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DRY CSS A don’t-repeat-yourself methodology for creating efficient, unified and Scalable stylesheets

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Slides for a talk at the ConFoo 2012 conference in Montreal. I explain a simple yet powerful CSS architecture that avoids duplication and increases design consistency by grouping shared properties together rather than redefining them over and over. In the process I explain preprocessors like LESS and SASS, as well as the OOCSS fad, pointing out how they are insufficiently standards-compliant.

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DRY CSS A don’t-repeat-yourself methodology for creating efficient, unified and Scalable stylesheets

  1. 1. DRY CSSA DON’T-REPEAT-YOURSELF METHODOLOGY FOR CREATING EFFICIENT, UNIFIED AND SCALABLE STYLESHEETS Jeremy Clarke • http://jeremyclarke.org Download these slides: http://slideshare.net/jeremyclarke
  2. 2. WHO IS JEREMY CLARKE?• Communications Studies at Concordia University.• HTML+CSS since 2003• Montreal WordPress Community/ WordCamp organizer.
  3. 3. OVERVIEW• An example of DRY CSS, Global Voices.• DRY principle and problems with CSS.• Preparsers (LESS and SASS) and their issues.• DRY CSS theory, implementation and benefits.• Appendix: OOCSS
  4. 4. DRY EXAMPLE: GLOBAL VOICES
  5. 5. DRY EXAMPLE: GLOBAL VOICES Before DRY CSS After DRY CSS• Applying DRY reduced 4200 5,000 lines to 2400. 3,750• Standardized Shapes, text sizes, colors and modules. 2,500 1,250• Nothinglost, just better organized. 0 Lines of CSS
  6. 6. DRY EXAMPLE: GLOBAL VOICES• Groups define shared properties.• Groups have many selectors.• Each property/value pair is defined only once.
  7. 7. DRY EXAMPLE: GLOBAL VOICES #ROUNDED5-BORDER2 #MEDIUM-ORANGE-TEXT#PALE-GREY-BACKGROUND #GREY-BUTTON #GREY-BUTTON-HOVER #GREY-BUTTON-CLICK
  8. 8. DRY EXAMPLE: GLOBAL VOICES• Elegantly organized IE hacks and Right-To-Left (RTL) styles into groups for the common fixes.• Font-sizegroups re-used in optional Large-Font theme.
  9. 9. 2 PRINCIPLES OF GOOD CSS• Keep style separate from content. • HTML should be structural. Tags, classes and IDs should refer to the content itself rather than how it looks.• Avoid specificity by harnessing the cascade. • Selectors and definitions should be as global as possible for design consistency and to avoid specificity collisions.
  10. 10. DRY: DON’T REPEAT YOURSELF• a.k.a "Single Source of Truth" principle.• "Everypiece of knowledge must have a single, unambiguous, authoritative representation within a system." *• DRY code means all uses of data change simultaneously rather than needing to be replicated.• DRY is the fundamental reason to use of variables and functions in all programming.• Bugs love a wet mess. * http://en.wikipedia.org/wiki/Dont_repeat_yourself
  11. 11. PROBLEMS WITH KEEPING CSS DRY• No variables - We can’t re-use values across properties (I.e a color hex).• No mixins (functions) - No way to re-use sets of property/ value pairs across definitions.• Result: Constant duplication of style definitions across different selectors.
  12. 12. BRUTE FORCE: CSS PREPARSERS• Add a new language based on CSS that has the necessary tools and a new parsing layer to read it. • Variables to re-use values across Variables in LESS* definitions. • Mixins to include a class inside another class. • All kinds of other programmy things (functions, switch conditions) Mixins in LESS** E.g. http://lesscss.org/ and http://sass-lang.com/
  13. 13. CSS PREPARSERS: ISSUES• LESS and SASS do create a fantastic, DRY-capable CSS.• BUT at the cost of destandardization and dependence on external libraries. It isn’t CSS.• They can still be misused to create wet, sloppy stylesheets. Organizational methodology remains vital.• Question: How can we get the same effect with standard CSS?
  14. 14. PRINCIPLES OF DRY CSS (TL;DR)• Dont Repeat Yourself. Never repeat a style/property definition if you can avoid it.• Group selectors with shared properties rather than defining them separately.
  15. 15. CREATING DRY CSS• Group selectors that share properties above the properties they share.• Name the groups based on their role in the design.• Use the name as an ID at the top of the list and a class at bottom.
  16. 16. ORGANIZING DRY CSS• Decide on group types and groups as necessary for your design, operational needs and/or other CSS methodologies.• Recommended: Colors, Text, Shapes, Structures, Modules.• At right: GV’s DRY groups, visualized by CSSEdit for Mac* * http://macrabbit.com/espresso/
  17. 17. KEEPING IT DRY• Make individual selectors as rare and sparse as possible, only use them as exceptions.• Always have an answer to "Why isnt this part of a group?"• Don’t go crazy. Benefits scale even if some definitions remain moist.
