OGRE
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![]() Screenshot from the official OGRE Demos pack, from "Fresnel Reflections and Refractions" benchmark. | |
Developer(s) | The OGRE Team |
---|---|
Initial release | February 2005 |
Stable release | 13.0.0[1] ![]() |
Repository | |
Written in | C++ |
Operating system | Cross-platform software |
Platform | Windows (all major versions), Linux, macOS, Android, iOS, JavaScript (via EMScripten), Windows Phone (Sponsored by Microsoft) and WinRT. |
Type | Graphics rendering engine |
License | MIT License |
Website | www![]() |
Object-Oriented Graphics Rendering Engine (OGRE) is a scene-oriented, real-time, open-source, 3D rendering engine.[2][3]
Ogre has been ported to Windows, macOS, Linux, PocketPC, Xbox, and PS3.[3][4]
Nowadays, Ogre consists of two independently developed forks namely Ogre (also: Ogre1), which is based on the original 1.x codebase and Ogre-Next, which is based on the 2.x development efforts. [5]
Games and applications[edit]
- Hob
- Kenshi
- Rebel Galaxy
- Rebel Galaxy Outlaw
- Rigs of Rods
- Roblox (until 2014)
- Running with Rifles
- Scrap Mechanic (until 2016)[6]
- Shadows: Heretic Kingdoms
- TROUBLESHOOTER: Abandoned Children[7]
- Torchlight[4] & Torchlight II
- Walaber's Trampoline
- Zombie Driver[8]
References[edit]
- ^ "Release 13.0.0". 14 August 2021. Retrieved 29 August 2021.
- ^ 12 graphics and rendering tools to make your game shine, MCV
- ^ a b Q&A: Steve Streeting On Open Source 3D Engine OGRE 3D, Gamasutra
- ^ a b 'Torchlight' interview off-cuts, Digital Spy
- ^ "Ogre Ecosystem Roundup #3".
- ^ "Scrap Mechanic: Devblog 8". Scrap Mechanic. 2016-07-01. Retrieved 2021-02-02.
- ^ Developer comment on the Steam forums Steam
- ^ Zombie Driver: Exor's undead-squasher available through Steam now for £6.99, Games Industry
External links[edit]
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Wikimedia Commons has media related to OGRE. |