Resident Evil 6 - Mercenaries Guide
- - - - - - - - - - - - R E S I D E N T E V I L 6 - - - - - - - - - - - - -
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G U I D E
Authored by: Berserker
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-------> INCLUDES INFORMATION FOR ALL RE6 MERCENARIES DOWNLOAD CONTENT <-------
- - - - - -
Version: Kev
Last update: 4/08/13
- - -
My site:
www.berserkersblog.blogspot.com
If you find this guide useful then be sure to give me a SUBSCRIPTION on Youtube
www.youtube.com/BerserkerSTARS
(Now posting RE6 Mercenaries videos)
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=-=-=-=-=-=-=-=-=-=- - T A B L E O F C O N T E N T S - -=-=-=-=-=-=-=-=-=-=-=
-- Press Ctrl + F and type in the code listed beside each section for --
- quicker navigation through the guide -
--- ---
Section I: Introduction . . . . . . . . . . . . . . . . . . . . . . [IN00]
Section II: Basics . . . . . . . . . . . . . . . . . . . . . . . . . [BS00]
-- Mercenaries System Basics . . . . . . . . . . . . . . . . . . . . . [BS01]
-- Mercenaries Gameplay Basics . . . . . . . . . . . . . . . . . . . . [BS02]
-- Mercenaries Melee Basics . . . . . . . . . . . . . . . . . . . . . [BS03]
-- Mercenaries Skills . . . . . . . . . . . . . . . . . . . . . . . . [BS04]
-- Mercenaries Unlockables . . . . . . . . . . . . . . . . . . . . . . [BS05]
Section III: Advanced Basics . . . . . . . . . . . . . . . . . . . . . [AB00]
Section IV: Characters . . . . . . . . . . . . . . . . . . . . . . . [CH00]
-- Leon S. Kennedy . . . . . . . . . . . . . . . . . . . . . . . . . . [CH01]
-- Chris Redfield . . . . . . . . . . . . . . . . . . . . . . . . . . [CH02]
-- Jake Muller . . . . . . . . . . . . . . . . . . . . . . . . . . . . [CH03]
-- Helena Harper . . . . . . . . . . . . . . . . . . . . . . . . . . . [CH04]
-- Piers Nivans . . . . . . . . . . . . . . . . . . . . . . . . . . . [CH05]
-- Sherry Birkin . . . . . . . . . . . . . . . . . . . . . . . . . . . [CH06]
-- Ada Wong . . . . . . . . . . . . . . . . . . . . . . . . . . . . . [CH07]
-- Carla Radames . . . . . . . . . . . . . . . . . . . . . . . . . . . [CH08]
-- Agent . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . [CH09]
Section V: Stages . . . . . . . . . . . . . . . . . . . . . . . . . [ST00]
-- Urban Chaos . . . . . . . . . . . . . . . . . . . . . . . . . . . . [ST01]
-- Steel Beast . . . . . . . . . . . . . . . . . . . . . . . . . . . . [ST02]
-- Mining the Depths . . . . . . . . . . . . . . . . . . . . . . . . . [ST03]
-- Rail Yard . . . . . . . . . . . . . . . . . . . . . . . . . . . . . [ST04]
-- High Seas Fortress. . . . . . . . . . . . . . . . . . . . . . . . . [ST05]
-- Catacombs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . [ST06]
-- Requiem for War . . . . . . . . . . . . . . . . . . . . . . . . . . [ST07]
-- Liquid Fire . . . . . . . . . . . . . . . . . . . . . . . . . . . . [ST08]
-- Rooftop Mission . . . . . . . . . . . . . . . . . . . . . . . . . . [ST09]
-- Creature Workshop . . . . . . . . . . . . . . . . . . . . . . . . . [ST10]
Section VI: Enemies . . . . . . . . . . . . . . . . . . . . . . . . . [EN00]
Section VII: Medals & Titles . . . . . . . . . . . . . . . . . . . . . [MT00]
Section VIII: Melee and Counter Kills . . . . . . . . . . . . . . . . . [MC00]
Section IX: Everything Else . . . . . . . . . . . . . . . . . . . . . [EE00]
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
S E C T I O N I [IN00]
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/ \ \___/ / \ \___/ / \ \___/ / \ \___/ / \ \___/ / \ \___/ / \
| | ___ | | ___ | I N T R O D U C T I O N | ___ | | ___ | |
\___/ / \ \___/ / \ \___/ / \ \___/ / \ \___/ / \ \___/ / \ \___/
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\___/ \___/ \___/ \___/ \___/ \___/
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Resident Evil 5 started my interest in writing out highly detailed information
for The Mercenaries minigame included with it. This guide continues that love
for the minigame that I've had for the past few years. It's so much fun to
pick apart a Mercenaries mode in Resident Evil and I love every minute of it!
Hopefully this guide will show that.
In this guide, you will find your standard information taken from the Official
Resident Evil 6 strategy guide since that is way too conveniently available to
me. I'll also present details to you that you will not find in the official
guide eventually. If I can't find it in the official guide, you better believe,
I WILL figure it out by myself no matter how long it takes me or how much work
it takes. Once this FAQ is complete, it will be your ultimate source for RE6
Mercenaries information.
Unlike my Resident Evil 5 Mercenaries guide, my Resident Evil 6 Mercenaries
guide will remain completely separate from the main guide. In this guide, you
will not find the usual "please see the blahblahblah section of my full guide"
like in my Resident Evil 5 Mercenaries guide. Oh no... I'll put all that info
in this guide if I think you'll need it. I intend for this guide to appeal to
casual and hardcore Mercs players. If you need an S-rank, I'll help you out.
If you want to know which creature spawns from a certain spawn point at a
certain combo, I'll find it for you eventually!
I'm now fully involved on working on this RE6 Mercenaries guide, so if you have
anything to add to help me out then email me! Anything would be helpful. If
you visit my youtube page, you will find my latest runs in RE6 Mercenaries if
you are interested. I'll continue to post up more videos and make some video
guides for Mercs eventually. I'll add solo runs to my page eventually that
will show off my own unique strat for a stage.
- - - - - - - - - - - - - M O T I V A T E M E - - - - - - - - - - - - - -
If you find this walkthrough helpful, give me a recommend by clicking the
middle link on the blue bar above this guide on GameFAQs and/or give me a
subscription on youtube! I'd really appreciate it.
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S E C T I O N II [BS00]
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/ \ \___/ / \ \___/ / \ \___/ / \ \___/ / \ \___/ / \ \___/ / \
| | ___ | | ___ | | _ B A S I C S _ | | ___ | | ___ | |
\___/ / \ \___/ / \ \___/ / \ \___/ / \ \___/ / \ \___/ / \ \___/
| | | | | | | | | | | |
\___/ \___/ \___/ \___/ \___/ \___/
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________________________________________________
______________________________/ M E R C E N A R I E S S Y S T E M B A S I C S
-------------------------------------------------------------------------------
[BS01]
====================
Mercenaries Overview
====================
The Mercenaries is an extra mode that may be played from the "Extra Features"
menu of Resident Evil 6. Mercenaries is playable from the start after
completing the Prelude, but only the Urban Chaos stage may be played. The two
other stages must be unlocked by completing Chris' and Jake's scenarios in
campaign mode. Mercenaries is a survival mode where a player can choose a
stage and a character with a limited weapon set and fight against a survival
stage of 150 enemies to achieve a high score through killing enemies, chaining
kills and building time off of melee kills.
The Mercenaries may be played in single player (solo) or with two players
(duo). Scores that a player earns are uploaded to the leaderboard for each
stage in both modes of play.
Mercenaries Unlockables in campaign mode:
Steel Beast stage - Complete Chris' campaign scenario
Mining the Depths stage - Complete Jake's campaign scenario
Ada Wong character - Complete Ada's campaign scenario
==============================
RE6 Mercenaries Ranking System
==============================
Players will receive a letter rank at the end of each Mercenaries run that
shows how well they did. The score needed to achieve a certain rank differs
per Mercenaries mode. Collecting Combo Bonus items, maintaining the combo,
getting a secret boss to spawn, saving the secret boss until the latest
possible kill in the combo and finishing a run with leftover time all influence
the final score.
.-------------------------------------------------------.
| Rank | Solo Score Requirement | Duo Score Requirement |
|=======================================================|
| E | 0 - 39999 | 0 - 59999 |
| D | 40000 - 59999 | 60000 - 89999 |
| C | 60000 - 79999 | 90000 - 119999 |
| B | 80000 - 99999 | 120000 - 179999 |
| A | 100000 - 139999 | 180000 - 219000 |
| S | 140000+ | 220000+ |
'-------------------------------------------------------'
===================================
RE6 Mercenaries Enemy Point Amounts
===================================
The following table shows how much each enemy type of worth. Once an enemy is
killed, its point amount will be automatically added to the total score on the
left side of the screen. These point amounts are the points received from the
actual enemy kill.
.--------------------------------------.
| Enemy Type | Point Amount |
|======================================|
| Zombie Dog | 100 |
| Zombie | 300 |
| J'avo | 300 |
| J'avo with 1 Mutation | 500 |
| Bloodshot | 600 |
| Shrieker | 800 |
| Whopper | 1000 |
| Napad | 1500 |
| Strelats | 1500 |
| Gnezdo | 3000 |
'--------------------------------------'
==================================
RE6 Mercenaries Combo Bonus System
==================================
The following table shows the bonus points that are awarded for chaining kills
in each Mercenaries stage. Starting at the second kill, the current kill is
displayed on the upper right hand side of the screen in blue text. Once the
current kill number appears, a player has fifteen seconds in between each kill
to chain another kill and keep the combo going. Once the current kill number
starts to blink, the current combo is about to cancel, so make a kill quickly
in order to chain the combo! A player only has four more seconds to chain the
next kill once the current kill number starts to blink.
IMPORTANT: You only have 15 seconds after a kill to make another kill for it
to count as a combo (under normal circumstances). For the first 11 seconds the
combo kill count number is solid, but shaky (like "006 combo"). For the final
4 seconds the combo kill count number is blinking and then disappears
completely.
For the highest possible score, it is crucial to keep the kill chain going.
One broken combo will have a dramatic effect on the score in RE6 Mercenaries
since it is double the point value of RE5 Mercenaries Reunion's combo system.
.----------------------------------------------------.
| Kill Range | Normal Enemy Bonus | Boss Enemy Bonus |
|====================================================|
| 01 | +0 | +0 |
| 02 | +40 | +750 |
| 03 | +100 | +1500 |
| 04 | +200 | +2250 |
| 05 | +400 | +3000 |
| 06 | +500 | +3750 |
| 07 | +600 | +4500 |
| 08 | +700 | +5250 |
| 09 | +800 | +6000 |
| 10-19 | +1000 | +6750 |
| 20-29 | +1200 | +7500 |
| 30-39 | +1400 | +8250 |
| 40-49 | +1700 | +9000 |
| 50-59 | +2000 | +10500 |
| 60-69 | +2400 | +12000 |
| 70-79 | +2800 | +15000 |
| 80-89 | +3400 | +18000 |
| 90-99 | +4000 | +22500 |
| 100-109 | +6000 | +30000 |
| 110-119 | +8000 | +45000 |
| 120-129 | +12000 | +60000 |
| 130-139 | +20000 | +75000 |
| 140-149 | +30000 | +90000 |
| 150 | +60000 | +150000 |
'----------------------------------------------------'
Just look at how high the combo bonus points are after 100 combo! Notice how
boss bonuses increase as the kill number increases. Since a boss is worth far
more later in the combo, once a boss has spawned, that boss should be saved
until the latest possible kill number and killed at that time to receive the
maximum bonus point amount for finishing him.
IMPORTANT: For the highest possible score the boss should be the final enemy
killed!
Keep in mind that the boss bonuses listed above are awarded IN PLACE of the
normal enemy kill bonus. So, if you kill a boss at 101 combo, you will receive
30,000 points for that kill instead of the 6,000 points you would have received
from a normal enemy kill. By killing the boss at 101 combo, you are actually
getting 24,000 points more (30000 - 6000) than you would have by killing a
normal enemy at that time.
==================================================
RE6 Mercenaries Combo System (Full Standard Combo)
==================================================
This table shows the FULL standard combo system for 150 normal enemies. The
total bonus is all configured by myself through tons of math. The kill bonus
shows the bonus point amount at each kill and the total bonus shows the full
combo bonus that is given to a player once the combo is broke at that precise
kill number. The table DOES NOT include boss enemy bonus point amounts or
points received from a combo time.
.-----------------------------------.
| Kills | Kill Bonus | Total Bonus |
|===================================|
| 01 | +0 | +0 |
| 02 | +40 | +40 |
| 03 | +100 | +140 |
| 04 | +200 | +340 |
| 05 | +400 | +740 |
| 06 | +500 | +1240 |
| 07 | +600 | +1840 |
| 08 | +700 | +2540 |
| 09 | +800 | +3340 |
| 10 | +1000 | +4340 |
| 11 | +1000 | +5340 |
| 12 | +1000 | +6340 |
| 13 | +1000 | +7340 |
| 14 | +1000 | +8340 |
| 15 | +1000 | +9340 |
| 16 | +1000 | +10340 |
| 17 | +1000 | +11340 |
| 18 | +1000 | +12340 |
| 19 | +1000 | +13340 |
| 20 | +1200 | +14540 |
| 21 | +1200 | +15740 |
| 22 | +1200 | +16940 |
| 23 | +1200 | +18140 |
| 24 | +1200 | +19340 |
| 25 | +1200 | +20540 |
| 26 | +1200 | +21740 |
| 27 | +1200 | +22940 |
| 28 | +1200 | +24140 |
| 29 | +1200 | +25340 |
| 30 | +1400 | +26740 |
| 31 | +1400 | +28140 |
| 32 | +1400 | +29540 |
| 33 | +1400 | +30940 |
| 34 | +1400 | +32340 |
| 35 | +1400 | +33740 |
| 36 | +1400 | +35140 |
| 37 | +1400 | +36540 |
| 38 | +1400 | +37940 |
| 39 | +1400 | +39340 |
| 40 | +1700 | +41040 |
| 41 | +1700 | +42740 |
| 42 | +1700 | +44440 |
| 43 | +1700 | +46140 |
| 44 | +1700 | +47840 |
| 45 | +1700 | +49540 |
| 46 | +1700 | +51240 |
| 47 | +1700 | +52940 |
| 48 | +1700 | +54640 |
| 49 | +1700 | +56340 |
| 50 | +2000 | +58340 |
| 51 | +2000 | +60340 |
| 52 | +2000 | +62340 |
| 53 | +2000 | +64340 |
| 54 | +2000 | +66340 |
| 55 | +2000 | +68340 |
| 56 | +2000 | +70340 |
| 57 | +2000 | +72340 |
| 58 | +2000 | +74340 |
| 59 | +2000 | +76340 |
| 60 | +2400 | +78740 |
| 61 | +2400 | +81140 |
| 62 | +2400 | +83540 |
| 63 | +2400 | +85940 |
| 64 | +2400 | +88340 |
| 65 | +2400 | +90740 |
| 66 | +2400 | +93140 |
| 67 | +2400 | +95540 |
| 68 | +2400 | +97940 |
| 69 | +2400 | +100340 |
| 70 | +2800 | +103140 |
| 71 | +2800 | +105940 |
| 72 | +2800 | +108740 |
| 73 | +2800 | +111540 |
| 74 | +2800 | +114340 |
| 75 | +2800 | +117140 |
| 76 | +2800 | +119940 |
| 77 | +2800 | +122740 |
| 78 | +2800 | +125540 |
| 79 | +2800 | +128340 |
| 80 | +3400 | +131740 |
| 81 | +3400 | +135140 |
| 82 | +3400 | +138540 |
| 83 | +3400 | +141940 |
| 84 | +3400 | +145340 |
| 85 | +3400 | +148740 |
| 86 | +3400 | +152140 |
| 87 | +3400 | +155540 |
| 88 | +3400 | +158940 |
| 89 | +3400 | +162340 |
| 90 | +4000 | +166340 |
| 91 | +4000 | +170340 |
| 92 | +4000 | +174340 |
| 93 | +4000 | +178340 |
| 94 | +4000 | +182340 |
| 95 | +4000 | +186340 |
| 96 | +4000 | +190340 |
| 97 | +4000 | +194340 |
| 98 | +4000 | +198340 |
| 99 | +4000 | +202340 |
| 100 | +6000 | +208340 |
| 101 | +6000 | +214340 |
| 102 | +6000 | +220340 |
| 103 | +6000 | +226340 |
| 104 | +6000 | +232340 |
| 105 | +6000 | +238340 |
| 106 | +6000 | +244340 |
| 107 | +6000 | +250340 |
| 108 | +6000 | +256340 |
| 109 | +6000 | +262340 |
| 110 | +8000 | +270340 |
| 111 | +8000 | +278340 |
| 112 | +8000 | +286340 |
| 113 | +8000 | +294340 |
| 114 | +8000 | +302340 |
| 115 | +8000 | +310340 |
| 116 | +8000 | +318340 |
| 117 | +8000 | +326340 |
| 118 | +8000 | +334340 |
| 119 | +8000 | +342340 |
| 120 | +12000 | +354340 |
| 121 | +12000 | +366340 |
| 122 | +12000 | +378340 |
| 123 | +12000 | +390340 |
| 124 | +12000 | +402340 |
| 125 | +12000 | +414340 |
| 126 | +12000 | +426340 |
| 127 | +12000 | +438340 |
| 128 | +12000 | +450340 |
| 129 | +12000 | +462340 |
| 130 | +20000 | +482340 |
| 131 | +20000 | +502340 |
| 132 | +20000 | +522340 |
| 133 | +20000 | +542340 |
| 134 | +20000 | +562340 |
| 135 | +20000 | +582340 |
| 136 | +20000 | +602340 |
| 137 | +20000 | +622340 |
| 138 | +20000 | +642340 |
| 139 | +20000 | +662340 |
| 140 | +30000 | +692340 |
| 141 | +30000 | +722340 |
| 142 | +30000 | +752340 |
| 143 | +30000 | +782340 |
| 144 | +30000 | +812340 |
| 145 | +30000 | +842340 |
| 146 | +30000 | +872340 |
| 147 | +30000 | +902340 |
| 148 | +30000 | +932340 |
| 149 | +30000 | +962340 |
| 150 | +60000 | +1022340 |
'-----------------------------------'
Basically, keeping the full combo in an RE6 Mercenaries run is worth a grand
total of 1,022,340 bonus points added to your score at the end of the run.
This total is added to the enemy point amount, boss bonus amount, extra time
leftover (200 points per second) and any combo time kills that were made in
between kills 2-9 at the beginning of the combo (1000 - normal combo bonus).
NOTE: My math might be off a bit since this was all some intense calculating,
done by your favorite Chris playing FAQ author, but all of this should give you
some idea as to how much the full kill combo is worth at certain kills.
============
Time Bonuses
============
NOTE: Score Amount Per Second Left Over = 200 points
.------------------------------------------------------------------.
| Time Bonus Item/Attack | Time Received |
|==================================================================|
| Yellow Hourglass (Timer) | +30, +60 or +90 seconds |
| Melee Kill (weapon or physical attack) | +5 seconds |
| Coup De Grace | +7 seconds |
| Finish with Counter | +10 seconds |
'------------------------------------------------------------------'
Even though leftover time is only worth 200 points which is not near as much
points as the full combo or combo time bonus, it is important to build as much
time as possible in a Mercenaries run to achieve the highest score. Yellow
Hourglasses are hidden throughout each Mercenaries stage and are worth a
certain amount of time. Other ways to raise time is through killing enemies
with a melee attack. A melee that kills an enemy will give a player 5 bonus
second added to the total time. A Coup De Grace (frontal heavy stun melee that
kills an enemy) will give a player an extra 7 seconds added to the total time
and a counter of any type on any kind of enemy will yield 10 extra seconds
added to total time if the counter kills the targeted enemy.
Some melees and counters can hit and kill multiple enemies all at once and
award an even higher point amount all at once. A melee that hits and kills two
enemies will give a player +10 seconds and a counter that hits and kills three
enemies will give a player +30 seconds.
==========
Combo Time
==========
NOTE: These are also referred to as Extended Combo Bonus Crystals or Green
Hourglasses. Some people just call them "Combo Bonus".
Green Hourglasses are hidden throughout a stage and can be shot or hit with a
melee attack in order to enter combo time. Sometimes these green hourglasses
are hidden in the background and must be shot from a distance.
While in combo time, a player will receive 1000 points in place of the normal
combo bonus while keeping the combo. So long as the combo is kept, a player
will continue to receive 1000 points per kill up to 10 combo. Unlike RE5
Mercenaries, the combo time bonus point amount is displayed under the full
score once the combo is broken - so you can actually see your bonus points
awarded during a combo time in RE6!
The following table shows how the 1000 point bonus affects the combo. The
normal bonus is the bonus that is received from chaining kills without a combo
time active. The Bonus w/Combo Time is the point amount a player will receive
while a combo time is active. The Actual Bonus receive shows the difference
between the normal bonus and the Bonus w/Combo Time to show how much of an
actual bonus that you will receive while combo time is active.
-- RE6 Mercenaries Combo System (with Combo Time Bonuses included)
.--------------------------------------------------------------------.
| Kills | Normal Bonus | Bonus w/Combo Time | Actual Bonus received |
|====================================================================|
| 01 | +0 | +0 | +0 |
| 02 | +40 | +1000 | +960 |
| 03 | +100 | +1000 | +900 |
| 04 | +200 | +1000 | +800 |
| 05 | +400 | +1000 | +600 |
| 06 | +500 | +1000 | +500 |
| 07 | +600 | +1000 | +400 |
| 08 | +700 | +1000 | +300 |
| 09 | +800 | +1000 | +200 |
| 10+ | +1000 | +1000 | +0 |
'--------------------------------------------------------------------'
IMPORTANT: Notice how the combo time does not give a bonus point amount for
kill 1 and any kills starting at 10 combo or after. At kill 1, no combo has
started yet, so it's best to activate a combo time at kill 2. A combo time is
useless starting at 10 combo since a player is already receiving 1000 points
per kill based on the normal combo bonus system from enemy kills. Since the
combo time only offers 1000 points in place of the actual bonus, it cancels out
starting at 10 combo since the normal bonus points received is equal to the
bonus points given by the combo time at that point and the normal bonus points
get even greater afterwards.
=========================
Difficulty in Mercenaries
=========================
In RE6 Mercenaries, as enemies in a stage are defeated, the enemies will
increase in difficulty. Enemies in each stage will attack with more aggression
toward the end of a run. By 140 combo, a stage full of zombies will be lunging
at your character the moment they come into view. They will literally group
and follow you like you're some outsider invading their gang's territory. The
enemies will not have extra durability or power - they will only be more
aggressive. A player must prepare for this rising difficulty and play VERY
carefully toward the end of a full combo run.
====================================================
Skipping the Introduction for Each Mercenaries Round
====================================================
At the start of each Solo or Duo Mercenaries round, the phrases written in text
at the beginning can be skipped by pressing the Select/Back button. In duo
mode, both players must tap the Select/Back button in order to skip the
phrases. If one player taps the button and other doesn't, a button prompt for
tapping the button to skip the on-screen text will appear on the player's
screen that hasn't pressed the button to skip it yet.
============
Skill Points
============
Just like in the main game, skill points can be gained in The Mercenaries as
well, but skill points found in The Mercenaries will be worth more per pickup.
They will start at 500 points per pickup then increase in value per pickup as
the combo rises.
.---------------------------------.
| Skill Point Type | Point Amount |
|=================================|
| Rook (Bronze) | 500 |
| Rook (Silver) | 1500 |
| Rook (Gold) | 3000 |
| Queen (Bronze) | 1000 |
| Queen (Silver) | 2500 |
| Queen (Gold) | 5000 |
| King (Bronze) | 2000 |
| King (Silver) | 4000 |
'---------------------------------'
NOTE: Mercenaries runs MUST be completed in order to keep skill points that
have been collected in a run. If you die in a stage, you lose all of the
collected skill points.
=========
Solo Mode
=========
Solo mode is the single player version of The Mercenaries. This mode allows
one player to go up against all 150 stage enemies without the help of a
partner. A player can pause the game during solo play.
========
Duo Mode
========
Duo mode is the co-op version of The Mercenaries that allows players to team up
with a partner through split screen or online services in order to play a
stage. Both players will fight all 150 stage enemies in this mode. A player
can host a stage by choosing "Create Game (Duo) or join another player's game
from the session list by choosing "Join Game (Duo)"
-- Objectives
A hosting player can choose from a list of objectives that show joining players
what the hosting player intends to play for during the session.
o Playing For Fun
o Serious Players Only
o Playing For Medals
o High Score Hijinks
o Here For Events
Basically...
o I don't know what I'm doing/I'm not playing seriously, lol
o Can you at least melee kill? Oh, you can counter also!? Join!
o I'm playing for some of the unlockable medals
o I'm going to restart if we lose the combo because combo break = fail
o Look at me, I go to RE.net!
____________________________________________________
__________________________/ M E R C E N A R I E S G A M E P L A Y B A S I C S
-------------------------------------------------------------------------------
[BS02]
=============
Healing Items
=============
-- Herbs (Green and Red)
Herbs can be collected throughout all of the Mercenaries stages and they are
sometimes dropped randomly through an enemy item drop. When a green herb is
collected, do not use it immediately unless healing is needed at that second.
Try to find a red herb to combine the green herb with. When you collect two or
more green herbs, it's usually best to go ahead and mix them.
.---------------------------------------------------.
| Pills per herb/herb mixture |
|===================================================|
| Green Herb | 1 pill |
| Green Herb + Green Herb | 3 pills |
| Green Herb + Green Herb + Green Herb | 6 pills |
| Green Herb + Red Herb | 6 pills |
'---------------------------------------------------'
It's always best to combine herbs and mix them into pills via the inventory
menu. While the inventory menu is open, highlight an herb then press Square/X
to select the herb. Move over to the herb you want to combine the selected
herb with and press Square/X again to instantly combine them - the menu will
automatically move to the most convenient herb to combine the current one with,
so you likely won't have to move the cursor after selecting the first. To make
the combined herbs into pills, select the combined herb then press X/A twice to
select combine and then confirm the command.
Herbs can be mixed automatically by using R2+Square/RB+X but this will make
your character perform a mixing animation that will take time and possibly
allow your character to get hit.
NOTE: Herbs pills can be used on both players in duo play if one player uses a
healing pill and the other player is standing near that healing player. The
Medic skill can also be used to heal both players when one player uses a
healing pill from any range.
-- First Aid Spray
A First Aid Spray is found throughout the Mercs stages much like herbs, but a
first aid spray cannot be found from a random enemy item drop. A first aid
spray must be equipped by pressing directional pad up or down. Once used, it
will restore all of your character's health. While the first aid spray is
equipped, it can be used on a partner by standing next to the partner and
pressing the command that appears while standing beside their character.
============
Dying Status
============
Once all of a player's health has been drained from enemy attacks, the player
will enter a state known as "dying status" where the next enemy attack
sustained will kill the player. While in dying status, the character will be
knocked to the ground and a meter will appear on the screen while the screen
changes to a bluish color. The player will have very limited control of the
character at that time.
Controls are as follows while in dying status:
-- Dying Status Commands
LT - Ready weapon
RT - Fire
LS - Move
Controls are as follows for the partner not in dying status in duo mode (close
range):
RB - Give herb pill (restores some health)
B - Revive/Use first aid spray (when a first aid spray is equipped)
If the player can manage to not get hit before the meter on the screen fully
charges, the player will be revived in a Danger status. While in Danger, the
player will have permanent zero stamina and any hit from an enemy attack will
kill the player. The player will still be able to do everything else normally.
If the player has an herb pill or first aid spray, health item can be used to
gain back stamina and put the player back in a normal condition. If the player
is hit once again after that, the player will go back into a dying status and
have to fight to recover.
NOTE: In The Mercenaries, the First Responder skill can be equipped during duo
play in order to resuscitate a partner with a full block of health instead of
no health at all. The revived partner must still regain full stamina however.
The skill is much like a free herb pill, but there is no stamina recovery.
========
Taunting
========
Taunting is ONLY available in The Mercenaries portion of RE6. To perform a
taunt, press the L2/LB button on your controller at any time. Each character
has a unique animation for a taunt. Taunting is very useful from a gameplay
perspective also! It makes your physical combat gauge recharge MUST faster
than normal. The recharge is even faster than lying down on the ground! When
in read combat gauge, if you taunt, your character will nearly recover all lost
stamina before the taunt animation finishes.
______________________________________________
________________________________/ M E R C E N A R I E S M E L E E B A S I C S
-------------------------------------------------------------------------------
[BS03]
This section goes over the basics of melee. I go into some heavy detail with
RE6's melee system in this section. The melee system can appear random, but
it's only random up to a certain degree really. The game still has arm stun
and leg stuns, but these stuns both set up the same melee type now.
============
Combat Gauge
============
The combat gauge (stamina gauge) recovers much faster in The Mercenaries
minigame of RE6. It recovers about three or four times the speed of campaign,
so you don't really have to watch it as closely. It's still a good idea to
keep an eye on your combat gauge however since it does have the potential to
run all the way out during intense fights. Just like in campaign, a player
will use up one block of stamina for the majority of melees performed.
==========
Stun Types
==========
NOTE: Keep in mind that each melee kill in The Mercenaries yields +5 seconds
added to total stage time.
This is a listing of all the enemy stun types in Resident Evil 6 along with
some tips on how to activate them. RE6 has the same leg stun and arm stun
animations that can be activated from shooting an enemy in the leg or arm a few
times, but the melee that results from the stun is the same for both types of
stuns and I call this stun type a "Light Stun". A leg or arm stun is now
harder to get and there are a variety of other stuns that yield the same melee
prompt. There is now a stun type that makes the enemy stagger for longer than
a light stun and I refer to this type of stun as "Heavy Stun". I referred to
them this way in my RE6 demo guide.
-- Light Stun/Stagger (J'avo)
A light stun is a stun that is gained after hitting J'avo in any portion of the
body other than the head. This stun can be VERY short. It's so short that
sometimes, your character cannot even finish a melee and get the button prompt
for the finisher melee afterwards. The second hit of any character's basic
melee combo (with R1/RT) will cause this type of stun for a greater period than
usual. Any type of gunshot to any portion of the body besides the head will
cause this stun for a short time on a J'avo. Any slight flinch in a J'avo's
body due to a gunshot activates this stun for a brief period. You have to be
REALLY close to the J'avo to see the melee prompt after a single shot though.
Setups for Light Stun on J'avo:
- Shot to any portion of body besides head with normal J'avo. This is a VERY
quick light stun and looks more like a stagger with a button prompt.
- Multiple shots to any portion of the body besides the head on a normal J'avo.
Arm Stun*, leg stun, body stun! These are all "light stun" setups in RE6.
- Quick shot with a weak gun
- R1, R1/RT, RT (Second melee will set up a light stun)
- Dashing shoulder ram
- When a J'avo ducks (anytime it ducks)
- When a character jumps/lands and hits a J'avo
- When a player tosses a flash grenade and makes a Mutated Arm J'avo block with
its mutated arm
* If an enemy turns its back during an arm stun, your character will do a back
heavy stun melee from up close. From a distance, when approaching the enemy, a
light stun prompt will appear, but from close range, the back heavy stun melee
will appear.
NOTE: Arm, leg and body stuns trigger randomly after weak shots to any of the
mentioned areas. Sometimes you will get the stun on the first shot and
sometimes it will take around three shots to get the stun.
-- Light Stun/Stagger (Zombie)
Zombies are slightly different when compared to J'avo when trying to get a
light stun on them. They are actually harder to stun than a normal J'avo. A
zombie will not yield a stun from a simple shot to any portion of the body
while standing next to one.
Setups for Light Stun on Zombie:
- Two shots to any leg of a walking or standing zombie
- Quick shot with a weak gun
- R1,R1/RT, RT (Second melee will set up a light stun)
- Dashing shoulder ram
-- Heavy Stun (J'avo)
The heavy stun is the hardest stun to get with weapons or melees. It requires
a player to hit an enemy several times to where it staggers and stays stunned
for a few seconds. The heavy stun is longer than the light stun. The easiest
way to get this type of stun on a J'avo is to toss a flash grenade. The heavy
stun is the resulting stun on all nearby enemies once a flash grenade goes off
in the area.
NOTE 1: With a heavy stun, the type of melee will differ depending on whether
it is activated from the front or back of the enemy. Every character has two
types of melees with a heavy stun (front and back melee).
Setups for Heavy Stun on J'avo:
- Flash grenade explosion
- Shot to head then hit with a dashing slide attack
- Quick shot then hit with a dashing slide attack
- Shot to arm for an arm stun then hit with a dashing slide attack
- Quick shot for a light stun then stand to the side of stunned enemy and press
the melee button to autotrack the enemy and hit it with the first melee
- Quick shot for a light stun then stand in front of enemy and switch to
another weapon then tap the melee button
- Shot to head on mutated arm J'avo
- Back melee attack (Elbow with Chris and Piers, etc)
- Sneak up behind an enemy (back heavy stun melee only)
- Shot to head then melee from behind (back heavy stun melee only)
- Shot to arm for arm stun then melee from close range (back heavy stun melee)
- Melee button attack directly after a light stun
NOTE: Arm stuns trigger randomly after a shot to the arm. Sometimes you will
get the stun on the first shot and sometimes it will take around three shots to
get the stun.
-- Heavy Stun (Zombie)
A Zombie is much harder to get a heavy stun on. The back heavy stun melee can
be set up with a simple shot to the arm - the zombie will turn and a player can
easily perform the back heavy stun at that time. The frontal heavy stun is
really more trouble than it worth to get on an enemy.
Setups for Heavy Stun on Zombie:
- Shot to head then hit with a dashing slide attack
- Quick shot then hit with a dashing slide attack
- Back melee attack (Elbow with Chris and Piers, etc)
- Shot to arm for an arm stun then hit with a dashing slide attack
- Quick shot for a light stun then stand to the side of stunned enemy and press
the melee button to autotrack the enemy and hit it with the first melee
- Quick shot for a light stun then stand in front of enemy and switch to
another weapon then tap the melee button
- Shot to head and melee from behind (back heavy stun melee only)
- Shot to either arm (back heavy stun melee only)
- Melee button attack directly after a light stun
-- Head Stun (J'avo and Zombie)
The head stun is activated with a shot to the head with any type of weak
weapon. It can be activated with a knife as well. The enemy will grab its
head and stagger backwards. This is a returning stun from RE4 and RE5. Move
toward the staggering enemy to get a special head stun melee finisher.
NOTE: Back heavy stun melees can be done from a head stun by stepping behind an
enemy.
Front = Head Stun Melee
Back = Back Heavy Stun Melee
TIP: If you have problems setting up a heavy stun, equip a low damaging weapon
such as a machine gun then perform a quick shot on an enemy to set up a light
stun and then quickly shoot that stunned enemy in the head. The enemy will
remain still while stunned allowing for more precise aim.
-- Grounded (J'avo and Zombie)
The enemy falls to the ground after receiving damage. In order to get this
type of stun, the enemy must fall to the floor from your attacks. An enemy can
be shot while it is near a ledge and it will fall to the ground. Unlike RE5, a
grounded animation cannot be interrupted by your character falling on the enemy
or doing something that hits the enemy. The enemy will remain grounded until
it gets up. When a ground melee is aimed at the head, the ground melee will
often result in a critical head explosion with proper melee aiming. It's
almost always best to aim for the head with the melee so the kill will be
instant, especially against Zombies.
NOTE: The melee performed against a grounded enemy is sometimes different when
aimed at the legs or head (Jake with bare hands).
==================================
Melee Killing Zombies with Weapons
==================================
If a zombie has a weapon in its hand or stuck to its body, your character will
pull that weapon away from the zombie and use it to attack for any type of
melee that is activated from the zombie's front portion. Examples of this are
hitting a zombie with a 2x4, axe, knife or sledgehammer that it carries
somewhere along its body. The weapon attack will always kill the zombie
regardless of its health amount.
===============================
Counter (Coup De Grace Counter)
===============================
NOTE: Keep in mind that each enemy kill with a counter melee yields +10 seconds
added to total time. This is HIGHLY important for high scoring since
countering raises time the most!
A melee counter finisher can be activated by pressing the R1/RT button when the
button prompt appears before an enemy attacks your character. Stand and wait
on an enemy to perform some type of melee attack then press the R1/RT button
right as the button prompt appears to perform a counter. When the counter
melee kills an enemy it is considered a Coup De Grace counter and is worth +10
bonus seconds added to total time.
NOTE 1: A counter melee animation will differ depending on the weapon that the
enemy has equipped. The weapon that the character has equipped can lead to a
different counter melee as well. With Chris' default outfit, he will often
stab an enemy in the chest for his counter melee while the knife is equipped.
Equipping the Power Counter skill will raise your counter attack damage by 25%.
Equipping different weapons will make a counter take off more less at times.
For instance, a two-handed weapon might take off more than a one-handed weapon.
