Ultimate Mortal Kombat 3 - SubZero FAQ
U L T I M A T E M O R T A L K O M B A T 3
Sub-Zero FAQ/Move List
For Arcade, Genesis, SNES, Sega Saturn, Xbox 360 and PS3
Version 1.00
By Adam Cooper
Email: adam3k3[at]gmail[dot]com
Website: http://adamcooper.me
Twitter: @Adam3k3
This FAQ is Copyright (c) 2013 Adam Cooper
Last Revision July 22th, 2013
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Table of Contents
1. About this Guide......................................[100]
1-1. Availability...................................[110]
2-1. Copyright and License..........................[120]
3-1. Searching the Guide............................[130]
4-1. Version History................................[140]
2. Introduction..........................................[200]
3. The Basics............................................[300]
4. Sub-Zero..............................................[400]
1-4. Moves..........................................[410]
2-4. Combos.........................................[420]
3-4. Fatalities.....................................[430]
5. Classic Sub-Zero......................................[500]
1-5. Moves..........................................[510]
2-5. Combos.........................................[520]
3-5. Fatalities.....................................[530]
6. FAQs..................................................[600]
10. Closing..............................................[700]
1-10. Contacts......................................[710]
2-10. Special Thanks................................[720]
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100: About this Guide \
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'-- 110: Availability --------------------------------------------------------'
The Latest version of this FAQ and all of my work is always available on
my website [1], GameFaqs [2] and IGN [3].
[1] http://adam3k3.tumblr.com/faqs
[2] http://www.gamefaqs.com/users/Adam3k3/contributions/faqs
[3] http://www.ign.com/blogs/adam3k3
_______________________________________________________________________________
'-- 120: Copyright and License -----------------------------------------------'
This FAQ is Copyright (c) 2013 Adam Cooper, and released under the terms of
the Creative Commons Attribution NonCommercial, No Derivatives License.
This License enables you to distribute this FAQ provided it remains in
its full form, unchanged and full credit is given. Publishing it under
your name on websites or otherwise is prohibiting. You may not use this
work for commercial purposes. For any reuse or distribution, you must make
clear to others the license terms of this work along with the notice in the
availability section.
All trademarks and copyrights contained in this document are owned by
their respective trademark and copyright holders.
[3] http://creativecommons.org/licenses/by-nc-nd/3.0
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'-- 130: Searching the Guide -------------------------------------------------'
Press "CTRL+F" to Search the FAQ. Copy, paste the code to the desired section
from the tables of content into the search bar and click Find.
_______________________________________________________________________________
'-- 140: Version History -----------------------------------------------------'
Version 1.1 July 22th, 2013
Finished the FAQ. Every move that I know of is here, if you have something
to add, drop me an email.
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200: Introduction \
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Welcome to my first Retro FAQ. This FAQ should cover both Classic and normal
version of Sub. Many including myself still play old skool games especially
UMK as its one of the best MK games. Sure there are new 3D versions but to be
honest nothing bets the old 2D style. Any way if you have anything to add drop
me an email found At the top of this FAQ.
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300: The Basics \
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The first thing you need to know is that you cant play as Classic Sub-Zero
unless you use one of the two methods.
The short method (SATURN only):
Just before the main menu screen shows up with the UMK logo or the one
before it, enter the following cheat code: C, R, A, Z, Y, C, Y, R, A, X.
If done correctly you will hear laughing. Press up at the main menu and you
will be taken to a secret options where you have the ability to unlock Classic
Sub-Zero along with other characters and stuff.
The long method:
Start a normal game against the computer and lose. Let the counter reach
zero and it will be game over. You will immediately be taken to an "Enter
an Ultimate Kombat Kode" screen. Here press HP seven times, BLK six times, LP
five times, R two times. You should get a massage "From this point on Classic
Sub-Zero is at your control.
