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Creator of Bevy Engine | GameDev | Programmer | Artist | Previously Senior Software Engineer at Microsoft
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569 contributions in the last year
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Contribution activity
December 2021
Created 12 commits in 2 repositories
Created a pull request in bevyengine/bevy that received 14 comments
[Merged by Bors] - Replace old renderer with new renderer
This makes the New Bevy Renderer the default (and only) renderer. The new renderer isn't quite ready for the final release yet, but I want as many …
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14
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Opened 5 other pull requests in 2 repositories
bevyengine/bevy
4
closed
bevyengine/bevy-assets
1
merged
Reviewed 28 pull requests in 1 repository
bevyengine/bevy
28 pull requests
- Add headless mode
- fix shader compilation error reporting for non-wgsl shaders
- [Merged by Bors] - Add FromReflect trait to convert dynamic types to concrete types
- [Merged by Bors] - Materials and MaterialPlugin
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Add vertex buffer layout to
Mesh
- [Merged by Bors] - fix parenting of scenes
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[Merged by Bors] - report shader processing errors in
RenderPipelineCache
- [Merged by Bors] - Shader Processor: process imported shader
- Make the default window title more descriptive
- [Merged by Bors] - Prepare crevice for vendored release
- [Merged by Bors] - Update wgpu to 0.12 and naga to 0.8
- [Merged by Bors] - Add readme as docs to relevant crates.
- [Merged by Bors] - Fixes minimization crash because of cluster updates.
- Documented Handles and Assets
- improve error message for attempting to add systems using add_system_to_stage
- Move the CoreStage::Startup to a seperate StartupSchedule label
- [Merged by Bors] - Replace old renderer with new renderer
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Documented
Events
- [Merged by Bors] - Documented and tested Axis<T>
- Bevy release train - add a workflow to create a PR updating Bevy on a schedule
- [Merged by Bors] - Port bevy_ui to pipelined-rendering
- [Merged by Bors] - Ported WgpuOptions to bevy_render2
- [Merged by Bors] - Add despawn_children
- Fix bevy_ecs README.md
- [Merged by Bors] - Add Gamepads resource
- Some pull request reviews not shown.