18 2017
Active Xiaomi devices per country 2017

Xiaomi on the Ascent, Eyes New Markets with High-End Android Phones

Oct 5 2017

Top iOS Games & Apps in August: Pandora beats Netflix to become #1 non-game app in the U.S.

Sep 14 2017

High Fidelity Mobile Gaming Is on the Rise, Putting Pressure on GPUs

Jelle Kooistra Aug 17 2017
NEWZOO_Top_iOS_Games_Apps_July

Top iOS Games & Apps in July: HBO NOW grows in U.S. and Pokemon GO Makes a Comeback

Aug 16 2017

Top iOS Games & Apps in June: Contra Return Enters China’s Charts, Dating Apps Do Well in the West

Jul 18 2017
Newzoo_10_Years_of_iPhones_Featured Image

Celebrating 10 Years of iPhones: 63% of all iPhones Ever Sold Are Still in Use - 728 million

Jun 29 2017
Top iOS Apps & Games May 2017

Top iOS Games & Apps in May: Social Casino Cashes in Stateside, Ketchapp’s Fidget Spinners Soar

Jun 12 2017

Top iOS Games & Apps in April: MLB Knocks It Out of the Park, Supercell on the March

May 12 2017
Newzoo_2017_Global_Mobile_Market_Report_Featured_Image

Samsung Is Leading Smartphone Brand With 859 Million Active Devices at End of 2016

Thijs Hagoort Apr 26 2017
iOS Games and Apps March 2017

Top iOS Games & Apps in March: Tencent’s Tough Month in China, Supercell on the Up in the West

Apr 14 2017

How Can Technical Mobile Device Specs Prioritize Your Global Strategy?

Jelle Kooistra Apr 13 2017
Market_Share_Chinese_Brands_in_India

More Than 900M Chinese Smartphones in Use: Are Chinese Devices Conquering the World?

Apr 12 2017
VR readiness of mobile devices

The Addressable Market for Gear VR and Daydream Headsets is 191 Million Worldwide

Peter Warman Apr 11 2017
Newzoo_Global_Smartphone_Tablet_Tracker_Featured_Image

Newzoo Reports Monthly Usage of 3.1 Billion Mobile Devices in 100 Countries With Global Smartphone & Tablet Tracker

Peter Warman Apr 10 2017

Top iOS Games & Apps in Feb: Fire Emblem: Heroes Fails to Make a Splash in the West

Mar 10 2017
Shopping and payment preferences of millennials and gamers

Whitepaper: Insights into Gamers & Millennials & the Future of Digital Commerce

Emma McDonald Feb 24 2017

Top iOS Games & Apps in Jan: Gaming Charts Get Volatile, Subscription Services Rule the Roost in the West

Feb 15 2017

The Lifetime of Mobile Devices: Helping Consumers, Hurting Manufacturers?

Feb 8 2017

Top iOS Games & Apps in December: Super Mario Run Tops Downloads in the West, Falls Short on Revenues

Jan 11 2017