Controls
Here are all default commands and there explanations:
Command Short-Cut
Low Punch LP
High Punch HP
Low Kick LK
High Kick HK
Block BLK
Run R
Up U
Down D
Left L
Right R
+ Press two buttons at once.
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400: Sub-Zero \
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The ninja returns unmasked. He was betrayed by his own clan, the Lin Kuei,
he broke sacred codes of honor by leaving his clan and is marked for death.
But unlike the ninja of old, his pursuers comes as machines. He must not only
defend himself against the Outworld menace, but he must also elude his soulless
assassins.
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'-- 410: Moves ---------------------------------------------------------------'
Sub-Zero has useful attacks and special moves, lets go trough them:
Freeze D, F, LP
Ice Clone D, B, LP
Ice Shower D, F, HP
Near Ice Shower D, F, B, HP
Slide B+LP+BK+LK
Here are the explanations and strategies on each move:
Freeze D, F, LP
Sube-Zeroís special, best used when near as it gives the element of surprise
or far away when he is about to use his special; ex scorpions spear. Another
good timing is when your opponent is jumping as it makes him open when his
bout to land. Keep mixing the timings and destines to keep your stratagem
fresh.
Another trick is to give your opponent jumping distains and wait for him to
make the jump toward you. As soon as he does, run toward him without jumping
so you end up behind him while he still about to land, a perfect opportunity
right there.
Ice Clone D, B, LP
Ice clone can be very useful when used right. Best used when someone jumps
at you, immediately ice clone and heís trapped. Another good practice is when
your opponent is running toward you. Wait about 2 steps and ice clone; your
opponent most likely wonít have a time to react.
Ice Shower (Far) D, F, HP
Ice shower is a new move that first appeared in MK 3. Kind of hard to benefit
from but can be useful when your opponent is in the air jumping backwards.
Never attempt it when near. Another scenario is when youíre about to get hit
but opponentís special.
Ice Shower (Near) D, F, B, HP
Use it when an opponent is running toward you as he will likely jump up
thinking you will use a normal freeze.
Slide B+LP+BK+LK
The Slide attack doesn't do much damage but it can be used as a surprised
attack. A good timing is when someone jumps away as you wonít have the
time to run or use anything other than a quick slide. Donít use it much as
it will leave you open to combos should it get blocked.
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'-- 420: Combos --------------------------------------------------------------'
5 Hit Combo HP, HP, LP, LK, HK, B+HK
3 Hit Kick Combo HK, HK, B+HK
Jump Combo Jump punch, HP, HP, HK
Jump Combo 2 Jump Kick, B+LK
Jump Combo 3 Jump punch, HP, HP, LP, B+HK
Jump Combo 4 Jump punch, HP, HP, LP, LK, HK, B+HK
Jump Slide Combo Jump kicking your opponent, slide
Strategies on using each combo:
The first two combos are the most damageable and are very useful. The best way
of preforming them is to run straight at your opponent and combo him. Remember
to time the combo right and finish it even if your opponent is blocking because
if you stop he will have the perfect chance to combo you back. You can also
use any combo after you freeze youír opponent.
Another good way to use it is after the run trick. Wait for him to jump at
you; as soon as he dose run but instead of freezing him, run back and combo
him as soon as he lands. You can also combo him when he attempts to jump
backwards in close-ups.
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'-- 430: Fatalities ----------------------------------------------------------'
Fatalities are the hart of Mortal Kombat. After defeating your opponent for
two rounds, you will have a chance to finish off your opponent. She/he will
stay dizzied for a short while; this is the time to carefully preform the
finishing move.
In order for your move to work, you will have to be in a certain position as
per each finishing move. Explanations below:
Close Stand close to your opponent, don't leave any space in between.
Sweep About 4-6 steps away from your opponent.
Far Stand far away from your opponent.
Mercy To perform it you will need lose one round. at the finish him
scene hold R, D, D, let go of R. This will Enable your opponent
to fight again with one hit left on his/her health.
