Hi, I'm Andrzej Mazur

an HTML5 Game Developer


Also a JavaScript Programmer, Technical Evangelist,
Expert, Speaker, Blogger, Mentor, Organizer, Consultant...

TL;DR: I build Web games and help others do the same.

Latest posts from my blog

Grant for the Web CFP 2021 is open
[31 Jul 2021] Grant for the Web CFP 2021 is open

Second public Call for Proposals for the Grant for the Web program is now open! The first one was announced more than a year ago, in May 2020, and the program evolved since then bringing many interesting Web Monetization experiments to life.

Grant for the Web community call #1
[28 Jun 2021] Grant for the Web community call #1

The very first Grant for the Web program community call was happening last week, on Thursday June 24th, and I was lucky enough to be presenting about our very own project that we completed recently.

W3C Games CG June 2021: Godot, Coil, and Pixi
[25 Jun 2021] W3C Games CG June 2021: Godot, Coil, and Pixi

This time during our bi-monthly W3C Games Community Group meetup that happened June 22nd we had three presentations: Godot's and Pixi's history and future, and an update from Coil about the upcoming Web Monetization Workshop and the Rafiki project.

Latest posts from Enclave Games blog

Enclave Games Monthly Report: June 2021
[01 Jul 2021] Enclave Games Monthly Report: June 2021

We've focused on completing the Grant for the Web project and publishing the final report through the first half of June, and spent the other half of the month catching up on the rest of the work.

Forest Cuties tournament
[28 Jun 2021] Forest Cuties tournament

Wait, what? Yes, you read that right: there's going to be a one-day Forest Cuties tournament where the main prize is 50 NEAR.

Web Monetized HTML5 Game Development — final Grant report
[15 Jun 2021] Web Monetized HTML5 Game Development — final Grant report

It's been almost a year since our Web Monetized HTML5 Game Development grant project was announced in July 2020, and even though we had quite significant delay of four extra months on top of original six, I'm really happy with how the project went for us.

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