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Design Share: June 6–17

Hi, all! Here are a few projects the Design Team has contributed to over the past couple of weeks.

BlockBlock Block is the abstract term used to describe units of markup that, composed together, form the content or layout of a webpage using the WordPress editor. The idea combines concepts of what in the past may have achieved with shortcodes, custom HTML, and embed discovery into a single consistent API and user experience. Errors / Warnings

@jameskoster is exploring how we might surface block errors and warnings off-canvas in Gutenberg issue #41747.

Padding control

@jameskoster is also ideating on an update to the padding control that supports presets and fluid values.

GutenbergGutenberg The Gutenberg project is the new Editor Interface for WordPress. The editor improves the process and experience of creating new content, making writing rich content much simpler. It uses ‘blocks’ to add richness rather than shortcodes, custom HTML etc. https://wordpress.org/gutenberg/ landing page

A new Gutenberg landing page designed by @beafialho launched last week, which allows users to interact with the editor on the front end of the site. ✨

Rethinking the WordPress Admin experience

There’s also a new post on the Make Design blog thinking through some potential updates to the WP Admin experience. Design contributors are encouraged to join the discussion in the comments!


If you have updates you’d like to include in the next Design Share, please drop a note in the Design channel on the Making WordPress SlackSlack Slack is a Collaborative Group Chat Platform https://slack.com/. The WordPress community has its own Slack Channel at https://make.wordpress.org/chat/. or message @critterverse.

#design#design-share

Thinking Through the WordPress Admin Experience

These are some very early concepts around evolving the admin interface which are meant to spark conversations towards defining the outline of Phase:3. Some of the ideas presented here emerged when trying to solve problems around the site editor but have much wider breadth and consideration.

Given the third phase of the current WordPress roadmap has a focus around workflows and multiplayer, considerations around the various admin flows become all the more important. Also, as the component language introduced through wordpress/components becomes more established, we need to contemplate its coherent expansion outside the editor views.

Please, note that nothing here is meant to be settled in any way; it’s just a gathering of thoughts and possible paths to be explored in the future for early feedback.

The Shell and the Canvas

The blockBlock Block is the abstract term used to describe units of markup that, composed together, form the content or layout of a webpage using the WordPress editor. The idea combines concepts of what in the past may have achieved with shortcodes, custom HTML, and embed discovery into a single consistent API and user experience. editor introduced a full-screen view as the default experience. Any such presentation faces the challenge of how to contextually access information outside the main frame. In the site editor context, this meant accessing templates and navigation. For the post editor, it might be accessing the list of posts or pages. This is generally characterized as “going back” but such a characterization falls a bit short and should be challenged.

One idea that has been surfacing is that we are dealing with two materials at different layers of focus or distance: the admin frame (or shell) and the canvas that contains the content or site representation. The canvas could be in a zoomed state — essentially taking the available space of the screen — but it doesn’t mean the navigation tools are in some “back” state, they are just off view at the present moment. If we were to zoom out from the full-screen state we would naturally get to see where we currently place in the stack.

Two materials: the shell (wayfinder with drill-down panels) and the canvas (the place to browse, manage, edit, customize).

For a practical application of some aspects of this idea see: https://github.com/WordPress/gutenberg/issues/36667

Articulating these materials in ways that can go from an edge to edge screen representation to complementary partial displays within one system becomes an interesting way of thinking through the problem of achieving focus, context, and clarity. This obviously has further implications on how we reason about keyboard navigation and screen regions.

In the context of the block editor, the canvas is naturally a representation of the site or content, but the canvas frame should be flexible enough to accommodate other types of admin views that are oriented towards management or settings. This also has implications for backwards compatibility since the expectation is that existing views can be automatically accommodated.

The Home Button

Since we are articulating different levels of focus, the home button (represented by the site icon on these prototypes) aims at being a permanent fixture that allows escaping the inner most level of focus and jump upwards in the navigation stack as needed.

When in full-screen, the home button reduces the frame to a smaller footprint and displays the current level of navigation within the shell. The home button is thus defined as a contextual interface element, that can be pressed further to go all the way back in the stack to the initial dashboard. The aim of this interface element is to both give control and build familiarity to navigate away from any context. There are some details of this mechanic to consider and refine if it were to serve its purpose.

Make it ExtensibleExtensible This is the ability to add additional functionality to the code. Plugins extend the WordPress core software.

The system needs to be naturally extensible. The basic mechanisms for registering menu items are already in place, but we’d need to reason and give more formal access to the canvas and shell properties, as well as the ability to model its various states.

