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INDIE VIEW
The Big Indie interviews: Flamebait sits down with us to discuss indie development and creating artistic masterpieces
INDIE VIEW
The Big Indie interviews: We sit down with MythicOwl to discuss all things indie development and standing out in the crowded puzzle market
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Profiles
DEVELOP:BRIGHTON 2019
"I tell stories with sound": Sitting down with audio design master Scott Gershin
Events News
The Big Indie Pitch (PC+Console Edition) at Pocket Gamer Connects Digital #5 (Online)
The Big Indie interviews: AGOG Entertainment sits down with us to talk all things Brutal Grounds and indie development
The Big Indie Pitch (PC+Console Edition) at Pocket Gamer Connects Digital #6 (Online)
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Where will you connect with the industry in 2021? Join the Steel Media world tour!
SM Business Network…
Blizzard's next project looks to be an FPS multiplayer title
Yeah, this is what we need right now. More fps and battle royales :S
Report: Star Citizen devs were expected to work through Texas snowstorm
Except this statement have been done by anon source and nobody, including Kotaku or PCgamer is able…
Chris Roberts laments cynicism around Star Citizen development
You are comparing unique logins to hourly concurrency... it's like comparing an apple to a banana…
Kenshi has sold more than a million copies
fds