If a character has only two-handed weapons, equip a grenade to perform
different counters!
NOTE 2: A counter where your character grabs a zombie's weapon and hits the
zombies with the weapon cannot hit multiple enemies for a +10 counter time
bonus. The weapon will only give +5 bonus seconds for killing other enemies
besides the countered enemy. The kill on the countered enemy will still give
+10 bonus seconds.
==========
Quick Shot
==========
A quick shot is performed by pressing L1+ R1/LT + RT. This autotracking shot
will hit the closest enemy and set up a light stun on that enemy. All quick
shots take one block from the combat gauge in order to perform them. Quick
shots can be performed with melee weapons such as Chris' knife, Sherry's stun
rod and Jake's knife.
NOTE: Even though the quick shot takes a bar from the combat gauge, it is NOT
considered a melee kill when an enemy is killed with it. It will not yield +5
bonus seconds.
====================
Environmental Melees
====================
When an enemy is stunned in any type of stun pose while next to a railing,
platform or wall, your character will grab the enemy and slam their head into
the wall/railing or toss them off the railing. Environmental melees take the
place of any type of other melee that can be done when an enemy is next to one
of the obstacles listed above. Environmental melees are instant kill as well.
Another type of environmental melee is the leg grab melee or face buster. When
standing near an enemy that is on a slightly higher platform, you will get a
melee prompt for a leg grab melee. Press the R1/RT button at that time to grab
the enemy's legs and pull them off their feet. The enemy will hit the platform
with their head.
To perform a face buster, your character must be on a small platform above an
enemy and face that enemy to get a melee prompt. When activated, your
character will leap down toward the enemy and grab its head then slam it into
the ground. The leg grab and face buster can easily be seen while standing
near the subway tracks on the Rail Yard Mercenaries stage. Just stand above
the tracks or below the tracks and wait on a J'avo to move above or below your
character.
There is also an environmental melee for knocking an enemy off a platform.
This can only be activated when an enemy is standing right near the edge of a
platform in a stunned pose (shooting it to stun it). Once activated, your
character will ram or kick the enemy off the platform.
=================
Other Melees List
=================
The following is a list of melees that all characters can perform. This
includes environemental melees, stealth melees, partner assist melees and enemy
specific melees.
.-----------------------------------------------------------------------------.
| E N V I R O N M E N T A L M E L E E S |
|=============================================================================|
| MELEE NAME | STUN TYPE NEEDED | INPUT | STAMINA USED | DAMAGE |
|-----------------------------------------------------------------------------|
| Wall Smash | Any Stun | Melee button from | 1 block | |
| | | front or back of | | |
| | | enemy | | |
|-----------------------------------------------------------------------------|
| Railing/ | Any Stun | Melee button from | 1 block | |
| Object | (Front) | front or back of | | |
| Smash | Partner Assist | enemy | | |
| | Melee | | | |
|-----------------------------------------------------------------------------|
| Toss Off | Any Stun | Melee button from | 1 block | |
| Railing | (Near Railing) | front or back of | | |
| | Stealth Melee | enemy | | |
| | (Near Railing) | | | |
|-----------------------------------------------------------------------------|
| Push Off | Any Stun (Near | Melee button from | 1 block | |
| Ledge | Ledge With No | front of enemy | | |
| | Railing) | | | |
|-----------------------------------------------------------------------------|
| Kick Off | Any Stun (Near | Melee button from | 1 block | |
| Ledge | Ledge With No | behind enemy | | |
| | Railing) | | | |
|-----------------------------------------------------------------------------|
| Grab Legs | No Stun (Below | Melee button near | 1 block | |
| and Pull | Enemy That Is On | enemy's legs | | |
| | Raised Platform) | | | |
|-----------------------------------------------------------------------------|
| Falling | No Stun (Above | Melee button near | 1 block | |
| Face Slam | Enemy That Is | enemy's legs | | |
| | Below Your | | | |
| | Character's | | | |
| | Raised Platform) | | | |
'-----------------------------------------------------------------------------'
.-----------------------------------------------------------------------------.
| C O V E R M E L E E S |
|=============================================================================|
| MELEE NAME | STUN TYPE NEEDED | INPUT | STAMINA USED | DAMAGE |
|-----------------------------------------------------------------------------|
| Neck Break | No Stun | Melee button from | 1 block | |
| | | behind wall near | | |
| | | near enemy (while | | |
| | | holding L1/LT to | | |
| | | take cover) | | |
|-----------------------------------------------------------------------------|
| Face Smash | No Stun | Melee button from | 1 block | |
| | | behind low object | | |
| | | or wall near enemy | | |
| | | while holding L1/LT | | |
| | | to take cover) | | |
'-----------------------------------------------------------------------------'
.-----------------------------------------------------------------------------.
| P A R T N E R A S S I S T M E L E E S |
|=============================================================================|
| MELEE NAME | STUN TYPE NEEDED | INPUT | STAMINA USED | DAMAGE |
|-----------------------------------------------------------------------------|
| Partner | No Stun (partner | Partner Assist | 1 block | 800 |
| Assist | must be grabbed) | near grabbed partner| | |
| Melee * | | | | |
'-----------------------------------------------------------------------------'
* The partner assist melee for all characters will be their frontal heavy stun
melee (Chris = Straight punch, Piers = Uppercut, etc.). In some cases, the
partner assist melee will be a characer's light stun melee (Chris = backhand,
Piers = Roundhouse, etc.)
.-----------------------------------------------------------------------------.
| E N E M Y S P E C I C M E L E E S |
|=============================================================================|
| MELEE NAME | STUN TYPE NEEDED | INPUT | STAMINA USED | DAMAGE |
|-----------------------------------------------------------------------------|
| Wing Tear | Ground | Melee button while | 1 block | KILL |
| (Noga-Let)*| | facing wings of | | |
| | | grounded Noga-Let | | |
| | | (flash grenade | | |
| | | instantly grounds) | | |
|-----------------------------------------------------------------------------|
| Pincher | Ground | Melee button while | 1 block | KILL |
| Tear | | facing pincher head | | |
| (Glava- | | of grounded Glava- | | |
| Smech)** | | Smech | | |
'-----------------------------------------------------------------------------'
* Noga-Lets are J'avo leg mutations where the legs turn into wings and the
J'avo flies with its torso hanging below its wings.
** Glava-Smech are J'avo head mutations where the head turns into a pincher
with an orange core in the middle of the pinchers.
=============
Coup De Grace
=============
NOTE: Keep in mind that each enemy kill with a Coup De Grace melee will yield
+7 seconds added to total time. Coup De Grace is important to set up on
enemies that can't be killed with a counter easily, such as J'avo.
A Coup De Grace is a frontal heavy stun melee that kills an enemy. A Coup De
Grace gives a 7 second time bonus. Bigger enemies such as Bloodshots and
Whoppers can be hit with a frontal heavy stun melee when they are stunned. If
they are killed with that melee, a player will receive +7 bonus seconds. Coup
De Grace is not limited to just bigger enemies however - it can be done on all
enemy types!
A Coup De Grace attack on a basic J'avo and Zombie enemy can be set up by
hitting that enemy with ANY type of non-prompt melee after any type of stun
pose. Basically, the enemy is stunned then it is hit again with a non-prompt
melee and then placed into a heavy stun pose for a Coup De Grace setup. Non-
prompt melees do not require a command prompt while standing in front of enemy
in order to perform them.
Non-prompt melees:
- Slide
- Melee button combo (R1, R1/RT, RT)
- Back Attack (R1/RT behind an enemy)
Any of the non-prompt melees mentioned above will set up a heavy stun on an
enemy that is stunned prior to the hit. So, say if you do a quick shot to a
J'avo and then slide into that J'avo, the J'avo will be in a heavy stun pose
after the stun.
The following are ways to stun an enemy:
.-----------------------------------------------------------------------------.
| Action | Stun Type | Stamina Usage |
|=============================================================================|
| Weak weapon shot to head | head stun | None |
| Weak weapon shots to body | light stun | None |
| Weak weapon shots to arm | light stun | None |
| Weak weapon shots to legs | light stun | None |
| Quick shot with weak weapon | light stun | 1 block |
| Slide | light stun | 1 block |
| Melee button combo | light stun for second hit | 1 block |
| Melee button combo behind enemy | light stun, heavy stun | 1 block |
| Shoulder Ram/Knee | light stun | 1 block |
| Melee button behind enemy | heavy stun* | 1 block |
'-----------------------------------------------------------------------------'
* Males only. Females perform a backward kick that grounds the enemy.
So basically, a player can get ANY of the stuns mentioned above, that aren't
already heavy stun, then hit that stunned enemy with any of the non-prompt
melees mentioned above and get a heavy stun. The player can stand in front of
the heavy stunned enemy and get a melee command for their character's Coup De
Grace melee.
Examples of ways to set up a frontal heavy stun melee:
o Shot to head then hit with a dashing slide attack
o Quick shot then hit with a dashing slide attack
o Shot to arm for an arm stun then hit with a dashing slide attack
o Quick shot for a light stun then stand to the side of stunned enemy and press
the melee button to autotrack the enemy and hit it with the first melee
o Quick shot for a light stun then stand in front of enemy and switch to
another weapon then tap the melee button
o Back melee attack (Elbow with males only)
o Flash Grenade stun (J'avo and Bloodshot only)
NOTE 1: The melee MUST be triggered from the enemy's FRONT side in order to
perform the Coup De Grace (frontal heavy stun melee).
NOTE 2: Some of the methods mentioned above are discussed further in the
advanced basics section.
___________________________________
___________________________________________/ M E R C E N A R I E S S K I L L S
-------------------------------------------------------------------------------
[BS04]
================
Basics of Skills
================
All skills must be bought with skill points in The Mercenaries just like in the
campaign mode of RE6. Mercenaries has its own unique set of skills but the
skill points collected in any other modes can be used to buy skills in
Mercenaries. Only 1 skill can be equipped at a time.
To equip a skill, select "Skill Settings" from The Mercenaries menu then equip
a skill to any of the eight available skill slots. It's important to fill
these slots if you play duo mode since you only have access to your slots while
cycling through skills on the session menu before a run. You can't buy skills
during a session.
==========
Skill List
==========
All of the following skills may be bought with skill points under the "Skill
Settings" menu on the main menu of The Mercenaries for RE6.
-- Eagle Eye
Skill Point Cost: 3000
Description: Adds an extra level of magnification to sniper rifle scope.
Details: Gain an extra level of zoom on all rifles - sniper rifle, semi-auto
sniper rifle and the anti-material rifle.
-- Item Drop Increase
Skill Point Cost: 3500
Description: Causes more defeated enemies to drop items.
Details: Defeated enemies will drop more random items.
-- Go for Broke!
Skill Point Cost: 60000
Description: Make it easier to pull off combos as time runs out.
Details: When the total time is below 30 seconds, players will receive an
additional 2 seconds to chain each kill in the kill combo. Basically, you will
receive 17 seconds to chain each kill with this skill equipped (15 seconds + 2
bonus seconds).
-- Time Bonus +
Skill Point Cost: 90000
Description: Increases time awarded by a Time Bonus.
Details: All time bonuses (yellow hourglasses) are now worth 10 seconds more
than usual.
-- Combo Bonus +
Skill Point Cost: 50000
Description: Increases time for a Combo Bonus.
Details: All combo times (Extended combo bonuses/green hourglasses) now last
for 10 seconds longer.
-- Limit Breaker
Skill Point Cost: 60000
Description: Increases the points earned for surpassing 50 combos.
Details: When the kill combo reaches over 50 kills, you will receive an extra
50 points per kill. Basically at 50 kills, you can go to my table for the
combo bonus and add an extra +50 to each kill from 50-150.
-- Blitz Play
Skill Point Cost: 5000
Description: Increases your attack power if you attack immediately after
another player.
Details: Attack an enemy right after another player in duo mode and your attack
will be increased by 50%.
-- Quick Shot Damage Increase
Skill Point Cost: 15000
Description: Increases power of quick shots.
Details: Quick shot damage is increased by 50%.
-- Power Counter
Skill Point Cost: 8000
Description: Greatly increases the power of counters.
Details: Counter damage increases by 25%.
-- Second Wind
Skill Point Cost: 6000
Description: Increases power to firearms and melee attacks when life gauge is
low.
Details: Increases overall damage by 10% when your health is at 2 bars or
below.
-- Martial Arts Master
Skill Point Cost: 25000
Description: Increases strength of physical attacks, but the power of firearm-
related attacks is greatly reduced.
Details: Increases any type of melee damage (melee attacks, survival knife,
combat knife, stun rod) by 25% but decreases damage of firearms by 50%.
-- Target Master
Skill Point Cost: 25000
Description: Increases strength of firearm-related attacks, but the power of
physical attacks is greatly reduced.
Details: Increases any type of firearm damage by 25% but decreases melee damage
(melee attacks, survival knife, combat knife, stun rod) by 50%.
-- Last Stand
Skill Point Cost: 30000
Description: Greatly increases attack power, but attacks on you hurt three
times as much.
Details: Increases your overall damage delivered to enemies by 30% but enemy
attacks now deal 300% damage on your character.
-- Preemptive Strike
Skill Point Cost: 7000
Description: Increases attack power when you attack from behind.
Details: Increases damage on enemies that are hit from behind by 75%.
-- Dying Breath
Skill Point Cost: 15000
Description: Greatly increases attack power when dying, but recovery time is
comparably shortened.
Details: Increases damage of attacks on enemies while in dying status by 300%
and lowers dying status recovery time to five seconds.
-- Pharmacist
Skill Point Cost: 17000
Description: Increases the potency of health tablets.
Details: Each herb tablet now restores two blocks of health instead of one.
-- Medic
Skill Point Cost: 12000
Description: Heals a teammate that's far away when you use a health tablet.
Details: In duo mode, when your character uses an herb tablet, both your
character and your partner's character will be healed by 1 block per tablet.
-- First Responder
Skill Point Cost: 15000
Description: Makes it easier to rescue dying teammates.
Details: When a partner enters dying status in duo, if your character is
equipped with this skill after a normal resuscitation (O/B button), the revived
partner will receive one block of health back. The partner must still recover
all stamina however. This means that after being revived, the partner will not
instantly die to the next enemy attack like normal. Normally, a revived
partner will not get any health back and cannot recover stamina during a normal
resuscitation unless an herb tablet is used. Using First Responder is much
like always giving your partner an herb tablet for a normal resuscitation, but
the partner must recover all stamina.
-- Take It Easy
Skill Point Cost: 20000
Description: Increases speed of natural recovery when using cover.
Details: While taking cover, the health and stamina gauge (combat gauge) will
recharge two times as fast.
-- Natural Healing
Skill Point Cost: 15000
Description: Increases speed of natural recovery.
Details: Health and stamina gauge (combat gauge) recover is increased by 25%.
_____________________________________________
_________________________________/ M E R C E N A R I E S U N L O C K A B L E S
-------------------------------------------------------------------------------
[BS05]
=================
Unlockable Stages
=================
_
|_| Steel Beast stage
Requirement: Complete Chris' campaign scenario
_
|_| Mining the Depths stage
Requirement: Complete Jake's campaign scenario
_
|_| Rail Yard
Requirement: Preorder bonus stage from Gamestop. Now, download content on the
PlayStation Store and Xbox Marketplace for $1.00/80 points.
_
|_| High Seas Fortress
Requirement: Preorder bonus stage from Gamestop. Now, download content on the
PlayStation Store and Xbox Marketplace for $1.00/80 points.
_
|_| Catacombs
Requirement: Preorder bonus stage from Gamestop. Now, download content on the
PlayStation Store and Xbox Marketplace for $1.00/80 points.
_
|_| Requiem for War
Requirement: Buy the Map Pack A download content on the Xbox Marketplace or
PlayStation Store for $2.00/160 points.
_
|_| Liquid Fire
Requirement: Buy the Map Pack A download content on the Xbox Marketplace or
PlayStation Store for $2.00/160 points.
=====================
Unlockable Characters
=====================
_
|_| Helena Harper
Requirement: Complete the Urban Chaos stage in The Mercenaries with any
character with at least a B-rank.
_
|_| Piers Nivans
Requirement: Complete the Steel Beast stage in The Mercenaries with any
character with at least a B-rank.
_
|_| Sherry Birkin
Requirement: Complete the Mining the Depths stage in The Mercenaries with any
character with at least a B-rank.
_
|_| Ada Wong
Requirement: Complete Ada's scenario in campaign mode.
_
|_| Carla Radames
Requirement: Complete each stage in The Mercenaries with all character's
default outfits with an A-rank. Basically, unlock all costumes.
===================
Unlockable Costumes
===================
_
|_| Leon EX1 (costume 1)
Requirement: Complete any stage in The Mercenaries with Leon with at least an
A-rank.
_
|_| Chris EX1 (costume 1)
Requirement: Complete any stage in The Mercenaries with Chris with at least an
A-rank.
_
|_| Jake EX1 (costume 1)
Requirement: Complete any stage in The Mercenaries with Jake with at least an
A-rank.
_
|_| Helena EX1 (costume 1)
Requirement: Complete any stage in The Mercenaries with Helena with at least an
A-rank.
_
|_| Piers EX1 (costume 1)
Requirement: Complete any stage in The Mercenaries with Piers with at least an
A-rank.
_
|_| Sherry EX1 (costume 1)
Requirement: Complete any stage in The Mercenaries with Sherry with at least an
A-rank.
_
|_| Ada EX1 (costume 1)
Requirement: Complete any stage in The Mercenaries with Ada with at least an
A-rank.
=================================
Unlockable RE.net Second Costumes
=================================
In order to get the Costume 2 version of any Mercenaries character (besides
Carla and Agent), go to www.resident evil.net and sign up on their site.
Follow the instructions on the site to link your game profile to your Capcom
account on RE.net. As you play RE6, your account on RE.net gains points for
accomplishing certain task on the site and you can use these points to buy
extra outfits on the site to be useable in your copy of RE6.
Once you sign up on the site, go to the "Overview" page and look on the left
hand side and click on "Unlockable Items" to pull up a display of unlockable
extras from the site. The first tab will be for the costumes in The
Mercenaries. Use your site points to unlock them there and they will unlock in
your game. All character costumes are 60,000 points on RE.net.
NOTE: If the costumes do not unlock immediately in your game after purchasing
them on the RE.net site, go to the Options menu from the main menu of RE6 and
activate the "Auto-upload" command on there and that should unlock the outfit
that you bought on the site once you return to the main menu.
_
|_| Leon EX2 (costume 2)
Requirement: Buy from RE.net for 60,000 points.
_
|_| Chris EX2 (costume 2)
Requirement: Buy from RE.net for 60,000 points.
_
|_| Jake EX2 (costume 2)
Requirement: Buy from RE.net for 60,000 points.
_
|_| Helena EX2 (costume 2)
Requirement: Buy from RE.net for 60,000 points.
_
|_| Piers EX2 (costume 2)
Requirement: Buy from RE.net for 60,000 points.
_
|_| Sherry EX2 (costume 2)
Requirement: Buy from RE.net for 60,000 points.
_
|_| Ada EX2 (costume 2)
Requirement: Buy from RE.net for 60,000 points.
================================
Unlockable RE.net Third Costumes
================================
In order to get the Costume 3 version of any Mercenaries character (besides
Carla and Agent), go to www.resident evil.net and sign up on their site.
Follow the instructions on the site to link your game profile to your Capcom
account on RE.net. Unlike EX2 outfits, EX3 outfits can only be bought with EX
tickets that are gained from participating in specially marked online event.
The online event will mention "all participants will get an EX ticket to unlock
an EX3" outfit or something similar. These will be unlocked in your copy of
RE6 once they are bought just like the EX2 outfits.
Once you sign up on the site, go to the "Overview" page and look on the left
hand side and click on "EX Items" to pull up all of the unlockable EX3 outfits
from the site. Use your available EX tickets to unlock them there and they
will unlock in your game. All character costumes are 1 EX Ticket points each
on RE.net.
NOTE: If the costumes do not unlock immediately in your game after purchasing
them on the RE.net site, go to the Options menu from the main menu of RE6 and
activate the "Auto-upload" command on there and that should unlock the outfit
that you bought on the site once you return to the main menu.
_
|_| Leon EX3 (costume 3)
Requirement: Buy from RE.net with 1 EX ticket.
_
|_| Chris EX3 (costume 3)
Requirement: Buy from RE.net with 1 EX ticket.
_
|_| Jake EX3 (costume 3)
Requirement: Buy from RE.net with 1 EX ticket.
_
|_| Helena EX3 (costume 3)
Requirement: Buy from RE.net with 1 EX ticket.
_
|_| Piers EX3 (costume 3)
Requirement: Buy from RE.net with 1 EX ticket.
_
|_| Sherry EX3 (costume 3)
Requirement: Buy from RE.net with 1 EX ticket.
_
|_| Ada EX3 (costume 3)
Requirement: Buy from RE.net with 1 EX ticket.
___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___
\_/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \_/
/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \
S E C T I O N III [AB00]
- - - - - - - - - - - - - - - - - - - -
___ ___ ___ ___ ___ ___
/ \ / \ / \ / \ / \ / \
___ | | ___ | | ___ | | ___ | | ___ | | ___ | | ___
/ \ \___/ / \ \___/ / \ \___/ / \ \___/ / \ \___/ / \ \___/ / \
| | ___ | | ___ A D V A N C E D B A S I C S ___ | | ___ | |
\___/ / \ \___/ / \ \___/ / \ \___/ / \ \___/ / \ \___/ / \ \___/
| | | | | | | | | | | |
\___/ \___/ \___/ \___/ \___/ \___/
- - - - - - - - - - - - - - - - - -
======================================
Exploiting the Counter Kill Time Bonus
======================================
Each counter that kills an enemy (Counter Coup De Grace) will give a player an
extra 10 bonus seconds. By mastering the counter timing for each particular
enemy attack, players can exploit this time bonus and actually build time off
killing enemies with counters. It's best to kill with counters as much as
possible. Counters are more important than melee kills in RE6 Mercenaries. A
powerful counter that hits and kills three enemies is worth +30 seconds.
That's like hitting an extra time bonus!
The Power Counter skill can help a lot for killing enemies with counters. The
Power Counter skill will add an extra 25% damage to the usual damage for your
character's counter. For instance, a player cannot normally counter a zombie's
slap and then kill it with a ram afterwards with Chris on Urban Chaos, but by
equipping the power counter skill, Chris will kill that enemy and receive +10
bonus seconds for the counter kill.
Zombies are the easiest enemy to counter kill since they are often weak enough
to finish off with a single counter, but J'avo are a bit harder to kill with
counters. Enemies that have higher HP such as J'avo and some zombies need to
be weakened with weak gunshots before they can be counter killed. It's a good
idea to damage them by hitting them with a quick shot from a weak weapon to
stun them and then fire a few more weak gunshots to weaken them so that a
counter will kill them. It's important to hit different body parts when
weakening an enemy for a counter or you'll activate another stun - shoot a
J'avo in both of its legs or arms or shoot it in the chest along with an arm or
leg to keep from activating a stun. A stun often activates after two shots to
one area of an enemy's body.
============================
Easy Counter Method (Aiming)
============================
A player can tap the R1/RT button to counter an attack without having to press
the button at the precise moment the button prompt appears. This will normally
make your character perform a melee however. To avoid doing a melee, equip any
type of weapon then aim with the L1/LT button while standing in front of the
enemy then let go of the aiming button when the counter button prompt is about
to appear and keep tapping the melee button. Your character will instantly
counter the attack and the character will not perform a melee since nothing can
be done a few seconds after lowering a weapon from aim.
This is highly useful against slower attacks such as a slow zombie punch or a
J'avo knife slash. Stand near an enemy and aim at it then wait for it to start
an attack. When it attacks, move in and prepare to lower your gun right before
the attack hits your character then tap the R1/RT button to counter the attack.
=============================================
Easy Counter Method (Partner Command/Praises)
=============================================
Just like with the aiming method for disguising button taps with another
animation, a partner command or praise can also be used as an enemy attacks in
order to tap the melee button without performing a melee and counter the enemy
easily. It's best to perform a praise or thanks to an enemy for this. Hold
the partner action button (B/O) then tap the R2/RB button to do a praise like
normal as an enemy attacks then keep tapping the melee button. The counter
command will interrupt the praise as the enemy attack and your character will
not perform a melee while tapping the melee button.
This is HIGHLY useful against Glava-Begunats J'avo mutations (raging insect
heads) since their weapons swings are so hard to get the exact timing of.
Simply walk toward them as they swing and praise them while tapping the melee
button and your character will counter them most of the time. Their specific
counter requires a player to tap the button right before they swing on the side
that your character is on, so it's hard to tell when they actually "attack"
your character. This exploit can be used against ANY attack, but it does have
a slightly longer start-up animation when compared to the aiming method for
countering, so the aiming method is really better for the most part.
====================================
Exploiting the Melee Kill Time Bonus
====================================
There will be times where you can't counter an enemy. This happens due to the
randomness of the enemy AI at times. Sometimes, they simply won't attack and
you're stuck standing in front of a nonagressive enemy and no other enemy is in
the area to attack your character. At this time, you should give up the
counter and melee kill. Quickly weaken the enemy with a certain amount of
shots then hit the enemy with a melee so that that the melee kills the enemy.
One of the best ways to melee kill in RE6 Mercenaries is to critical head stomp
a fallen enemy. When an enemy falls, walk over to the head of the enemy and
activate the ground melee to crush its head. This works on just about all
normal enemies. It will not work on some normal enemies though. You just have
to experiment.
==================
Saving a Boss Kill
==================
Each stage has a secret boss. The spawning for the secret boss requires a
player to perform a certain task. Some of the tasks involve wasting counter
and melee kills on a few enemies in order to get the boss to appear, but it is
in your best interest to perform the task and get the boss to spawn. Once the
boss appears, dodge the boss' attacks while killing other enemies. Allow the
boss to survive until 149 combo then make the boss your final kill (150th kill)
for an extra 150,000 points in bonus points.
So long as the boss is the final kill, a player will receive 150K points for
the final kill. The points for boss bonuses rise dramatically later in the
combo and it's far better to kill the boss as the final enemy. A boss usually
spawns somewhere around 70 combo or earlier depending on the task you have to
perform. At that time, a player will only receive 15,000 bonus points for
killing the boss, but if the boss is kept alive and killed as the 150th enemy,
150,000 points will be awarded for his kill.
=============================
Weapon Switch Shooting/Firing
=============================
In Resident Evil 5 Mercenaries, players found a way to fire a rocket launcher
without even aiming with it. They would aim with another gun such as a handgun
then quickly press the directional pad of whatever directional pad direction
that they had the rocket launcher equipped to and then fire to instantly shoot
a rocket without even having to look through the scope of the rocket launcher.
There is an exploit similar to this in Resident Evil 6 as well.
In Resident Evil 6, players can take advantage of switching weapons right after
firing a weapon in order to cancel out the animation of a weapon that has an
animation after the shot. For instance, with Piers' Anti-Material Rifle, when
a player fires out a rifle shot, Piers will hold the gun and eject the bullet
shell. A player can avoid the ejection animation by quickly pressing to the
right or left with the directional pad to equip another weapon. Piers will
switch to the MP-AF machine gun instead of ejecting the bullet.
A player can basically rapid fire an Anti-Materiel Rifle or Sniper Rifle by
switching back and forth between the weapon while firing it. Basically, you
switch to the Anti-Material rifle then fire, switch to MP-AF, switch to Anti-
Material Rifle then fire, switch to MP-AF and keep repeating this sequence.
Players can actually aim with the MP-AF and then quickly switch to the Anti-
Material Rifle then fire and switch back. No bullet ejection animation!
This can also be done with several other guns to increase the time it takes to
recover from the shooting animation. You can even do this with shotguns. With
Chris' Costume 1 outfit, players can aim with his Nine-Oh-Nine handgun and then
switch to his rocket launcher then fire instantly without having to look
through the scope! This is nearly exactly like what Safari Chris could do in
Resident Evil 5 Mercenaries.
================
Reload Canceling
================
A weapon switch or the melee button can be used to cancel a reload animation.
If you find yourself accidentally reloading, you can quickly switch to another
weapon to cancel the reload or push the melee button if an enemy is about to
attack. There is a certain period of time in the animation for each weapon
reload where the reload will finish but the animation will still continue. The
extra animation can be cancelled by quickly switching to another weapon or
meleeing an enemy. This might not seem like that big of a deal, but it can
reduce the reload time somewhat.
===================================
Exploiting Invincibility Animations
===================================
Like in other Resident Evils since RE4, a character is invincible during melee
animations. This was greatly exploited in RE5 Mercenaries and it can still be
taken advantage of in RE6 Mercenaries. RE6 limits invincibility for some melee
animations. A stomp is not completely invincible throughout the entire
animation in RE6. A light stun melee is not invincible either. Melees that
have a very long animation such as Chris' body slam melee have several seconds
of invincibility however.
Counters also have invincibility frames from the start of each counter
animation. Counters have some of the most reliable invincibility frames.
Whenever any type of counter is triggered your character is immediately
invincible to all types of damage and will strike forward with the counter
attack.
Other animations such as vaulting over a counter, falling from a ladder and
kicking open a door have some slight invincibility also, but you can't rely on
these as much as in prior RE games. For instance, climbing a ladder is no
longer invincible all the way.
Here is a list of all invincibility animations:
o Coup De Grace (Frontal heavy stun melee)
o Instant kill melee (Back heavy stun melee)
o Head stun melee
o Weapon melee (button prompt melee using zombie's weapon)
o Counter
o Vaulting over a counter/crate/other object
o Climbing a ladder*
* The moment a character grab onto a ladder, the character is invincible but
the character is not invincible during the climb.
=============================
Getting out of a Grab Quicker
=============================
When grabbed by an enemy or tackled by an enemy rotate both the left and right
thumbstick to break free from the hold easier. Rotating both thumbsticks will
make the gauge on the screen fill up much faster! This technique might still
not help out after 100 combo however since the enemies' difficulty is so high.
Not even God himself could shake that thumbstick fast enough to escape from a
zombie dog tackle at 140 combo.
==========================
First Aid Spray Extra Info
==========================
If a player has a first aid spray equipped while in dying status, the character
can instantly use the first aid spray and recover. In order to have it
equipped, you have to equip the first aid spray BEFORE your character enters
dying status however. Basically, you have to be expecting to get hit. This
could help out when your extremely low in health in a duo game at 140 combo and
your partner has full health and is doing very well. Obviously, you'll always
want to attempt to use the first aid spray before dying, but if you get knocked
into dying status with a first aid spray in your character's hand, remember
that you can still use it!
Also, a first aid spray will INSTANTLY revive a partner in duo with no reviving
animation. The animation for a first aid spray heal is very short and the
partner can move immediately after the heal so they combo can be kept MUCH
easier afterwards. A player must equip a first aid spray near the dying player
then press the O/B button to use it on the player when the button prompt for
using the first aid spray appears.
=============================
Combat Gauge Recharge Methods
=============================
Keep the following recharge methods in mind if your physical combat gauge ever
gets really low during a Mercenaries run:
Herb pill - Instant recharge of combat gauge
First aid spray - Instant recharge of combat gauge
Taunt (L2/LB) - Extremely fast recharge of combat gauge
Lay on Back - Fast recharge of combat gauge
An Herb pill will instantly recharge all stamina on the combat gauge. A taunt
will leave your character open to attack and your character MUST finish the
entire taunt animation once it has been triggered, but this will recharge your
stamina gauge almost before the full taunt has ended. Holding the L1/LB button
and rolling or falling to the ground by pressing in a direction the X/A button
will make your character lie down on the ground. If you continue to hold the
L1/LB button and stay still while on the ground, your character's combat gauge
will recharge at a quick rate.
The "Take It Easy" and "Natural Recovery" skills will also help to recharge
your combat gauge faster as well. Take it Easy will make your combat gauge
charge at an extremely fast rate whenever your character takes any form of
cover. Since your character can take cover against any type of wall, Take It
Easy can really help out for a quick stamina recharge. Players can literally
run and slide toward a wall then continue to hold the L1/LT button to take
cover to recharge the stamina gauge quickly.
Natural Recovery recharges the combat gauge 25% faster than it usually does.
This won't seem like much at first, but use this skill for a while and you will
notice a slight difference. The combat gauge will always recharge a bit faster
than normal while running, walking, taking cover and while lying on your
character's back. Taking cover with Natural Recovery equipped is almost as
good as taking cover with Take It Easy equipped.
=============================================
Combat Gauge Recharge Method (Jake exclusive)
=============================================
Equip the bare hands fighting style with Jake then hold the aiming button and
charge a melee attack with the melee button. While Jake hunches over and
charges, his stamina on the combat gauge will quickly recover. Continue to
hold the melee button while holding the aiming button to charge his stamina
quickly. This is much like laying down on the ground, but Jake does it much
more instantly.
This technique is HIGHLY useful while playing as Jake since he can recharge his
stamina at any time by simply changing to bare hands and then charging a melee.
TO CANCEL THE MELEE ATTACK, while holding the aiming button and charging,
simply let go of the aiming button. Jake will raise back up without performing
his usual melee attack. A player can also roll to the side, but that will take
more time.
=============================================
Coup De Grace/Heavy Stun Pose Advanced Setups
=============================================
-- Weapon Switch Method
To get an instant heavy stun on a normal J'avo or Zombie in order to activate a
Coup De Grace melee, get any type of stun on an enemy then walk up to the
stunned enemy to where the button prompt for a melee appears then switch your
character's current weapon using the directional pad. Once your character
switches to another weapon, the button prompt for the melee command will
disappear, even though your character is still in front of the enemy! At that
time, tap the melee button to hit the stunned enemy one time before it recovers
to knock that enemy into a heavy stun pose. The weapon switch and melee button
hit MUST be done BEFORE the enemy fully recovers from the first stun to get a
heavy stun.
-- Autotarget with Melee Button Method
Another way to do this without switching weapons is to get any type of stun on
an enemy then walk toward that enemy and step to the side so that the melee
button prompt does not appear then tap the melee button and your character will
autotarget that enemy and hit it with the R1/RT melee to knock that enemy into
a heavy stun pose.
-- Hit from Behind with Melee Button Method
Any normal J'avo or Zombie that is hit from behind with the full melee button
combo will automatically enter a heavy stun pose. The first R1/RT press will
hit the enemy in the back for light stun then the second R1/RT press will hit
that light stunned enemy again for a heavy stun.
-- Hit from Behind with Back Attack Method (Males only)
When a male character's back is facing an enemy, press the melee button to
perform an elbow attack that will immediately heavy stun a normal J'avo or
Zombie. The easiest way to do this is to run behind an enemy without turning
the camera then press the R1/RT button. Make sure that your character is close
enough to the enemy to hit the enemy with the melee.
Only males can do this since they all do an elbow attack when their back is
facing an enemy. Females will perform a kick from the back of an enemy that
will knock the enemy down.
===================================================
Coup De Grace Setups with Little Combat Gauge Usage
===================================================
The following lists ways to set up a Coup De Grace with the least amount of
stamina usage to the Combat Gauge.
-----------------------
No Bars of Combat Gauge
-----------------------
- Flash Grenade stun (J'avo and Bloodshot only)
- Counter Bloodshot uppercut
------------------------------------
1 Bar of Combat Gauge for Heavy Stun
------------------------------------
- Shot to head then hit with a dashing slide attack
- Shot to body, arm or legs for light stun then hit with a dashing slide
attack
- Quick shot for a light stun then stand to the side of stunned enemy and
press the melee button to autotrack the enemy and hit it with the first
melee
- Quick shot for a light stun then stand in front of enemy and switch to
another weapon then tap the melee button
- Back melee attack (Elbow with males only)
----------------------
2 Bars of Combat Gauge
----------------------
- Quick shot then hit with a dashing slide attack
===========================
Coup De Grace Grenade Trick
===========================
This techinique is when any type of explosion goes off shortly after your
character performs a coup de grace melee. The coup de grace counter trick is
most easily done with Chris (default) since he starts with hand grenades.
Equip a hand grenade then set an enemy up for a coup de grace stun (quick shot
+ slide) and then stand in front of the enemy and quickly toss the hand grenade
then perform the coup de grace melee. Chris will hit the enemy with his usual
coup de grace and it will give the player +7 seconds for the melee kill like
usual, but when the grenade goes off, it will give an extra +7 seconds for ANY
enemy that is killed by the grenade explosion. You'll most likely get
something like +14 or +21 seconds if a crowd of enemies is surrounding Chris.
This is a literal glitch/game bug, but it is quite helpful if you choose to use
it (everybody uses it so don't feel bad). The trick can be done with ANY type
of explosive so long as you time the explosion to where it goes off shortly
after the coup de grace ends. You can do it with Ada's explosive arrows and an
incendiary grenade so long as it is properly timed. The main problem with
Ada's explosive arrows is that they do not take off as much a hand grenade and
an incendiary grenade's flame explosion is more instant than a hand grenade's
delayed explosion. This can be done with ANY character, but some characters
already come with explosives making it much easier for them.
