Collective Intelligence is a transdisciplinary journal devoted to advancing the theoretical and empirical understanding of group performance in diverse systems, from adaptive matter to cellular and neural systems to animal societies to all types of human organizations to hybrid AI-human teams and nanobot swarms.
These comprehensive, readable surveys and tutorial papers give guided tours through the literature and explain topics to those who seek to learn the basics of areas outside their specialties in an accessible way. The carefully planned and presented introductions in Computing Surveys (CSUR) are also an excellent way for researchers and professionals to develop perspectives on, and identify trends in complex technologies. Contributions which bridge existing and emerging technologies (such as machine learning) with a variety of science and engineering domains in a novel and interesting way are also welcomed.
Contributions are intended to be accessible to a broad audience, featuring clear exposition, a lively tutorial style, and pointers to the literature for further study.
Digital Government: Research and Practice (DGOV) is an interdisciplinary Gold Open Access journal that focuses on the potential and impact of technology on governance innovations and its transformation of public institutions. It promotes applied and empirical research from academics, practitioners, designers, and technologists, using political, policy, social, computer, and data sciences methodologies.
Formal Aspects of Computing: Applicable Formal Methods (FAC) is a Gold Open Access journal publishing contributions at the junction of theory and practice. The objective is to disseminate applicable research. Thus, new theoretical contributions are welcome where they are motivated by potential application; applications of existing formalisms are of interest if they show something novel about the approach or application.
The term "formal methods" has been applied to a range of notations, theories and tools. There is no doubt that some of these have already had a significant impact on practical applications of computing. Indeed, it is interesting to note that once something is adopted into practical use it is no longer thought of as a formal method. Apart from widely used notations such as those for syntax and state machines, there have been significant applications of specification notations, development methods and tools both for proving general results and for searching for specific conditions. However, the most profound and lasting influence of the formal approach is the way it has illuminated fundamental concepts like those of communication.
In this spirit, the principal aim of FAC is to promote the growth of computing science, to show its relation to practice and to stimulate applications of apposite formalisms to practical problems. One significant challenge is to show how a range of formal models can be related to each other.
Games: Research and Practice offers a lighthouse for games research – a central reference point that defines the state of the art on games and playable media across academic research and industry practice. Inclusive in community, discipline, method, and game form, it publishes major reviews, tutorials, and advances on games and playable media that are both practically useful and grounded in robust evidence and argument, alongside case studies, opinions, and dialogues on new developments that will change games. It embraces open science and scholarship and actively champions new and underrepresented voices in games and playable media.