Whether you’re developing a virtual reality game, social experience, entertainment or education app, you can easily develop across the entire Oculus platform with your favorite game engine or with our native SDKs. You will reach the most passionate PC VR audience with the Oculus Rift S + Touch and the largest mobile VR audience with Oculus Quest and Oculus Go.
We recently launched updates that enable you to develop even more connected, social VR experiences. Learn more about the Rich Presence and Deep Linking APIs, and how these features can be implemented in your next VR game/application.
Oculus Software Engineer Cristiano Ferreira outlines how to get started with RenderDoc and launch/attach RenderDoc to your VR application.
Here are the release notes for the v12 release. The Hand Tracking Unity preview release is now available, along with updates to the Platform SDK, Mobile SDK, Oculus Spatializer Native and more.
Unity and Unreal come with out-of-the-box support for Oculus hardware. Improve sound quality with minimal performance overhead by using the Oculus Audio SDK, develop dynamic social experiences with our Platform SDK, and explore tutorials, sample scenes, custom utility packages, and more.
Oculus Store is at the leading edge of innovation in content discovery. Taking advantage of the uniquely immersive environment made possible by VR, we provide our customers with a delightful browsing and shopping environment that showcases your work in ways never before imagined by digital storefronts.
Get started with our documentation and developer guides. Learn from industry pioneers and get help from other VR developers in our forums.