  18. 18. BENEFITS OF DRY CSS•2 simple rules to follow that ensure a solid organizational structure.• Less CSS, shorter and smaller (kb) stylesheets.• Promotes good design practice and uniform updates.• Uses only philosophically and syntactically standard CSS.
  19. 19. BENEFITS: PROMOTES CONCEPTUAL DESIGN• Encourages you to think in terms of style patterns (groups), rather than individual objects.• Naming of groups encourages rational organization of designs.• Overalldesign tightens up, related objects become stylistically paired rather than simply matching.• Listing all group members together encourages optimization and generalization of selectors because you see how interrelated/inheritable they are.
  20. 20. BENEFITS:EDITS TO GROUPS AFFECT ALL MEMBERS• Avoids need to find all related styles to match changes.• Changes are less likely to be inconsistently applied.• When testing changes the dev sees all group members change as well.• Moving selectors between groups to restyle is fast and easy.
  21. 21. BENEFITS: TAKES ADVANTAGE OF INSPECTORS• Inspecting an object shows cascade of groups it participates in.• Group "name" (starting ID, i.e. #SMALL-TEXT) is visible in inspector.• Seeing all group members informs dev of related elements that should be considered.• Live-edits expose the change in related items as well.
  22. 22. BENEFITS:DOESN’T REQUIRE CHANGES TO HTML• Uses whatever classes and IDs are already present.• IfHTML needs editing its only to add more detailed semantic classes to use in your DRY groups.• Useful when generated HTML is out of your control (WordPress core/plugins, 3rd party widgets)
  23. 23. BENEFITS: COMPLETELY STANDARD• Simply an organizing princinple for normal CSS.• Adheres to separation of style and content.• Bothbackward and forward compatible, from IE6 hacks to prefixed CSS3 properties.• CSS can be pasted anywhere and just work.• Groupscan be extracted and re-used elsewhere by removing group members and inserting new ones.
  24. 24. BENEFITS: INTEGRATES WITH OTHER METHODOLOGIES• Compatible with most other CSS methodologies like grids, OOCSS* or SMACSS** because the way you organize your groups is up to you.• Progressiveenhancement and browser support is your choice. DRY only defines how you organize your selectors and properties. * https://github.com/stubbornella/oocss/wiki ** http://smacss.com/book/
  25. 25. PERFORMANCE ISSUES?• TL;DR: Probably not.• "Formost web sites, the possible performance gains from optimizing CSS selectors will be small, and are not worth the costs." ~Steve Sounders*• Having many selectors does not inherently hurt performance.• SeeSteve Sounders research** for optimizations that matter (and can be applied to DRY CSS). * http://www.stevesouders.com/blog/2009/03/10/performance-impact-of-css-selectors/ ** http://www.stevesouders.com/blog/2009/06/18/simplifying-css-selectors/
  26. 26. OOCSS: "OBJECT ORIENTED"• “Separate structure and • Implementation skin.” • Define re-usable classes• “Separate container and like .media, .box and .red content.” • Add them to HTML tags• Objectsare re-usable throughout your site to content patterns. create a consistent and efficient design.• Skins are sets of visual decorations to be applied to objects. Sources https://github.com/stubbornella/oocss/wiki/FAQ http://slideshare.net/stubbornella/object-oriented-css
  27. 27. DRY CSS <3 OOCSS• The fundamental principles and goals are the same: • Create logical style groups that define your site. • Apply them to elements rather than redefining css on many selectors. • Focus on consistency of objects across the site through direct style linkage.• “Object-orientation” can be integrated into a DRY approach when choosing your groups and group types.
  28. 28. DRY CSS > OOCSS• The difference: • DRY stacks selectors above a single definition in the CSS. • OOCSS applies generic classes to HTML tags throughout the document.• OOCSS violates the separation of content and style by polluting HTML with meaningless style-classes. is unnecessary because DRY CSS can achieve the• This same goal while maintaining separation.
  29. 29. DRY CSS > OOCSS (DETAILS)• DRY offers an easy way to route around situations where OOCSS classes cant be added to HTML (out of your control, inconvenient, undesirable).• Generic group class (i.e .small-text) for each DRY group can still be used in OOCSS way if needed (especially in transient content rather than templates).• DRY allows group membership to be managed without editing HTML templates. Less files to edit, less people involved.• DRY keeps style and content separate LIKE IT SHOULD BE.
  30. 30. DRY CSS REVIEWGroup re-usable Name the Add selectors to properties groups logically various groups
  31. 31. QUESTIONS?
  32. 32. DRY CSSA DON’T-REPEAT-YOURSELF METHODOLOGY FOR CREATING EFFICIENT, UNIFIED AND SCALABLE STYLESHEETSJeremy Clarke • http://jeremyclarke.org Creative Commons Share Alike http://creativecommons.org/licenses/by-sa/3.0/ Download these slides: http://slideshare.net/jeremyclarke

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