=====================================
Aiming to Turn Your Character Quicker
=====================================
Whenever the camera is rotated with the right thumbstick, a player can make the
current character instantly face the direction of the camera by tapping the aim
button. This can be used to turn faster. Normally, your character will have
to turn all the way around if you use the left thumbstick to turn, but if you
rotate the camera and then aim, your character will quickly face whichever
direction the camera is pointed toward.
This helps out the most for lining up your character with an enemy when close
to a stunned enemy that you want to melee. Walk in front of the enemy then
turn the camera toward the enemy and aim at the stunned enemy to make your
character instantly face the enemy.
___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___
\_/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \_/
/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \
S E C T I O N IV [CH00]
- - - - - - - - - - - - - - - - - -
___ ___ ___ ___ ___ ___
/ \ / \ / \ / \ / \ / \
___ | | ___ | | ___ | | ___ | | ___ | | ___ | | ___
/ \ \___/ / \ \___/ / \ \___/ / \ \___/ / \ \___/ / \ \___/ / \
| | ___ | | ___ | C H A R A C T E R S | ___ | | ___ | |
\___/ / \ \___/ / \ \___/ / \ \___/ / \ \___/ / \ \___/ / \ \___/
| | | | | | | | | | | |
\___/ \___/ \___/ \___/ \___/ \___/
- - - - - - - - - - - - - - - - - -
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
|_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_|
[CH01]
__ __
/ / ___ ___ _ __ / _\
/ / / _ \ / _ \ | '_ \ \ \
/ /___| __/| (_) || | | | _\ \ _
\____/ \___| \___/ |_| |_| \__/(_)
_
/\ /\ ___ _ __ _ __ ___ __| | _ _
/ //_// _ \| '_ \ | '_ \ / _ \ / _` || | | |
/ __ \| __/| | | || | | || __/| (_| || |_| |
\/ \/ \___||_| |_||_| |_| \___| \__,_| \__, |
|___/
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
|_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_|
_____________________________________
_________________________________________/ L E O N' S M E L E E S (QUICK LIST)
-------------------------------------------------------------------------------
.-----------------------------------------------------------------------------.
| B A S I C M E L E E S |
|=============================================================================|
| MELEE NAME | STUN TYPE NEEDED | INPUT | STAMINA USED | DAMAGE |
|-----------------------------------------------------------------------------|
| Roundhouse | Light Stun | Melee button from | 1 block | 250 |
| | | front of enemy | | |
|-----------------------------------------------------------------------------|
| Judo Kick | Heavy Stun | Melee button from | 1 block | 800 |
| | (Front) | front of enemy | | |
| | Partner Assist | | | |
| | Melee | | | |
|-----------------------------------------------------------------------------|
| Bulldog | Heavy Stun (Back)| Melee button from | 1 block | |
| Headlock | Head Stun (Back) | behind enemy | | |
| | Stealth Melee | | | |
|-----------------------------------------------------------------------------|
| Judo Arm | Head Stun | Melee button from | 1 block | |
| Takedown | | front of enemy | | |
|-----------------------------------------------------------------------------|
| Stomp | Ground | Melee button over | 1 block | 500 |
| | | fallen enemy | | |
| | | (critical on head) | | |
|-----------------------------------------------------------------------------|
| Elbow | No Stun | Melee button with | 1 block | |
| | | back facing enemy | | |
|-----------------------------------------------------------------------------|
| Shoulder | No Stun | Melee button during | 1 block | |
| Ram | | dash | | |
|-----------------------------------------------------------------------------|
| Slide | No Stun | Aiming button during| 1 block | |
| | | dash | | |
|-----------------------------------------------------------------------------|
| Melee Combo| No Stun | Melee button twice | 0 blocks, | |
| | | | 1 block | |
|-----------------------------------------------------------------------------|
| Weak Kick | No Stun | Melee button while | 0 blocks | |
| | | out of stamina | | |
|-----------------------------------------------------------------------------|
| Breakable | No Stun | Melee near breakable| 0 blocks | |
| Object | | object | | |
| Kick | | | | |
'-----------------------------------------------------------------------------'
.-----------------------------------------------------------------------------.
| O N E - H A N D E D G U N M E L E E S |
|=============================================================================|
| MELEE NAME | STUN TYPE NEEDED | INPUT | STAMINA USED | DAMAGE |
|-----------------------------------------------------------------------------|
| Stomp | Ground | Melee button over | 1 block | 500 |
| | | fallen enemy | | |
| | | (critical on head) | | |
|-----------------------------------------------------------------------------|
| Auto-aim | No Stun | Quick shot | 1 block | |
| Shot | | (L1+R1/LT+RT) | | |
|-----------------------------------------------------------------------------|
| Melee Combo| No Stun | Melee button twice | 0 blocks, | |
| | | | 1 block | |
'-----------------------------------------------------------------------------'
.-----------------------------------------------------------------------------.
| T W O - H A N D E D G U N M E L E E S |
|=============================================================================|
| MELEE NAME | STUN TYPE NEEDED | INPUT | STAMINA USED | DAMAGE |
|-----------------------------------------------------------------------------|
| Weapon | Ground | Melee button over | 1 block | |
| Smash | | fallen enemy | | |
| | | (critical on head) | | |
|-----------------------------------------------------------------------------|
| Auto-aim | No Stun | Quick shot | 1 block | |
| Shot | | (L1+R1/LT+RT) | | |
|-----------------------------------------------------------------------------|
| Melee Combo| No Stun | Melee button twice | 0 blocks, | |
| | | | 1 block | |
'-----------------------------------------------------------------------------'
.-----------------------------------------------------------------------------.
| W I N G S H O O T E R M E L E E S |
|=============================================================================|
| MELEE NAME | STUN TYPE NEEDED | INPUT | STAMINA USED | DAMAGE |
|-----------------------------------------------------------------------------|
| Auto-aim | No Stun | Quick shot | 1 block, | |
| Shot Combo | | (L1+R1/LT+RT while | 1 block, | |
| | | dual wielding then | 0 blocks, | |
| | | hold L1/LT then tap | 0 blocks, | |
| | | R1/RT four times) | 0 blocks | |
'-----------------------------------------------------------------------------'
___________________________________
___________________________________________/ L E O N' S M E L E E S (IN-DEPTH)
-------------------------------------------------------------------------------
-- Ram
Type of Melee: Dashing Melee
How to Perform: Move forward and hold the X/A button to dash then press the
R1/RT button after a short while
Weapons Required: None
Stamina Usage: 1 bar
Leon will dash and ram the enemy in front of him with his shoulder.
-- Slide
Type of Melee: Dashing Melee
How to Perform: Move forward and hold the A button to dash then press the
L1/LT button after a short while
Weapons Required: None
Stamina Usage: 1 bar
Leon will dash and slide toward the enemy in front of him.
-- Elbow
Type of Melee: No Stun Melee
How to Perform: Turn around and face the screen with the camera facing
Leon's front side and then press R1/RT
Weapons Required: None
Stamina Usage: 1 bar
Leon will perform an elbow to his backside while turning around.
-- Breakable Object Melee
Type of Melee: Breakable Object Melee
How to Perform: Press R1/RT when next to a breakable object
Weapons Required: None
Stamina Usage: None
Leon shatters the breakable object.
-- Forward Kick, Upward Kick
Type of Melee: No Stun Melee/Combo Melee
How to Perform: Press R1/RT twice while the handgun is equipped
Weapons Required: None
Stamina Usage: 1 bar (for second melee)
Leon will hit the enemy with a forward kick followed by an upward kick. The
second attack will set up a light stun on the enemy.
-- Roundhouse
Type of Melee: Light Stun Melee
How to Perform: Activate a light stun on an enemy then press R1/RT while near
the enemy.
Weapons Required: None
Stamina Usage: 1 bar
Leon performs a spinning roundhouse kick to the enemy.
-- Judo Kick
Type of Melee: Heavy Stun (Front) Melee/Partner Assist Melee
How to Perform: Activate a heavy stun on an enemy then press R1/RT while in
front of the enemy
Weapons Required: None
Stamina Usage: 1 bar
Leon performs a forward kick that keeps his leg up in the air for a while until
the enemy falls.
-- Bulldog Headlock
Type of Melee: Heavy Stun (Back) Melee
How to Perform: Activate a heavy stun on an enemy then move to the back of
the enemy and press R1/RT
Weapons Required: None
Stamina Usage: 1 bar
Leon jumps and grabs the back of the enemy's head then fall to the ground and
smashes the enemy's face against the ground.
-- Judo Arm Takedown
Type of Melee: Head Stun Melee
How to Perform: Activate a head stun on an enemy then move close to the enemy
and press R1/RT
Weapons Required: None
Stamina Usage: 1 bar
Leon grabs the enemy's arm then flips them over his shoulder and onto the
ground.
-- Stomp
Type of Melee: Ground Melee
How to Perform: Knock an enemy to the ground then move close to the enemy and
press R1/RT while the assault rifle is equipped
Weapons Required: None
Stamina Usage: 1 bar
Leon stands over the enemy then stomps the enemy.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
L E O N (D E F A U L T)
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
--> How to unlock: Available by default.
Leon's default outfit has around the same weapon setup of the Leon from RE4
Mercenaries. He has a weak handgun and a shotgun for his main weapons. Leon
is the only character that can dual wield handguns in Mercenaries allowing a
player to fire faster and have overall larger clip size from handling two
handguns. Leon starts with four remote bombs and eight healing tablets.
.----------------------------.
| Leon's Starting Inventory |
|============================|
| Wing Shooter x18 |
| Shotgun x8 |
| Remote Bomb x4 |
| 9mm Ammo x50 |
| 12-gauge shotgun shells x8 |
| Healing Tablets x8 |
'----------------------------'
-- Wing Shooter
Firepower: 120
Clip Size: 18 bullets (single)/36 bullets (dual)
Critical Chance: B
Reload Speed: A
Firing Speed: A (single)/A+ (dual)
Alternate Fire: Dual Wield
Like in story mode, Leon can dual wield two Wing Shooters in The Mercenaries.
The best part about this is that his firing speed increases so he can shoot and
damage an enemy faster, but his reload speed is slower so he will take longer
with his reload animation while dual wielding. Another bad part about dual
wield is that Leon's targeting laser will not be as precise. Only dual wield
when you want to shoot fast at close range. Dual wielding the handguns allows
Leon to damage Zombies and J'avo very quickly in order to set up a counter
kill.
The Wing Shooter is weak enough by itself to weaken enemies and quickly set
them up for melee with just one gun so two aren't really needed when quick
shotting enemies to set them up for a coup de grace melee. Really, dual
wielding the Wing Shooters or not depends on a players preferences for the most
part.
-- Shotgun
Firepower: 140 x 7 (far), 180 x 7 (close)
Clip Size: 8 shells
Critical Chance: ?
Reload Speed: C
Firing Speed: C
Alternate Fire: None
Leon's shotgun has a slow firing speed and overall reload time. Like any
shotgun, it's best used at close range on more powerful enemies that the Wing
Shooter can't damage quick enough. This gun has a seven pellet spread per shot
fired and all seven pellets have a good chance of hitting their target since
the spread of the shotgun is often the same per shot fired.
The majority of shots will come out looking like this when shot at a wall:
... ... ... . ..
a) ... b) ... c) .. d) ... e) ...
. . . . ..
Keep in mind that each of those dots takes 140 damage from close range and 180
damage from long range. The gun won't consistently fire out all seven pellts,
but the pellet spread looks much better with the shotgun when compared to the
assault shotgun.
Use Quick Weapon Switch firing as discussed in the advanced basics section to
make this weapon much better at damaging an enemy.
-- Remote Bomb
Firepower: 1600 (direct hit), 800 (area)
Clip Size:
Critical Chance:
Reload Speed:
Firing Speed:
Alternate Fire:
The remote bomb is Leon's main source for a quick powerful attack. Laying one
of these bombs will cause a blast that will inflict an extreme amount of damage
for a direct hit and a pretty good amount of damage for all enemies that stand
in the radius of the blast. The best part about remote bombs is that the blast
is huge, so this can be used against several powerful enemies at once - such as
a group of Bloodshots.
A remote bomb is Leon's best way to kill most bosses. Remotes bombs'
explosions will often stun a boss and set them up for melee. Since the
explosion takes such an extreme amount, the follow-up melee afterwards has a
good chance of killing depending on the enemy type.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
L E O N (E X)
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
| Leon EX1, EX2 and EX3 (Costume 1, Costume 2, Costume 3) |
'---------------------------------------------------------'
--> How to unlock (EX1): Beat any Mercenaries stage with Leon with at least an
A-rank.
--> How to unlock (EX2): Sign up on www.residentevil.net and purchase Leon EX2
for 60000 RE points from the "Unlockable Items" tab
below your profile name.
--> How to unlock (EX3): Sign up on www.residentevil.net and purchase Leon EX3
with 1 EX ticket from the "EX Item List" tab below
your profile name. EX tickets are received from
participating in some online events (it will mention
in the details that all participants get an EX3
outfit).
Leon's EX outfit has a very nice weapon selection for just about any situation.
His assault is highly damaging, which makes it easy for him to set up melee
kills. He actually hits the enemy with the blade of his assault rifle for a
light stun melee when the assault rifle is equipped and this takes more damage
than his normal light stun melee. His sniper rifle is decent for killing
bigger enemies or distant enemies. He has a grenade launcher with nitrogen
rounds that can freeze and set them up for melee killing. This Leon starts
with four healing tablets.
.---------------------------------------.
| Leon EX's Starting Inventory |
|=======================================|
| Assault Rifle RN x30 |
| Sniper Rifle x6 |
| Grenade Launcher x5 (Nitrogen Rounds) |
| 5.56mm Ammo x60 |
| 7.62mm Ammo x30 |
| Healing Tablets x4 |
'---------------------------------------'
-- Assault Rifle RN
Firepower: 210
Clip Size: 30 bullets
Critical Chance: 2.5
Reload Speed: B
Firing Speed: S
Alternate Fire: None
This machine gun definitely gives Leon a melee advantage. Leon will stab the
enemy with the bayonet attached to the front of the machine gun for his frontal
melee when this weapon is equipped and it has a great chance of killing normal
enemies after a quick shot or a few shots to the body to get a stun. The gun
is almost too powerful for zombies in a way since it will kill them with three
shots to any portion of their body.
The Assault Rifle RN makes Leon a melee beast against J'avo. When fighting
J'avo with this weapon, shoot them in the legs to try to get a stun then melee
them with the machine gun bayonet from close range. This combination melee
kills normal J'avo quite fast. The Assault Rifle RN takes so much damage that
it can weaken enemies for Leon's weak counters pretty quickly.
When trying to set up an enemy for a coup de grace melee, the flaws of this
weapon start to surface however. It takes off so much damage per shot that you
risk killing the J'avo when you can't get a stun. Since this gun has a low
critical rate, it's often better to shoot an enemy in the head to get a head
stun and then set up a coup de grace melee by sliding into the enemy.
NOTE: When firing this weapon, fire single shots at the legs of zombies and the
bodies of J'avo to take off less damage. Try to get a stun on an enemy within
three shots. After three shots, the next shot will likely kill the enemy, so
hit them with the melee button at that time.
-- Sniper Rifle
Firepower: 700
Clip Size: 6 bullets
Critical Chance: 100
Reload Speed: C
Firing Speed: C-
Alternate Fire: None
The normal sniper rifle has decent power but Leon must eject each bullet shell
and reload after each shot. A player should take advantage of switching to
another weapon when the bullet ejection animation starts to cancel it. Use the
Weapons Switch Shooting exploit mentioned in the Advanced Basics section to
spam this rifle's gunfire on enemies.
-- Grenade Launcher
Firepower (Nitrogen Rounds): 300 (direct hit), 0 (area)
Clip Size: 6 grenades
Critical Chance: N/A
Reload Speed: C
Firing Speed: A
Alternate Fire: None (for Leon Alternate in Mercenaries)
Leon starts out with six Nitrogen Rounds loaded in his grenade launcher. Use
them wisely since this is all the ammo you get for this weapon. Wait for a
crowd of zombies or J'avo to gather then freeze them all with one shot and
shatter them all with melee attacks for +5 bonus seconds on each frozen enemy.
It's possible to freeze enemies and work the frozen enemies into a counter on
another enemy to shatter the frozen enemies for +10 bonus seconds. Be sure to
keep this in mind. Nitrogen rounds will freeze almost enemy, such as
Bloodshots, Napads, and J'avo mutations. Freezing and knocking the enemy apart
with a melee is a great way to get +5 bonus seconds on enemies that usually
can't be melee killed.
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
|_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_|
[CH02]
___ _ _ __ _ __ _ _ _
/ __\| |__ _ __ (_) ___ /__\ ___ __| | / _|(_) ___ | | __| |
/ / | '_ \ | '__|| |/ __| / \// / _ \ / _` || |_ | | / _ \| | / _` |
/ /___ | | | || | | |\__ \ / _ \| __/| (_| || _|| || __/| || (_| |
\____/ |_| |_||_| |_||___/ \/ \_/ \___| \__,_||_| |_| \___||_| \__,_|
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
|_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_|
_____________________________________
_________________________________________/ C H R I S' M E L E E S (QUICK LIST)
-------------------------------------------------------------------------------
.-----------------------------------------------------------------------------.
| B A S I C M E L E E S |
|=============================================================================|
| MELEE NAME | STUN TYPE NEEDED | INPUT | STAMINA USED | DAMAGE |
|-----------------------------------------------------------------------------|
| Backhand | Light Stun | Melee button from | 1 block | 250 |
| | | front of enemy | | |
|-----------------------------------------------------------------------------|
| Straight | Heavy Stun | Melee button from | 1 block | 800 |
| Punch | (Front) | front of enemy | | |
| | Partner Assist | | | |
| | Melee | | | |
|-----------------------------------------------------------------------------|
| Neck Break | Heavy Stun (Back)| Melee button from | 1 block | |
| | Head Stun (Back) | behind enemy | | |
| | Stealth Melee | | | |
|-----------------------------------------------------------------------------|
| Body Slam | Head Stun | Melee button from | 1 block | |
| | | front of enemy | | |
|-----------------------------------------------------------------------------|
| Stomp | Ground | Melee button over | 1 block | 500 |
| | | fallen enemy | | |
| | | (critical on head) | | |
|-----------------------------------------------------------------------------|
| Elbow | No Stun | Melee button with | 1 block | |
| | | back facing enemy | | |
|-----------------------------------------------------------------------------|
| Shoulder | No Stun | Melee button during | 1 block | |
| Ram | | dash | | |
|-----------------------------------------------------------------------------|
| Slide | No Stun | Aiming button during| 1 block | |
| | | dash | | |
|-----------------------------------------------------------------------------|
| Melee Combo| No Stun | Melee button twice | 0 blocks, | |
| | | | 1 block | |
|-----------------------------------------------------------------------------|
| Weak Kick | No Stun | Melee button while | 0 blocks | |
| | | out of stamina | | |
|-----------------------------------------------------------------------------|
| Breakable | No Stun | Melee near breakable| 0 blocks | |
| Object | | object | | |
| Kick | | | | |
'-----------------------------------------------------------------------------'
.-----------------------------------------------------------------------------.
| C O M B A T K N I F E M E L E E S |
|=============================================================================|
| MELEE NAME | STUN TYPE NEEDED | INPUT | STAMINA USED | DAMAGE |
|-----------------------------------------------------------------------------|
| Throat Slit| Heavy Stun (Back)| Melee button from | 1 block | |
| | Head Stun (Back) | behind enemy | | |
|-----------------------------------------------------------------------------|
| Ground Stab| Ground | Melee button over | 1 block | |
| | | fallen enemy | | |
| | | (critical on head) | | |
|-----------------------------------------------------------------------------|
| Knife Slash| No Stun | Hold L1/LT and tap | 0 blocks | |
| | | R1/RT | | |
|-----------------------------------------------------------------------------|
| Double | No Stun | Quick shot | 1 block | |
| Knife Slash| | (L1+R1/LT+RT) | | |
|-----------------------------------------------------------------------------|
| Knife Slash| No Stun | Hold L1/LT then left| 0 blocks | |
| Retreat | | thumbstick back + | | |
| | | R1/RT | | |
|-----------------------------------------------------------------------------|
| Melee Combo| No Stun | Melee button twice | 0 blocks, | |
| | | | 1 block | |
'-----------------------------------------------------------------------------'
.-----------------------------------------------------------------------------.
| C O M B A T K N I F E M E L E E S (EXTRA) |
|=============================================================================|
| MELEE NAME | STUN TYPE NEEDED | INPUT | STAMINA USED | DAMAGE |
|-----------------------------------------------------------------------------|
| Stab | No Stun | Hold L1/LT then tap | 0 blocks | |
| | | down + R1/RT* | | |
|-----------------------------------------------------------------------------|
| Auto-track | No Stun | Hold L1/LT then tap | 1 block | |
| Knife Slash| | up + R1/RT* | | |
'-----------------------------------------------------------------------------'
* While aiming, press down on the left thumbstick then tap the melee button to
perform a stab with the knife. You must continue to tap down + melee button to
perform additional stab. A player can also hold the aiming button then press
down + melee button and hold the melee button then keep tapping down on the
left thumbstick to perform extra stabs. The tapping of down has to be timed to
a certain degree. This can also be done for the auto-track knife slash to
perform it easier as well.
.-----------------------------------------------------------------------------.
| O N E - H A N D E D G U N M E L E E S |
|=============================================================================|
| MELEE NAME | STUN TYPE NEEDED | INPUT | STAMINA USED | DAMAGE |
|-----------------------------------------------------------------------------|
| Stomp | Ground | Melee button over | 1 block | 500 |
| | | fallen enemy | | |
| | | (critical on head) | | |
|-----------------------------------------------------------------------------|
| Auto-aim | No Stun | Quick shot | 1 block | |
| Shot | | (L1+R1/LT+RT) | | |
|-----------------------------------------------------------------------------|
| Melee Combo| No Stun | Melee button twice | 0 blocks, | |
| | | | 1 block | |
'-----------------------------------------------------------------------------'
.-----------------------------------------------------------------------------.
| T W O - H A N D E D G U N M E L E E S |
|=============================================================================|
| MELEE NAME | STUN TYPE NEEDED | INPUT | STAMINA USED | DAMAGE |
|-----------------------------------------------------------------------------|
| Weapon | Ground | Melee button over | 1 block | |
| Smash | | fallen enemy | | |
| | | (critical on head) | | |
|-----------------------------------------------------------------------------|
| Auto-aim | No Stun | Quick shot | 1 block | |
| Shot | | (L1+R1/LT+RT) | | |
|-----------------------------------------------------------------------------|
| Melee Combo| No Stun | Melee button twice | 0 blocks, | |
| | | | 1 block | |
'-----------------------------------------------------------------------------'
___________________________________
___________________________________________/ C H R I S' M E L E E S (IN-DEPTH)
-------------------------------------------------------------------------------
-- Shoulder Ram
Type of Melee: Dashing Melee
How to Perform: Move forward and hold the X/A button to dash then press the
R1/RT button after a short while
Weapons Required: None
Stamina Usage: 1 bar
Chris will dash and shoulder ram the enemy in front of him.
-- Slide
Type of Melee: Dashing Melee
How to Perform: Move forward and hold the X/A button to dash then press the
L1/LT button after a short while
Weapons Required: None
Stamina Usage: 1 bar
Chris will dash and slide toward the enemy in front of him.
-- Elbow
Type of Melee: No Stun Melee
How to Perform: Turn around and face the screen with the camera facing Chris'
front side and then press R1/RT
Weapons Required: None
Stamina Usage: 1 bar
Chris will perform a quick elbow to his backside while turning around.
-- Breakable Object Melee
Type of Melee: Breakable Object Melee
How to Perform: Press R1/RT when next to a breakable object
Weapons Required: None
Stamina Usage: None
Chris shatters the breakable object.
-- Assault Rifle Strikes
Type of Melee: No Stun Melee/Combo Melee
How to Perform: Press R1/RT twice while the assault rifle is equipped
Weapons Required: Assault Rifle
Stamina Usage: 1 bar (for second melee)
Chris will hit the enemy with the back of his assault rifle twice. The second
hit will cause a light stun.
-- Punch and Upward Punch
Type of Melee: No Stun Melee/Combo Melee
How to Perform: Press R1/RT twice while the handgun is equipped
Weapons Required: Combat Knife or Grenade (one-handed weapon)
Stamina Usage: 1 bar (for second melee)
Chris will perform a punch with his left hand then perform a downward punch.
The second hit will cause a light stun.
-- Knife Slash
Type of Melee: No Stun Melee
How to Perform: Hold L1/LT then press R1/RT while the combat knife is
equipped
Weapons Required: Combat Knife
Stamina Usage: None
Chris swings his knife in whatever direction he is facing. This can easily set
up stuns on enemies.
-- Knife Slash Retreat
Type of Melee: No Stun Melee
How to Perform: Hold L1/LT then back + R1/RT while the combat knife is
equipped
Weapons Required: Combat Knife
Stamina Usage: None
Chris swings his knife twice while stepping backwards.
-- Knife Slashes
Type of Melee: Quick Shot
How to Perform: Press R1 + L1/RT + LT with the combat knife equipped
Weapons Required: Combat Knife
Stamina Usage: 1 bar
Chris steps forward and swings his knife twice. The second hit of this knife
combo will heavy stun the enemy.
-- Backhand
Type of Melee: Light Stun Melee
How to Perform: Activate a light stun on an enemy then press R1/RT while near
the enemy.
Weapons Required: None
Stamina Usage: 1 bar
Chris steps forward with his back to the enemy then turns around and hits the
enemy with the back of his left fist.
-- Straight Punch
Type of Melee: Heavy Stun (Front) Melee/Partner Assist Melee
How to Perform: Activate a heavy stun on an enemy then press R1/RT while in
front of the enemy
Weapons Required: None
Stamina Usage: 1 bar
Chris leans back then lunges forward with a punch.
-- Neck Break
Type of Melee: Heavy Stun (Back) Melee
How to Perform: Activate a heavy stun on an enemy then move to the back of
the enemy and press R1/RT
Weapons Required: Anything but the combat knife
Stamina Usage: 1 bar
Chris grabs the enemy's head from behind then twists its neck.
-- Throat Slit
Type of Melee: Heavy Stun (Back) Melee
How to Perform: Activate a heavy stun on an enemy then move to the back of
the enemy and press R1/RT while the combat knife is equipped
Weapons Required: Combat Knife
Stamina Usage: 1 bar
Chris grabs the enemy's head from behind and slices its throat.
-- Body Slam
Type of Melee: Head Stun Melee
How to Perform: Activate a head stun on an enemy then move close to the enemy
and press R1/RT
Weapons Required: None
Stamina Usage: 1 bar
Chris picks up the enemy and throws it forward. The thrown enemy can hit other
enemies and an enemy can actually be thrown off a ledge if Chris is facing a
gap.
-- Assault Rifle Smash
Type of Melee: Ground Melee
How to Perform: Knock an enemy to the ground then move close to the enemy and
press R1/RT while the assault rifle is equipped
Weapons Required: Assault Rifle
Stamina Usage: 1 bar
Chris stands over the enemy and raises his assault rifle and right leg into the
air then smashes the enemy with the back end of his assault rifle when he
brings it down.
-- Stomp
Type of Melee: Ground Melee
How to Perform: Knock an enemy to the ground then move close to the enemy and
press R1/RT while the handgun is equipped
Weapons Required: Grenade (or other one-handed explosive)
Stamina Usage: 1 bar
Chris stands over the enemy and raises his right leg into the air then stomps
the enemy.
-- Ground Stab
Type of Melee: Ground Melee
How to Perform: Knock an enemy to the ground then move close to the enemy and
press R1/RT while the combat knife is equipped
Weapons Required: Combat Knife
Stamina Usage: 1 bar
Chris stands over the enemy then raises his knife into the air with both hands
and then plunges his knife into the enemy.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
C H R I S (D E F A U L T)
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
--> How to unlock: Available by default.
Chris' default outfit easily has one of the best weapon setups in RE6
Mercenaries. He starts with a high-powered assault rifle, powerful magnum and
a really good melee weapon. He also carries three hand grenades for crowds.
Chris' default outfit is one of the best selections to make to beat a stage
easily since he has the answer for all situations overall. Chris' only flaw is
that he does not start with any healing item, which can be bad when he needs
that extra herb tablet to boost his stamina when his combat gauge is red.
.---------------------------------------.
| Chris' Starting Inventory |
|=======================================|
| Assault Rifle for Special Tactics x30 |
| Lightning Hawk x7 |
| Combat Knife |
| Hand Grenade x3 |
| 5.56mm Ammo x60 |
| .50 Action-Express Magnum ammo x7 |
'---------------------------------------'
-- Assault Rifle for Special Tactics
Firepower: 200
Clip Size: 30 bullets
Critical Chance: 6
Reload Speed: B
Firing Speed: S
Alternate Fire: None
Chris' Assault Rifle is a highly damaging rapid fire weapon that can be used to
damage quickly and easily set up counters and melees. The easiest way to set
up a melee with Chris on zombies is to simply quick shot then backhand. His
assault rifle takes off enough damage to instantly kill a zombie after melee.
With a J'avo it will take around four shots to the chest along with a melee for
a melee kill.
Chris' assault rifle takes off enough to deal heavy damage to more powerful
enemies as well! It can be literally spammed on an enemy to take them down
almost just as quickly as his magnum. The only bad part about doing this is
that rapid fire uses up ammo quickly so it's best to stick with the Lightning
Hawk magnum for the boss enemies unless you are running out of magnum ammo.
Chris' Assault Rifle also has a slow reload speed and the clip size is quite
low. Be sure to aim carefully and try to make each shot counter because of
this. Only reload while on the move, don't reload in the middle of a crowd.
Another bad part about all assault rifles is that they can only stock 60
bullets per inventory slot, so it's very easy to cake up an inventory with ammo
for this weapon.
-- Lightning Hawk
Firepower: 1200
Clip Size: 7 bullets
Critical Chance: 8
Reload Speed: A
Firing Speed: B
Alternate Fire: None
The Lightning Hawk is your big enemy killer. It has the potential to take down
the majority of enemies instantly with one shot. It should be saved for more
powerful enemies since Chris cannot get any more ammo for it. Enemies will not
drop magnum ammo in The Mercenaries. The firing rate for the gun is quite good
for a magnum and the reload speed is equal to a normal handgun. It holds seven
bullets at a time, which is good for a magnum.
-- Combat Knife
Firepower: 180
Clip Size:
Critical Chance:
Reload Speed:
Firing Speed:
Alternate Fire:
Every kill with the combat knife is considered a melee kill regardless of the
attack. The combat knife a useful weapon just by itself for a small group of
enemies. It takes off more damage with its basic slice than a normal handgun
shot so it kills just about as fast as a handgun. The quick shot for the
weapon is quite damaging but doesn't set up any type of stun like it did in the
first RE6 demo. The quick shot can be used to easily melee kill zombie dogs
however.
J'avo are staggered very easily with the combat knife's normal slash. It's
amazing how well the standard slash will work for stunning J'avo. The knife
will kill them very quickly as well. Equipping the knife will change Chris'
counter to a stab - this counter is actually bad. It takes less damage than
many of Chris' standard counters.
The ground melee (ground stab) for this weapon takes around the same amount of
damage as a normal ground melee, so it's best to stick with Chris' stomp melee
while his magnum is equipped. The main flaw with the ground stab is that it's
a bit slower than the standard stomp.
-- Hand Grenade
Firepower: 1200 (direct hit), 600 (area)
Clip Size:
Critical Chance:
Reload Speed:
Firing Speed:
Alternate Fire:
The Hand Grenade is Chris' best weapon to use against groups of powerful
enemies. Whenever enemies gather, don't always pull out your magnum and try to
kill them one by one - just take out a hand grenade and toss it into the crowd
then haul ass out of there! This is highly effective against a group of
Bloodshots.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
C H R I S (E X)
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
| Chris EX1, EX2 and EX3 (Costume 1, Costume 2, Costume 3) |
'----------------------------------------------------------'
--> How to unlock (EX1): Beat any Mercenaries stage with Chris with at least an
A-rank.
--> How to unlock (EX2): Sign up on www.residentevil.net and purchase Chris EX2
for 60000 RE points from the "Unlockable Items" tab
below your profile name.
--> How to unlock (EX3): Sign up on www.residentevil.net and purchase Chris EX3
with 1 EX ticket from the "EX Item List" tab below
your profile name. EX tickets are received from
participating in some online events (it will mention
in the details that all participants get an EX3
outfit).
Chris' Samurai costume has a decent handgun for setting up melees, a decent
shotgun for killing off bigger enemies and one hell of a weapon (rocket
launcher) for a single hit kill on one enemy or a whole group. Redfield-san
also brings along six healing tablets. This sensei is wise to bring along
healing items unlike his headstrong student (default Chris).
.-------------------------------.
| Chris EX's Starting Inventory |
|===============================|
| Nine-Oh-Nine x15 |
| Shotgun x8 |
| Rocket Launcher x1 |
| 9mm Ammo x50 |
| 12-Gauge Shells x20 |
| Healing Tablets x6 |
'-------------------------------'
-- Nine-Oh-Nine
Firepower: 150
Clip Size: 15 bullets
Critical Chance: 12.5
Reload Speed: A
Firing Speed: A
Alternate Fire: None
Chris' Nine-Oh-Nine handgun is a weak handgun my personal favorite handgun
since it has a great rate of fire and it's got some good accuracy. The quick
shot for this weapon works great for stunning enemies to stun them in place for
a melee or a slide for a coup de grace setup. Thankfully, handgun ammo is very
plentiful from enemy drops the majority of the time, so you can afford to spam
this weapon. Shots from this weapon work great for setting up enemies for
melees, counters and coup de grace melees.
The handgun is a great weapon since it can stock 150 handgun ammo to one
inventory slot. This means that you can pick up several handgun pickups and
not worry about crowding your inventory. The only real flaw with a handgun is
that pickups for it are only 15 ammo for each pickup, so if you get really low,
it's hard to build it back up again if pickups start to become rare.
-- Shotgun
Firepower: 140 x 7 (far), 180 x 7 (close)
Clip Size: 8 shells
Critical Chance: ?
Reload Speed: C
Firing Speed: C
Alternate Fire: None
Chris' shotgun is the same as default Leon's shotgun. It shoots slowly and the
reloading is slow, but its Chris' only powered weapon besides his rocket
launcher, so we will have to make it useful. The shotgun is best used at close
range like all shotguns. It's good to save a fading combo or lay the smackdown
on a powerful enemy from close range.
The majority of shots will come out looking like this when shot at a wall:
... ... ... . ..
a) ... b) ... c) .. d) ... e) ...
. . . . ..
Keep in mind that each of those dots takes 140 damage from close range and 180
damage from long range. The gun won't consistently fire out all seven pellts,
but the pellet spread looks much better with the shotgun when compared to the
assault shotgun.
Use Quick Weapon Switch firing as discussed in the advanced basics section to
make this weapon much better at damaging an enemy.
-- Rocket Launcher
Firepower: 30000 (direct hit), 2000 (area)
Clip Size:
Critical Chance:
Reload Speed:
Firing Speed:
Alternate Fire:
Chris only gets one shot with his rocket launcher, so make it count. RE6
Mercenaries doesn't have overly powerful enemies like RE5 Mercenaries did, so
this is best used against a crowd of enemies or for killing a bigger enemy very
quickly when the combo is about to fade! Basically, this is your one-time-use
hand grenade or magnum that WILL kill whatever it hits, so use it wisely!
With the way RE6 Mercenaries works with bosses having a greater point amount as
being the final enemy in a combo chain, this weapon is great for killing the
boss instantly with a rocket at 149 combo, BUT make sure to aim properly and
fire it DIRECTLY at the boss. An indirect hit could hit an enemy to the side
and ruin your possible score.