*brutality only available on Genesis and SNES versions.
Fatality: BLK, BLK, R, BLK, R (Close) Grabs his opponent and break him.
Fatality 2: B, B, D, B, R (Sweep) Blows ice on opponent that will make
him fall and break.
Animality: Hold BLK, F, U, U (Close) Sub-Zero turns into a bear and eat
his opponent (Requires mercy).
Friendship: LK, R, R, U (Far) Turns into a snowman.
Babality: D, B, B, HK Turns your opponent into a baby!
Stage Fatality: B, D, F, F, HK Drop the opponent to his death.
Brutality: HP, LK, HK, LP, HP, HK, HK, HP, HP, LP
*To perform Friendships and babalitys you should not block during
the wining round.
Ending
In vicious battle, Sub-Zero faces Cyrax and Sektor: but not alone. He finds
his third Lin Kuei Assassin - the elusive Smoke. Before automation Smoke and
Sub-Zero were allies. Sub-Zero helps Smoke recall his past and gains him as
an ally once again.
Sub-Zero defeats his cyborg assassins with the help of Smoke and finds it
takes all his own inner strengths to defeat Kahn and his Outworld Minions.
The former ninja once again disappears into the shadows. His legacy known
only by a select few.
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500: Classic Sub-Zero \
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Thought to have been vanquished in the Shaolin Tournament, Sub-Zero
mysteriously returns. It's believed this secretive member of the Lin
Kuei, a legendary clan of Chinese "ninjas", has returned to again
attempt an assassination of Shang Tsung. To do so, he must fight his
way through Shao Kahn's tournament.
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'-- 510: Moves ---------------------------------------------------------------'
The Classic MK Sub-Zero returns with a little power up. Basically his
the same as you last seen him with new finishing moves and combos. Here
are all the moves:
Freeze D, F, LP
Ground Freeze D, B, LK
Slide B+LP+BK+LK
The strategies are the same as the normal Sub-Zero, except the Ground freeze.
Use this move when opponent is jumping at you. Step back and throw the ice,
this will leave your opponent unstable for a short time giving you some good
hits. In rare cases it can also be useful when you are near the opponent but
that's too risky and can put you in dangerous situation because your opponent
can combo you before your ice hits the ground.
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'-- 520: Combos ---------------------------------------------------------------
5 Hit Combo HP, HP, LK, B+HK, F+LK
Jump Combo Jump Punch HP, HP, LK, B+HK, F+LK
Jump Combo 2 Jump Kick, B+LK
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'-- 530: Fatalities ----------------------------------------------------------'
*Classic Sub-Zero has only two fatalities Plus brutality only available
on Genesis and SNES versions.
Fatality: D, D, D, F, HP (Close) Grabs his opponent head, screen goes
black, and your opponent screams.
Stage Fatality: F, D, F, F, HP Drop the opponent to his death.
Brutality: HP, LP, HP, BLK, LK, LK, HK, HK, HK, LP, HP, LP
Ending
Having been killed in the first tournament, Sub-Zero somehow seems to have
emerged to win the third tournament. However, upon removing his mask both
the Outworld and the Earth-born warriors...
Are shocked to discover the true identity of this warrior. A warrior who has
long been missing from a previous Mortal Kombat, and one who will return in
the fourth tournament.
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600: FAQS \
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Q: How do I perform Brutalities?
A: Brutalities are only available on Genesis and SNES versions.
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700: Closing \
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'-- 710: Contacts ------------------------------------------------------------'
I may be contacted any time via my email, Twitter or Blog. Just make
sure to properly mention the subject. I welcome questions, contributions,
corrections, requests or anything else.
E-mail: [email protected]
Twitter: @Adam3k3
Website: http://adamcooper.me
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'-- 720: Special Thanks ------------------------------------------------------'
. All listed websites for accepting my FAQs.
. You for reading this FAQ.
FAQ Created by
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