See below for the latest developer release notes. If you have questions and/or feedback on any of these updates, feel free to comment below or...
At Oculus we have policies and guidelines that are designed to ensure that developers understand their responsibility when using our platform. This helps keep our...
Developer iteration time is one of the top pain points we hear from Oculus developers. Compared to PC, iteration time on Quest (change -> build...
Every year, Oculus Connect brings together developers, content creators, marketers, and more to celebrate the VR industry’s momentum and growth. In light of the evolving...
Over the last two years, the Oculus Start program has grown immensely as we’ve helped accelerate the development journey for over 2,000 developers. We’ve been...
Last week, Oculus and Facebook Gaming teamed up with our games industry peers to share vital information and messaging from the World Health Organization (WHO)...
Our Facebook: Game Developers Showcase educational content continues with “The Future of Playing Together and Where Multiplayer Is Going in VR,” playing in Oculus Venues...
In our third and final Facebook: Game Developers Showcase session, you’ll join Store Operations Manager Richard Duck to hear tips and tricks on how to...
One of our favorite parts of GDC each year is the amazing educational and inspirational content for devs. That’s why we’re excited to bring you...
Beginning later this month, developers will see a new option in their Developer Dashboard for downloadable add-on content management, Add-ons. Add-ons combine downloadable content (or...
Facebook and Oculus have played a central role in the development of OpenXR™, and we’re excited to announce that a prototype version will be available...