There are many ideas left to explore here. For example, plugins that might need to operate like applications could colorize different sections. They’d get access to the frame in its various configurations so it can use it as primary UIUI UI is an acronym for User Interface - the layout of the page the user interacts with. Think ‘how are they doing that’ and less about what they are doing. for management views, or as an editor canvas, etc.

Worth noting that some activities — like dealing with the theme design, for example — might clash with user chosen color schemes on a fundamental level. However, given the shell is adaptable, sections such as “design” could establish themselves with its own muted palette, either dark or light variants, and so on.

Make it Personal

Almost every computing context of sufficient scope and generality would eventually recognize that to be the best experience for every user it needs to allow some degree of personalization. The WordPress admin has allowed this primarily through code APIs and in ways that are not generally the most intuitive or that require effort to coordinate. This brings a tension in discoverability and how overwhelming the navigation experience might get to be.

One important idea embedded in this proposal is allowing the set of main navigation items to be configurable, either as shortcuts or as pinned items, similar to how the block editor handles pluginPlugin A plugin is a piece of software containing a group of functions that can be added to a WordPress website. They can extend functionality or add new features to your WordPress websites. WordPress plugins are written in the PHP programming language and integrate seamlessly with WordPress. These can be free in the WordPress.org Plugin Directory https://wordpress.org/plugins/ or can be cost-based plugin from a third-party extensions in the headerHeader The header of your site is typically the first thing people will experience. The masthead or header art located across the top of your page is part of the look and feel of your website. It can influence a visitor’s opinion about your content and you/ your organization’s brand. It may also look different on different screen sizes.. This would allow a more systematic and maleable approach to choosing what are the most important items for a given site or a given user flow.

A corollary is that different users could have different admin experiences based on what flows they use and care the most within the same site.

There and Back Again

There are various cases where jumping transversally from one area of the admin to another become important. It’s not generally convenient to map all the path combinations for going from point A to point Z (and everywhere in between) without also exploding the cognitive complexity.

It would be interesting to consider recently visited areas as some sort of stack, similar to Command/Control+Tab interfaces in operating systems, but operating for recently visited sections of the admin interface. This is just a the pie in the sky thing for now, but imagine if the few places you visited where represented in the frame stack somehow (as dots, as stacked frames, etc) so you could easily swap places without having to traverse layers of menus each time if you need to be bouncing between a couple specific flows.

Search

The ability to jump to a section, plugin area, or content piece is a powerful model that has become more ubiquitous in modern applications, often in the form of a “command palette” or equivalent quick-access interfaces. It’d be worth mapping how a feature like this could work in WordPress and how it could leverage the very same APIs we use to define menus, locations, settings, and content types to become extensible. While this is becoming a more familiar pattern for going to a specific location or entity, it’d probably remain an advanced feature in nature and thus a secondary affordance.

Multiplayer

When Phase:3 is mentioned there is a strong emphasis in the ability to work with others. This means both real time collaboration as well as asynchronous ongoing collaboration by multiple user roles. Taking these capabilities into account into the very fabric of the admin experience is one of the reasons for considering the admin flows as all encompassing. Multiplayer might be reflected in both the editor frame and the management views. Imagine not just being able to collaborate on a page or a design but to also be able to follow the avatarAvatar An avatar is an image or illustration that specifically refers to a character that represents an online user. It’s usually a square box that appears next to the user’s name. of a person and jump straight to where they are in the admin so you can collaborate on any activity. There’s a lot there left to explore and unpack.


Thanks to @jameskoster and @joen for the work on some of these early prototypes.

#gutenberg, #phase-3

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Proposal: Creation of a @Gutenberg-Design team on GitHub

These days when someone needs to request input from a designer while participating in the GutenbergGutenberg The Gutenberg project is the new Editor Interface for WordPress. The editor improves the process and experience of creating new content, making writing rich content much simpler. It uses ‘blocks’ to add richness rather than shortcodes, custom HTML etc. https://wordpress.org/gutenberg/ repository on GitHubGitHub GitHub is a website that offers online implementation of git repositories that can can easily be shared, copied and modified by other developers. Public repositories are free to host, private repositories require a paid subscription. GitHub introduced the concept of the ‘pull request’ where code changes done in branches by contributors can be reviewed and discussed before being merged be the repository owner. https://github.com/ the only tools at their disposal are;

  1. Flag the issue / pull request with the Needs Design Review label
  2. Mention specific people directly

Neither option is ideal – designers cannot subscribe to labels, and individuals can be afk.

I’d like to propose the creation of a @Gutenberg-Design sub-team within the ‘Gutenberg’ team on the WordPress GitHub organization. In spirit it would be similar to the existing ‘@Gutenberg-Core’ developer team, and make it much easier to grab the attention of designers on issues and pull requests. 

