-
Updated
Jan 25, 2021 - TypeScript
Here's what's popular on GitHub today...
![Game Off Highlights](https://webcf.waybackmachine.org/web/20210125150114im_/https://spotlights-feed.github.com/spotlights/game-off-2020-results/game-off-2020-results.png)
The theme for this year’s Game Off was ‘moonshot’ and the entries were out of this world! Fork and play some of the top-rated games.
![Scala logo](https://webcf.waybackmachine.org/web/20210125150114im_/https://raw.githubusercontent.com/github/explore/80688e429a7d4ef2fca1e82350fe8e3517d3494d/topics/scala/scala.png)
Scala
-
Updated
Jan 22, 2021 - Rust
-
Updated
Jan 25, 2021 - C
-
Updated
Jan 24, 2021 - C#
Pixel Art Tools
Creating pixel art for fun or animated sprites for a game? The digital artist in you will love these apps and tools!
Rollbar
Rollbar is a continuous code improvement platform that helps development teams deploy better software, faster, and quickly recover from critical errors in their code. Rollbar enables developers to focus on continually improving their code and constantly innovating rather than spending time monitoring, investigating, and debugging.
-
Updated
Jan 17, 2021 - JavaScript
-
Updated
Jan 25, 2021 - HTML
-
Updated
Jan 25, 2021 - C
-
Updated
Jan 25, 2021 - C
-
Updated
Jan 25, 2021 - C
-
Updated
Jan 25, 2021 - Python
-
Updated
Jan 25, 2021 - Swift
-
Updated
Jan 25, 2021 - JavaScript
-
Updated
Oct 19, 2020
I should've done this at the very beginning, but this site sorely needs testing, logging, and metrics. Feel free to submit any and all that you think are relevant! More updates to come in comments.
Most functions in scipy.linalg
functions (e.g. svd
, qr
, eig
, eigh
, pinv
, pinv2
...) have a default kwarg check_finite=True
that we typically leave to the default value in scikit-learn.
As we already validate the input data for most estimators in scikit-learn, this check is redundant and can cause significant overhead, especially at predict / transform time. We should probably a
-
Updated
Jan 23, 2021 - TypeScript
-
Updated
Jan 24, 2021 - C
-
Updated
Dec 29, 2020 - Go
Displaying the current tool number {after T0/T1/T2/...) on the screen would be helpful with MMU2 or other toolchanger.
The number can be displayed inside the nozzle picture.
-
Updated
Jan 25, 2021 - C++
-
Updated
Jan 10, 2021 - Lua
-
Updated
Jan 25, 2021 - JavaScript
Sync by Unito
Build the GitHub workflow you need
Unito goes beyond your typical integration tool, allowing you to build entire workflows across tools, teams, and organizations. All Unito integrations offer two-way sync, meaning essential information can flow back and forth between the tools you love.
Be more productive and ease collaboration between your teams. Unito’s GitHub integration syncs:
- Title
- Description
- Comments
- State
- Milestones
- Issue number
- Labels
- Issue type
- and more
Screenshot
Description
The rich tooltip text renders in a table that is inside a parent div that has the max-width set. If the text in the table is too wide, then the text will render outside of the div.
This is being caused by this line