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
|_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_|
[CH03]
__ _ _ _
\ \ __ _ | | __ ___ /\/\ _ _ | || | ___ _ __
\ \ / _` || |/ // _ \ / \ | | | || || | / _ \| '__|
/\_/ /| (_| || <| __/ / /\/\ \| |_| || || || __/| |
\___/ \__,_||_|\_\\___| \/ \/ \__,_||_||_| \___||_|
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
|_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_|
_____________________________________
_________________________________________/ J A K E' S M E L E E S (QUICK LIST)
-------------------------------------------------------------------------------
.-----------------------------------------------------------------------------.
| B A S I C M E L E E S |
|=============================================================================|
| MELEE NAME | STUN TYPE NEEDED | INPUT | STAMINA USED | DAMAGE |
|-----------------------------------------------------------------------------|
| Jumping | Light Stun | Melee button from | 1 block | 250 |
| Roundhouse | | front of enemy | | |
|-----------------------------------------------------------------------------|
| Jaguar Kick| Heavy Stun | Melee button from | 1 block | 800 |
| | (Front) | front of enemy | | |
| | Partner Assist | | | |
| | Melee | | | |
|-----------------------------------------------------------------------------|
| German | Heavy Stun (Back)| Melee button from | 1 block | |
| Suplex | Head Stun (Back) | behind enemy | | |
| | Stealth Melee | | | |
|-----------------------------------------------------------------------------|
| Tornado DDT| Head Stun | Melee button from | 1 block | |
| | | front of enemy | | |
|-----------------------------------------------------------------------------|
| Stomp | Ground | Melee button over | 1 block | 500 |
| | | fallen enemy | | |
| | | (critical on head) | | |
|-----------------------------------------------------------------------------|
| Elbow | No Stun | Melee button with | 1 block | |
| | | back facing enemy | | |
|-----------------------------------------------------------------------------|
| Jumping | No Stun | Melee button during | 1 block | |
| Knee | | dash | | |
|-----------------------------------------------------------------------------|
| Slide | No Stun | Aiming button during| 1 block | |
| | | dash | | |
|-----------------------------------------------------------------------------|
| Melee Combo| No Stun | Melee button twice | 0 blocks, | |
| | | | 1 block | |
|-----------------------------------------------------------------------------|
| Weak Kick | No Stun | Melee button while | 0 blocks | |
| | | out of stamina | | |
|-----------------------------------------------------------------------------|
| Breakable | No Stun | Melee near breakable| 0 blocks | |
| Object | | object | | |
| Kick | | | | |
'-----------------------------------------------------------------------------'
.-----------------------------------------------------------------------------.
| B A R E H A N D S M E L E E S |
|=============================================================================|
| MELEE NAME | STUN TYPE NEEDED | INPUT | STAMINA USED | DAMAGE |
|-----------------------------------------------------------------------------|
| Stomp | Ground | Melee button over | 1 block | 500 |
| | | fallen enemy | | |
| | | (critical on head) | | |
|-----------------------------------------------------------------------------|
| Giant Swing| Ground | Melee button over | 1 block | 500 |
| | | fallen enemy's legs | | |
|-----------------------------------------------------------------------------|
| Punch Combo| No Stun | Hold L1/LT and tap | 0 blocks, | |
| | | R1/RT three times | 0 blocks, | |
| | | | 0 blocks | |
|-----------------------------------------------------------------------------|
| Tiger | No Stun | Quick shot | 1 block | |
| Uppercut | | (L1+R1/LT+RT) | | |
|-----------------------------------------------------------------------------|
| Special | No Stun | Hold L1/LT then | 0 blocks, | |
| Combo * | | press and hold R1/RT| 1 block, | |
| | | then release and tap| 0 blocks, | |
| | | R1/RT four times | 1 block, | |
| | | (five hit combo) | 1 block | |
|-----------------------------------------------------------------------------|
| Flip Kick**| Enemy must be | Hold L1/LT then | 1 block | |
| | airborne or | press and hold R1/RT| | |
| | grounded | and release | | |
|-----------------------------------------------------------------------------|
| Melee Combo| No Stun | Melee button twice | 0 blocks, | |
| | | | 1 block | |
'-----------------------------------------------------------------------------'
* The first attack of this combo auto-tracks an enemy. Letting go of the R1/RT
button will perform the first attack. Use the right thumbstick to change
targets while holding the button and use the left thumbstick to dodge to the
sides while running toward an enemy during the first attack.
** Instead of performing his normal Cobra Strike, Jake will perform a very
powerful flip kick when he runs toward an enemy to attack when a flying or
grounded enemy is targeted with his special combo melee.
.-----------------------------------------------------------------------------.
| O N E - H A N D E D G U N M E L E E S |
|=============================================================================|
| MELEE NAME | STUN TYPE NEEDED | INPUT | STAMINA USED | DAMAGE |
|-----------------------------------------------------------------------------|
| Stomp | Ground | Melee button over | 1 block | 500 |
| | | fallen enemy | | |
| | | (critical on head) | | |
|-----------------------------------------------------------------------------|
| Auto-aim | No Stun | Quick shot | 1 block | |
| Shot | | (L1+R1/LT+RT) | | |
|-----------------------------------------------------------------------------|
| Melee Combo| No Stun | Melee button twice | 0 blocks, | |
| | | | 1 block | |
'-----------------------------------------------------------------------------'
.-----------------------------------------------------------------------------.
| T W O - H A N D E D G U N M E L E E S |
|=============================================================================|
| MELEE NAME | STUN TYPE NEEDED | INPUT | STAMINA USED | DAMAGE |
|-----------------------------------------------------------------------------|
| Weapon | Ground | Melee button over | 1 block | |
| Smash | | fallen enemy | | |
| | | (critical on head) | | |
|-----------------------------------------------------------------------------|
| Auto-aim | No Stun | Quick shot | 1 block | |
| Shot | | (L1+R1/LT+RT) | | |
|-----------------------------------------------------------------------------|
| Melee Combo| No Stun | Melee button twice | 0 blocks, | |
| | | | 1 block | |
'-----------------------------------------------------------------------------'
.-----------------------------------------------------------------------------.
| S U R V I V A L K N I F E M E L E E S |
|=============================================================================|
| MELEE NAME | STUN TYPE NEEDED | INPUT | STAMINA USED | DAMAGE |
|-----------------------------------------------------------------------------|
| Ground Stab| Ground | Melee button over | 1 block | |
| | | fallen enemy | | |
| | | (critical on head) | | |
|-----------------------------------------------------------------------------|
| Knife Slash| No Stun | Hold L1/LT and tap | 0 blocks | |
| | | R1/RT | | |
|-----------------------------------------------------------------------------|
| Auto-track | No Stun | Quick shot | 1 block | |
| Knife Slash| | (L1+R1/LT+RT) | | |
|-----------------------------------------------------------------------------|
| Melee Combo| No Stun | Melee button twice | 0 blocks, | |
| | | | 1 block | |
'-----------------------------------------------------------------------------'
.-----------------------------------------------------------------------------.
| S U R V I V A L K N I F E M E L E E S (EXTRA) |
|=============================================================================|
| MELEE NAME | STUN TYPE NEEDED | INPUT | STAMINA USED | DAMAGE |
|-----------------------------------------------------------------------------|
| Stab | No Stun | Hold L1/LT then tap | 0 blocks | |
| | | down + R1/RT* | | |
|-----------------------------------------------------------------------------|
| Auto-track | No Stun | Hold L1/LT then tap | 1 block | |
| Knife Slash| | up + R1/RT* | | |
'-----------------------------------------------------------------------------'
* While aiming, press down on the left thumbstick then tap the melee button to
perform a stab with the knife. You must continue to tap down + melee button to
perform additional stab. A player can also hold the aiming button then press
down + melee button and hold the melee button then keep tapping down on the
left thumbstick to perform extra stabs. The tapping of down has to be timed to
a certain degree. This can also be done for the auto-track knife slash to
perform it easier as well.
___________________________________
___________________________________________/ J A K E' S M E L E E S (IN-DEPTH)
-------------------------------------------------------------------------------
-- Jumping Knee
Type of Melee: Dashing Melee
How to Perform: Move forward and hold the X/A button to dash then press the
R1/RT button after a short while
Weapons Required: None
Stamina Usage: 1 bar
Jake will dash and jump kick the enemy in front of him.
-- Slide
Type of Melee: Dashing Melee
How to Perform: Move forward and hold the X/A button to dash then press the
L1/LT button after a short while
Weapons Required: None
Stamina Usage: 1 bar
Jake will dash and slide toward the enemy in front of him.
-- Elbow
Type of Melee: No Stun Melee
How to Perform: Turn around and face the screen with the camera facing
Jake's front side and then press R1/RT
Weapons Required: None
Stamina Usage: 1 bar
Jake will perform an elbow to his back side while turning.
-- Breakable Object Melee
Type of Melee: Breakable Object Melee
How to Perform: Press R1/RT when next to a breakable object
Weapons Required: None
Stamina Usage: None
Jake shatters the breakable object.
-- Knife Slash (Costume 1 and 2 Jake only)
Type of Melee: No Stun Melee
How to Perform: Hold L1/LT then press R1/RT while the survival knife is
equipped
Weapons Required: Survival Knife
Stamina Usage: None
Jake swings his knife in whatever direction he is facing. This can easily set
up stuns on enemies.
-- Powered Knife Slash (Costume 1 and 2 Jake only)
Type of Melee: No Stun Melee
How to Perform: Press L1 + R1/LT + RT while the survival knife is equipped
Weapons Required: Survival Knife
Stamina Usage: None
Jake swings his knife in whatever direction he is facing. This is a more
powerful version of his normal knife slash. It looks almost the same as his
normal knife slash.
-- Ground Stab (Costume 1 and 2 Jake only)
Type of Melee: Ground Melee
How to Perform: Knock an enemy to the ground then move close to the enemy and
press R1/RT while the survival knife is equipped
Weapons Required: Survival Knife
Stamina Usage: 1 bar
Jakes stands over the enemy then raises his knife into the air with both hands
and then plunges his knife into the enemy.
-- Kick Combo
Type of Melee: No Stun Melee/Combo Melee
How to Perform: Press R1/RT twice while the handgun is equipped
Weapons Required: Handgun
Stamina Usage: 1 bar (for second melee)
Jake will kick and then perform a forward kick. The forward kick will cause a
light stun on the enemy.
-- Bare Hand Combo
Type of Melee: No Stun Melee/Combo Melee
How to Perform: While the bare hands are equipped hold L1/LT then tap R1/RT
three times
Weapons Required: Bare Hands
Stamina Usage: None
Jake performs a hook with each arm and ends the combo with an elbow.
-- Special Combo
Type of Melee: No Stun Melee/Combo Melee
How to Perform: While the bare hands are equipped hold L1/LT then hold R1/RT
and release then press R1/RT four times
Weapons Required: Bare Hands
Stamina Usage: 3 bars (1 for tiger uppercut, 1 for sweep, 1 for ground
pound)
Jake charges his first then unleashes a cobra strike followed by a tiger
uppercut, thrust punch, sweep and ground pound. This combo is very powerful
and is hard to connect on normal enemies.
The starting melee of this combo will autotrack a targeted enemy. A targeting
cursor will lock-on to an enemy from the start and the target can be changed by
moving the right thumbstick. A player can dodge to the side while running by
tapping to the side with the left thumbstick while Jake runs. A player can
also hop forward or back flip away by pressing left thumbstick up or down
respectively.
-- Tiger Uppercut
Type of Melee: No Stun Melee
How to Perform: While the bare hands are equipped, press L1 + R1/LT + RT
Weapons Required: Bare Hands
Stamina Usage: 1 bar
Jake steps forward while ducking and performs an uppercut.
-- Jumping Roundhouse
Type of Melee: Light Stun Melee
How to Perform: Activate a light stun on an enemy then press R1/RT while near
the enemy.
Weapons Required: None
Stamina Usage: 1 bar
Jake leaps into the air and kicks the enemy in the head.
-- Jaguar Kick
Type of Melee: Heavy Stun (Front) Melee/Partner Assist Melee
How to Perform: Activate a heavy stun on an enemy then press R1/RT while in
front of the enemy
Weapons Required: None
Stamina Usage: 1 bar
Jake steps forward with a kick to the side on the enemy.
-- German Suplex
Type of Melee: Heavy Stun (Back) Melee
How to Perform: Activate a heavy stun on an enemy then move to the back of
the enemy and press R1/RT
Weapons Required: None
Stamina Usage: 1 bar
Jake grabs the enemy around the waist from behind then performs a suplex and
plant the enemy headfirst into the ground behind him.
-- Tornado DDT
Type of Melee: Head Stun Melee
How to Perform: Activate a head stun on an enemy then move close to the enemy
and press R1/RT
Weapons Required: None
Stamina Usage: 1 bar
Jake jumps at the enemy and grab it from the back then slams it to the ground.
-- Stomp
Type of Melee: Ground Melee
How to Perform: Knock an enemy to the ground then move close to the enemy and
press R1/RT while the handgun is equipped
Weapons Required: Handgun
Stamina Usage: 1 bar
Jake stands over the enemy then stomps the enemy.
-- Giant Swing
Type of Melee: Ground Melee
How to Perform: Knock an enemy to the ground then move close to the enemy's
legs and press R1/RT while the bare hands are equipped
Weapons Required: Bare Hands
Stamina Usage: 1 bar
Jake grabs the enemy's legs and tosses the enemy behind him.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
J A K E (D E F A U L T)
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
--> How to unlock: Available by default.
Jake is another good starting character for Mercenaries since he has a good
overall weapon setup for just about any situation. His handgun deals out
decent damage for weakening enemies for melee kills and his elephant killer
magnum is highly damaging! Jake is also the only character that can fight with
his bare hands. His bare hand charge attacks can kill some enemies in 2-3
hits. Jake also carries flash grenades, which are perfect for setting up heavy
stun melees on crowds of J'avo. He comes with ten healing tablets also!
.---------------------------.
| Jake's Starting Inventory |
|===========================|
| Nine-Oh-Nine x15 |
| Elephant Killer x5 |
| Hand-to-Hand |
| Flash Grenade x2 |
| 9mm Ammo x50 |
| .500 Magnum Ammo x10 |
| Healing Tablets x10 |
'---------------------------'
============
Nine-Oh-Nine
============
Firepower: 150
Clip Size: 15 bullets
Critical Chance: 12.5
Reload Speed: A
Firing Speed: A
Alternate Fire: None
Just like with Chris' alternate outfit, Jake starts out with the Nine-Oh-Nine.
A Jake player can use the shots for this weapon to weaken an enemy for a
counter or use the quick shot to instantly set an enemy up for a melee or coup
de grace melee. It's an overall good weapon for weakening enemies and setting
up melees since you get plenty of ammo for it through random enemy item drops.
The handgun can stock 150 handgun ammo to one inventory slot. This means that
you can pick up several handgun pickups and not worry about crowding your
inventory. The only real flaw with a handgun is that pickups for it are only
15 ammo for each pickup, so if you get really low, it's hard to build it back
up again if pickups start to become rare.
===============
Elephant Killer
===============
Firepower: 1600
Clip Size: 5 bullets
Critical Chance: 12.5
Reload Speed: C
Firing Speed: C
Alternate Fire: None
Just like old man Midnight in RE5 Mercenaries, Jake gets the M500 magnum in his
Mercs game to carry on the tradition of the Wesker character getting the most
powerful magnum. Jake's elephant killer still has all the same flaws and
strengths like in RE5 Mercs. The elephant killer takes tons of damage per shot
fired, but it's firing speed is very slow due to heavy recoil and the reload
for this weapon can be really long, so be sure to move while reloading and
don't reload that much at all.
============
Hand-to-Hand
============
Firepower:
Clip Size:
Critical Chance:
Reload Speed:
Firing Speed:
Alternate Fire:
Jake's bare hands can be quite damaging when he uses his flip kick out of his
charge combo. If you hold L1/LT then lock on to an enemy then hold R1/RT and
lock on to that enemy then hit them with the running Cobra Strike then back
flip away with Back + X/A and allow Jake to move forward again while still
holding L1/LT, he will perform a flip kick that takes off quite a bit of damage
on J'avo. All of his attacks that can be performed during this charge combo
take off a lot of damage from J'avo.
Jake can easily hit Noga-Lets (winged J'avo) with his charging melee since he
will perform a flip kick instead of the Cobra Strike at the end while targeting
them. He can knock Telo-Eksplozija on their backs for a melee kill with the
quick shot while using Hand-to-Hand also - be sure to backflip away from the
explosion by pressing back on the left thumbstick + the X/A button while still
hodling L1/LT.
.-----------------------------------------------------------------------------.
| B A R E H A N D S M E L E E S |
|=============================================================================|
| MELEE NAME | STUN TYPE NEEDED | INPUT | STAMINA USED | DAMAGE |
|-----------------------------------------------------------------------------|
| Stomp | Ground | Melee button over | 1 block | 500 |
| | | fallen enemy | | |
| | | (critical on head) | | |
|-----------------------------------------------------------------------------|
| Giant Swing| Ground | Melee button over | 1 block | 500 |
| | | fallen enemy's legs | | |
|-----------------------------------------------------------------------------|
| Punch Combo| No Stun | Hold L1/LT and tap | 0 blocks, | |
| | | R1/RT three times | 0 blocks, | |
| | | | 0 blocks | |
|-----------------------------------------------------------------------------|
| Tiger | No Stun | Quick shot | 1 block | |
| Uppercut | | (L1+R1/LT+RT) | | |
|-----------------------------------------------------------------------------|
| Special | No Stun | Hold L1/LT then | 0 blocks, | |
| Combo * | | press and hold R1/RT| 1 block, | |
| | | then release and tap| 0 blocks, | |
| | | R1/RT four times | 1 block, | |
| | | (five hit combo) | 1 block | |
|-----------------------------------------------------------------------------|
| Flip Kick**| Enemy must be | Hold L1/LT then | 1 block | |
| | airborne or | press and hold R1/RT| | |
| | grounded | and release | | |
|-----------------------------------------------------------------------------|
| Melee Combo| No Stun | Melee button twice | 0 blocks, | |
| | | | 1 block | |
'-----------------------------------------------------------------------------'
* The first attack of this combo auto-tracks an enemy. Letting go of the R1/RT
button will perform the first attack. Use the right thumbstick to change
targets while holding the button and use the left thumbstick to dodge to the
sides while running toward an enemy during the first attack.
** Instead of performing his normal Cobra Strike, Jake will perform a very
powerful flip kick when he runs toward an enemy to attack when a flying or
grounded enemy is targeted with his special combo melee.
The starting melee of Jake's special combo will autotrack a targeted enemy. A
targeting cursor will lock-on to an enemy from the start and the target can be
changed by moving the right thumbstick. A player can dodge to the side while
running by tapping to the side with the left thumbstick while Jake runs. A
player can also hop forward or back flip away by pressing left thumbstick up or
down respectively.
=============
Flash Grenade
=============
Firepower: 1
Clip Size:
Critical Chance:
Reload Speed:
Firing Speed:
Alternate Fire:
Flash grenades are actually quite good in RE6 Mercs. They set up heavy stun
immediately once the blinding flash of this grenade stuns a J'avo, which sets
the J'avo up for a coup de grace melee. The frontal heavy stun melee takes off
tons of damage from any normal enemy. Jake will actually get credit for
performing a coup de grace and get +7 bonus seconds after performing a melee on
the front portion of a J'avo that is stunned with a flash grenade. Be sure to
keep this in mind.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
J A K E (E X)
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
| Jake EX1, EX2 and EX3 (Costume 1, Costume 2, Costume 3) |
'---------------------------------------------------------'
--> How to unlock (EX1): Beat any Mercenaries stage with Jake with at least an
A-rank.
--> How to unlock (EX2): Sign up on www.residentevil.net and purchase Jake EX2
for 60000 RE points from the "Unlockable Items" tab
below your profile name.
--> How to unlock (EX3): Sign up on www.residentevil.net and purchase Jake EX3
with 1 EX ticket from the "EX Item List" tab below
your profile name. EX tickets are received from
participating in some online events (it will mention
in the details that all participants get an EX3
outfit).
Jake's alternate outfit has one of the hardest weapon sets to use effectively
for melee kills since he has to be in close range to weaken enemies. He will
get a fair share of ammo for his semi-auto rifle since he has no other ammo
drops to collect however, so he can easily spam a bigger enemy with damage
without having to worry about ammo. Jake also carries a grenade launcher with
plenty of explosive rounds that helps for enemy groups of damaging bigger
enemies. He starts with eight healing tablets.
.----------------------------------------.
| Jake EX's Starting Inventory |
|========================================|
| Survival Knife |
| Semi-Auto Rifle x5 |
| Grenade Launcher x6 (Explosive rounds) |
| First-Aid Spray x1 |
| 7.62mm Ammo x20 |
| 40mm Explosive Rounds x12 |
| Healing Tablets x8 |
'----------------------------------------'
-- Survival Knife
Firepower: 180
Clip Size:
Critical Chance:
Reload Speed:
Firing Speed:
Alternate Fire:
Jake's only weak weapon to set up most of his melee kills with is a knife,
which means you might get hit a bunch if you only try to set up melee kills.
The good part about this weapon is that any kill with it will be considered a
melee kill, so any kill with it will yield +5 bonus seconds. This can be a
good weapon for weakening an enemy for a counter as well. Jake will perform a
different ground melee with this weapon, but it takes off the same amount as a
basic stomp.
Jake will need to set up melee with his elbow attack quite a bit. Run behind
an enemy and have Jake's back face the enemy then tap the R1/RT button to hit
the enemy with an elbow. This will set up most normal enemies for a coup de
grace melee from the front side.
-- Semi-Auto Rifle
Firepower: 600
Clip Size: 5 bullets
Critical Chance: 75
Reload Speed: B
Firing Speed: B+
Alternate Fire: None
One of the best parts about playing with this alternate version of Jake is that
he gets TONS of rifle ammo since he has no other weapon that receives drops.
You'll get around 80 rifle bullets toward the end of a run if you collect all
drops. Because of this, Jake can use this weapon to spam damage against bigger
enemies to quickly kill them and not even have to worry about ammo while doing
so.
His quick shot with the semi-auto rifle is actually highly useful for setting
up melees. The quick shot will often stagger an enemy, and it will take heavy
damage from them. Basically, the weapon can be used as a one time stun for a
coup de grace melee setup (slide after the stun) and it works extremely well
for weakening an enemy for a counter kill.
-- Grenade Launcher
Firepower (Explosive Rounds): 1000 (direct hit), 500 (area)
Clip Size: 6 grenades
Critical Chance: N/A
Reload Speed: C
Firing Speed: A
Alternate Fire:
Jake comes packed with six explosive rounds in his gun and twelve extra
explosive rounds in his inventory, so he starts with eighteen altogether. Use
the explosive rounds for groups of enemies that trouble you or use them to
quickly damage bigger enemies. Jake will not get anymore grenade launcher
pickups so his starting explosive rounds wisely.
The grenade launcher is Jake's main combo saving weapon and it works very well
for combo saving. Keep in mind that you can't quick shot a grenade launcher,
so precise aim will be needed. Also, keep in mind that Jake will take damage
if the explosion from the explosive round goes off near him. Surely I didn't
have to remind you of that, right?
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
|_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_|
[CH04]
_
/\ /\ ___ | | ___ _ __ __ _ /\ /\ __ _ _ __ _ __ ___ _ __
/ /_/ // _ \| | / _ \| '_ \ / _` | / /_/ // _` || '__|| '_ \ / _ \| '__|
/ __ /| __/| || __/| | | || (_| | / __ /| (_| || | | |_) || __/| |
\/ /_/ \___||_| \___||_| |_| \__,_| \/ /_/ \__,_||_| | .__/ \___||_|
|_|
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
|_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_|
_________________________________________
_____________________________________/ H E L E N A' S M E L E E S (QUICK LIST)
-------------------------------------------------------------------------------
.-----------------------------------------------------------------------------.
| B A S I C M E L E E S |
|=============================================================================|
| MELEE NAME | STUN TYPE NEEDED | INPUT | STAMINA USED | DAMAGE |
|-----------------------------------------------------------------------------|
| Roundhouse | Light Stun | Melee button from | 1 block | 250 |
| | | front of enemy | | |
|-----------------------------------------------------------------------------|
| Drop Kick | Heavy Stun | Melee button from | 1 block | 800 |
| | (Front) | front of enemy | | |
| | Partner Assist | | | |
| | Melee | | | |
|-----------------------------------------------------------------------------|
| Face Smash | Heavy Stun (Back)| Melee button from | 1 block | |
| | Head Stun (Back) | behind enemy | | |
| | Stealth Melee | | | |
|-----------------------------------------------------------------------------|
| Head | Head Stun | Melee button from | 1 block | |
| Scissor | | front of enemy | | |
|-----------------------------------------------------------------------------|
| Stomp | Ground | Melee button over | 1 block | 500 |
| | | fallen enemy | | |
| | | (critical on head) | | |
|-----------------------------------------------------------------------------|
| Back Kick | No Stun | Melee button with | 1 block | |
| | | back facing enemy | | |
|-----------------------------------------------------------------------------|
| Jump Kick | No Stun | Melee button during | 1 block | |
| | | dash | | |
|-----------------------------------------------------------------------------|
| Slide | No Stun | Aiming button during| 1 block | |
| | | dash | | |
|-----------------------------------------------------------------------------|
| Melee Combo| No Stun | Melee button twice | 0 blocks, | |
| | | | 1 block | |
|-----------------------------------------------------------------------------|
| Weak Kick | No Stun | Melee button while | 0 blocks | |
| | | out of stamina | | |
|-----------------------------------------------------------------------------|
| Breakable | No Stun | Melee near breakable| 0 blocks | |
| Object | | object | | |
| Kick | | | | |
'-----------------------------------------------------------------------------'
.-----------------------------------------------------------------------------.
| O N E - H A N D E D G U N M E L E E S |
|=============================================================================|
| MELEE NAME | STUN TYPE NEEDED | INPUT | STAMINA USED | DAMAGE |
|-----------------------------------------------------------------------------|
| Stomp | Ground | Melee button over | 1 block | 500 |
| | | fallen enemy | | |
| | | (critical on head) | | |
|-----------------------------------------------------------------------------|
| Auto-aim | No Stun | Quick shot | 1 block | |
| Shot | | (L1+R1/LT+RT) | | |
|-----------------------------------------------------------------------------|
| Melee Combo| No Stun | Melee button twice | 0 blocks, | |
| | | | 1 block | |
'-----------------------------------------------------------------------------'
.-----------------------------------------------------------------------------.
| T W O - H A N D E D G U N M E L E E S |
|=============================================================================|
| MELEE NAME | STUN TYPE NEEDED | INPUT | STAMINA USED | DAMAGE |
|-----------------------------------------------------------------------------|
| Weapon | Ground | Melee button over | 1 block | |
| Smash | | fallen enemy | | |
| | | (critical on head) | | |
|-----------------------------------------------------------------------------|
| Auto-aim | No Stun | Quick shot | 1 block | |
| Shot | | (L1+R1/LT+RT) | | |
|-----------------------------------------------------------------------------|
| Melee Combo| No Stun | Melee button twice | 0 blocks, | |
| | | | 1 block | |
'-----------------------------------------------------------------------------'
.-----------------------------------------------------------------------------.
| H Y D R A M E L E E S |
|=============================================================================|
| MELEE NAME | STUN TYPE NEEDED | INPUT | STAMINA USED | DAMAGE |
|-----------------------------------------------------------------------------|
| Auto-aim | No Stun | Quick shot | 1 block | |
| Roll and | | (L1+R1/LT+RT) | | |
| Shoot * | | | | |
'-----------------------------------------------------------------------------'
* Helena will roll toward the closest long range enemy and fire. If she is
close to the enemy, she will stand in place and shoot. She will only roll
when at long to mid-range from an enemy.
_______________________________________
_______________________________________/ H E L E N A' S M E L E E S (IN-DEPTH)
-------------------------------------------------------------------------------
-- Jump Kick
Type of Melee: Dashing Melee
How to Perform: Move forward and hold the X/A button to dash then press the
R1/RT button after a short while
Weapons Required: None
Stamina Usage: 1 bar
Helena will dash and jump kick the enemy in front of her.
-- Slide
Type of Melee: Dashing Melee
How to Perform: Move forward and hold the X/A button to dash then press the
L1/LT button after a short while
Weapons Required: None
Stamina Usage: 1 bar
Helena will dash and slide toward the enemy in front of her.
-- Back Kick
Type of Melee: No Stun Melee
How to Perform: Turn around and face the screen with the camera facing
Helena's front side and then press R1/RT
Weapons Required: None
Stamina Usage: 1 bar
Helena will perform a kick while turning around.
-- Breakable Object Melee
Type of Melee: Breakable Object Melee
How to Perform: Press R1/RT when next to a breakable object
Weapons Required: None
Stamina Usage: None
Helena shatters the breakable object.
-- Overhead Punch, Upward Kick
Type of Melee: No Stun Melee/Combo Melee
How to Perform: Press R1/RT twice while the handgun is equipped
Weapons Required: None
Stamina Usage: 1 bar (for second melee)
Helena hits the enemy over the head with her fist then performs an upward kick
while stepping forward.
-- Roundhouse
Type of Melee: Light Stun Melee
How to Perform: Activate a light stun on an enemy then press R1/RT while near
the enemy.
Weapons Required: None
Stamina Usage: 1 bar
Helena performs a spinning roundhouse kick to the enemy.
-- Drop Kick
Type of Melee: Heavy Stun (Front) Melee/Partner Assist Melee
How to Perform: Activate a heavy stun on an enemy then press R1/RT while in
front of the enemy
Weapons Required: None
Stamina Usage: 1 bar
Helena leaps into the air and kicks the enemy with both of her feet while
dropping.
-- Face Smash
Type of Melee: Heavy Stun (Back) Melee
How to Perform: Activate a heavy stun on an enemy then move to the back of
the enemy and press R1/RT
Weapons Required: None
Stamina Usage: 1 bar
Helena kicks the enemy in the lower back portion of the legs to make the enemy
fall to the ground then falls on the enemy's head with an elbow.
-- Head Scissor
Type of Melee: Head Stun Melee
How to Perform: Activate a head stun on an enemy then move close to the enemy
and press R1/RT
Weapons Required: None
Stamina Usage: 1 bar
Helena jumps at the enemy then grabs onto its right arm and body then spins
around the enemy shortly before tossing it to the ground.
-- Stomp
Type of Melee: Ground Melee
How to Perform: Knock an enemy to the ground then move close to the enemy and
press R1/RT while the assault rifle is equipped
Weapons Required: None
Stamina Usage: 1 bar
Helena stands over the enemy then stomps the enemy.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
H E L E N A (D E F A U L T)
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
--> How to unlock: Beat Urban Chaos with any character with at least a B-rank.
Helena has a pretty good overall weapon setup for handling all types of enemies
if used properly. Her handgun is powerful enough to weaken enemies for quick
melee kills. She is the only character in Mercenaries that can use the Hydra
shotgun... thank god! The Hydra shotgun must be aimed carefully in order to
get the most out of the weapon since it only holds three shells at a time so
this weapon is pretty bad overall. Helena also carries a grenade launcher with
acid rounds that works well for crowd control against J'avo. She starts with
six healing tablets.
.-----------------------------------.
| Helena's Starting Inventory |
|===================================|
| Picador x16 |
| Hydra x3 |
| Grenade Launcher x6 (Acid rounds) |
| 9mm Ammo x50 |
| 10-Gauge Shells x30 |
| Healing Tablets x6 |
'-----------------------------------'
=======
Picador
=======
Firepower: 160
Clip Size: 16 bullets
Critical Chance: 6
Reload Speed: A
Firing Speed: A-
Alternate Fire: None
Helena's handgun packs just a little more "oomph!" per hit than the Wing
Shooter or the Nine-Oh-Nine handguns, but she can't fire as fast. The lower
firing speed is barely noticed however. Since her handgun takes off more
damage, she has to watch out a bit about spamming shots before a melee or while
weakening an enemy for a counter kill. Helena can kill zombies with five shots
to the chest and J'avo can be killed with six shots to the chest, so keep that
in mind while setting up a melee or counter kill.
The handgun can stock 150 handgun ammo to one inventory slot. This means that
you can pick up several handgun pickups and not worry about crowding your
inventory. The only real flaw with a handgun is that pickups for it are only
15 ammo for each pickup, so if you get really low, it's hard to build it back
up again if pickups start to become rare.
=====
Hydra
=====
Firepower: 120 x 7 (far), 170 x 7 (close)
Clip Size: 3 shells
Critical Chance: ?
Reload Speed: C
Firing Speed: S
Alternate Fire: None
The Hydra is not near as good in RE6 as it was in RE5 since it can only hold
three shells at a time, but it has a really good rate of fire. From close
range, Helena can heavily damage an enemy very quickly with three shots that
are almost instant. That's 170 damage x7 for the pellet spread and x3 for the
three rapid shotgun blasts so from close range you can deliver nearly 3000
damage in three shots almost instantly.
Even after all of that sugar-coated explanation of the Hydra, to put it simply,
this gun is total ass. Helena will spending more time reloading the weapon
than anything else since it can only stock three shots before having to be
reloaded. Thankfully, a player can take advantage of Helena's quick reload
after a quick shot when only one bullet is left in the gun in order to reload
faster than normal, but this still doesn't help the weapon out that much.
Here is a mention of the quick shot that Helena has with the Hydra:
.-----------------------------------------------------------------------------.
| H Y D R A M E L E E S |
|=============================================================================|
| MELEE NAME | STUN TYPE NEEDED | INPUT | STAMINA USED | DAMAGE |
|-----------------------------------------------------------------------------|
| Auto-aim | No Stun | Quick shot | 1 block | |
| Roll and | | (L1+R1/LT+RT) | | |
| Shoot * | | | | |
'-----------------------------------------------------------------------------'
* Helena will roll toward the closest long range enemy and fire. If she is
close to the enemy, she will stand in place and shoot. She will only roll
when at long to mid-range from an enemy.
Whenever Helena quick shot with the Hydra while it only has one bullet
remaining, she will reload automatically. Normally, the Hydra has a long
reload animation. The Hydra needs to be used wisely and precisely in RE6
Mercs. It's not near the insane broken weapon that STARS Wesker had in RE5
Mercs anymore.
To add the rotten cherry to the top of this weapon, Helena receive no 10-gauge
shotgun shell pickups from enemy drops in The Mercenaries while defeating
enemies. This is SO unfair to give Helena no shotgun ammo drops for a weapon
that is her primary powered weapon. It's not like Helena has a magnum here -
no, she has weakass shotgun that can only fire three rapid shots before having
to be reloaded... and now, you dare to limit her, Capcom! Blasphemy! I bet if
she would have had blond hair and sunglasses, she would have been treated
differently.
================
Grenade Launcher
================
Firepower (Acid Rounds): 250 (direct hit), 200 (area)
Clip Size: 6
Critical Chance: N/A
Reload Speed: C
Firing Speed: A
Alternate Fire: None
Helena starts out with acid rounds loaded in her grenade launcher. Acid rounds
explode and stun enemies in place with acid for a few seconds before they fall
to the ground. The acid rounds set up melee on groups of J'avo incredibly
well. The acid rounds should be saved for big groups of enemies in order to
weak them for counter kills or melee kills. Shoot an acid round into a crowd
and then run up and melee each of the enemies that gets stunned by acid or turn
your attention toward other enemies and then counter the weakened enemies that
were hit with acid later since they will be very weak and susceptible to a
counter.
Acid rounds will stagger zombies, but it won't really affect them as badly as
J'avo. It will weaken zombies up to the point where one melee or counter will
kill them most of the time. Acid rounds works great at stunning Glava-Begunats
(raging insect heads), Noga-Skakanje (grasshopper legs) and Bloodshots. It
will set all of those stunned enemies up for a coup de grace melee.
Be sure to use the six acid rounds wisely since Helena will not get any more
from enemy drops. As usual, the acid will damage Helena from close range if
the acid explosion hits her. Acid rounds have the highest potential for
damaging a player with the acid explosion since the acid spread is so big, so
make sure your target is not directly in front of Helena when firing an acid
round.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
H E L E N A (E X)
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
| Helena EX1, EX2 and EX3 (Costume 1, Costume 2, Costume 3) |
'-----------------------------------------------------------'
--> How to unlock (EX1): Beat any Mercenaries stage with Helena with at least
an A-rank.
--> How to unlock (EX2): Sign up on www.residentevil.net and purchase Helena
EX2 for 60000 RE points from the "Unlockable Items"
tab below your profile name.
--> How to unlock (EX3): Sign up on www.residentevil.net and purchase Helena
EX3 with 1 EX ticket from the "EX Item List" tab below
your profile name. EX tickets are received from
participating in some online events (it will mention
in the details that all participants get an EX3
outfit).
Helena's alternate outfit can be quite hard to use effectively if a player
shoots her primary weapon too much since she has the potential to run out of
ammo quickly with her main weapon to set up melees with. Her sniper rifle does
some good damage for bigger enemies and distant enemies and incendiary grenades
really help out for crowds. This Helena starts out with one red herb and a
first aid spray. Keep the red herb to mix with a green herb!
.--------------------------------.
| Helena EX's Starting Inventory |
|================================|
| Ammo Box 50 x50 |
| Sniper Rifle x6 |
| Herb (Red) x1 |
| First-Aid Spray x1 |
| Incendiary Grenade x3 |
| 9mm Ammo x50 |
| 7.62mm Ammo x20 |
'--------------------------------'
-- Ammo Box 50
Firepower: 90
Clip Size: 50 bullets
Critical Chance: 5
Reload Speed: B
Firing Speed: S
Alternate Fire: None
This machine pistol is quite weak but it has rapid fire, so Helena can spam an
enemy with it quickly to set the enemy up for melee kill or counter kill. The
problem with this weapon is that it requires several shots to weaken an enemy,
so Helena will be using up ammo for this weapon quite fast.