Since GitHub allows getting notifications for team discussions without joining the team, I propose we start testing this idea by inviting people that had or are actively contributing to design.

“Watch” options for GitHub teams

Here’s the current list of teams.

It’s worth mentioning that this would not be a team in any official capacity. It simply serves as a way to group designers so that we can try to make our development flows more efficient.

We can evaluate the success of this initiative in a few weeks to determine whether it should be continued or stopped.

Design Share: May 9–20

Hi, all! Here are a few projects the Design Team has contributed to over the past couple of weeks.

Multi-entity Saving: drafting and scheduling changes

@javiarce revisited his original design proposal to add drafting and scheduling capabilities to the site editor. Design of the second iterationPrototype.

Controls for interactive states

@javiarce submitted a proposal for an interface to enable interactive states (:hover, :active, :focused, etc.) to specific blocks’ properties. Design and prototype.

Creating a Template Part from scratch

@jameskoster explored how we can improve the experience when creating template parts from scratch in Gutenberg issue #41008.

Pattern modal

@jameskoster is working on designs to consolidate the various pattern browsing experiences into a single component.

PluginPlugin A plugin is a piece of software containing a group of functions that can be added to a WordPress website. They can extend functionality or add new features to your WordPress websites. WordPress plugins are written in the PHP programming language and integrate seamlessly with WordPress. These can be free in the WordPress.org Plugin Directory https://wordpress.org/plugins/ or can be cost-based plugin from a third-party Dependencies project

@shaunandrews shared some early thoughts in the Design channel about the Plugin Dependencies project, specifically how we can improve the flow of installing a plugin that requires additional plugins.

3D model support

@fcoveram has been working on integrating 3D model content in Openverse results by creating new components and layouts for results and single result view.

Openverse Design Library updates

@fcoveram started updating the Openverse Design Library by using the WordPress Design Library utility components. This sync aims to ease the design contribution onboarding.


If you have updates you’d like to include in the next Design Share, please drop a note in the Design channel on the Making WordPress SlackSlack Slack is a Collaborative Group Chat Platform https://slack.com/. The WordPress community has its own Slack Channel at https://make.wordpress.org/chat/. or message @critterverse.

#design#design-share

Poll: Finding a new meeting time

Hi, all. As mentioned in the meeting notes from our Show & Tell call earlier this week, the team has been discussing the possibility of moving our regular meeting to an earlier time on Wednesdays.

I’ve created a Doodle poll to try to get as many responses as possible about what time would work best for folks. The options I’ve included are the existing meeting time at 18 UTC, and options that would move the meeting up to 4 hours earlier. Please comment on this post if another time would work better outside of the proposed options!

Please respond by next Friday, May 20th so we can make a decision and announce it on the Make blog before our next text-based meeting on the 25th.

Thank you!

Design Team Show & Tell — May 2022

Here’s a recap of our Show & Tell call today ✨

Attendees: @beafialho, @jameskoster, @saif2002, @javiarce, @shaunandrews, @fcoveram, @critterverse

General admin/housekeeping

  • As an experiment, we met at 16 UTC rather than 18 UTC today — several folks mentioned that the earlier meeting time was extremely helpful and would allow them to be able to attend more regularly
  • There seems to be a consensus (in the meeting today and in discussion in the Design channel) that an earlier meeting time would work better for many attendees
  • It would also be great if there could be alternate meeting times scheduled to accommodate folks in other time zones — we would need a volunteer to facilitate those meetings

Based on this discussion, I’d like to propose that we change the meeting time to be at 15 UTC moving forward (3 hours earlier than the previously scheduled time).

“What’s New in GutenbergGutenberg The Gutenberg project is the new Editor Interface for WordPress. The editor improves the process and experience of creating new content, making writing rich content much simpler. It uses ‘blocks’ to add richness rather than shortcodes, custom HTML etc. https://wordpress.org/gutenberg/” release post assets

@fcoveram shared some assets he’s been creating for the next “What’s New in Gutenberg” release post. You can check out his latest designs in the Figma file.

Improvements to entity-saving

We also discussed potential improvements to multi-entity saving, including some issues that have already been opened around improving saving flows. The biggest takeaway was that it would be nice if multi-entity saving could be less complicated and more intutive, perhaps requiring less decision-making by the user when they click the Save button.

Here’s a recording of the call in case you missed it. See you next month!

Design Share: Apr 25–May 6

Hi, all! Here are a few projects the Design Team has contributed to over the past couple of weeks.

