Graphics programmer and occasional gamedev living in Berlin, DE
- Berlin
- https://expenses.github.io
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ray-tracing-gallery Public
A WIP project using the `VK_KHR_ray_tracing_pipeline` Vulkan extension and friends
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1,063 contributions in the last year
Activity overview
Contributed to
expenses/ray-tracing-gallery,
expenses/mateversum,
expenses/fleet-project
and 103 other
repositories
Contribution activity
June 2022
Created 17 commits in 7 repositories
Created 1 repository
Created a pull request in gfx-rs/naga that received 1 comment
[spv-in] Fix bitcasts on non-scalars
This fixes an issue where an OpBitcast
on a vector didn't generate the correct glsl:
diff --git a/before.frag b/after.frag
index 8b2968b8..eb1074a2…
+8
−5
•
1
comment
Opened 2 other pull requests in 1 repository
gfx-rs/wgpu
1
open
1
merged
Reviewed 4 pull requests in 3 repositories
gfx-rs/wgpu
2 pull requests
BVE-Reborn/ktx2
1 pull request
EmbarkStudios/rust-gpu
1 pull request
Created an issue in expenses/mateversum that received 4 comments
Instance culling
Now that we have a better instance buffer api, we can fairly trivially implement frustum culling on the cpu. This would ideally be happening on the…
4
comments