The weapon is treated like a handgun so the ammo pickups for this weapon only
give a player +15 ammo per pickup. It's easy to run out of ammo if you don't
conserve your ammo at times. Because of this, a player can fall into a bad
luck scenario where Helena will receive few ammo drops and be stuck without
ammo for this weapon. The gun can stock 150 bullets in an inventory slot like
a standard handgun, so the ammo doesn't crowd the inventory, but it can be used
up so, SO quickly.
The quick shot for the ammo box 50 fires out three shots toward the nearest
enemy. This is the worst quick shot in the game since it has the potential to
miss a target often at times. For some reason, the quick shot will not always
lock-on to an enemy well.
-- Sniper Rifle
Firepower: 700
Clip Size: 6 bullets
Critical Chance: 100
Reload Speed: C
Firing Speed: C-
Alternate Fire: None
Helena has the basic sniper rifle that requires a bullet ejection and reload
per shot fired, but a player can take advantage of Weapon Switch Shooting which
is mentioned in the Advanced Basics section to basically rapid fire this weapon
- Shoot, Switch, Switch Back, Shoot, repeat. This version of Helena does not
have another powerful weapon to fall back on for bosses besides incendiary
grenades, so it's very important to use Weapon Switch Shooting with her rifle
to make it more useful.
-- Incendiary Grenade
Firepower: 800 (direct hit), 400 (area)
Clip Size:
Critical Chance:
Reload Speed:
Firing Speed:
Alternate Fire:
Helena starts out with three incendiary grenades, which can instantly kill or
damaging crowds of zombies and J'avo. Incendiary grenades take a bit more
damage than they did in RE5, so they are much more useful for crowds in RE6.
The radius of the area in which they hit seems to have been increased as well.
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
|_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_|
[CH05]
___ _ __ _
/ _ \(_) ___ _ __ ___ /\ \ \(_)__ __ __ _ _ __ ___
/ /_)/| | / _ \| '__|/ __| / \/ /| |\ \ / // _` || '_ \ / __|
/ ___/ | || __/| | \__ \ / /\ / | | \ V /| (_| || | | |\__ \
\/ |_| \___||_| |___/ \_\ \/ |_| \_/ \__,_||_| |_||___/
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
|_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_|
_____________________________________
_________________________________________/ P I E R S' M E L E E S (QUICK LIST)
-------------------------------------------------------------------------------
.-----------------------------------------------------------------------------.
| B A S I C M E L E E S |
|=============================================================================|
| MELEE NAME | STUN TYPE NEEDED | INPUT | STAMINA USED | DAMAGE |
|-----------------------------------------------------------------------------|
| Roundhouse | Light Stun | Melee button from | 1 block | 250 |
| | | front of enemy | | |
|-----------------------------------------------------------------------------|
| Uppercut | Heavy Stun | Melee button from | 1 block | 800 |
| | (Front) | front of enemy | | |
| | Partner Assist | | | |
| | Melee | | | |
|-----------------------------------------------------------------------------|
| Dragon | Heavy Stun (Back)| Melee button from | 1 block | |
| Sleeper | Head Stun (Back) | behind enemy | | |
| | Stealth Melee | | | |
|-----------------------------------------------------------------------------|
| Sleeper | Head Stun | Melee button from | 1 block | |
| Throw | | front of enemy | | |
|-----------------------------------------------------------------------------|
| Stomp | Ground | Melee button over | 1 block | 500 |
| | | fallen enemy | | |
| | | (critical on head) | | |
|-----------------------------------------------------------------------------|
| Elbow | No Stun | Melee button with | 1 block | |
| | | back facing enemy | | |
|-----------------------------------------------------------------------------|
| Shoulder | No Stun | Melee button during | 1 block | |
| Ram | | dash | | |
|-----------------------------------------------------------------------------|
| Slide | No Stun | Aiming button during| 1 block | |
| | | dash | | |
|-----------------------------------------------------------------------------|
| Melee Combo| No Stun | Melee button twice | 0 blocks, | |
| | | | 1 block | |
|-----------------------------------------------------------------------------|
| Weak Kick | No Stun | Melee button while | 0 blocks | |
| | | out of stamina | | |
|-----------------------------------------------------------------------------|
| Breakable | No Stun | Melee near breakable| 0 blocks | |
| Object | | object | | |
| Kick | | | | |
'-----------------------------------------------------------------------------'
.-----------------------------------------------------------------------------.
| O N E - H A N D E D G U N M E L E E S* |
|=============================================================================|
| MELEE NAME | STUN TYPE NEEDED | INPUT | STAMINA USED | DAMAGE |
|-----------------------------------------------------------------------------|
| Stomp | Ground | Melee button over | 1 block | 500 |
| | | fallen enemy | | |
| | | (critical on head) | | |
|-----------------------------------------------------------------------------|
| Melee Combo| No Stun | Melee button twice | 0 blocks, | |
| | | | 1 block | |
'-----------------------------------------------------------------------------'
* Piers has no one-handed guns in campaign, so equip a grenade to perform one-
handed melees. He can't quick shot a grenade, obviously.
.-----------------------------------------------------------------------------.
| T W O - H A N D E D G U N M E L E E S |
|=============================================================================|
| MELEE NAME | STUN TYPE NEEDED | INPUT | STAMINA USED | DAMAGE |
|-----------------------------------------------------------------------------|
| Weapon | Ground | Melee button over | 1 block | |
| Smash | | fallen enemy | | |
| | | (critical on head) | | |
|-----------------------------------------------------------------------------|
| Auto-aim | No Stun | Quick shot | 1 block | |
| Shot | | (L1+R1/LT+RT) | | |
|-----------------------------------------------------------------------------|
| Melee Combo| No Stun | Melee button twice | 0 blocks, | |
| | | | 1 block | |
'-----------------------------------------------------------------------------'
___________________________________
___________________________________________/ P I E R S' M E L E E S (IN-DEPTH)
-------------------------------------------------------------------------------
-- Shoulder Ram
Type of Melee: Dashing Melee
How to Perform: Move forward and hold the X/A button to dash then press the
R1/RT button after a short while
Weapons Required: None
Stamina Usage: 1 bar
Piers will dash and shoulder ram the enemy in front of him.
-- Slide
Type of Melee: Dashing Melee
How to Perform: Move forward and hold the X/A button to dash then press the
L1/LT button after a short while
Weapons Required: None
Stamina Usage: 1 bar
Piers will dash and slide toward the enemy in front of him.
-- Elbow
Type of Melee: No Stun Melee
How to Perform: Turn around and face the screen with the camera facing Piers'
front side and then press R1/RT
Weapons Required: None
Stamina Usage: 1 bar
Piers will perform a quick elbow to the back of him.
-- Breakable Object Melee
Type of Melee: Breakable Object Melee
How to Perform: Press R1/RT when next to a breakable object
Weapons Required: None
Stamina Usage: None
Piers shatters the breakable object.
-- MP-AF/Rifle Strikes
Type of Melee: No Stun Melee/Combo Melee
How to Perform: Press R1/RT twice while the assault rifle is equipped
Weapons Required: Assault Rifle
Stamina Usage: 1 bar (for second melee)
Piers will hit the enemy with the back of his weapon twice. The second hit
will cause a light stun.
-- Forward Kick and Elbow
Type of Melee: No Stun Melee/Combo Melee
How to Perform: Press R1/RT twice while the handgun is equipped
Weapons Required: Grenade (Hand or Flash)
Stamina Usage: 1 bar (for second melee)
Piers will perform a forward kick then step forward and strike with his elbow.
Since Piers does not have a one-handed weapon, a player must equip a grenade in
order to perform this combination.
-- Roundhouse
Type of Melee: Light Stun Melee
How to Perform: Activate a light stun on an enemy then press R1/RT while near
the enemy.
Weapons Required: None
Stamina Usage: 1 bar
Piers performs a roundhouse kick to the enemy.
-- Uppercut
Type of Melee: Heavy Stun (Front) Melee/Partner Assist Melee
How to Perform: Activate a heavy stun on an enemy then press R1/RT while in
front of the enemy
Weapons Required: None
Stamina Usage: 1 bar
Piers ducks then performs an uppercut. This is the same type of melee that
Chris used in RE5.
-- Dragon Sleeper
Type of Melee: Heavy Stun (Back) Melee
How to Perform: Activate a heavy stun on an enemy then move to the back of
the enemy and press R1/RT
Weapons Required: Anything but the combat knife
Stamina Usage: 1 bar
Piers grabs the lower and upper portion of the enemy from behind then pulls
upward during this hold.
-- Sleeper Throw
Type of Melee: Head Stun Melee
How to Perform: Activate a head stun on an enemy then move close to the enemy
and press R1/RT
Weapons Required: None
Stamina Usage: 1 bar
Piers grapples the enemy and gets them in a quick sleeper hold then flips over
the enemy and tosses the enemy over his shoulder.
-- MP-AF/Rifle Smash
Type of Melee: Ground Melee
How to Perform: Knock an enemy to the ground then move close to the enemy and
press R1/RT while the assault rifle is equipped
Weapons Required: Assault Rifle
Stamina Usage: 1 bar
Piers stands over the enemy and raises his weapon and right leg into the air
then smashes the enemy with the back end of his weapon when he brings it down.
-- Stomp
Type of Melee: Ground Melee
How to Perform: Knock an enemy to the ground then move close to the enemy and
press R1/RT while a grenade is equipped
Weapons Required: Grenade (Hand or Flash)
Stamina Usage: 1 bar
Piers stands over the enemy and raises his foot then stomps the enemy. The
Piers player must equip a grenade in order to perform this melee while standing
above the enemy.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
P I E R S (D E F A U L T)
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
--> How to unlock: Beat Steel Beast with any character with at least a B-rank.
Piers' default outfit is similar to Safari Chris in RE5 Mercenaries in a way
because of one flaw that they both share - Piers will often run out of ammo for
MP-AF machine gun if you do not conserve ammo for this weapon. He also does
not receive rifle ammo drops from enemy item drops at all. Piers will only
receive +15 ammo for his MP-AF for ammo drops while using him, which can be
used up quickly.
Piers rifle is quite nice for damaging enemies, but with him receiving no rifle
ammo drops for a rifle that has poor aim from a distance, it really makes him a
weak overall character. Thankfully, he carries three remote bombs that work
quite well against bigger enemies and crowds. For healing, Piers starts with a
first aid spray.
.---------------------------.
| Piers' Starting Inventory |
|===========================|
| MP-AF x30 |
| Anti-Material Rifle x10 |
| First-Aid Spray x1 |
| Remote Bomb x3 |
| 9mm Ammo x50 |
| AM Rifle Ammo x20 |
'---------------------------'
-- MP-AF
Firepower: 100
Clip Size: 30 bullets
Critical Chance: 6
Reload Speed: B
Firing Speed: A (Primary Fire)/S (Alternate Fire)
Alternate Fire: Automatic (Rapid Fire)
Piers' MP-AF is best left at its default setting of single fire. When you need
to spam shots, quickly tap the trigger. Setting the MP-AF to automatic fire
will make you run out of ammo for this weapon quickly. Piers only receives +15
ammo per pickup, so try to conserve. The MP-AF is HIGHLY accurate. It's
easily the most accurate weapon in the game, which is great since Piers can
easily stun an enemy by shooting the enemy in the head with this weapon. The
MP-AF has a lower chance at a critical, so headshots for stun setups works
well.
Piers' quick shot will set up an immediate light stun on most normal enemies
while on single fire or automatic fire. It's best to leave the weapon in
single fire mode for quick shotting enemies to avoid wasting ammo. The MP-AF is
better than the ammo box for damaging enemies for melee kill setups or counter
kill setups, but be sure to watch the current ammo amount and stick with mainly
head stuns when Piers starts to run out of ammo. Piers can hold 150 handgun
ammo in his inventory at all times for this weapon just like other handguns, so
he can stock a lot of ammo, but... this is his primary weapon and he only has a
weapon with very limited ammo and a few explosives to fall back on.
-- Anti-Material Rifle
Firepower: 1000
Clip Size: 10 bullets
Critical Chance: 100
Reload Speed: B
Firing Speed: D-
Alternate Fire: Thermal Scope
Out of all the games I have played and all the rifles I have used in them,
nothing comes close to giving me pleasure like hitting an enemy with Piers'
Anti-Material Rifle. This rifle doesn't just go "boom", this rifle goes "F'in
BOOM, BITCH! YEAH!"
The power for the rifle is nearly equal to a magnum shot. Piers has a heavy
bullet ejection and reload animation after each shot, but a player can take
advantage of Weapon Switch Shooting as mentioned in the Advanced Basics section
to basically rapid fire this weapon! The biggest flaws with the anti-material
rifle is that the aiming is not steady and Piers will not receive any extra
rifle ammo drops for this weapon. Because of the shaky aiming of the Anti-
Material Rifle, when using Weapon Switch Shooting, make sure your target is
close while aiming with a machine gun to make sure the rifle actually hits the
target.
The quick shot for this weapon can be useful for saving a dying combo quickly,
but keep in mind that Piers will have to go through the same slow reload
animation per quick shot and there is no way to cancel it unless an enemy hits
Piers. When you Weapon Switch Fire, don't just hold down the fire button while
switching between weapons - fire with the anti-materiel rifle then switch to
the MP-AF then switch back and fire again with the rifle. Don't ever spam the
weapon since it has limited ammo!
-- Remote Bomb
Firepower: 1600 (direct hit), 800 (area)
Clip Size:
Critical Chance:
Reload Speed:
Firing Speed:
Alternate Fire:
Piers starts with three remote bombs, which are highly useful for instantly
killing crowds of enemies or damaging bigger enemies. These can really help
out for later in the runs when enemies get highly aggressive so be sure to
conserve them for when you really need them! This should be used as Piers'
main boss killing weapon. Remote bombs take off some major damge for a direct
hit and set up some bosses for a coup de grace melee that will be just enough
to finish them off after the explosion (Whopper and Lepotitsa).
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
P I E R S (E X)
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
| Piers EX1, EX2 and EX3 (Costume 1, Costume 2, Costume 3) |
'----------------------------------------------------------'
--> How to unlock (EX1): Beat any Mercenaries stage with Piers with at least an
A-rank.
--> How to unlock (EX2): Sign up on www.residentevil.net and purchase Piers EX2
for 60000 RE points from the "Unlockable Items" tab
below your profile name.
--> How to unlock (EX3): Sign up on www.residentevil.net and purchase Piers EX3
with 1 EX ticket from the "EX Item List" tab below
your profile name. EX tickets are received from
participating in some online events (it will mention
in the details that all participants get an EX3
outfit).
Piers' alternate costume is quite a well rounded character overall. He can
deal decent damage from any range with his weapon assortment. His main flaw is
his basic weapon for melee. The Ammo Box 50 has the potential to run out of
ammo very quickly if you spam shots with it. Unlike his default outfit, Piers
will receive rifle ammo drops from enemies along with shotgun drops for his
Assault Shotgun. Piers EX is easier to use than default mainly because of of
constant weapon drops, but he can start to run low on one weapon very easily,
but thankfully, both is machine pistol and his rifle are great for setting up
melee kills and his rifle is absolutely perfect for weakening enmies for
counter kills. This Piers starts with four healing tablets.
.-------------------------------.
| Piers EX's Starting Inventory |
|===============================|
| Ammo Box 50 x50 |
| Semi-Auto Sniper Rifle x5 |
| Assault Shotgun x7 |
| 9mm Ammo x30 |
| 7.62mm Ammo x15 |
| 12-Gauge Shells x10 |
| Healing Tablets x4 |
'-------------------------------'
-- Ammo Box 50
Firepower: 90
Clip Size: 50 bullets
Critical Chance: 5
Reload Speed: B
Firing Speed: S
Alternate Fire: None
Just like Piers' default outfit and Helena's alternate outfit, the Ammo Box 50
is weak so it requires a player to spam ammo on an enemy in order to weaken it
enough for a melee kill or counter kill, so Piers will need a lot of ammo for
this weapon, which he sometimes will not get during a run. Like all other
machine pistols, each ammo drop is only +15 ammo. It's best to stick with the
weapon's quick shot or aim for the head to get a stun on a normal enemy. Piers
can stock 150 handgun ammo in his inventory, but it can be used up so very
quickly. Thankfully, Piers EX can fall back on his rifle's quick shot for
setting up melees and weakening enemies for counter kills when he runs low on
ammo box 50 ammo.
-- Semi-Auto Rifle
Firepower: 600
Clip Size: 5 bullets
Critical Chance: 75
Reload Speed: B
Firing Speed: B+
Alternate Fire: None
This rifle trades the power of the Anti-Material Rifle for a much more accurate
aim. A player can easily hit enemies from a distance with this weapon. There
is no need to use Weapon Switch Shooting for this weapon since it already fires
rapidly enough as it is. This is a great source of long-range power for Piers
and overall power whenever you need it quickly.
The semi-auto rifle takes 600 damage per shot which is just a bit lower than
the health amount that most normal enemies have. Basically, you can't use
Piers' weapon as a quick combo saving weapon unless you fire two rapid shots,
which is great since his assault shotgun can serve as his main combo saving
weapon and his rifle can be used as a secondary weapon for setting up melees
and Piers primary weapon for weakening an enemy for a counter kill. The semi-
auto rifle's quick shot will set up a light stun on most normal enemies and
Piers can kill that enemy with a single light stun melee afterwards most of the
time. The enemy will be weakened enough for Piers counter to kill that enemy as
well.
-- Assault Shotgun
Firepower: 150 x 7 (far), 170 x 7 (close)
Clip Size: 7 shells
Critical Chance: ?
Reload Speed: C
Firing Speed: B-
Alternate Fire: None
The assault shotgun has the best rate of fire out all the shotguns but the
pellet spread is not as accurate as the other shotguns. It has an overall
tighter spread of pellets when compared to the normal shotgun so it will hit
enemies more accurately from further away. The rate of fire is slightly better
than the normal shotgun as well. This is a good source of close range power
for Piers, which helps to balance him out for all ranges basically.
The pellet spread of the assault shotgun will come out looking like this when
fired at a wall:
. ..
a) .. b) ... c) .. d) ... e) ...
. . . ..
As you can see, all seven pellets that the assault shotgun can fire will not
hit the target about half the time. This shotgun is not bad, but you can't
always count on it for x7 damage per close or long range shot. The weapon does
have an overall tighter spread than other shotguns though, so arguably, it is
more accurate than the other shotguns. The pellet spread from this shotgun
will often stay close together instead of spreading out.
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
|_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_|
[CH06]
__ _ ___ _ _ _
/ _\| |__ ___ _ __ _ __ _ _ / __\(_) _ __ | | __(_) _ __
\ \ | '_ \ / _ \| '__|| '__|| | | | /__\//| || '__|| |/ /| || '_ \
_\ \| | | || __/| | | | | |_| | / \/ \| || | | < | || | | |
\__/|_| |_| \___||_| |_| \__, | \_____/|_||_| |_|\_\|_||_| |_|
|___/
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
|_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_|
_________________________________________
_____________________________________/ S H E R R Y' S M E L E E S (QUICK LIST)
-------------------------------------------------------------------------------
.-----------------------------------------------------------------------------.
| B A S I C M E L E E S |
|=============================================================================|
| MELEE NAME | STUN TYPE NEEDED | INPUT | STAMINA USED | DAMAGE |
|-----------------------------------------------------------------------------|
| Roundhouse | Light Stun | Melee button from | 1 block | 250 |
| | | front of enemy | | |
|-----------------------------------------------------------------------------|
| Sweep Kick | Heavy Stun | Melee button from | 1 block | 800 |
| | (Front) | front of enemy | | |
| | Partner Assist | | | |
| | Melee | | | |
|-----------------------------------------------------------------------------|
| Face Buster| Heavy Stun (Back)| Melee button from | 1 block | |
| | Head Stun (Back) | behind enemy | | |
| | Stealth Melee | | | |
|-----------------------------------------------------------------------------|
| Kick Off | Head Stun | Melee button from | 1 block | |
| | | front of enemy | | |
|-----------------------------------------------------------------------------|
| Stomp | Ground | Melee button over | 1 block | 500 |
| | | fallen enemy | | |
| | | (critical on head) | | |
|-----------------------------------------------------------------------------|
| Back Kick | No Stun | Melee button with | 1 block | |
| | | back facing enemy | | |
|-----------------------------------------------------------------------------|
| Jump Kick | No Stun | Melee button during | 1 block | |
| | | dash | | |
|-----------------------------------------------------------------------------|
| Slide | No Stun | Aiming button during| 1 block | |
| | | dash | | |
|-----------------------------------------------------------------------------|
| Melee Combo| No Stun | Melee button twice | 0 blocks, | |
| | | | 1 block | |
|-----------------------------------------------------------------------------|
| Weak Kick | No Stun | Melee button while | 0 blocks | |
| | | out of stamina | | |
|-----------------------------------------------------------------------------|
| Breakable | No Stun | Melee near breakable| 0 blocks | |
| Object | | object | | |
| Kick | | | | |
'-----------------------------------------------------------------------------'
.-----------------------------------------------------------------------------.
| S T U N R O D M E L E E S |
|=============================================================================|
| MELEE NAME | STUN TYPE NEEDED | INPUT | STAMINA USED | DAMAGE |
|-----------------------------------------------------------------------------|
| Stun Rod | Ground | Melee button over | 1 block | |
| Ground Hit | | fallen enemy | | |
| | | (critical on head) | | |
|-----------------------------------------------------------------------------|
| Stun Rod | No Stun | Hold L1/LT and tap | 0 blocks | |
| Combo | | R1/RT twice | | |
|-----------------------------------------------------------------------------|
| Stun Rod | No Stun | Hold L1/LT then hold| 0 blocks | |
| Charge Hit | | R1/RT * | | |
|-----------------------------------------------------------------------------|
| Stun Rod | No Stun | Quick shot | 1 block | |
| Forward | | (L1+R1/LT+RT) | | |
| Strike | | | | |
|-----------------------------------------------------------------------------|
| Stun Rod | No Stun | Hold L1/LT then left| 0 blocks | |
| Dodge | | thumbstick back + | | |
| Strike | | R1/RT | | |
|-----------------------------------------------------------------------------|
| Melee Combo| No Stun | Melee button twice | 0 blocks, | |
| | | | 1 block | |
'-----------------------------------------------------------------------------'
* The Stun Rod Charge Hit can also be performed during a normal stun rod combo
or while holding L1/LT and pressing Back + X/A. Just hold down the R1/RT
button at those times.
.-----------------------------------------------------------------------------.
| O N E - H A N D E D G U N M E L E E S |
|=============================================================================|
| MELEE NAME | STUN TYPE NEEDED | INPUT | STAMINA USED | DAMAGE |
|-----------------------------------------------------------------------------|
| Stomp | Ground | Melee button over | 1 block | 500 |
| | | fallen enemy | | |
| | | (critical on head) | | |
|-----------------------------------------------------------------------------|
| Auto-aim | No Stun | Quick shot | 1 block | |
| Shot | | (L1+R1/LT+RT) | | |
|-----------------------------------------------------------------------------|
| Melee Combo| No Stun | Melee button twice | 0 blocks, | |
| | | | 1 block | |
'-----------------------------------------------------------------------------'
.-----------------------------------------------------------------------------.
| T W O - H A N D E D G U N M E L E E S |
|=============================================================================|
| MELEE NAME | STUN TYPE NEEDED | INPUT | STAMINA USED | DAMAGE |
|-----------------------------------------------------------------------------|
| Weapon | Ground | Melee button over | 1 block | |
| Smash | | fallen enemy | | |
| | | (critical on head) | | |
|-----------------------------------------------------------------------------|
| Auto-aim | No Stun | Quick shot | 1 block | |
| Shot | | (L1+R1/LT+RT) | | |
|-----------------------------------------------------------------------------|
| Melee Combo| No Stun | Melee button twice | 0 blocks, | |
| | | | 1 block | |
'-----------------------------------------------------------------------------'
_______________________________________
_______________________________________/ S H E R R Y' S M E L E E S (IN-DEPTH)
-------------------------------------------------------------------------------
-- Jump Kick
Type of Melee: Dashing Melee
How to Perform: Move forward and hold the X/A button to dash then press the
R1/RT button after a short while
Weapons Required: None
Stamina Usage: 1 bar
Sherry will dash and jump kick the enemy in front of her.
-- Slide
Type of Melee: Dashing Melee
How to Perform: Move forward and hold the X/A button to dash then press the
L1/LT button after a short while
Weapons Required: None
Stamina Usage: 1 bar
Sherry will dash and slide toward the enemy in front of her.
-- Back Kick
Type of Melee: No Stun Melee
How to Perform: Turn around and face the screen with the camera facing
Sherry's front side and then press R1/RT
Weapons Required: None
Stamina Usage: 1 bar
Sherry will perform a kick while turning around.
-- Breakable Object Melee
Type of Melee: Breakable Object Melee
How to Perform: Press R1/RT when next to a breakable object
Weapons Required: None
Stamina Usage: None
Sherry shatters the breakable object.
-- Forward Kick, Elbow
Type of Melee: No Stun Melee/Combo Melee
How to Perform: Press R1/RT twice while the handgun is equipped
Weapons Required: Handgun
Stamina Usage: 1 bar (for second melee)
Sherry will hit the enemy with a forward kick followed by an elbow. The second
attack will set up a light stun on the enemy.
-- Stun Rod Combo
Type of Melee: No Stun Melee/Combo Melee
How to Perform: While the stun rod is equipped hold L1/LT then tap R1/RT
twice
Weapons Required: Stun Rod
Stamina Usage: None
Sherry hits the enemy from the side with the stun rod then steps forward and
hits the enemy with a thrust from the stun rod.
NOTE: The second hit of this combo is very delayed, so you'll have to keep
tapping R1/RT or tap it right after the first hit. The second hit can be
charged.
-- Stun Rod Charge Hit
Type of Melee: No Stun Melee
How to Perform: While the stun rod is equipped hold L1/LT then charge R1/RT
Weapons Required: Stun Rod
Stamina Usage: None
Sherry will charge a stun rod attack. This melee can be activated in a variety
of ways. It can be done during normal stun rod combo, while pressing Back +
X/A while holding L1/LT and while prone (on the ground).
-- Stun Rod Dodge Strike
Type of Melee: No Stun Melee
How to Perform: While the stun rod is equipped hold L1/LT then press back +
X/A
Weapons Required: Stun Rod
Stamina Usage: None
Sherry steps backward and swings once with the stun rod.
-- Roundhouse
Type of Melee: Light Stun Melee
How to Perform: Activate a light stun on an enemy then press R1/RT while near
the enemy.
Weapons Required: None
Stamina Usage: 1 bar
Sherry performs a roundhouse kick to the enemy.
-- Sweep Kick
Type of Melee: Heavy Stun (Front) Melee/Partner Assist Melee
How to Perform: Activate a heavy stun on an enemy then press R1/RT while in
front of the enemy
Weapons Required: None
Stamina Usage: 1 bar
Sherry ducks down then performs an upward kick to the enemy. This is the same
melee Jill had in RE5.
-- Face Buster
Type of Melee: Heavy Stun (Back) Melee
How to Perform: Activate a heavy stun on an enemy then move to the back of
the enemy and press R1/RT
Weapons Required: None
Stamina Usage: 1 bar
Sherry grabs the enemy from behind and smashes its face into the ground.
-- Kick Off
Type of Melee: Head Stun Melee
How to Perform: Activate a head stun on an enemy then move close to the enemy
and press R1/RT
Weapons Required: None
Stamina Usage: 1 bar
Sherry climb on top of the front of the enemy then kicks off of them with both
her legs and knocks the enemy to the ground.
-- Stomp
Type of Melee: Ground Melee
How to Perform: Knock an enemy to the ground then move close to the enemy and
press R1/RT while the assault rifle is equipped
Weapons Required: Handgun
Stamina Usage: 1 bar
Sherry stands over the enemy then stomps the enemy.
-- Stun Rod Ground Hit
Type of Melee: Ground Melee
How to Perform: Knock an enemy to the ground then move close to the enemy and
press R1/RT while the assault rifle is equipped
Weapons Required: Stun Rod
Stamina Usage: 1 bar
Sherry stands over the enemy then hits the enemy with her stun rod.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
S H E R R Y (D E F A U L T)
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
--> How to unlock: Beat Mining the Depths with any character with at least a B-
rank.
Sherry's default outfit has an overall good weapon selection. She has a decent
handgun, a powerful magnum and her trusty stun rod. Her stun rod can help her
with close range combat, but it also ruins melee kills if an enemy dies from
the charged shock portion of a stun rod attack. Really her quick shot
autotargeting with the stun rod is the best part about using it. Sherry starts
with one healing tablet and two red herbs. Save the red herbs to combine with
green herbs. Since Sherry starts with such a crowded inventory, it's best to
find green herbs quickly and combine them with her red herbs then make them
into herb tablets to clear inventory space.
.------------------------------------.
| Sherry's Starting Inventory |
|====================================|
| Triple Shot x20 |
| Lighting Hawk x7 |
| Stun Rod |
| Herb (Red) x2 |
| First Aid Spray x1 |
| 9mm Ammo x30 |
| .50 Action-Express Magnum Ammo x10 |
'------------------------------------'
-- Triple Shot
Firepower: 150
Clip Size: 20 bullets
Critical Chance: 8
Reload Speed: A
Firing Speed: S
Alternate Fire: 3-shot burst fire
The Triple Shot can work well in single fire and 3-shot burst fire mode, but
it's best to keep this weapon set to single fire. The weapon starts out on 3-
shot burst mode, so switch to single fire when you get ready to fight enemies.
This handgun takes off some high damage for a handgun, so Sherry can easily use
it to weaken enemies for melee or counter kills.
The gun's critical rate is not extremely high so headshots can be a good way to
stun enemies for melee attacks or coup de grace melee setups. The Triple
Shot's quick shot will light stun in either firing mode. Like all other
handguns, Sherry will get 15 handgun ammo per pickup for this weapon and she
can stock 150 handgun ammo in one inventory slot.
-- Lightning Hawk
Firepower: 1200
Clip Size: 7 bullets
Critical Chance: 8
Reload Speed: A
Firing Speed: B
Alternate Fire: None
The Lightning Hawk magnum is a great source of long range and short-range
damage. It's an overall powerful weapon per shot fired, so it really helps out
Sherry when it comes to bigger enemies. It reloads like a handgun and nearly
shoots just as fast as a handgun also. This is a great weapon to damage bosses
and bigger enemies with.
-- Stun Rod
Firepower: 140/280 + 40 + 80 (charge)
Clip Size:
Critical Chance:
Reload Speed:
Firing Speed:
Alternate Fire:
The stun rod can be a decent weapon for setting up melees. The charge hit can
set an enemy up for a coup de grace melee if the entire attack hits. When the
stun rod is charged with electricity, the actually shocking damage at the end
is not considered melee and will kill an enemy without you receiving +5 bonus
second if the actual shock kills them.
The stun rod's quick shot is highly effective against melee killing zombie dogs
that are near Sherry. The quick shot will instantly kill the dog for +5 bonus
seconds when the stun rod is equipped. Sherry's stun rod can kill off
Chrysalids in the Liquid Fire stage very quickly also. It will also stun
Bloodshots and set them up for a coup de grace melee when they are hit with the
stun rod.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
S H E R R Y (E X)
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
| Sherry EX1, EX2 and EX3 (Costume 1, Costume 2, Costume 3) |
'-----------------------------------------------------------'
--> How to unlock (EX1): Beat any Mercenaries stage with Sherry with at least
an A-rank.
--> How to unlock (EX2): Sign up on www.residentevil.net and purchase Sherry
EX2 for 60000 RE points from the "Unlockable Items"
tab below your profile name.
--> How to unlock (EX3): Sign up on www.residentevil.net and purchase Sherry
EX3 with 1 EX ticket from the "EX Item List" tab below
your profile name. EX tickets are received from
participating in some online events (it will mention
in the details that all participants get an EX3
outfit).
Sherry's alternate outfit has a great inventory. She comes with a high-powered
assault rifle, a decent shotgun and some flash grenades. Her assault rifle has
a grenade launcher alternate fire with explosive rounds also. This young lady
has some good overall firepower and her old-school outfit looks so much better
on her now that she is older. This version of Sherry also starts with two red
herbs like her default outfit.
.--------------------------------.
| Sherry EX's Starting Inventory |
|================================|
| Bear Commander x30 |
| Assault Shotgun x7 |
| Flash Grenade x2 |
| Herb (Red) x2 |
| First-Aid Spray x1 |
| 5.56mm Ammo x60 |
| 12-Gauge Shells x20 |
| 40mm Explosive Rounds x3 |
'--------------------------------'
-- Bear Commander
Firepower: 190
Firepower (Alternate): 1000 (direct hit), 500 (area)
Clip Size: 30 bullets/1 grenade (alternate)
Critical Chance: 4
Reload Speed: B
Firing Speed: ?
Alternate Fire: Explosive Rounds
This gun can really help out Sherry for setting up melee kills and weakening
enemies for counter kills since it takes a lot of damage per shot fired. Just
shoot an enemy a few times with this weapon and it will be weak enough to be
killed off with a melee or counter. Along with the great damage, the gun has
an alternate fire that allows Sherry to fire explosive rounds. Sherry starts
with three explosive rounds and will get no more so save them for crowds of
enemies or bigger enemies.
-- Assault Shotgun
Firepower: 150 x 7 (far), 170 x 7 (close)
Clip Size: 7 shells
Critical Chance: ?
Reload Speed: C
Firing Speed: B-
Alternate Fire: None
For close range damaging, Sherry can switch over to the Assault Shotgun. The
Assault Shotgun has a tighter spread when compared to the normal Shotgun so it
is slightly more accurate from a range. This is a good source of close range
damage for Sherry.
The pellet spread of the assault shotgun will come out looking like this when
fired at a wall:
. ..
a) .. b) ... c) .. d) ... e) ...
. . . ..
As you can see, all seven pellets that the assault shotgun can fire will not
hit the target about half the time. This shotgun is not bad, but you can't
always count on it for x7 damage per close or long range shot. The weapon does
have an overall tighter spread than other shotguns though, so arguably, it is
more accurate than the other shotguns. The pellet spread from this shotgun
will often stay close together instead of spreading out.
-- Flash Grenade
Firepower: 1
Clip Size:
Critical Chance:
Reload Speed:
Firing Speed:
Alternate Fire:
As if Sherry's load out is not already good enough, she starts with two flash
grenades as well. Toss one of these grenades at a group of J'avo to blind them
and set them up for instant heavy stun melee (Coup De Grace) kills for +7
seconds each. Flash grenade are also highly effective for stunning groups of
Bloodshots and some J'avo mutations such as Glava-Begunats (raging insect head)
and Noga-Skakanje (grasshopper legs).
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
|_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_|
[CH07]
_ _ __ __
/_\ __| | __ _ / / /\ \ \ ___ _ __ __ _
//_\\ / _` | / _` | \ \/ \/ // _ \ | '_ \ / _` |
/ _ \| (_| || (_| | \ /\ /| (_) || | | || (_| |
\_/ \_/ \__,_| \__,_| \/ \/ \___/ |_| |_| \__, |
|___/
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
|_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_|
___________________________________
___________________________________________/ A D A' S M E L E E S (QUICK LIST)
-------------------------------------------------------------------------------
.-----------------------------------------------------------------------------.
| B A S I C M E L E E S |
|=============================================================================|
| MELEE NAME | STUN TYPE NEEDED | INPUT | STAMINA USED | DAMAGE |
|-----------------------------------------------------------------------------|
| Jumping | Light Stun | Melee button from | 1 block | 250 |
| Roundhouse | | front of enemy | | |
|-----------------------------------------------------------------------------|
| Flip Kick | Heavy Stun | Melee button from | 1 block | 800 |
| | (Front) | front of enemy | | |
| | Partner Assist | | | |
| | Melee | | | |
|-----------------------------------------------------------------------------|
| Leg Face | Heavy Stun (Back)| Melee button from | 1 block | |
| Slam | Head Stun (Back) | behind enemy | | |
| | Stealth Melee | | | |
|-----------------------------------------------------------------------------|
| Leg | Head Stun | Melee button from | 1 block | |
| Takedown | | front of enemy | | |
|-----------------------------------------------------------------------------|
| Stomp | Ground | Melee button over | 1 block | 500 |
| | | fallen enemy | | |
| | | (critical on head) | | |
|-----------------------------------------------------------------------------|
| Back Kick | No Stun | Melee button with | 1 block | |
| | | back facing enemy | | |
|-----------------------------------------------------------------------------|
| Jump Kick | No Stun | Melee button during | 1 block | |
| | | dash | | |
|-----------------------------------------------------------------------------|
| Slide | No Stun | Aiming button during| 1 block | |
| | | dash | | |
|-----------------------------------------------------------------------------|
| Melee Combo| No Stun | Melee button twice | 0 blocks, | |
| | | | 1 block | |
|-----------------------------------------------------------------------------|
| Weak Kick | No Stun | Melee button while | 0 blocks | |
| | | out of stamina | | |
|-----------------------------------------------------------------------------|
| Breakable | No Stun | Melee near breakable| 0 blocks | |
| Object | | object | | |
| Kick | | | | |
'-----------------------------------------------------------------------------'
.-----------------------------------------------------------------------------.
| O N E - H A N D E D G U N M E L E E S |
|=============================================================================|
| MELEE NAME | STUN TYPE NEEDED | INPUT | STAMINA USED | DAMAGE |
|-----------------------------------------------------------------------------|
| Stomp | Ground | Melee button over | 1 block | 500 |
| | | fallen enemy | | |
| | | (critical on head) | | |
|-----------------------------------------------------------------------------|
| Auto-aim | No Stun | Quick shot | 1 block | |
| Shot | | (L1+R1/LT+RT) | | |
|-----------------------------------------------------------------------------|
| Melee Combo| No Stun | Melee button twice | 0 blocks, | |
| | | | 1 block | |
'-----------------------------------------------------------------------------'
.-----------------------------------------------------------------------------.
| T W O - H A N D E D G U N M E L E E S |
|=============================================================================|
| MELEE NAME | STUN TYPE NEEDED | INPUT | STAMINA USED | DAMAGE |
|-----------------------------------------------------------------------------|
| Weapon | Ground | Melee button over | 1 block | |
| Smash | | fallen enemy | | |
| | | (critical on head) | | |
|-----------------------------------------------------------------------------|
| Auto-aim | No Stun | Quick shot | 1 block | |
| Shot | | (L1+R1/LT+RT) | | |
|-----------------------------------------------------------------------------|
| Melee Combo| No Stun | Melee button twice | 0 blocks, | |
| | | | 1 block | |
'-----------------------------------------------------------------------------'
.-----------------------------------------------------------------------------.
| C R O S S B O W M E L E E S |
|=============================================================================|
| MELEE NAME | STUN TYPE NEEDED | INPUT | STAMINA USED | DAMAGE |
|-----------------------------------------------------------------------------|
| Auto-aim | No Stun | Quick shot | 1 block | |
| Back Flip | | (L1+R1/LT+RT) | | |
| Shot * | | | | |
'-----------------------------------------------------------------------------'
* Ada will back flip and shoot an arrow from her crossbow. The arrow will
often pin an enemy to a wall.