Modal component update PR

@jameskoster opened a PR to try some design updates for the GutenbergGutenberg The Gutenberg project is the new Editor Interface for WordPress. The editor improves the process and experience of creating new content, making writing rich content much simpler. It uses ‘blocks’ to add richness rather than shortcodes, custom HTML etc. https://wordpress.org/gutenberg/ modal component.

Text transform menu optimisation

@jameskoster worked on design options to update text transforms, prioritising more common transformations.

Communication & Covid Safety stickers for WCEU

@javiarce designed some communication stickers for the upcoming WordCampWordCamp WordCamps are casual, locally-organized conferences covering everything related to WordPress. They're one of the places where the WordPress community comes together to teach one another what they’ve learned throughout the year and share the joy. Learn more. Europe. Those designs can be adapted and reused for future WordCamps.

WordPress 6.0 design assets

@fcoveram has been working on designing the assets for the next WordPress 6.0 release. The graphics include the design for the About page (including the headerHeader The header of your site is typically the first thing people will experience. The masthead or header art located across the top of your page is part of the look and feel of your website. It can influence a visitor’s opinion about your content and you/ your organization’s brand. It may also look different on different screen sizes. artwork for all sections) and the welcome banner for the Dashboard.


If you have updates you’d like to include in the next Design Share, please drop a note in the Design channel on the Making WordPress SlackSlack Slack is a Collaborative Group Chat Platform https://slack.com/. The WordPress community has its own Slack Channel at https://make.wordpress.org/chat/. or message @critterverse.

#design#design-share

Design Share: Apr 11–22

Hi, all! Here are a few projects the Design Team has contributed to over the past couple of weeks.

FilterFilter Filters are one of the two types of Hooks https://codex.wordpress.org/Plugin_API/Hooks. They provide a way for functions to modify data of other functions. They are the counterpart to Actions. Unlike Actions, filters are meant to work in an isolated manner, and should never have side effects such as affecting global variables and output. icon

@joen added a new filter icon for showing in the blockBlock Block is the abstract term used to describe units of markup that, composed together, form the content or layout of a webpage using the WordPress editor. The idea combines concepts of what in the past may have achieved with shortcodes, custom HTML, and embed discovery into a single consistent API and user experience. toolbar when no duotone filter is applied.

Design controls for interactive states

Still a work in progress, @javiarce and @joen explored some ideas to manage the style of elements depending on their state (hovered, focused, active, etc.).

WordCampWordCamp WordCamps are casual, locally-organized conferences covering everything related to WordPress. They're one of the places where the WordPress community comes together to teach one another what they’ve learned throughout the year and share the joy. Learn more. block patterns

@melchoyce has been working on developing resources for WordCamps based on common content patterns across sites that can be created as block patterns.

Global Styles panel revisionsRevisions The WordPress revisions system stores a record of each saved draft or published update. The revision system allows you to see what changes were made in each revision by dragging a slider (or using the Next/Previous buttons). The display indicates what has changed in each revision.

@critterverse and @joen brainstormed a couple of ideas for reorganizing the Global Styles panel to streamline the UIUI UI is an acronym for User Interface - the layout of the page the user interacts with. Think ‘how are they doing that’ and less about what they are doing. and better accommodate the “Browse styles” button.

Design template

@javiarce published the starter template he uses to showcase designs to the Figma community. The template contains some nice defaults like a cover, documentation elements, cursors, labels, and a simple page structure, which can be useful to speed up the repetitive setup of a new file.

Documentation design

@estelaris has been working on a design for support/documentation pages that is based on the wordpress.org/news look and feel, and shared a great update during the last Design team Show & Tell call.

About page headerHeader The header of your site is typically the first thing people will experience. The masthead or header art located across the top of your page is part of the look and feel of your website. It can influence a visitor’s opinion about your content and you/ your organization’s brand. It may also look different on different screen sizes. artwork

@fcoveram shared some design options for the 6.0 About page header artwork on the Trac ticket. We discussed the options in the recent Design team Show & Tell call and folks are leaning towards the option on the left!

GutenbergGutenberg The Gutenberg project is the new Editor Interface for WordPress. The editor improves the process and experience of creating new content, making writing rich content much simpler. It uses ‘blocks’ to add richness rather than shortcodes, custom HTML etc. https://wordpress.org/gutenberg/ 13.0 release assets

@joen with the help of @beafialho contributed release assets for the 13.0 release of the plugin.


If you have updates you’d like to include in the next Design Share, please drop a note in the Design channel on the Making WordPress SlackSlack Slack is a Collaborative Group Chat Platform https://slack.com/. The WordPress community has its own Slack Channel at https://make.wordpress.org/chat/. or message @critterverse.

#design#design-share