Palringo

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The World's Online Festival - WOLF
Developer(s)Palringo Limited
Initial release2006
Stable release(s)
Android10.14[1] Edit this on Wikidata / 29 November 2021; 3 months ago (29 November 2021)
iOS10.13.1[2] Edit this on Wikidata / 19 October 2021; 4 months ago (19 October 2021)
Operating systemAndroid 6.0 or later, iOS 13 or later
TypeEntertainment
Websitewolflive.com

The World's Online Festival (WOLF) is a messaging and gaming platform with apps for iOS and Android.[3][4] Users can create groups where they can send text, image, and short audio messages. Groups feature a Stage which provides five live microphone slots for users to chat.[5] The app features a store[6] where users can purchase in-app credits that can be used to buy additional features, utility chat bots and games, and to send in-app gifts to other users. Users have a reputation level that increases from actions such as playing chat games or purchasing credits.[7]

WOLF is headquartered in London with branch office locations in Newcastle and London, UK, and Amman, Jordan.[8] As of September 2014, the platform had 28 million registered accounts.[8][9]

History[edit]

Palringo was developed by Martin Rosinski in 2006. In August 2006, Northstar Ventures invested £650,000.[3][8]

  • In 2010, Palringo launched an enterprise version of the app, offering companies private group communication networks.[10]
  • In August 2012, Palringo began a shift towards the consumer market. The current business model involves selling virtual products such as premium accounts, decorative profile stickers (called Charms), chat bots, and functional utilities.[11][12][6]
  • In May 2014, Palringo acquired Swedish games developer Free Lunch Design (FLD).[13]
  • In May 2015, Palringo acquired Finnish chat games developer Tribe Studios.[14]
  • In late 2019, Palringo introduced Stages, which allows up to five users to broadcast live audio within their chat group.[5]
  • In February 2020, Palringo officially re-branded to The World's Online Festival (WOLF).[15]

Charity[edit]

In 2013, the company launched a charitable initiative aimed at their users in the Gulf region during the month of Ramadan, which enabled users to donate Palringo credits through a special charity Bot. Palringo users raised over US$230,000 for Charity Right and Islamic Relief.[4] During Ramadan in 2015, Palringo raised more than $300,000 to be split between Action Against Hunger and Islamic Relief Worldwide.[16]

References[edit]

  1. ^ https://www.apkmirror.com/apk/palringo/wolf-live-audio-shows-group-chat/wolf-live-audio-shows-group-chat-10-14-release/.
  2. ^ https://apps.apple.com/app/id286274367.
  3. ^ a b Gibson, Robert (2 May 2014). "Hundreds turn out to celebrate the IT sector at Dynamo 14". The Journal. Retrieved 24 October 2014.
  4. ^ a b Sahoo, Sananda (12 September 2013). "Palringo: connecting with a cause". The National. Retrieved 24 October 2014.
  5. ^ a b "Audio Stages". WOLF. Retrieved 26 February 2020.
  6. ^ a b Ltd, Palringo. "Palringo Group Messaging: Store". www.palringo.com. Retrieved 26 February 2020.
  7. ^ "Reputation and user levels".{{cite web}}: CS1 maint: url-status (link)
  8. ^ a b c Munford, Monty (21 September 2014). "Move over London and Berlin, hello Newcastle, Gothenburg and Ipswich". The Telegraph. Retrieved 24 October 2014.
  9. ^ Munford, Monty (12 September 2014). "Palringo Takes Games and Messaging to the Next Level". HuffPost. Retrieved 24 October 2014.
  10. ^ [citation needed]
  11. ^ Green, Tim (7 May 2014). "The Big ME Interview: Tim Rea, of Palringo, on becoming 'the world's leading game publisher'". Mobile Entertainment. Mobile Entertainment. Archived from the original on 10 May 2014. Retrieved 24 October 2014.
  12. ^ Arnroth, Thomas (5 May 2014). "Svensk spelstudio i brittiskt uppköp". IDG. IDG. Retrieved 24 October 2014.
  13. ^ Keighley, Tom (30 April 2014). "Cramlington instant messaging creators acquire Swedish game developers". Retrieved 24 October 2014.
  14. ^ Butcher, Mike (20 May 2015). "Palringo acquires Helsink-based chat games developer Tribe Studios". Retrieved 18 August 2015.
  15. ^ Festival, The World's Online (6 January 2020). "Welcome to WOLF". WOLF. Retrieved 26 February 2020.
  16. ^ Pearson, Dan (12 August 2015). "Palringo raises $300,000 for world hunger charities". gamesindustry.biz. Retrieved 18 August 2015.