_________________________________
_____________________________________________/ A D A' S M E L E E S (IN-DEPTH)
-------------------------------------------------------------------------------
-- Jump Kick
Type of Melee: Dashing Melee
How to Perform: Move forward and hold the X/A button to dash then press the
R1/RT button after a short while
Weapons Required: None
Stamina Usage: 1 bar
Ada will dash and perform a jumping kick to the enemy in front of her.
-- Slide
Type of Melee: Dashing Melee
How to Perform: Move forward and hold the X/A button to dash then press the
L1/LT button after a short while
Weapons Required: None
Stamina Usage: 1 bar
Ada will dash and slide toward the enemy in front of her.
-- Back Kick
Type of Melee: No Stun Melee
How to Perform: Turn around and face the screen with the camera facing Ada's
front side and then press R1/RT
Weapons Required: None
Stamina Usage: 1 bar
Ada will perform a quick kick to the back of her while turning.
-- Breakable Object Melee
Type of Melee: Breakable Object Melee
How to Perform: Press R1/RT when next to a breakable object
Weapons Required: None
Stamina Usage: None
Ada shatters the breakable object.
-- Bowgun Strikes
Type of Melee: No Stun Melee/Combo Melee
How to Perform: Press R1/RT twice while the assault rifle is equipped
Weapons Required: Bowgun
Stamina Usage: 1 bar (for second melee)
Ada will hit the enemy with the back of her bowgun twice. The second hit will
cause a light stun.
-- Overhead Arm Strike and Kick
Type of Melee: No Stun Melee/Combo Melee
How to Perform: Press R1/RT twice while the handgun is equipped
Weapons Required: Ammo Box 50
Stamina Usage: 1 bar (for second melee)
Ada will perform an overhead arm strike with her right arm then perform a kick
forward with her right leg. The second hit will cause a light stun.
-- Jumping Roundhouse
Type of Melee: Light Stun Melee
How to Perform: Activate a light stun on an enemy then press R1/RT while near
the enemy.
Weapons Required: None
Stamina Usage: 1 bar
Ada leaps into the air then performs a roundhouse kick to her front side.
-- Flip Kick
Type of Melee: Heavy Stun (Front) Melee/Partner Assist Melee
How to Perform: Activate a heavy stun on an enemy then press R1/RT while in
front of the enemy
Weapons Required: None
Stamina Usage: 1 bar
Ada performs a flip upward and kicks the enemy while flipping backwards in mid-
air.
-- Leg Face Slam
Type of Melee: Heavy Stun (Back) Melee
How to Perform: Activate a heavy stun on an enemy then move to the back of
the enemy and press R1/RT
Weapons Required: None
Stamina Usage: 1 bar
Ada grabs the enemy's shoulders then leaps over the enemy and grabs its head
with the bottom of her legs and then slams the enemy's face into the ground.
-- Leg Takedown
Type of Melee: Head Stun Melee
How to Perform: Activate a head stun on an enemy then move close to the enemy
and press R1/RT
Weapons Required: None
Stamina Usage: 1 bar
Ada jumps and wraps both her legs around the enemy's head then slams them to
the ground.
-- Bowgun/MP-AF/Sniper Rifle Smash
Type of Melee: Ground Melee
How to Perform: Knock an enemy to the ground then move close to the enemy and
press R1/RT while the assault rifle is equipped
Weapons Required: Bowgun/MP-AF/Sniper Rifle
Stamina Usage: 1 bar
Ada stands over the enemy and raises her bowgun/MP-AF/Sniper Rifle and right
leg into the air then smashes the enemy with the back end of her bowgun/MP-
AF/Sniper Rifle when she brings it down.
-- Stomp
Type of Melee: Ground Melee
How to Perform: Knock an enemy to the ground then move close to the enemy and
press R1/RT while the handgun is equipped
Weapons Required: Ammo Box 50
Stamina Usage: 1 bar
Ada stands over the enemy and raises her right leg into the air then stomps the
enemy.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
A D A (D E F A U L T)
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
--> How to unlock: Beat Ada's scenario in campaign mode.
Ada's default outfit carries the same starting weapons that she has in
campaign. Ada's melees are very quick which helps her to utilize the Ammo Box
50 weapon a bit better than other characters who's light stun melees are slower
and leave them a bit more open to attack afterwards. She has the crossbow with
her, but it doesn't help that much for Mercenaries since it actually knocks
enemies away from her without killing them. She also starts with eight healing
tablets.
.--------------------------.
| Ada's Starting Inventory |
|==========================|
| Ammo Box 50 x50 |
| Crossbow x1 |
| Incendiary Grenade x3 |
| 9mm Ammo x30 |
| Arrows (Normal) x60 |
| Arrows (Pipe Bomb) x30 |
| Healing Tablets x8 |
'--------------------------'
-- Ammo Box 50
Firepower: 90
Clip Size: 50 bullets
Critical Chance: 5
Reload Speed: B
Firing Speed: S
Alternate Fire: None
Ada starts with the weak ammo box 50 machine pistol that she had in her
campaign. Just like with other characters, a player must conserve ammo for this
weapon by shooting enemies in the head to get stuns and use the weapons quick
shot for stuns to keep from running out of ammo. Ada will only get +15 handgun
ammo per pickup but she can store 150 handgun ammo in a single inventory slot.
-- Crossbow
Firepower: 550
Firepower (secondary): 150 (impact)
Firepower (secondary [explosion]): 1000 (direct hit), 500 (area)
Clip Size: 1 arrow
Critical Chance: 100
Reload Speed: B
Firing Speed: ?
Alternate Fire: Pipe Bomb Arrows
Ada starts with 60 normal arrows and 30 pipe bomb arrows for her crossbow.
While this weapon was good in campaign, it's not as useful in Mercenaries. Ada
must reload after every shot fired with both primary and alternate fire - this
really goes against this weapon in Mercenaries. In order to get an instant
kill on most normal enemies with the crossbow, Ada must aim for the enemy's
head and fire a normal arrow directly at the head to shatter it for an instant
kill. The crossbow alone does not take off much damage and it only hits a
single target. The quick shot for this weapon will almost always ground a
normal enemy immediately and it sets them up for a ground melee kill.
This weapon needs precise fire when using it to make it worthwile since Ada
must reload after every shot fired. The quick shot for this weapon will not
kill, so it's not reliable for saving a dying combo. The best way to save a
dying combo is to quickly shoot an enemy in the head for an instant kill.
The pipe bombs are useful for crowds that will stick together long. The enemy
that is impaled with the pipe bomb arrow will almost always die and the area of
explosion that the bomb will cause will mainly just knock down the majority of
enemies near the targeted enemy. Sometimes groups stay close enough together
to be in the direct hit range, but most of the time, the pipe bomb will only
scatter surrounding enemies.
-- Incendiary Grenade
Firepower: 800 (direct hit), 400 (area)
Clip Size:
Critical Chance:
Reload Speed:
Firing Speed:
Alternate Fire:
Like with other characters, the Incendiary Grenades are highly useful for
crowds of J'avo or Zombies. The resulting flame is highly damaging and will
kill most normal enemies. Save these for groups of enemies that spawn later in
the combo. Icendiary grenades can actually be more useful for saving a dying
combo than Ada's bowgun on some stages since they take more damage.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
A D A (E X)
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
| Ada EX1, EX2 and EX3 (Costume 1, Costume 2, Costume 3) |
'--------------------------------------------------------'
--> How to unlock (EX1): Beat any Mercenaries stage with Ada with at least an
A-rank.
--> How to unlock (EX2): Sign up on www.residentevil.net and purchase Ada EX2
for 60000 RE points from the "Unlockable Items" tab
below your profile name.
--> How to unlock (EX3): Sign up on www.residentevil.net and purchase Ada EX3
with 1 EX ticket from the "EX Item List" tab below
your profile name. EX tickets are received from
participating in some online events (it will mention
in the details that all participants get an EX3
outfit).
Ada's alternate outfit is really better than her default outfit but not by
much. Once again, she has a weak weapon for setting up melees. The sniper
rifle offers her a bit more instant power than the bowgun and she does bring
along some hand grenades and flash grenades, which can help out a bunch for
crowds. This Ada starts with two red herbs.
.-----------------------------.
| Ada EX's Starting Inventory |
|=============================|
| MP-AF x30 |
| Sniper Rifle x6 |
| Herb (Red) x2 |
| Hand Grenade x3 |
| Flash Grenade x2 |
| 9mm Ammo x30 |
| 7.62mm Ammo x6 |
'-----------------------------'
-- MP-AF
Firepower: 100
Clip Size: 30 bullets
Critical Chance: 6
Reload Speed: B
Firing Speed: A (Primary Fire)/S (Alternate Fire)
Alternate Fire: Automatic (Rapid Fire)
Like with Piers' default outfit, this machine gun will run out of ammo quickly
if a player spams shots with it, so keep the MP-AF set to single fire mode.
This gun is highly accurate and it has a low critical rate, so it's easy to go
for headshots with this weapon when a quick stun is needed. The MP-AF is only
slightly less powerful than the standard handgun, so it's a decent source of
power for weakening enemies for melee kils or counter kills. Ada will only get
+15 handgun ammo per pickup, but she can stock 150 handgun ammo to each
inventory slot.
-- Sniper Rifle
Firepower: 700
Clip Size: 6 bullets
Critical Chance: 100
Reload Speed: C
Firing Speed: C-
Alternate Fire: None
For her main source of damage, Ada's alternate outfit has the basic sniper
rifle with the constant shell ejection and reload after every shot fired.
Unless you want to be waiting through this full animation after every shot when
a Whopper is running toward your Ada, you will want to take advantage of the
Weapon Switch Shooting technique that is described in the Advanced Basics
section of this guide - Shoot rifle, switch weapon, switch back to rifle,
shoot, repeat.
-- Hand Grenade
Firepower: 1200 (direct hit), 600 (area)
Clip Size:
Critical Chance:
Reload Speed:
Firing Speed:
Alternate Fire:
Having only single kill weapons, Ada will certain need her three hand grenades
for crowds of enemies that can ambush a player later in the combo on stages.
Toss these into a group and it will most likely kill or highly damage the
majority of the crowd.
-- Flash Grenade
Firepower: 1
Clip Size:
Critical Chance:
Reload Speed:
Firing Speed:
Alternate Fire:
Ada starts with two flash grenades that can be used to instantly stun groups of
J'avo or Bloodshots and set them up for heavy stun melees (Coup De Grace). Be
sure to save these for big crowds of J'avo or Bloodshots. Flash grenades are
basically useless against normal zombies.
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
|_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_|
[CH08]
___ _ __ _
/ __\ __ _ _ __ | | __ _ /__\ __ _ __| | __ _ _ __ ___ ___ ___
/ / / _` || '__|| | / _` | / \// / _` | / _` | / _` || '_ ` _ \ / _ \/ __|
/ /___| (_| || | | || (_| | / _ \| (_| || (_| || (_| || | | | | || __/\__ \
\____/ \__,_||_| |_| \__,_| \/ \_/ \__,_| \__,_| \__,_||_| |_| |_| \___||___/
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
|_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_|
_______________________________________
_______________________________________/ C A R L A' S M E L E E S (QUICK LIST)
-------------------------------------------------------------------------------
.-----------------------------------------------------------------------------.
| B A S I C M E L E E S |
|=============================================================================|
| MELEE NAME | STUN TYPE NEEDED | INPUT | STAMINA USED | DAMAGE |
|-----------------------------------------------------------------------------|
| Jumping | Light Stun | Melee button from | 1 block | 250 |
| Roundhouse | | front of enemy | | |
|-----------------------------------------------------------------------------|
| Flip Kick | Heavy Stun | Melee button from | 1 block | 800 |
| | (Front) | front of enemy | | |
| | Partner Assist | | | |
| | Melee | | | |
|-----------------------------------------------------------------------------|
| Leg Face | Heavy Stun (Back)| Melee button from | 1 block | |
| Slam | Head Stun (Back) | behind enemy | | |
| | Stealth Melee | | | |
|-----------------------------------------------------------------------------|
| Leg | Head Stun | Melee button from | 1 block | |
| Takedown | | front of enemy | | |
|-----------------------------------------------------------------------------|
| Stomp | Ground | Melee button over | 1 block | 500 |
| | | fallen enemy | | |
| | | (critical on head) | | |
|-----------------------------------------------------------------------------|
| Back Kick | No Stun | Melee button with | 1 block | |
| | | back facing enemy | | |
|-----------------------------------------------------------------------------|
| Jump Kick | No Stun | Melee button during | 1 block | |
| | | dash | | |
|-----------------------------------------------------------------------------|
| Slide | No Stun | Aiming button during| 1 block | |
| | | dash | | |
|-----------------------------------------------------------------------------|
| Melee Combo| No Stun | Melee button twice | 0 blocks, | |
| | | | 1 block | |
|-----------------------------------------------------------------------------|
| Weak Kick | No Stun | Melee button while | 0 blocks | |
| | | out of stamina | | |
|-----------------------------------------------------------------------------|
| Breakable | No Stun | Melee near breakable| 0 blocks | |
| Object | | object | | |
| Kick | | | | |
'-----------------------------------------------------------------------------'
.-----------------------------------------------------------------------------.
| O N E - H A N D E D G U N M E L E E S |
|=============================================================================|
| MELEE NAME | STUN TYPE NEEDED | INPUT | STAMINA USED | DAMAGE |
|-----------------------------------------------------------------------------|
| Stomp | Ground | Melee button over | 1 block | 500 |
| | | fallen enemy | | |
| | | (critical on head) | | |
|-----------------------------------------------------------------------------|
| Auto-aim | No Stun | Quick shot | 1 block | |
| Shot | | (L1+R1/LT+RT) | | |
|-----------------------------------------------------------------------------|
| Melee Combo| No Stun | Melee button twice | 0 blocks, | |
| | | | 1 block | |
'-----------------------------------------------------------------------------'
.-----------------------------------------------------------------------------.
| T W O - H A N D E D G U N M E L E E S |
|=============================================================================|
| MELEE NAME | STUN TYPE NEEDED | INPUT | STAMINA USED | DAMAGE |
|-----------------------------------------------------------------------------|
| Weapon | Ground | Melee button over | 1 block | |
| Smash | | fallen enemy | | |
| | | (critical on head) | | |
|-----------------------------------------------------------------------------|
| Auto-aim | No Stun | Quick shot | 1 block | |
| Shot | | (L1+R1/LT+RT) | | |
|-----------------------------------------------------------------------------|
| Melee Combo| No Stun | Melee button twice | 0 blocks, | |
| | | | 1 block | |
'-----------------------------------------------------------------------------'
_____________________________________
_________________________________________/ C A R L A' S M E L E E S (IN-DEPTH)
-------------------------------------------------------------------------------
-- Jump Kick
Type of Melee: Dashing Melee
How to Perform: Move forward and hold the X/A button to dash then press the
R1/RT button after a short while
Weapons Required: None
Stamina Usage: 1 bar
Carla will dash and perform a jumping kick to the enemy in front of her.
-- Slide
Type of Melee: Dashing Melee
How to Perform: Move forward and hold the X/A button to dash then press the
L1/LT button after a short while
Weapons Required: None
Stamina Usage: 1 bar
Carla will dash and slide toward the enemy in front of her.
-- Back Kick
Type of Melee: No Stun Melee
How to Perform: Turn around and face the screen with the camera facing
Carla's front side and then press R1/RT
Weapons Required: None
Stamina Usage: 1 bar
Carla will perform a quick kick to the back of her while turning.
-- Breakable Object Melee
Type of Melee: Breakable Object Melee
How to Perform: Press R1/RT when next to a breakable object
Weapons Required: None
Stamina Usage: None
Carla shatters the breakable object.
-- Grenade Launcher Strikes
Type of Melee: No Stun Melee/Combo Melee
How to Perform: Press R1/RT twice while the assault rifle is equipped
Weapons Required: Grenade Launcher
Stamina Usage: 1 bar (for second melee)
Carla will hit the enemy with the back of her grenade launcher twice. The
second hit will cause a light stun.
-- Overhead Arm Strike and Kick
Type of Melee: No Stun Melee/Combo Melee
How to Perform: Press R1/RT twice while the handgun is equipped
Weapons Required: Picador
Stamina Usage: 1 bar (for second melee)
Carla will perform an overhead arm strike with her right arm then perform a
kick forward with her right leg. The second hit will cause a light stun.
-- Jumping Roundhouse
Type of Melee: Light Stun Melee
How to Perform: Activate a light stun on an enemy then press R1/RT while near
the enemy.
Weapons Required: None
Stamina Usage: 1 bar
Carla leaps into the air then performs a roundhouse kick to her front side.
-- Flip Kick
Type of Melee: Heavy Stun (Front) Melee/Partner Assist Melee
How to Perform: Activate a heavy stun on an enemy then press R1/RT while in
front of the enemy
Weapons Required: None
Stamina Usage: 1 bar
Carla performs a flip upward and kicks the enemy while flipping backwards in
mid-air.
-- Leg Face Slam
Type of Melee: Heavy Stun (Back) Melee
How to Perform: Activate a heavy stun on an enemy then move to the back of
the enemy and press R1/RT
Weapons Required: None
Stamina Usage: 1 bar
Carla grabs the enemy's shoulders then leaps over the enemy and grabs its head
with the bottom of her legs and then slams the enemy's face into the ground.
-- Leg Takedown
Type of Melee: Head Stun Melee
How to Perform: Activate a head stun on an enemy then move close to the enemy
and press R1/RT
Weapons Required: None
Stamina Usage: 1 bar
Carla jumps and wraps both her legs around the enemy's head then slams them to
the ground.
-- Grenade Launcher Smash
Type of Melee: Ground Melee
How to Perform: Knock an enemy to the ground then move close to the enemy and
press R1/RT while the assault rifle is equipped
Weapons Required: Grenade Launcher
Stamina Usage: 1 bar
Carla stands over the enemy and raises her grenade launcher and right leg into
the air then smashes the enemy with the back end of her grenade launcher when
she brings it down.
-- Stomp
Type of Melee: Ground Melee
How to Perform: Knock an enemy to the ground then move close to the enemy and
press R1/RT while the handgun is equipped
Weapons Required: Picador
Stamina Usage: 1 bar
Carla stands over the enemy and raises her right leg into the air then stomps
the enemy.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
C A R L A (D E F A U L T)
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
--> How to unlock: Unlock all other characters and outfits. Basically, get an
A-rank with every character's default outfit.
Oh great! Ada finally got a damaging weapon for her primary weapon, so now she
can easily set up light stun melee kills and counter kills with a few shots
from her Picador handgu... Hey, wait! You're not Ada!
Like I said, "Carla" has the advantage over Ada with the same basic melees as
Ada, but Carla has a better weak weapon for setting them up. This female beast
also brings along a grenade launcher with six explosive rounds, twelve acid
rounds and six nitrogen rounds. Holy hell! Carla also starts with six healing
tablets.
.----------------------------------------.
| Carla's Starting Inventory |
|========================================|
| Picador x16 |
| Grenade Launcher x6 (Explosive rounds) |
| 9mm Ammo x50 |
| 40mm Acid Rounds x12 |
| 40mm Nitrogen Rounds x6 |
| Healing Tablets x6 |
'----------------------------------------'
-- Picador
Firepower: 160
Clip Size: 16 bullets
Critical Chance: 6
Reload Speed: A
Firing Speed: A-
Alternate Fire: None
Now this is what Ada should have had for a primary weapon. Carla's handgun can
set up a melee kill or counter kill with a few weakening shots on her target.
Unlike Ada, Carla doesn't have to worry as much about ammo since she won't have
to spam shots as much! As usual, Carla can pick up 15 handgun ammo per item
drop and she can hold 150 handgun ammo in an inventory slot.
-- Grenade Launcher
Firepower (Explosive Rounds): 1000 (direct hit), 500 (area)
Firepower (Acid Rounds): 250 (direct hit), 200 (area)
Firepower (Nitrogen Rounds): 300 (direct hit), 0 (area)
Clip Size: 6 grenades
Critical Chance: N/A
Reload Speed: C
Firing Speed: A
Alternate Fire: Acid Rounds, Nitrogen Rounds
Carla starts out with six explosive rounds loaded into the grenade launcher.
For alternate fire, she has twelve acid rounds and six nitrogen rounds. Keep
in mind that Carla WILL NOT find any extra ammo for her grenade launcher, so
use your starting ammo wisely. Save nitrogen rounds for groups of normal
enemies in order to freeze them and kill them off with quick melees. Keep in
mind that nitrogen rounds can freeze bigger enemies such as Strelats,
Bloodshots and Napads.
Carla's explosive rounds are her main source of power, so use them against
bigger enemies and make each shot count. Acid rounds are almost just as good
as nitrogen rounds for crowds of J'avo, but they don't work as well for normal
zombies. Acid rounds work great for damaging enemies to set them up for quick
counter kills.
Acid rounds will instantly set up a group of J'avo for one hit melee kills for
a few seconds, but they only stun J'avo with acid for a few brief seconds
instead of freezing. A J'avo takes major damage from the acid round to where
it can be easily melee killed or counter killed easily after the acid bath.
The main flaw with the grenade launcher is that Carla carries three types of
grenade ammo for it and she will have to reload while she switches in between
each ammo type. The reload for a grenade launcher is quite long and puts the
combo at risk. Instead of constantly switching between grenade types, it's
best to substitute rapid Picador fire for explosive ronds in order to damage
bigger enemies rather than switch to explosive rounds when another grenade type
is already loaded.
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
|_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_|
[CH09]
_ _
/_\ __ _ ___ _ __ | |_
//_\\ / _` | / _ \| '_ \ | __|
/ _ \| (_| || __/| | | || |_
\_/ \_/ \__, | \___||_| |_| \__|
|___/
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
|_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_|
_______________________________________
_______________________________________/ A G E N T' S M E L E E S (QUICK LIST)
-------------------------------------------------------------------------------
.-----------------------------------------------------------------------------.
| B A S I C M E L E E S |
|=============================================================================|
| MELEE NAME | STUN TYPE NEEDED | INPUT | STAMINA USED | DAMAGE |
|-----------------------------------------------------------------------------|
| Roundhouse | Light Stun | Melee button from | 1 block | 250 |
| | | front of enemy | | |
|-----------------------------------------------------------------------------|
| Hammer Blow| Heavy Stun | Melee button from | 1 block | 800 |
| | (Front) | front of enemy | | |
| | Partner Assist | | | |
| | Melee | | | |
|-----------------------------------------------------------------------------|
| Neck Break | Heavy Stun (Back)| Melee button from | 1 block | |
| | Head Stun (Back) | behind enemy | | |
| | Stealth Melee | | | |
|-----------------------------------------------------------------------------|
| Sleeper | Head Stun | Melee button from | 1 block | |
| Throw | | front of enemy | | |
|-----------------------------------------------------------------------------|
| Stomp | Ground | Melee button over | 1 block | 500 |
| | | fallen enemy | | |
| | | (critical on head) | | |
|-----------------------------------------------------------------------------|
| Elbow | No Stun | Melee button with | 1 block | |
| | | back facing enemy | | |
|-----------------------------------------------------------------------------|
| Shoulder | No Stun | Melee button during | 1 block | |
| Ram | | dash | | |
|-----------------------------------------------------------------------------|
| Slide | No Stun | Aiming button during| 1 block | |
| | | dash | | |
|-----------------------------------------------------------------------------|
| Melee Combo| No Stun | Melee button twice | 0 blocks, | |
| | | | 1 block | |
|-----------------------------------------------------------------------------|
| Weak Kick | No Stun | Melee button while | 0 blocks | |
| | | out of stamina | | |
|-----------------------------------------------------------------------------|
| Breakable | No Stun | Melee near breakable| 0 blocks | |
| Object | | object | | |
| Kick | | | | |
'-----------------------------------------------------------------------------'
.-----------------------------------------------------------------------------.
| O N E - H A N D E D G U N M E L E E S |
|=============================================================================|
| MELEE NAME | STUN TYPE NEEDED | INPUT | STAMINA USED | DAMAGE |
|-----------------------------------------------------------------------------|
| Stomp | Ground | Melee button over | 1 block | 500 |
| | | fallen enemy | | |
| | | (critical on head) | | |
|-----------------------------------------------------------------------------|
| Melee Combo| No Stun | Melee button twice | 0 blocks, | |
| | | | 1 block | |
'-----------------------------------------------------------------------------'
.-----------------------------------------------------------------------------.
| T W O - H A N D E D G U N M E L E E S |
|=============================================================================|
| MELEE NAME | STUN TYPE NEEDED | INPUT | STAMINA USED | DAMAGE |
|-----------------------------------------------------------------------------|
| Weapon | Ground | Melee button over | 1 block | |
| Smash | | fallen enemy | | |
| | | (critical on head) | | |
|-----------------------------------------------------------------------------|
| Auto-aim | No Stun | Quick shot | 1 block | |
| Shot | | (L1+R1/LT+RT) | | |
|-----------------------------------------------------------------------------|
| Melee Combo| No Stun | Melee button twice | 0 blocks, | |
| | | | 1 block | |
'-----------------------------------------------------------------------------'
.-----------------------------------------------------------------------------.
| S U R V I V A L K N I F E M E L E E S |
|=============================================================================|
| MELEE NAME | STUN TYPE NEEDED | INPUT | STAMINA USED | DAMAGE |
|-----------------------------------------------------------------------------|
| Ground Stab| Ground | Melee button over | 1 block | |
| | | fallen enemy | | |
| | | (critical on head) | | |
|-----------------------------------------------------------------------------|
| Knife Slash| No Stun | Hold L1/LT and tap | 0 blocks | |
| | | R1/RT | | |
|-----------------------------------------------------------------------------|
| Auto-track | No Stun | Quick shot | 1 block | |
| Knife Slash| | (L1+R1/LT+RT) | | |
|-----------------------------------------------------------------------------|
| Melee Combo| No Stun | Melee button twice | 0 blocks, | |
| | | | 1 block | |
'-----------------------------------------------------------------------------'
_____________________________________
_________________________________________/ A G E N T' S M E L E E S (IN-DEPTH)
-------------------------------------------------------------------------------
-- Shoulder Ram
Type of Melee: Dashing Melee
How to Perform: Move forward and hold the X/A button to dash then press the
R1/RT button after a short while
Weapons Required: None
Stamina Usage: 1 bar
Agent will dash and shoulder ram the enemy in front of him.
-- Slide
Type of Melee: Dashing Melee
How to Perform: Move forward and hold the X/A button to dash then press the
L1/LT button after a short while
Weapons Required: None
Stamina Usage: 1 bar
Agent will dash and slide toward the enemy in front of him.
-- Elbow
Type of Melee: No Stun Melee
How to Perform: Turn around and face the screen with the camera facing
Agent's front side and then press R1/RT
Weapons Required: None
Stamina Usage: 1 bar
Agent will perform a quick elbow to the back of him.
-- Breakable Object Melee
Type of Melee: Breakable Object Melee
How to Perform: Press R1/RT when next to a breakable object
Weapons Required: None
Stamina Usage: None
Agent shatters the breakable object.
-- Knife Slash
Type of Melee: No Stun Melee
How to Perform: Hold L1/LT then press R1/RT while the survival knife is
equipped
Weapons Required: Survival Knife
Stamina Usage: None
Agent swings his knife in whatever direction he is facing. This can easily set
up stuns on enemies.
-- Powered Knife Slash (Costume 1 and 2 Jake only)
Type of Melee: No Stun Melee
How to Perform: Press L1 + R1/LT + RT while the survival knife is equipped
Weapons Required: Survival Knife
Stamina Usage: None
Agent swings his knife in whatever direction he is facing. This is a more
powerful version of his normal knife slash. It looks almost the same as his
normal knife slash.
-- Ground Stab (Costume 1 and 2 Jake only)
Type of Melee: Ground Melee
How to Perform: Knock an enemy to the ground then move close to the enemy and
press R1/RT while the survival knife is equipped
Weapons Required: Survival Knife
Stamina Usage: 1 bar
Agent stands over the enemy then raises his knife into the air with both hands
and then plunges his knife into the enemy.
-- Rifle Strikes
Type of Melee: No Stun Melee/Combo Melee
How to Perform: Press R1/RT twice while the assault rifle is equipped
Weapons Required: Semi-Auto Rifle
Stamina Usage: 1 bar (for second melee)
Piers will hit the enemy with the back of his weapon twice. The second hit
will cause a light stun.
-- Forward Kick and Elbow
Type of Melee: No Stun Melee/Combo Melee
How to Perform: Press R1/RT twice while the handgun is equipped
Weapons Required: Handgun
Stamina Usage: 1 bar (for second melee)
Agent will perform a forward kick then step forward and strike with his elbow.
-- Roundhouse
Type of Melee: Light Stun Melee
How to Perform: Activate a light stun on an enemy then press R1/RT while near
the enemy.
Weapons Required: None
Stamina Usage: 1 bar
Agent performs a roundhouse kick to the enemy.
-- Hammer Blow
Type of Melee: Heavy Stun (Front) Melee/Partner Assist Melee
How to Perform: Activate a heavy stun on an enemy then press R1/RT while in
front of the enemy
Weapons Required: None
Stamina Usage: 1 bar
Agent leans forward and raises his arm then overhead punches the enemy down to
the ground. This melee is unique to Agent alone!
-- Neck Break
Type of Melee: Heavy Stun (Back) Melee
How to Perform: Activate a heavy stun on an enemy then move to the back of
the enemy and press R1/RT
Weapons Required: Anything but the combat knife
Stamina Usage: 1 bar
Agent grabs the enemy's head from behind then twists its neck.
-- Sleeper Throw
Type of Melee: Head Stun Melee
How to Perform: Activate a head stun on an enemy then move close to the enemy
and press R1/RT
Weapons Required: None
Stamina Usage: 1 bar
Agent grapples the enemy and gets them in a quick sleeper hold then flips over
the enemy and tosses the enemy over his shoulder.
-- Rifle Smash
Type of Melee: Ground Melee
How to Perform: Knock an enemy to the ground then move close to the enemy and
press R1/RT while the assault rifle is equipped
Weapons Required: Semi-Auto Rifle
Stamina Usage: 1 bar
Piers stands over the enemy and raises his weapon and right leg into the air
then smashes the enemy with the back end of his weapon when he brings it down.
-- Stomp
Type of Melee: Ground Melee
How to Perform: Knock an enemy to the ground then move close to the enemy and
press R1/RT while the handgun is equipped
Weapons Required: Handgun
Stamina Usage: 1 bar
Agent stands over the enemy and raises his foot then stomps the enemy.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
A G E N T (D E F A U L T)
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
--> How to unlock: Automatically available with the December 2012 update on
both consoles. Get on PSN or Xbox LIVE and start up the
game to receive the update for Agent to be listed below all
other characters.
Agent is a total cut and paste character for the most part. This Agent from
the BSAA is most like Piers however. He has Piers' head stun and light stun
melee and Piers' counter. Agent's only unique melee is his frontal heavy stun
(coup de grace) hammer blow melee.
Agent comes decked out with a fantastic inventory. He is the only character
that starts with a first aid spray (freaking two!) and has additional healing
tablets. He starts with the survival knife, Nine-Oh-Nine handgun and Semi-Auto
Sniper Rifle. Players can play him just like Piers EX with a handgun for the
most part. He's actually a stronger version of Piers EX.
.----------------------------------------.
| Agent's Starting Inventory |
|========================================|
| Survival Knife |
| Nine-Oh-Nine (909) Handgun x15 |
| Semi-Auto Sniper Rifle x5 |
| 9mm Ammo x50 |
| 7.62mm Ammo x15 |
| Healing Tablets x6 |
| First Aid Spray x2 |
'----------------------------------------'
-- Survival Knife
Firepower: 180
Clip Size:
Critical Chance:
Reload Speed:
Firing Speed:
Alternate Fire:
The Survival Knife helps out Agent just as much as helps out Jake EX -
basically, the knife is useless for the most part. Agent can slash with it
from close range to get a melee kill on a weakened J'avo or zombie, but other
than that, there is not too much use to this weapon. Just like Jake EX, Agent
will perform a unique ground stab when the Survival Knife is equipped while
performing a ground melee.
-- Nine-Oh-Nine
Firepower: 150
Clip Size: 15 bullets
Critical Chance: 12.5
Reload Speed: A
Firing Speed: A
Alternate Fire: None
Agent gets one of the better handguns among all Mercencaries characters. The
Nine-Oh-Nine has has a decent stat for almost every listing. Like with Chris
and Jake default, the Nine-Oh-Nine has a higher critical rate than other
handguns, so don't constantly go for headshots on enemies. This is really the
best weapon to have equipped to Agent most of the time, but his semi-auto rifle
can be just as good, especially in J'avo stages.
The handgun can stock 150 handgun ammo to one inventory slot. This means that
you can pick up several handgun pickups and not worry about crowding your
inventory. The only real flaw with a handgun is that pickups for it are only
15 ammo for each pickup, so if you get really low, it's hard to build it back
up again if pickups start to become rare.
-- Semi-Auto Rifle
Firepower: 600
Clip Size: 5 bullets
Critical Chance: 75
Reload Speed: B
Firing Speed: B+
Alternate Fire: None
This rifle has some great accuracy. A player can easily hit enemies from a
distance with this weapon. There is no need to use Weapon Switch Shooting for
this weapon since it already fires rapidly enough as it is. This is a great
source of long-range power and overall power for Agent whenever you need it
quickly.
The semi-auto rifle takes 600 damage per shot which is just a bit lower than
the health amount that most normal enemies have. Basically, Piers EX can't use
this weapon as a quick combo saving weapon unless you fire two rapid shots,
which is kind of bad since Agent has no way to instantly save a combo with a
quick shot.
Like Piers EX, his rifle can be used as a secondary weapon for setting up
melees and it can be Agent's primary weapon for weakening an enemy for a
counter kill. The semi-auto rifle's quick shot will set up a light stun on
most normal enemies and Agent can kill that enemy with a single light stun
melee afterwards most of the time. The enemy will be weakened enough for
Agent's counter to kill that enemy as well. Agent is most like Piers (he has
Piers' counter), so he can be played much like a Piers EX with a handgun.
___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___
\_/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \_/
/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \
S E C T I O N VI [ST00]
- - - - - - - - - - - - - - - - - -
___ ___ ___ ___ ___ ___
/ \ / \ / \ / \ / \ / \
___ | | ___ | | ___ | | ___ | | ___ | | ___ | | ___
/ \ \___/ / \ \___/ / \ \___/ / \ \___/ / \ \___/ / \ \___/ / \
| | ___ | | ___ | | _ S T A G E S _ | | ___ | | ___ | |
\___/ / \ \___/ / \ \___/ / \ \___/ / \ \___/ / \ \___/ / \ \___/
| | | | | | | | | | | |
\___/ \___/ \___/ \___/ \___/ \___/
- - - - - - - - - - - - - - - - - -
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
|_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_|
[ST01]
_ ___ _ STAGE 01
/\ /\ _ __ | |__ __ _ _ __ / __\| |__ __ _ ___ ___
/ / \ \| '__|| '_ \ / _` || '_ \ / / | '_ \ / _` | / _ \ / __|
\ \_/ /| | | |_) || (_| || | | | / /___ | | | || (_| || (_) |\__ \
\___/ |_| |_.__/ \__,_||_| |_| \____/ |_| |_| \__,_| \___/ |___/
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
|_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_|
.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.
