Cevat Yerli

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Cevat Yerli
Cevat Yerli (2021).jpg
Yerli
Born1978 (age 43–44)
OccupationComputer game developer
Known forCo-Founder and former CEO & President of Crytek

Cevat Yerli (born 1978 in Coburg, Germany to Turkish immigrants from Giresun) is a German computer game developer of Turkish descent. He co-founded Crytek, one of the largest video game developers in Germany, and served as its CEO and President until February 2018. In 2017, he founded TMRW, a tech company headquartered in Germany that focuses on products that combine gamification, urbanization, and digitalization.

Crytek[edit]

Yerli founded Crytek in 1997 and formally turned it into a company in 1999. His brothers, Faruk and Avni, joined Crytek in 2000 and 2001, respectively.[1][2] The company developed games such as Far Cry and the Crysis series.[3] Cevat Yerli was the director and executive producer on nearly all of the company's multi-award winning games until stepping down on the 28th of February 2018. He is also the creator of one of the most powerful game development platform CryENGINE and the game industries first true real time 3D engine where one could continuously create and play in real-time in its Editor named Sandbox, Sandbox introducing WYSIWYP standing for "what you see is what you play". This way of creating and developing games introduced by CryENGINE in 2001 at GDC is now the modern way of creating games.[4][5][6][7][8]

Games Created[edit]

Year Game Notes
2004 Far Cry Creator, Game Director, Executive Producer
2007 Crysis Creator, Game Director, Executive Producer
2011 Crysis 2 Game Director, Executive Producer
2012 Warface Co-Creator, Executive Producer
2012 Fibble Executive Producer
2013 Crysis 3 Game Director, Executive Producer
2013 Ryse: Son of Rome Game Director, Executive Producer
2014 The Collectables Executive Producer
2016 Robinson - The Journey Executive Producer
2016 The Climb Executive Producer

TMRW[edit]

Yerli founded TMRW in 2017. "There are three billion gamers in the world right now, with an average age of 35. Soon the entire planet will be a world of gamers.", said Yerli.[9] TMRW's main mission is to develop technology that empowers the world with an interactive gamified reality, with the Internet of Life.The first product released by TMRW is ROOM 3D Communications.

ROOM 3D Communications[edit]

ROOM 3D Communications is humanized technology made for everyone. "Digital communication is usually impersonal and doesn't have much of a human touch. That's what I set out to change", said Yerli.[10] The communications platform breaks with the typical video conference boxed layout and seats participants in rooms of all sizes "to meet, learn, and work in a gamified way".[10] ROOM 3D Communications was first revealed in March 2021 as part of a virtual experience by the Jacques Rougerie Foundation under the high patronage of HSH Prince Albert II of Monaco.[11] First tryouts were available at the South by Southwest (SXSW) Conference 2021.

References[edit]

  1. ^ "Cevat Yerli Biography". IGN. Archived from the original on 2009-08-12. Retrieved 2009-06-02.
  2. ^ "Crytek Company Profile". Crytek. Archived from the original on September 24, 2009. Retrieved 2009-12-02.
  3. ^ "Cevat Yerli". IMDb. Retrieved 2009-06-02.
  4. ^ "The CEO of Crytek has stepped down". Polygon. Retrieved 2018-07-01.
  5. ^ GameStar.ru Shooting range. Cevat Yerli: «In the short term, social components and core games are going to merge». Archived November 23, 2012, at the Wayback Machine
  6. ^ "Hit List - Cevat Yerli". www.interactive.org. Retrieved 2020-01-15.
  7. ^ "Time for Action - Sandbox and WYSIWYP". packtpub.com. Archived from the original on 2020-01-15.
  8. ^ "CryEngine General". CryEngine.com. Archived from the original on 2020-01-15.
  9. ^ "Les Echos Start". start.lesechos.fr. Archived from the original on 2021-03-15. Retrieved 2021-06-03.
  10. ^ a b "Tweet by Cevat Yerli". Twitter. Archived from the original on 2021-03-10. Retrieved 2021-06-03.
  11. ^ "Video meetings in virtual rooms will make the likes of Zoom seem old-school". The Star. Archived from the original on 2021-03-21. Retrieved 2021-06-03.