.--------------------------------------.
| Stage Enemies |
|======================================|
| Enemy Type | Point Amount |
|--------------------------------------|
| Zombie Dog | 100 |
| Zombie | 300 |
| Bloodshot | 600 |
| Whopper | 1000 |
| Napad (boss) | 1500 |
'--------------------------------------'
Urban Chaos is a Chinese marketplace with several stores. The street outside
the stores has been barricaded on both sides with roadblocks and several
vehicles lie out in the street. On one side of the street there is a bar,
restaurant and an arcade. The bar and restaurant are both connected via a
small corridor in between them. The other side of the street has two
restaurants. The restaurant with the red herb inside is a ramen shop. The
middle of the area has an overhead tunnel bridge that extends across the street
below.
.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.
===========
Enemy Waves
===========
-- Beginning of Run (1-40 combo)
Zombies
Zombie Cops with assault rifles and weaponless
Zombie Dogs x9
Firefighter Zombies
-- Middle of Run (41-90 combo)
BSAA Zombies
Bloodshot BSAA Zombies x2 (40 combo)
Zombies
Whopper x1 (50 combo)
Splitting Zombies
Bloodshots x9
-- End of Run (91-150 combo)
Firefighter Zombies
Zombies
Whopper x2 (100 combo)
Zombie Cops with magnums (110 combo)
Zombie Dogs x7
Bloodshot BSAA Zombies x2
BSAA Zombies
Zombies
********************************** SECRET BOSS ********************************
Boss Type: Napad
Spawning Requirement: Kill 15 enemies with counters before killing 80
enemies.
*******************************************************************************
=======================
Specific Enemy Spawning
=======================
-- Whopper 1
COMBO KILL: 50 kills
SPAWN POINT: Spawns from the ceiling spawn point in the arcade.
-- Whopper 2
COMBO KILL: 100 kills
SPAWN POINT: Spawns from the ceiling spawn point in the arcade.
-- Whopper 3
COMBO KILL: 100 kills
SPAWN POINT: Spawns from the ceiling spawn point in the ramen shop with red
herb on the counter inside.
-- Magnum Cop Zombies
COMBO KILL: 110 kills
SPAWN POINT: Spawns from the fence spawn point to the right of the entrance to
the ramen shop. While facing the entrance, this spawn point is to
the right of the right entrance to the ramen shop.
==========
Stage Maps
==========
-- Urban Chaos (First Floor)
_
.' |
|'.. /\ .' '.
| '._____.' '._.'._.'..___.'.' |.___________
___________| _|_| __ _ _IG |
| | | \_\ |_| |_|GH |
| _ __ \ _
| FS |-| ___/ /__ __ _| |_ |-| |
| 90 | |-| /__/ / | | | |-| CT |
|___________| |-| /_/ *90|GH _____|-| |
_________| ___. | | | _ _/ |___________
| \ TC|| |_| | | __|| | |
| 60 | TC|_| \ |,TC RB 60 |
| IG | | | || |___________|
|______ ___ || _ _ _ |,TC |
___| | | |_| | | | _| |_|_ | |
_| ____|__| _ _ | | | TC TC//' |-| | RH |
| FG |-| \ /_/ | |HG __ |-| | 60 |
| |-| | |_| /_/ |-| | |
|____RB_____ GH |-|___ __ ____________|
| |___| \_\ |
| |_||
| _| __ ___ |||
| IG|_| \_\ / / | |||
| | TC | /_ / | |
|. TC:| 90/ \ . |_ |
'.. | / \ \.' '________|_| |
' _ ..'.. ...'\__\ \ |
|_| '.._.' '..' \ |
\ |
\_____|
CT
* This 90 seconds is on the rooftop of the bus.
-- Urban Chaos (Second Floor) [Top Walkway]
_____ ________________________________________________________________ _____
| ^ |__| |__| |__| ^ |
| __ CT* _ IG__ |
|_____v________________| |_________| |__________| |__________________v_____|
* Combo Time is on the roof
.------------------------------------.
| MAP ABBREVIATIONS |
|====================================|
| FS = First Aid Spray |
| RH = Red Herb |
| GH = Green Herb |
| FG = Flash Grenade |
| HG = Hand Grenade |
| IG - Incendiary Grenade |
| RB = Remote Bomb |
| TC = Tall Crate (breakable object) |
| CT - Combo Time |
| 90 = 90 Second Time Bonus |
| 60 = 60 Second Time Bonus |
| 30 = 30 Second Time Bonus |
'------------------------------------'
-- Urban Chaos (First Floor) [Blank Map]
_
.' |
|'.. /\ .' '.
| '._____.' '._.'._.'..___.'.' |.___________
___________| _|_| __ _ _ |
| | | \_\ |_| |_| |
| _ __ \ _ |
| |-| ___/ /__ __ _| |_ |-| |
| | |-| /__/ / | | | |-| |
|___________| |-| /_/ | | _____|-| |
_________| ___. | | | _ _/ |___________
| \ || |_| | | __|| | |
| | |_| \ |, |
| | | | || |___________|
|______ ___ || _ _ _ |, |
___| | | |_| | | | _| |_|_ | |
_| ____|__| _ _ | | | //' |-| | |
| |-| \ /_/ | | __ |-| | |
| |-| | |_| /_/ |-| | |
|___________ |-|___ __ ____________|
| |___| \_\ |
| |_||
| _| __ ___ |||
| |_| \_\ / / | |||
| | | /_ / | |
|. :| / \ . |_ |
'.. | / \ \.' '________|_| |
' _ ..'.. ...'\__\ \ |
|_| '.._.' '..' \ |
\ |
\_____|
-- Urban Chaos (Second Floor) [Top Walkway] [Blank Map]
_____ ________________________________________________________________ _____
| ^ |__| |__| |__| ^ |
| __ _ __ |
|_____v________________| |_________| |__________| |__________________v_____|
====================
Time Bonus Locations
====================
.---------------------------------------------------.
| Beginning Time | 2 minutes |
| Full Time Bonus Amount | 7 minutes and 30 seconds |
| Total Stage Time | 9 minutes and 30 seconds |
'---------------------------------------------------'
[ ] 60 seconds - Behind a counter and some fallen tables inside the building
with pink ceiling lights that can be reached through the bar.
There is an animal carcass near the counter and a hand grenade
on the counter.
[ ] 90 Seconds - Behind the counter in the back of the arcade building.
[ ] 90 Seconds - Near a tall white bus beside the blockade that faces a combo
time. The combo time is out on the street.
[ ] 60 Seconds - This timer is off to the far right in the back of the
restaurant (ramen shop) with the red herb inside.
[ ] 60 Seconds - Inside the restaurant with the animal carcass behind the
cashier counter. There is an explosive barrel behind the
counter and a remote bomb on the counter also.
[ ] 90 Seconds - Get on the middle walkway by moving up either of the stairs
then find the side without railing that overlooks two buses.
Fall off that ledge and this time bonus will be on top of the
second bus.
====================
Combo Time Locations
====================
[ ] Combo Time 1 - Outside of the blockade on the side of the area with the
tall bus and the 60 seconds. This combo time is in the
background near a light pole. It must be shot with a gun in
order to activate it.
[ ] Combo Time 2 - Look on the rooftop of the high walkway to see this combo
time. It must be shot in order to activate it.
[ ] Combo Time 3 - Stand near the arcade entrance then look out into the street
to see this combo time on a high catwalk above a sign. Look
to the left while staring across the street.
==============
Item Locations
==============
_
|_| Remote Bomb
_ \__ On the two side cabinets in the bar building.
|_| Flash Grenade /
_
|_| Herb (Green) - On a crate outside the bar building
_
|_| Hand Grenade - On the counter near the 60 seconds in the meat shop
_
|_| Incendiary Grenade - On a green stand outside the bar building. Two
police cars are nearby.
_
|_| First Aid Spray - Find the middle row of consoles in the arcade and this is
lying on top of them.
_
|_| Herb (Green)
_ \__ Lying on a green stand across the street from the
|_| Incendiary Grenade / arcade.
_
|_| Herb (Red) - Inside of the restaurant (ramen shop) that is across the
street from the bar building. This building has a 60 second
time bonus inside.
_
|_| Remote Bomb - On the counter of the restaurant with the hanging animal
carcass behind the counter. There is a 60 second timer in the
back of the building also.
_
|_| Herb (Green) - Move inside the tall bus across from the arcade up under the
upper walkway in the middle of the area and this is on a
counter inside the bus.
_
|_| Hand Grenade - Move inside the tall bus across from the building with pink
overhead lights and this will be on a counter inside. This
is up under the middle overhead walkway. The bus with the
green herb is on the other side of the walkway.
_
|_| Incendiary Grenade - On top of the middle crate on the upper walkway.
_
|_| Herb (Green) - Get up on the upper walkway by moving up either staircase
then find the side without railing that overlooks a bus with
this green herb on it. Fall to the bus rooftop then claim
the herb.
==========================
Breakable Object Locations
==========================
_
|_| Tall Crate
_ \__ Near a fallen sign and red car in the street outside the
|_| Tall Crate / restaurants with the remote bomb and red herb. This is
almost under the high middle walkway.
Contents: Random Item (left crate), Random Item (right crate)
_
|_| Tall Crate
_ \__ There are tall crates near a pillar by the stairs that leads
|_| Tall Crate / up to the middle walkway outside of the restaurant. This is
on the same side with the meat shop with the remote bomb
pickup and ramen shop with the red herb.
Contents: Random Item (left crate), Random Item (right crate)
_
|_| Tall Crate
_ \__ Beside a pillar outside the building with the pink overhead
|_| Tall Crate / lights and hanging animal carcass inside.
Contents: Random Item (left crate), Random Item (right crate)
_
|_| Tall Crate
_ \__ Lying near some blockades and a police car near the 90 timer
|_| Tall Crate / that is beside a bus.
Contents: Random Item (left crate), Random Item (right crate)
================
Hazard Locations
================
[ ] Explosive Barrel - In the middle of the building with the pink overhead
lights and hanging animal carcass inside.
[ ] Explosive Barrel - Near a pillar that supports the middle walkway outside
the building with pink overhead lights and hanging
animal carcass inside.
[ ] Explosive Barrel - Near a roadblock, fallen sign and red car in the street
outside of the restaurant.
[ ] Explosive Barrel - Behind the cashier counter and beside a hanging animal
carcass in the restaurant with the 60 seconds.
[ ] Explosive Barrel - On top of the upper walkway.
==========
Stage Tips
==========
o Whoppers drop green herbs after they are killed, so be sure to pick them up
once you kill one later in the combo.
o Try to counter zombies with weapons as much as possible to increase time, but
do so only when you move toward a zombie and it starts to swing with its
weapon arm. DO NOT stand and wait too long for a zombie to attack in order
to set up a counter. Move to another zombie if the current falls, or just
melee kill it.
o When the zombie dogs arrive, use a quick shot to easily kill them if they
ever get too annoying to shoot with normally aimed shots. Melee killing them
is often more trouble than it's worth since it will often take two kicks to
finish them off.
o Bloodshots will almost always run toward your character and try to lunge and
tackle your character from a distance. If you can get the timing down, you
can easily counter their tackle the second right before they grab during a
lunge for a +10 second counter bonus and instant kill on a Bloodshot! The
counter is not that hard since the Bloodshot is so predictable from long
range.
o When Bloodshots or Zombie dogs crowd around your character, be prepared to
roll. Always roll after a melee or counter on a Bloodshot if others are in
the area.
o Zombie BSAA soldiers have body armor and Zombie fireman have head armor so
avoid those areas with weaker weapons. Zombie fireman can be shot in the
fire extinguisher backpack to make them blow up. Both of these types of
zombies have just a little more health than the standard zombie.
o Around 40 combo, BSAA soldiers will camp along the top middle walkway. The
two in the middle will spawn a Bloodshot once they are shot. Two BSAA
soldiers that spawn Bloodshots will also spawn after 140 combo on the lower
level.
o Zombie policeman armed with assault rifles and magnums will shoot from a
distance and cause your character to fall over often per hit. Be sure to
listen for the gunfire and take them down quickly after they spawn. The
zombie policeman with the magnums can be the worst with their long range
gunshot that will knock your character down.
o Be sure to keep an eye on Whoppers whenever one of them arrives in the area.
They are slow, but their attacks are hard to stop once they are headed for
your character.
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
|_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_|
[ST02]
__ _ _ ___ _ STAGE 02
/ _\| |_ ___ ___ | | / __\ ___ __ _ ___ | |_
\ \ | __|/ _ \ / _ \| | /__\// / _ \ / _` |/ __|| __|
_\ \| |_| __/| __/| | / \/ \| __/| (_| |\__ \| |_
\__/ \__|\___| \___||_| \_____/ \___| \__,_||___/ \__|
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
|_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_|
.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.
.--------------------------------------.
| Enemy Type | Point Amount |
|======================================|
| J'avo | 300 |
| J'avo with 1 Mutation | 500 |
| Napad | 1500 |
| Gnezdo | 3000 |
'--------------------------------------'
Steel Beast is a bridge area in Edonia, Europe from Chris' campaign. This
stage has three floors altogether. The top floor is the actual bridge and it
has a huge gap on one side of it. The bridge is broken in several areas.
There are many sets of stairs on all floors of the bridge. The stairs lead to
the middle floor and bottom floor below the bridge. The middle floor is mainly
a set of long catwalks. It has a room with a window on the side of the bridge
below the big gap. The very bottom floor can be reached from both sides of the
map by going down the stairs on either side.
.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.
===========
Enemy Waves
===========
J'avo with knives
Sniper J'avo (10 combo)
Ruka-Srp x4
Noga-Let x5 (30 combo)
Rocket Launcher J'avo x2 (35 - 40 combo)
Sniper J'avo x1 (35 - 40 combo)
Napad x8 (55 - 70 combo)
Telo-Eksplozija x11 (65 - 75 combo)
Melee J'avo
Noga-Skakanje x11
Sniper J'avo x1
J'avo to Ruka-Srp Mutation x4
Ruka-Bedem x8
Glava-Smech x9 (120 - 130 combo)
Telo-Eksplozija x9 (125 - 135 combo)
Rocket Launcher J'avo x1 (130 combo)
J'avo with knives (130 - 150 combo)
********************************** SECRET BOSS ********************************
Boss Type: Gnezdo
Spawning Requirement: Defeat 25 enemies with Coup De Grace attacks before
killing 80 enemies. (aka. kill 25 enemies with a
frontal heavy stun melee [flash grenade toss sets it up
on normal J'avo if melee'd from their front side])
Boss Type: Napad
Spawning Requirement: All Napads that spawn after 60 combo are considered
bosses on Steel Beast and will give a boss bonus once
defeated.
*******************************************************************************
==========
Stage Maps
==========
-- Steel Beast (Bottom Floor)
|^^|
|--|
__ __ __ __|--|
| | | | |90|
|__|__|__|__|__|
|--|
|--|
|--|_____________
| | | | |
|_ FS |_|_|_ _|
|_| _ | TC |
|60| | |____|
| |_| \ \ |
| _HG \_\_|
| | | o|___|
| |_| TC |
| _ |
| | | _ |
| |_| CT| |
| |_|____|
| | |
| |____|
| | |
| ___|_ _|
| | | | |
| _ |_|_|____|
| |_| |
| |
|_____________ |
|--|
|--|
|vv|
-- Steel Beast (Second Floor)
___________________
|O TC|
| __________ |
| | |^^|^^|
| | |--|--|
| | |--|--|
| |
| |__
| |TC|
| |__|
| |90|
| | |
| __|
| |
| | |^^|
| | |--|
| |_____________|--|
| |
| _____________ |
| | | |
| | | |
| | | |
|TC| |90|
| | | |
| | | |
| | | |
| | | |
| | | |
| | | |
| | | |
| | | |
| |_____________| |
| |
| _____________|
| |^^|
| |--|
| |--|
| |
| | |^^|
| | |--|
| | |--|
| |_____________|--|
| |
| ________________|
|--| |--|
|--| |--|
|--| |vv|
|--| | |
|--| | |
|--| | |
| |_____________| |
| |
| _____________ |
| |TC 60 | |
| |TC | |
| |
|___________________|
-- Steel Beast (Top Floor)
CT*
___________________
| TC |
| 90 |
| _ _ RB |
| | | |^^|
| | | |--|
| | | |--|
| | | |
| | | |
| |_ _| |
| |
|____________ |
| |
| |
| |^^|
____________| |--|
| _ |--|
| __ | | |
|| | |_| |
|| | |
||__|_ /FS |
| |_|60 |
| |
| |
| |
| |
| |
| _ _ ;:; |
| |_|_| |
| |^^| |
| |--| |
| |--| |
|__ IG GH |
| | _--_ |--|
| | |--|
|__|_____________|--|
|vv|
CT*
* Both Combo Times on the top floor are off in the distance.
.------------------------------------.
| MAP ABBREVIATIONS |
|====================================|
| FS = First Aid Spray |
| RH = Red Herb |
| GH = Green Herb |
| FG = Flash Grenade |
| HG = Hand Grenade |
| IG - Incendiary Grenade |
| RB = Remote Bomb |
| TC = Tall Crate (breakable object) |
| CT - Combo Time |
| 90 = 90 Second Time Bonus |
| 60 = 60 Second Time Bonus |
| 30 = 30 Second Time Bonus |
'------------------------------------'
-- Steel Beast (Bottom Floor) [Blank Map]
|^^|
|--|
__ __ __ __|--|
| | | | | |
|__|__|__|__|__|
|--|
|--|
|--|_____________
| | | | |
|_ |_|_|_ _|
|_| _ | |
| | | |____|
| |_| \ \ |
| _ \_\_|
| | | o|___|
| |_| |
| _ |
| | | _ |
| |_| | | |
| |_|____|
| | |
| |____|
| | |
| ___|_ _|
| | | | |
| _ |_|_|____|
| |_| |
| |
|_____________ |
|--|
|--|
|vv|
-- Steel Beast (Second Floor) [Blank Map]
___________________
|O |
| __________ |
| | |^^|^^|
| | |--|--|
| | |--|--|
| |
| |__
| | |
| |__|
| | |
| | |
| __|
| |
| | |^^|
| | |--|
| |_____________|--|
| |
| _____________ |
| | | |
| | | |
| | | |
| | | |
| | | |
| | | |
| | | |
| | | |
| | | |
| | | |
| | | |
| | | |
| |_____________| |
| |
| _____________|
| |^^|
| |--|
| |--|
| |
| | |^^|
| | |--|
| | |--|
| |_____________|--|
| |
| ________________|
|--| |--|
|--| |--|
|--| |vv|
|--| | |
|--| | |
|--| | |
| |_____________| |
| |
| _____________ |
| | | |
| | | |
| |
|___________________|
-- Steel Beast (Top Floor) [Blank Map]
___________________
| |
| |
| _ _ |
| | | |^^|
| | | |--|
| | | |--|
| | | |
| | | |
| |_ _| |
| |
|____________ |
| |
| |
| |^^|
____________| |--|
| _ |--|
| __ | | |
|| | |_| |
|| | |
||__|_ / |
| |_| |
| |
| |
| |
| |
| |
| _ _ ;:; |
| |_|_| |
| |^^| |
| |--| |
| |--| |
|__ |
| | |--|
| | |--|
|__|_____________|--|
|vv|
====================
Time Bonus Locations
====================
.-------------------------------------.
| Beginning Time | 2 minutes |
| Full Time Bonus Amount | 9 minutes |
| Total Stage Time | 11 minutes |
'-------------------------------------'
[ ] 60 seconds - This is lying beside an iron crate in the middle of the
bridge. A group of sandbags with a first aid spray pickup on
them is nearby.
[ ] 90 seconds - On the side of the bridge without the gap, you can see a timer
across a small gap in the bridge. Find the traincart off to
the left and hop inside then move to the other side to reach
this timer.
[ ] 90 seconds - On the stairs that lead down to the bottom floor portion of
the bridge. This is on the side without the gap.
[ ] 90 seconds - In the middle floor, this time bonus is in a small alcove that
is behind a roadblock. It has a wall on its back side that
keeps a player from seeing it from the side of the bridge
without the gap.
[ ] 90 seconds - On the middle floor of the bridge, this timer is on the
catwalk across from the middle set of stairs.
[ ] 60 seconds - Make your way to the middle floor of the bridge and run to the
side below the gap in the top portion of the bridge. This
timer is inside the room on that side - it's near a window.
[ ] 60 seconds - Move to the very bottom floor of the bridge and this timer
will be off to the left in the back of that area near a truck.
====================
Combo Time Locations
====================
[ ] Combo Time - This is on the opposite side of the top bridge, across the gap
in the bridge. It must be shot with a weapon.
[ ] Combo Time - There is a ledge in the background of the side without the gap
in the bridge where this combo time can be seen. It must be
shot from a distance. It's right near a ramp that is in the
background. While moving toward the side of the bridge
without the gap, it will be on the back right portion of that
side. It must be shot with a weapon.
[ ] Combo Time - Lying in the back of a blue dumptruck on the very bottom
portion of the bridge. It must be shot with a weapon.
==============
Item Locations
==============
_
|_| Green Herb
_ \__ These are both on a pile of sandbags on the side of
|_| Incendiary Grenade / the top of the bridge that faces a combo time.
_
|_| First Aid Spray - Find the 60 second timer near the iron crate on the
bridge and this will be lying on the group of sandbags
near that timer.
_
|_| Remote Bomb - Move through the train cart on the side of the bridge without
the big gap and this will be lying on an oil drum across from
the timer on that side.
_
|_| Hand Grenade - On the back of a car that is leaned up against a pile of
sandbags on the bottom floor of the bridge. This is across
from the area with the 60 second timer on the bottom floor.
_
|_| First Aid Spray - On a pile of sandbags near the 60 second timer on the
very bottom floor of the bridge.
==========================
Breakable Object Locations
==========================
_
|_| Tall Crate
_ \__ These are both lying near a fence by the set of stairs that
|_| Tall Crate / is closet to the big gap with the combo bonus on the other
side of it.
Contents: Flash Grenade (left crate), Random Item (right crate)
_
|_| Tall Crate - On the middle floor of the bridge, this is lying near the
railing by the stairs that lead down to the bottom portion of
the bridge. This is on the side without the gap.
Contents: Random Item
_
|_| Tall Crate - On the side of the bridge without the big gap, this is lying
near the 90 second timer on that side. You'll need to move
through a train cart to reach it. This is on the top floor
of the bridge.
Contents: Red Herb
_
|_| Tall Crate - Find the 90 second timer on the third floor of the bridge and
this will be behind a red blockade in the room behind that
timer.
Contents: Hand Grenade
_
|_| Tall Crate - Lying near the railing of the catwalks on the middle floor of
the bridge. This is closet to the side with the big gap in
the bridge.
Contents: Incendiary Grenade
_
|_| Tall Crate
_ \__ These are both in the room below the bridge gap. Move down
|_| Tall Crate / to the second floor of the bridge to find it. There is a 60
second timer in the room.
Contents: Green Herb (left crate), Random Item (right crate)
_
|_| Tall Crate - On the very bottom portion of the bridge, this tall crate is
near an iron crate. An explosive barrel is near the iron
crate also.
Contents: Flash Grenade
================
Hazard Locations
================
_
|_| Explosive Barrel - On the third floor of the bridge, this is near the
railing on the opposite side of the catwalk across from
the side with the stairs. This is on the side without
the gap.
_
|_| Explosive Barrel - Inside of the traincart that leads to the 90 seconds on
the opposite side of the bridge without the big gap on
the top floor of the bridge.
_
|_| Explosive Barrel - This is lying near an iron crate on the very bottom
floor of the bridge. It's near a tall crate.
==================
Solo mode Strategy
==================
Choose the top starting point and don't hit the 60 second timer on the top
floor of the bridge. Collect the green herb, first aid spray and red herb on
the top floor before moving down to the second floor.
Hit the following timers from the start:
- 90 seconds on the side of the bridge with the train cart
- 90 seconds on the middle floor behind the roadblock
- 60 seconds on the middle floor in the room below the side of the bridge with
the gap
Start fighting on the second floor in the room with the 60 second timer. Kill
off the J'avo while entering that room. Work your way back out of the room and
toward the 90 second timer near the stairs on the second floor and hit it then
move back up to the top floor via the stairs. Stay on the second floor and
fight until enemies start to run out - this means that J'avo are starting to
spawn on the top floor. Flying Noga-Lets will start to appear and this is your
cue to get to the top floor. J'avo will start to parachute into the area at
30-35 combo. Be sure to start moving to the top floor at 30 combo. Melee kill
the J'avo and kill off the Noga-Lets that will appear in the area.
Shortly after 55 combo, Napads will start to spawn from the side of the bridge
with the train. Hop over the railing on that side and move down the stairs.
Keep the combo by killing the Napads and Telo-Eksplozija on the way down the
stairs. The Telo-Eksplozija will spawn from the second floor catwalks off to
the left as you move down the stairs and some will spawn from the bottom floor.
Hit the 90 second timer on the stairs while moving down the stairs and continue
to kill the Napads that move up the stairs. Telo-Eksplozija will spawn from
the bottom floor.
Grab the first aid spray off the sandbags and hit the 60 second timer behind
the sandbags while fighting. Eventually, J'avo will start to spawn along with
Noga-Skakanje mutations that have grasshopper legs. The Noga-Skakanje spawn at
80 combo. You will have dry periods at time, especially around 100 combo, so
be prepared to bullet kill to keep the combo if needed! You could also use an
incendiary grenade to instantly kill just about any enemy. Around 100 combo,
the J'avo with white coats that spawn can mutate into a Ruka-SRP, so be ready
for this blade arm mutation and instantly bullet kill to keep the combo if
needed. Ruka-Bedem with shields will start to spawn around 105 combo. Fight
the enemies until about 120 combo then start to look back up the stairs that
you came down while fighting the Napads.
Glava-Smech with brown pincher heads will start to move down the stairs by 120
combo, so start to move up the stairs and fight them along the way in order to
keep the combo. DO NOT move up the stairs until Glava-Smech start to move down
the stairs toward you. Bullet kill the Glava-Smech slowly on the bottom floor
if needed to allow the Glava-Smech that spawn on top to move down the stairs
toward you. Kill the Glava-Smech as they move down the stairs and be on the
lookout for more Telo-Eksplozija as well. Once you reach the second floor,
look for Telo-Eksplozija as they spawn along the second floor and blast their
legs to make them explode and keep the combo going. It's best to delay kills
as much as possible when on the second floor. Look back down to the bottom
floor and shoot any Telo-Eksplozija that spawn down there. You need to get up
top after 132 combo. It's best to delay getting back up to the top to allow
the J'avo time to start parachuting down to the top floor.
Climb the stairs and get back to the top floor sometimes after 132 combo and
J'avo will start to parachute onto the top portion of the bridge. Look up into
the air and you can see the airplanes that they parachute out of. Hit the 60
second timer while fighting on the top floor sometimes before killing the final
enemy. Kill off the remaining J'avo on the top to finish the run!
MAJOR TIP: When the J'avo are parachuting out of the air at 35 combo or at 130
combo, aim up at their parachute and shoot the parachute with a handgun or
machine gun to kill them if you need to keep the combo going with a bullet
kill. Destroying the parachute will instantly kill the J'avo!
==========
Stage Tips
==========
o The majority of enemies on Steel Beast spawn from the top two floors of the
stage. If you can't find enemies then head up top. You might have to shoot
from a floor below or a floor above an enemy at times to keep the combo
going. Always be prepared to do so!
o While on the top floor at 130 combo, J'avo will start to parachute onto the
bridge. You might have to shoot one as it falls to keep the combo. Most of
the time enemies will moving up the stairs near the train tracks, so look
there first.
o Beware of J'avo with rocket launchers! Their rockets take three blocks of
health per hit and they will fire at your character from long range. If you
ever see a J'avo crouch at long range and stand in place, he most like has a
rocket launcher! Two J'avo with rocket launcher will parachute down at 35-40
combo on the bridge. One more will parachute down at 130 combo. The final
rocket launcher J'avo will always be the first J'avo to parachute down to the
bridge.
o Try not to let the Napads group much when they begin to spawn from behind the
train on the top floor of the bridge. Kill them off quickly by blasting them
from the front or back to destroy their shell then unload on their weak inner
flesh.
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
|_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_|
[ST03]
_ _ _ _ STAGE 03
/\/\ (_) _ __ (_) _ __ __ _ | |_ | |__ ___
/ \ | || '_ \ | || '_ \ / _` | | __|| '_ \ / _ \
/ /\/\ \| || | | || || | | || (_| | | |_ | | | || __/
\/ \/|_||_| |_||_||_| |_| \__, | \__||_| |_| \___|
|___/
___ _ _
/ \ ___ _ __ | |_ | |__ ___
/ /\ // _ \| '_ \ | __|| '_ \ / __|
/ /_//| __/| |_) || |_ | | | |\__ \
/___,' \___|| .__/ \__||_| |_||___/
|_|
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
|_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_|
.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.
.--------------------------------------.
| Stage Enemies |
|======================================|
| Enemy Type | Point Amount |
|--------------------------------------|
| Zombie Dog | 100 |
| Zombie | 300 |
| Bloodshot | 600 |
| Shrieker | 800 |
| Whopper | 1000 |
| Strelats (boss) | 1500 |
'--------------------------------------'
Mining the Depth is an icy cave that is similar in structure to The Mines stage
from Resident Evil 5. Like The Mines in that game, it has both back tunnels
and a wide open tunnel. Mining the Depth is much bigger in overall size
however and its back tunnels have several cave corridors. The big open area is
all frozen from the wintry weather that comes through the hole in the ceiling.
This area has a large steel tower with a wheel in the middle of it and several
stacks of iron pipes spread throughout the area.
.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.
===========
Enemy Waves
===========
Firefighter Zombies
Zombies
Zombie Dogs x7
Shriekers x2
BSAA Zombies
Zombie Dogs x5
Firefighter Zombies
Bloodshots x11
Dynamite Zombies
Shrieker x1
Bloodshots x7
Firefighter Zombies
BSAA Zombies
Zombie Dogs x12
Shrieker x1
Zombies
********************************** SECRET BOSS ********************************
Boss Type: Strelats
Spawning Requirement: Kill 70 enemies before 600 seconds has gone by.
*******************************************************************************
=========
Stage Map
=========
-- Mining the Depths
_________________
_..' 60 '._._
/ _________TC____ '.
/ / '. |
__ _ _ _ _/ /_ _ _ _ / . |
| | | | | | | '. / / '. |
| _|_|_|_ _____ _|_|_|_ | / / \ |
...''' TC TC | |30 |../ / / |
.' __ | | ' \ |
| |__| .' '. /____.' |
| __ \__ '. |
| / /FG ', '. _______ '.
| /_/FS ... ',_____/o | ' '.____
| / '. ' .' _ _ _ _ '._________
| | 90 | . '. ' | | | | | '.
|TC \___/ .' '.._ '___.' |_|_|_|_| ___ RH|
|TC .' '. | .' | ' IG|
| / CT .' _____ | ' |...' 90|
| IG__RB .' / \___/ .' | TC TC |
'. ___|__| '-. .' TC TC .' | |
'. '....' .' '. |
| .. .' ' |
/ ' '... .' .' |
\ '. '..._______________ '.. .' |
| '. '. '.....' |
| '________ '... '
| '.. ' .'
| . '..___________.' .'
| ' '. .'
| | / ______ .'
' '.' .' '.... .'
' '...........' TC TC .'
'. 60 CT _____ _______________.'
'. HG FS .' '...'
'.____..................''
.------------------------------------.
| MAP ABBREVIATIONS |
|====================================|
| FS = First Aid Spray |
| RH = Red Herb |
| GH = Green Herb |
| FG = Flash Grenade |
| HG = Hand Grenade |
| IG - Incendiary Grenade |
| RB = Remote Bomb |
| TC = Tall Crate (breakable object) |
| CT - Combo Time |
| 90 = 90 Second Time Bonus |
| 60 = 60 Second Time Bonus |
| 30 = 30 Second Time Bonus |
'------------------------------------'
-- Mining the Depths [Blank Map]
_________________
_..' '._._
/ _______________ '.
/ / '. |
__ _ _ _ _/ /_ _ _ _ / . |
| | | | | | | '. / / '. |
| _|_|_|_ _____ _|_|_|_ | / / \ |
...''' oo | | |../ / / |
.' __ | | ' \ |
| |__| .' '. /____.' |
| __ \__ '. |
| / / ', '. _______ '.
| /_/ ... ',_____/o | ' '.____
| / '. ' .' _ _ _ _ '._________
| | | . '. ' | | | | | '.
| \___/ .' '.._ '___.' |_|_|_|_| ___ |
| .' '. | .' | ' |
| / .' _____ | ' |...' |
| __ .' / \___/ .' | |
'. ___|__| '-. .' .' | |
'. '....' .' '. |
| .. .' ' |
/ ' '... .' .' |
\ '. '..._______________ '.. .' |
| '. '. '.....' |
| '________ '... '
| '.. ' .'
| . '..___________.' .'
| ' '. .'
| | / ______ .'
' '.' .' '.... .'
' '...........' .'
'. _____ _______________.'
'. .' '...'
'.____..................''
====================
Time Bonus Locations
====================
.---------------------------------------------------.
| Beginning Time | 2 minutes |
| Full Time Bonus Amount | 5 minutes and 30 seconds |
| Total Stage Time | 7 minutes and 30 seconds |
'---------------------------------------------------'
[ ] 90 seconds - Find a ramp that leads downward and this will be next to a
wooden table with a incendiary grenade and red herb on it.
This is below a high ledge that can be dropped down and there
are several spotlights that light up the dark overhead tunnel.
[ ] 60 seconds - In the back tunnels, this is in the lit up portion of the
tunnel before reaching the dark portion with spotlights. A
table with a first aid spray and hand grenade on top of it is
near this timer.
[ ] 30 seconds - In the middle icy area, this time bonus is in an alcove right
next to a set of stairs.
[ ] 60 seconds - In the middle icy area, this time bonus is on a ledge up above
some stairs. There is a spotlight hanging off the railing
near this time bonus and a wooden barrel near it.
[ ] 90 seconds - This time bonus can be seen on a high platform in the middle
of the icy area of the cave. To reach this platform, move up
the ramps or stairs in the icy area and find the wooden bridge
that leads to this platform. Hop over to the platform with the
button prompt command that appears when you reach the edge
then hit it.
====================
Combo Time Locations
====================
[ ] Combo Time - In between the lit up tunnel and the dark tunnel in the back
caves. When you find the 60 second time bonus in the back lit
up tunnel, look down the tunnel near it and this combo time
will be in the middle of that tunnel.
[ ] Combo Time - This is near the very top of a large metal structure in the
icy area portion of the cave. It is right above the wooden
bridge that leads to the 90 seconds. An iron wheel is below
this combo time. This combo time must be shot from a
distance.
==============
Item Locations
==============
_
|_| Red Herb
_ \__ On a wooden table near a 90 second time bonus. The
|_| Incendiary Grenade / time bonus is below a high ledge that can be dropped
down. This is near the back tunnel with spotlights.
_
[_} First Aid Spray
_ \__ Lying on a table near a 60 second time bonus in the
|_| Hand Grenade / back cave tunnels. This area is lit up and not dark
like the portion of the tunnel with spotlights
_
|_| Remote Bomb
_ \__ These two items are lying on a frozen stack of iron
|_| Incendiary Grenade / pipes below the overhead wooden bridge in the icy
portion of the cave.
_
|_| First Aid Spray
_ \__ These are lying on some metal structures near the small
|_| Flash Grenade / tower with the explosive barrel below it in the icy
area. This is on the side opposite the 30 second
alcove. Some cables extend out from the bottom of the
metal structures.
==========================
Breakable Object Locations
==========================
_
|_| Wooden Barrel
_ \
|_| Wooden Barrel \
_ __ In the dark portion of the back cave tunnels, these
|_| Wooden Barrel / these barrels can be found in groups of two in the area
_ / with spotlights.
|_| Wooden Barrel
Contents: Random Item (left barrel), Green Herb (right barrel)*
Contents: Random Item (left barrel), Random Item (right barrel)
* The set of wooden barrels with the green herb is closest to the ledge with
the green combo time.
_
|_| Wooden Barrel
_ \__ In the icy area, find the wooden bridge on the upper
|_| Wooden Barrel / ledge that leads to the middle 90 second platform and
these two barrels are near the beginning of the bridge.
Contents: Green Herb (left barrel), Random Item (right barrel)
_
|_| Wooden Barrel - Lying on the ground beside the alcove with the 30 seconds
near the middle icy area.
Contents: Random Item
_
|_| Wooden Barrel - Lying near the railing of the top ledge in the icy area
with the 60 seconds nearby on it.
Contents: Random Item
_
|_| Wooden Barrel
_ \__ These two barrels are below one of the sets of stairs
|_| Wooden Barrel / that lead to the top ledge in the icy area. This is on
the stairs on the opposite side of the 30 second alcove.
Contents: Random Item (left barrel), Random Item (right barrel)
_
|_| Wooden Barrel
_ \__ In the middle icy area, these barrels are on the side
|_| Wooden Barrel / opposite the 30 seconds. They are near a cave wall
and near the metal structures with cables where the flash
grenade and first aid spray are found.
Contents: Random Item (left barrel), Random Item (right barrel)
================
Hazard Locations
================
_
|_| Explosive Barrel - This is beside a small concrete wall along the way to
the alcove with the 30 seconds near the icy area. It's
very dark and almost looks like a wooden barrel.
_
|_| Explosive Barrel - Below a small steel tower near one of the sets of stairs
that leads to the top ledges in the icy area. This is
on the opposite side from the 30 second alcove.
_
|_| Transformer - Against the rock wall across from the ramp closet to the 60
second timer on the high ledge in the icy area.
_
|_| Transformer - In the dark portion of the back cave tunnels, this is found
in the area with spotlights. It's right below the ledge of
the tunnel with the combo time.
==========
Stage Tips
==========
o It's best to fight in the open icy area for the most part. The caves can get
too crowded. Both players can usually fight in the icy area in a duo game.
o Shriekers will spawn in the icy area and run to the middle platform and
scream at players from above. Bullet kill the Shrieker from a distance when
it first hops up to the platform to avoid having to put up with it's stunning
scream.
o All of the Shriekers will drop green herbs. You might have to jump over to
the middle platform to retrieve the green herb at times. It could be a good
idea to save the time bonus on that platform for later in the run, since you
might need to get up there to retrieve a green herb.
o Soldier Zombies with magnums can be a real pain in this stage since they can
get up on the high bridge and shoot at your character from below. Find them
and bullet kill them if you have to. The Soldier Zombies spawn from the
cave, so if you are standing near the ramp that leads to the cave, they can
shoot at your character from the back of the cave.
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
|_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_|
[ST04]
__ _ _ _ STAGE 04
/__\ __ _ (_)| | /\_/\ __ _ _ __ __| |
/ \// / _` || || | \_ _// _` || '__|/ _` |
/ _ \| (_| || || | / \| (_| || | | (_| |
\/ \_/ \__,_||_||_| \_/ \__,_||_| \__,_|
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
|_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_|
.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.
.--------------------------------------.
| Enemy Type | Point Amount |
|======================================|
| J'avo | 300 |
| J'avo with 1 Mutation | 500 |
| Ubistvo | 4000 |
'--------------------------------------'
The Rail Yard is a subway area. The middle portion of the rail yard has train
tracks and subway carts. Most of the subway train carts block off the exits of
the train tracks. One open subway cart lies along the back portion of the
tracks. The subway area has corridors that lead to stairs on each side of it.
The corridors lead in and out of the main subway tunnel and they lead up to the
overhead catwalk that extends across the train tracks in the middle of the
area. There is a ladder in the middle of the track tunnel that can be climbed
to instantly reach the top floor catwalks as well.
.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.
===========
Enemy Waves
===========
J'avo
Rocket Launcher J'avo
Glava-Smech
Glava-Dim
Strelats*
Ruka-Bedem
Ruka-Khvatanje
Noga-Trchanje
Noga-Oklop
Telo-Eksplozija
* J'avo will form Chrysalids and mutate into Strelats
(This is just a list of enemies for the stage at the moment, not the actual
waves)
********************************** SECRET BOSS ********************************
Boss Type: Ubistvo
Spawning Requirement: Get 25 Quick Shot kills before 80 kills.
Boss Type: Strelats
Spawning Requirement: Strelats mutates from a normal J'avo that forms a
Chrysalid. The Strelats is considered a boss on Rail
Yard and gives a boss bonus once defeated.
*******************************************************************************
====================
Time Bonus Locations
====================
.-------------------------------------.
| Beginning Time = 2 minutes |
| Full Time Bonus Amount = 9 minutes |
| Total Stage Time = 11 minutes |
'-------------------------------------'
[ ] 60 seconds - In the back of the subway train along the tracks. Step inside
the train through one of the open doors. A green herb is on a
seat near this timer.
[ ] 90 seconds - This timer is on top of the subway train. In order to get to
it, climb the steps along the side of the train and pull up to
the top of the train. A player can also drop to the top of
the subway train from the upper bridge that extends across the
subway tracks.
[ ] 60 seconds - Below a "Tall Oaks" sign and a few wall maps, this timer is
against the wall beside some stairs in the subway train area.
[ ] 60 seconds - This lies near the bars of a waterway in a corner of the
tunnel beside the main subway train tunnel. It's in the same
tunnel as a combo timer.
[ ] 90 seconds - Near a fence across from the rotating bars in the tunnel with
the combo times. Some stairs are past the rotating bars.
[ ] 90 seconds - Move up the stairs and reach the second floor catwalks that
are above the train tracks and this will be along those
catwalks. It's right near a catwalk bridge.
====================
Combo Time Locations
====================
[ ] Combo Time - On the area with the train tracks beside the subway train.
[ ] Combo Time - This is in the middle of winding corridor with a green herb
pickup near one side of the stairs that leads to the top
catwalk bridge that extends across the train tracks.
[ ] Combo Time - In the tunnel with the rotating bars and 90 seconds, this
combo time is near the railing of walkway that overlooks the
subway tracks below. This is on the second floor.
==============
Item Locations
==============
_
|_| First Aid Spray - In the area with the train tracks, while facing the front
of the train, this pickup is on top of the first trashcan
on the right side of the area.
_
|_| Flash Grenade - In the area with the train tracks, while facing the front
of the train, this pickup is on the back trashcan near the
stairs on the left side of the area.
_
|_| Hand Grenade - On a passenger seat in the subway train. This is in the
train cart in front of the cart with the 60 second timer
inside.
_
|_| Green Herb - On a passenger seat in the subway train. This is the same
train cart as the 60 seconds in the subway train.
_
|_| Green Herb - On top of a crate near a combo time in a winding tunnel.
Stairs that lead to the top catwalk bridge are near the combo
time this pickup is close to.
_
|_| Red Herb - On the second floor catwalks above the train tracks, this is
right across from the top of a ladder on the way to a 90 second
timer.
==========================
Breakable Object Locations
==========================
_
|_| Tall Crate - Move to the back of the subway train in the middle area and
climb up to the tunnel off to the left side and this tall
crate will be inside next to some stairs. A 60 second timer
is in a corner above the stairs.
Contents: Remote Bomb
_
|_| Tall Crate - Climb up the stairs to reach the overhead bridge above the
subway train and this will be inside one of the tunnels right
next to the bridge.
Contents: Incendiary Grenade
_
|_| Tall Crate - Lying by a pillar near a set of turnstyles (rotating bars). A
90 second timer is nearby and a combo bonus is down a corridor
next to this. This is in the second floor tunnel.
Contents: Nothing
_
|_| Tall Crate
_ \__ These are on the middle portion of the stairs across from
|_| Tall Crate / the rotating bars and 90 seconds in the second floor tunnel.
While facing the train, this staircase will be on the left
side of the middle area, behind your character.
Contents: Random Item (left crate), Flash Grenade (right crate)
_
|_| Tall Crate - While facing the subway train in the middle area, this is up
the back set of stairs to the right near the 60 second timer.
Contents: Random Item
================
Hazard Locations
================
None.
==========
Stage Tips
==========
o While near the train tracks in the middle of the Subway, players can get an
instant melee kill by standing above a J'avo that is on the train tracks.
Stand on the platform above the J'avo that is on the tracks to get a melee
button prompt. Perform the melee to have your character fall toward the
J'avo and drive it's face into the ground for an instant +5 bonus seconds.
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
|_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_|
[ST05]
_ _ __ STAGE 05
/\ /\(_) __ _ | |__ / _\ ___ __ _ ___
/ /_/ /| | / _` || '_ \ \ \ / _ \ / _` |/ __|
/ __ / | || (_| || | | | _\ \| __/| (_| |\__ \
\/ /_/ |_| \__, ||_| |_| \__/ \___| \__,_||___/
|___/
___ _
/ __\___ _ __ | |_ _ __ ___ ___ ___
/ _\ / _ \ | '__|| __|| '__|/ _ \/ __|/ __|
/ / | (_) || | | |_ | | | __/\__ \\__ \
\/ \___/ |_| \__||_| \___||___/|___/
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
|_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_|
.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.
.--------------------------------------.
| Enemy Type | Point Amount |
|======================================|
| J'avo | 300 |
| J'avo with 1 Mutation | 500 |
| Gnezdo | 3000 |
'--------------------------------------'
The High Seas Fortress is a military ship with several planes and vehicles
spread around its upper deck. The ship has two cargo planes on it. There are
several large containers lying around the deck. The middle building has a
platform outside of its second and third floors. The B1 level of the ship has
a few corridors and a control room. The stairs for reaching the lower levels
are spread across the deck. They are near the building and the two cargo
planes.
.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.
===========
Enemy Waves
===========
J'avo
Sniper Rifle J'avo
Rocket Launcher J'avo
Glava-Smech
J'avo that mutate into Glava-Smech
Glava-Begunats
Ruka-Bedem
Ruka-Khvatanje
Noga-Trchanje
Noga-Skakanje
Noga-Let
Noga-Oklop
J'avo that mutate into Telo-Eksplozija
Telo-Eksplozija
(This is just a list of enemies for the stage at the moment, not the actual
waves)
********************************** SECRET BOSS ********************************
Boss Type: Gnezdo
Spawning Requirement: Get 40 melee kills before 80 kills (counter kills and
coup de grace kills are considered melee kills).
*******************************************************************************
====================
Time Bonus Locations
====================
.-------------------------------------.
| Beginning Time = 2 minutes |
| Full Time Bonus Amount = 9 minutes |
| Total Stage Time = 11 minutes |
'-------------------------------------'
[ ] 30 seconds - This is near a vehicle right outside the cargo plane starting
point that has a remote bomb and flash grenade inside. There
is a stack of steel containers near this as well.
[ ] 90 seconds - On top of a steel container in front of the cargo plane
starting point with the flash grenade and remote bomb inside.
In order to reach this, you will need to climb up one of the
smaller crates stacked around the nearby containers then move
across the steel platforms that connect the containers.
[ ] 30 seconds - This is on the ship deck beside a truck with an open back end.
This time bonus is across from the cargo plane with the remote
bomb and flash grenade inside. There are two tall blue crates
by some other crates near this timer.
[ ] 30 seconds - Beside an armored vehicle that near the cargo plane. The
outside portion of this cargo plane is one of the stage's
starting points.
[ ] 60 seconds - This is outside of a truck with an opened back end near a
cargo plane. The outside portion of the cargo plane serves as
a starting point for this stage and also has a hand grenade
and incendiary grenade inside. The truck has a first aid
spray on the control panel inside.
[ ] 60 seconds - This is lying by some small white metal containers and oil
drums on the platform near the ship buildings. Move up the
stairs and this will be out on the platform.
[ ] 30 seconds - Lying near the stairs in the first room with the combo time
inside after climbing the outside stairs. There is a 60
second timer on the platform outside this room.
[ ] 90 seconds - Move up to the top floor of the middle building and this timer
will be on the platform outside the room. It will be near a
crate that has an incendiary grenade on it.
[ ] 30 seconds - Move to the bottom floor of the ship via the stairs in between
the two cargo planes and this timer will be right across from
the bottom of those stairs.
[ ] 90 seconds - In the corner near a ladder in the long fenced corridor on the
bottom level of the ship. This corridor is near the control
room of the bottom floor. The ladder near this leads to a
container that is near the middle building area. You can find
that open container on the deck then drop down the ladder and
this timer will be nearby.
[ ] 30 seconds - This is near the bottom floor set of stairs that is closest to
the middle building area of the ship. The building area has
two floors and the room with this staircase is below them.
====================
Combo Time Locations
====================
[ ] Combo Time - Move up the stairs that lead to the platform with the 60
seconds and this combo time will be in the back of the first
room through the right doorway. This room has a 30 second
timer in it.
[ ] Combo Time - On top of a blue container on the side with the cargo plane
that has a hand grenade and incendiary grenade inside of it.
The outside portion of this plane serves as one of the
starting points for this stage. This time bonus must be shot
with a weapon to activate it.
[ ] Combo Time - Inside of the bottom floor control room. Find the stairs near
the cargo planes that lead down to the bottom floor of the
ship. This room has two tall blue crates and a first aid
spray inside as well.
==============
Item Locations
==============
_
|_| Remote Bomb
_ \__ Inside of a cargo plane that is directly across from the
|_| Flash Grenade / building portion of the ship. The inside of this plane
is one of the starting points for this stage.
_
|_| Hand Grenade
_ \__ These are on the seats inside of the cargo plane
|_| Incendiary Grenade / that is closet to a combo time that is up on a large
steel crate.
_
|_| Red Herb
_ \__ Lying on a crate on top of one of the crates that is near
|_| Flash Grenade / the 90 seconds that lies on a container in the middle of
the ship. You'll need to climb one of the smaller crates
near the containers to reach the top of the containers.
_
|_| First Aid Spray - On a control panel in the open back end of a truck. This
truck is beside a cargo plane and a 60 second timer is in
front of the open end of the truck.
_
|_| Green Herb - This is on a shelf in the small building near the 60 second
timer on the platform outside the middle building of the ship.
_
|_| Green Herb - Lying on a shelf on the top floor of the middle building. A
90 second timer is on the platform outside of the room.
_
|_| Incendiary Grenade - On top of a crate near the 90 second timer that is on
the top floor of the middle building.
_
|_| Green Herb - Lying on a shelf on the bottom floor of the ship. The stairs
for reaching the bottom are near the two cargo planes.
_
|_| Remote Bomb
_ \__ Find the two yellow oil drums on the bottom portion of
|_| Flash Grenade / the ship near the 30 second timer and these will be on
top. The stairs for reaching the bottom are near the two
cargo planes.
_
|_| First Aid Spray - Reach the bottom floor control room by going downstairs
and this will be on the control panel inside. This room
has a combo time in it.
==========================
Breakable Object Locations
==========================
_
|_| Tall Blue Crate - Beside a steel container that is outside of the cargo
plane with the remote bomb and flash grenade. This cargo
plane is one of the starting points for this stage.
Contents: Hand Grenade
_
|_| Tall Blue Crate
_ \__ Leaning up against a large red container outside of
|_| Tall Blue Crate / the cargo plane with the remote bomb and flash grenade
inside. This cargo plane is one of the starting points
for this stage.
Contents: Random Item (left crate), Random Item (right crate)
_
|_| Tall Blue Crate - This is inside of an open container while moving away
from the front of the cargo plane with the remote bomb
and flash grenade inside. This container has a 90 second
timer on top of it.
Contents: Green Herb
_
|_| Tall Blue Crate - Lying besides a stack of blue and white oil drums in the
middle of the ship deck.
Contents: Remote Bomb
_
|_| Tall Blue Crate - On top of a red container in the middle of the ship deck.
You'll need to climb a stack of boards on the side of the
red container in order to reach the top of the container.
Alternatively, you can leap to this crate from a ledge
with no railing on the nearby high walkway with the timer
on it.
Contents: Flash Grenade
_
|_| Tall Blue Crate
_ \__ These are lying near a stack of crates by the 30 second
|_| Tall Blue Crate / timer that is near a truck with an open back end.
Contents: Random Item (left crate), Random Item (right crate)
_
|_| Tall Blue Crate
_ \__ Propped up against a blue container that is outside of
|_| Tall Blue Crate / a cargo plane. The outside portion of this cargo plane
is one of the stage's starting points. The cargo plane
has a hand grenade and incendiary grenade on a seat
inside of it.
Contents: Random Item (left crate), Random Item (right crate)
_
|_| Tall Blue Crate
_ \__ Beside a blue container near the tall blue crates
|_| Tall Blue Crate / mentioned above. This is near the same cargo plane
also.
Contents: Random Item (left crate), Random Item (right crate)
_
|_| Tall Blue Crate
_ \__ Near the white railing of the platform with the 60
|_| Tall Blue Crate / seconds on it. Move up the outside stairs to reach
this platform.
Contents: Flash Grenade (left crate), Random Item (right crate)
_
|_| Tall Blue Crate
_ \__ These are lying beside the combo time in the bottom
|_| Tall Blue Crate / floor control room.
Contents: Random Item (left crate), Flash Grenade (right crate)
================
Hazard Locations
================
None.
==========
Stage Tips
==========
o Some of the J'avo with machine pistols can mutate into a Glava-Smech (pincher
head) when shot in the beginning waves of the stage.
o The Fortress has a few sniper rifle J'avo that will spawn and immediately run
to certain locations on the map and camp there then shoot at your character
from long range. If you're character is ever shot and falls then look on
high places for a sniper J'avo. One of them will camp above a ladder near
the building area and another will camp on top of a platform near one of the
cargo planes.
o Two rocket launcher J'avo will spawn after 60 combo on the outside portion of
the ship deck. One will spawn from the crate above a 30 second timer and the
other will spawn from behind the open truck near another 30 second timer.
They will both get on top of containers and shoot players with rockets from a
distance. Both of them will drop a green herb once they have been killed.
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
|_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_|
[ST06]
___ _ _ STAGE 06
/ __\ __ _ | |_ __ _ ___ ___ _ __ ___ | |__ ___
/ / / _` || __|/ _` | / __|/ _ \ | '_ ` _ \ | '_ \ / __|
/ /___| (_| || |_| (_| || (__| (_) || | | | | || |_) |\__ \
\____/ \__,_| \__|\__,_| \___|\___/ |_| |_| |_||_.__/ |___/
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
|_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_|
.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.
.--------------------------------------.
| Stage Enemies |
|======================================|
| Enemy Type | Point Amount |
|--------------------------------------|
| Zombie | 300 |
| Bloodshot | 600 |
| Whopper | 1000 |
'--------------------------------------'
The Catacombs is composed of a cave area and an area with several coffins and
traps. The most unique part about this stage is that it has a unique spike
trap and blade trap. The spike trap can be controlled by a handle on the wall
near it. The coffin area has several long corridors in it and so does the cave
area. The overall stage is basically composed of long corridors. The main
enemies here are zombies. Bloodshots and Whoppers spawn eventually once the
combo gets higher and a Lepotitsa will spawn much later into the combo as well.
.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.
===========
Enemy Waves
===========
********************************** SECRET BOSS ********************************
Boss Type: Strelats
Spawning Requirement: Get 20 Quick Shot kills before 80 kills.
Boss Type: Lepotitsa
Spawning Requirement: All Lepotitsas that spawn on Catacombs are considered
bosses and will give a boss bonus once defeated.
*******************************************************************************
====================
Time Bonus Locations
====================
.-------------------------------------.
| Beginning Time | 2 minutes |
| Full Time Bonus Amount | 8 minutes |
| Total Stage Time | 10 minutes |
'-------------------------------------'
[ ] 90 seconds - Near a collection of coffins down some tunnels in the middle
of the Catacombs area (trap tunnel). In order to reach this,
a player must move down one of two middle tunnels while in the
tunnels with traps. One of the tunnels that it can be reached
from has two pots, one of which always has a first aid spray
inside.
[ ] 60 seconds - This is on the upper floor of the trap tunnel. You'll pass by
a TNT barrel and a pot on the way to this timer. A combo time
crystal can be seen in the pit past the railing of the ledge
this is on.
[ ] 90 seconds - While moving past the 60 second timer mentioned above, you'll
reach a darker area with a TNT barrel and stairs. This timer
is near the blade trap at the top of the stairs.
[ ] 60 seconds - On one side of the spike trap in the tunnel area.
[ ] 90 seconds - On the side of the spike trap with the handle for activating
the trap.
[ ] 90 seconds - In the cave area, this is on the ledge above the area with the
transformer.
====================
Combo Time Locations
====================
[ ] Combo Time - This combo time is lying in the pit that stretches across the
middle of the Catacombs trap area. It can be seen easily
while in the area with 90 seconds and coffins that must be
reached through one of two tunnels. It can also be seen from
the railing of the upper ledge in the trap tunnel (with the 60
seconds on it). It must be shot to activate it.
[ ] Combo Time - While on the wooden bridge in the cave area, this combo time
is in on a section of a wooden bridge that is in a pit beside
the wooden bridge that you can move along. Some tree roots
grow out of the ceiling above this combo time. It must be
shot to activate it.
==============
Item Locations
==============
_
|_| Red Herb - Lying on top of a coffin just before getting to the 60 seconds
near the spike trap.
_
|_| Green Herb
_ \__ These are lying on a coffin near the transformer and
|_| Incendiary Grenade / upper ledge dropoff in the cave area.
_
|_| First Aid Spray
_ \__ These are both lying on a coffin near the 90 second
|_| Incendiary Grenade / timer that is by the spike trap.
_
|_| Green Herb - On the left railing of the stairs that leads up to the blade
trap.
==========================
Breakable Object Locations
==========================
_
|_| Pot - Lying near a coffin by the 90 second timer.
Contents: Flash Grenade
_
|_| Pot
_ \__ Down a tunnel that is close to the spike trap. This tunnel leads
|_| Pot / to the 90 second area with the coffins (morgue area).
Contents: Random Item (left pot), First Aid Spray (right pot)
_
|_| Pot
_ \__ Near a transformer in the cave tunnel area. This is below a ledge
|_| Pot / with a 90 second timer on it.
Contents: Random Item (left pot), Random Item (right pot)
_
|_| Pot - Lying along the upper ledge of the trap tunnel. This ledge overlooks
the pit in the cave. There is a TNT barrel nearby.
Contents: Flash Grenade
_
|_| Pot
_ \__ On the wooden bridge that is in front of the blade trap. These are
|_| Pot / grouped together at the beginning of that bridge.
Contents: Hand Grenade (left pot), Random Item (right pot)
================
Hazard Locations
================
[ ] TNT Barrel - While on the coffin filled ledge with the 90 second timer,
this barrel is closest to the tunnel with two pots down it.
One of the pots contains a first aid spray.
[ ] Transformer - This is lying on the lower ledge in the cave tunnel area.
[ ] TNT Barrel - Near the small dropoff on the upper ledge with the 90 seconds
in the cave tunnel area. A transformer and green herb pickup
is nearby.
[ ] TNT Barrel - Lying along the upper ledge of the trap tunnel. This ledge
overlooks the pit in the cave. There is a breakable pot near
this.
[ ] TNT Barrel - This is lying near a rock pillar below the stairs that lead to
the blade trap and a 90 second timer.
[ ] Blade Trap - This is at the top of some stairs and near a 90 second timer
in the trap tunnel. A dark area is below the stairs.
[ ] Spike Trap - This is in the trap tunnel near the outside cave area. Two
times are on opposite sides of the trap. The crank for
activating this trap is
==========
Stage Tips
==========
o Lepotitsas and Whoppers will spawn later in the combo. The Lepo can be the
most dangerous enemy on Catacombs with its instant dying status grab if you
fail to press the on-screen button at the required time during the grab QTE.
The Lepo will immediately run toward a player and try to grab after it
spawns. Listen for its high pitch voice and find it when it spawns and keep
it on your camera until its dead so you can watch its movement.
o Zombies with lanterns will burn a player if you try to perform a light stun
melee to them. If you choose to melee kill them, shoot them in the head then
perform a head stun melee so your character will be invincible to the lantern
fire once it falls to the ground.
o Be wary of crossing the spike trap. Zombies will spawn in the stage and
immediately run over to the crank to activate the spikes at times. One will
always start out at the crank and another will eventually start to use it
once the first is killed.
o The Spike Trap or Spinning Blade can be used to damage normal enemies and
bosses. This is not useful for a player that wants the highest score
since it eats up time but for player that could care less about their
rank on a leaderboard this might help out.
o Most Bloodshots start out as hooded red zombies so prepare to counter their
jumping attack after shooting them.
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
|_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_|
[ST07] STAGE 07
__ _ __
/__\ ___ __ _ _ _ (_) ___ _ __ ___ / _| ___ _ __
/ \// / _ \ / _` || | | || | / _ \| '_ ` _ \ | |_ / _ \ | '__|
/ _ \| __/| (_| || |_| || || __/| | | | | | | _|| (_) || |
\/ \_/ \___| \__, | \__,_||_| \___||_| |_| |_| |_| \___/ |_|
|_|
__ __
/ / /\ \ \ __ _ _ __
\ \/ \/ // _` || '__|
\ /\ /| (_| || |
\/ \/ \__,_||_|
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
|_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_|
.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.
.---------------------------------------.
| Enemy Type | Point Amount |
|=======================================|
| J'avo | 300 |
| J'avo with 1 Mutation | 500 |
| J'avo with 2 Mutations | 600 |
| Ogroman | 5000 |
| Gnezdo | 3000 |
'---------------------------------------'
Requiem for War is composed of the city streets of Edonia in Eastern Europe
that is near the city hall building. This is the area where Chris, Piers, Jake
and Sherry all battle Ogromans while trying to disable anti-aircraft guns in
campaign mode. This stage is HUGE in The Mercenaries. It has an underground
area, several streets and many buildings that players can move up into to fight
enemies and find items.
The main enemy fought in the stage are J'avo. An Ogroman will appear during
the middle of the run and toward the end. The Ogroman needs special attention
in order to fight him. A player must stun him by shooting the red growth on
his back then climb on top of a building ledge and leap over to him with the
melee command and melee kill him. He can be taken down by shooting his red
growth constantly, but that takes a long time.
.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.
===========
Enemy Waves
===========
J'avo
J'avo with rocket launchers
Ruka-SRP
J'avo that mutate into Ruka-SRP
Telo-Eksplozija
J'avo that mutate into Telo-Eksplozija
Ruka-Khvatanje
J'avo that mutate into Ruka-Khvatanje
Noga-Let
Noga-Skakanje
Noga-Oklop with Ruka-SRP arms
Noga-Skakanje with Ruka-SRP arms
Glava-Begunats
Ogroman x2
********************************** SECRET BOSS ********************************
Boss Type: Gnezdo
Spawning Requirement: Kill 70 enemies before 600 seconds has gone by.
Boss Type: Ogroman
Spawning Requirement: Both Ogromans that spawn on Requiem for War are
considered bosses and will give a boss bonus once
defeated.
*******************************************************************************
====================
Time Bonus Locations
====================
.----------------------------------------------------.
| Beginning Time | 2 minutes |
| Full Time Bonus Amount | 9 minutes and 30 seconds |
| Total Stage Time | 11 minutes and 30 seconds |
'----------------------------------------------------'
[ ] 90 seconds - Up in a building with a stairway and a ladder along the side
of it. This building's upper floor is partially destroyed.
The building has a red herb near the stairway railing that is
across from this time bonus.
[ ] 60 seconds - This time bonus lies in the street in between a blue car and a
blue truck. This is across from a building with a 90 second
timer inside.
[ ] 90 seconds - This time bonus is on top of a walkway with two ladders that
is across the street from the tallest building on the map.
There is a roadblock in the middle of the walkway and a ladder
on each side of the walkway. In campaign, a gun turret is in
the same spot at this timer.
[ ] 90 seconds - Find the tallest building in the middle of the map then move
to the second floor via the wooden walkways and then climb the
ladder to reach the rooftop. This time bonus will be against
the back wall. The time bonus is below a spawn point that was
in campaign mode.
[ ] 90 seconds - Facing the doorway of the middle building, this timer is
inside the alcove of the building down the street to the
right. This building has a combo time on the top floor
rooftop.
[ ] 90 seconds - While underground, this time bonus is next to two oil drums
that are across from a drainage area ramp. One drum has a
green herb on top of it and the other drum is burning.
[ ] 30 seconds - While underground, this time bonus is across from a single oil
drum that has an incendiary grenade on top of it. There is a
ladder nearby that leads up to the street above. This is
closest to the ladder that leads to the bottom floor of the
middle building on the street above.
[ ] 30 seconds - While underground, this time bonus is to the left of a spawn
point that is near two oil drums (one is burning). From the
bottom starting point of the stage, run directly down the
corridor to reach this timer.
====================
Combo Time Locations
====================
[ ] Combo Time - Look off to the right while starting out on the street to see
this behind the railing in a second floor room of the city
hall building. It's above a blue car. This combo time must
be shot with a gun.
[ ] Combo Time - This combo time is behind a fence to the left of the building
with the 90 second time bonus that is across from a railing on
the second floor. This combo time can be shot from behind the
fence, or a player can move up the stairs of the building to
the right of it then shoot it from the top floor - the portion
of the top floor across from the stairs does not have a wall.
This combo time must be shot with a gun.
[ ] Combo Time - While facing the doorway of the middle building, look down the
street to the right then look up on the building to the left
down that street to see this combo time on the rooftop of that
building. The building has a ladder on it, where a player can
climb close to this combo time, but it still must be shot with
a gun.
==============
Item Locations
==============
_
|_| Red Herb - Near the railing of the stairs in the partially destroyed
building with the 90 second timer and first aid spray and
remote bomb pickups. This building has some stairs that lead
to the top floor and a ladder along the side of it.
_
|_| Remote Bomb
_ \__ These items are on a table in the upper room of the
|_| First Aid Spray / partially destroyed building that has a 90 second timer
inside. This building has an outside ladder near the
room that these two pickups are in.
_
|_| Green Herb
_ \__ Find the tallest building in the middle of the map then
|_| Flash Grenade / move to the second floor via the wooden walkway and then
climb the ladder to reach the rooftop. These items lie
on an oil drum to the left of the 90 second timer on the
roof.
_
|_| Green Herb - This is lying in a corner of a building across from a blue
truck and near a railing. Facing the doorway of the middle
building, this is down the street to the right - right side of
the street.
_
|_| First Aid Spray - While underground, this is on top of an oil drum that is
near a burning oil drum in the corridor with the grated
floor that is above the drainage area. This is close to
an open gate near a ladder that leads to the street
above.
_
|_| Incendiary Grenade - While underground, this grenade is lying on top of a
single oil drum that is across from a 30 second timer.
This is near the ladder that leads to the bottom floor
of the middle building.
_
|_| Green Herb - While underground, this pickup is on top of an oil drum near
the 90 second time bonus. This oil drum is across from a ramp
that leads to a drainage area.
==========================
Breakable Object Locations
==========================
_
|_| Tall Crate
_ \_ These are both on the upper floor of the building to the
|_| Tall Crate / right of the middle building (while facing the entrance
door). These are by the wall on the side with the stairs.
Contents: Flash Grenade (right crate), Incendiary Grenade (left
crate)
================
Hazard Locations
================
NOTE: Both electric cables in the stage can be used to stun the Ogroman. Lead
him into each of the electric cables to damage him.
[ ] Electric Cable - Facing the doorway of the middle building, this cable is
down the street to the right. It is up overhead before
reaching the enemy spawn point (fence) at the end of that
street.
[ ] Electric Cable - Facing the doorway of the middle building, this cable is
down the street to the left. Look to the left as the
street turns right to see an overhead cable behind the
fence on the left side of the street while looking up.
The Ogroman must step over the fence on the street to hit
this electric cable. This particular cable is useless
really - it only staggers the Ogroman.
==========
Stage Tips
==========
o In order to stun the Ogroman, he must be near a building ledge that a player
can leap to his back from. The Ogroman must be shot in the red growth on his
back in order to stun him. Getting up on a building and shooting him can
work well, and shooting him in the back when he leans over while he faces
your character can work just as well. Be forewarned that he has an instant
kill stomp and his punches take off quite a bit of health.
o The electric cable that is near the green herb pickup in the city streets is
one of the best ways to stun the Ogroman when you use a character that has
weak weapons. Lead the Ogroman toward the cable and it will electrify him
when he runs into it then it will stun him so that your character can climb
the ladder of the nearby building and hop on his back then melee kill him.
o If you're having problems keeping the combo while trying to fight Ogroman,
lay down a remote bomb before climbing a building to leap on his back then
detonate it before melee killing him. The remote bomb can be laid very early
in a run and used later - all you have to do is switch to the detonator. A
great place to place a remote bomb is right underneath the electric cable
near the green herb. You can set it there early then just switch to the
detonator if you're about to lose the combo while fighting the Ogroman.
o Chris EX1 and EX2 can instantly kill an Ogroman by shooting it with the
rocket launcher. Chris EX only has one rocket launcher though, so the other
Ogroman must be killed with melee. A duo game with two Chris EXs works quite
well, but the Gnezdo boss can be a pain with the shotgun.
o When Glava-Beganutses appear (raging bug head), try to get behind them and
counter them while they slash with their swords or guns. Follow behind them
and tap the R1/RT button to possibly kill them with a counter. A flash
grenade will stun them also. These enemies can get out of control when they
crowd, so be ready to bullet kill them if needed. They are weakest in the
head so shoot them there with a powerful weapon if needed. A magnum shot
will kill them instantly no matter where your character shoots them.
o The Ruka-SRP with Noga-Oklop legs (blade arm with leg armor) are highly
aggressive and can be hard to fight. Bullet kill them if they start to group
too much or use explosives to kill them. They can be really bad in groups.
When fighting one solo, try to shoot him in the chest to weaken him then hit
him with a quick shot and melee him while he is stunned. A quick shot will
still stun these enemies for a melee attack.
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
|_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_|
[ST08] STAGE 08
__ _ _ _ ___ _
/ / (_) __ _ _ _ (_) __| | / __\(_) _ __ ___
/ / | | / _` || | | || | / _` | / _\ | || '__|/ _ \
/ /___| || (_| || |_| || || (_| | / / | || | | __/
\____/|_| \__, | \__,_||_| \__,_| \/ |_||_| \___|
|_|
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
|_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_|
.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.
.---------------------------------------.
| Enemy Type | Point Amount |
|=======================================|
| J'avo | 300 |
| J'avo with 1 Mutation | 500 |
| J'avo with 2 Mutations | 600 |
| Mesets | 1500 |
| Chrysalid | 2000 |
| Rasklapanje (whole)* | 5000 |
| Napad | 1500 |
'---------------------------------------'
* torso and legs must be knocked into lava
to receive points
Liquid Fire is composed of the surroundings of the final area where Ustanak is
fought in Jake's campaign. The stage is very... red. This stage has a rock
platform at the very bottom of the area, which is connected to some walkways.
The stage has a set of bottom walkways with railings that have yellow lights on
them and some stairs along the sides that lead to the upper catwalks. The
upper catwalks have railings with blue lights along the sides and there are
three surrounding circular rooms.
Each room has a time bonus and a Chrysalid inside. The Chrysalid will hatch
into a Mesets after a certain amount of time has passed. Neo-Umbrella J'avo
are the main enemies that are fought on this stage. They will mutate and some
will spawn already mutated like the J'avo in other stages.
.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.
===========
Enemy Waves
===========
Neo-Umbrella J'avo w/wrist blade
Neo-Umbrella J'avo w/electrical blade
Neo-Umbrella J'avo w/machine pistol
Neo-Umbrella J'avo w/heavy machine gun
Neo-Umbrella J'avo that can mutate into Ruka-SRP (green eyes)
Neo-Umbrella J'avo that can mutate into Ruka-Khvatanje
Telo-Eksplozija
Glava-Dim
Noga-Oklop
Glava-Smech
Glava-Smech with Ruka-Khvatanje arm
Noga-Skakanje
Glava-Begunats
Rasklapanje
Chrysalid x4
Mesets
********************************** SECRET BOSS ********************************
Boss Type: Napad
Spawning Requirement: Defeat 25 enemies with Coup De Grace attacks before
killing 80 enemies. (aka. kill 25 enemies with a
frontal heavy stun melee [flash grenade toss sets it up
on normal J'avo if melee'd from their front side]).
Boss Type: Mesets
Spawning Requirement: All Mesets that hatch from the four starting Chrysalids
and the Mesets that spawn on Liquid Fire are considered
bosses and will give a boss bonus once defeated.
Boss Type: Rasklapanje
Spawning Requirement: All Rasklapanjes that spawn in the stage are considered
bosses and will give a boss bonus once the legs of the
Rasklapanje have been killed. *
* The legs of a Rasklapanje must be knocked off a ledge and into the lava to
kill a Rasklapanje. Stand near a ledge that a player can leap across and then
use gunfire (shotgun, magnum, etc) to push the Rasklapanje off the ledge and
into the lava below. The Rasklapanje legs MUST land in the lava - on the
upper floor ledge, he must hit the lava and not the walkway below.
*******************************************************************************
====================
Time Bonus Locations
====================
.-------------------------------------.
| Beginning Time = 2 minutes |
| Full Time Bonus Amount = 9 minutes |
| Total Stage Time = 11 minutes |
'-------------------------------------'
[ ] 90 seconds - This is near a railing in the middle of the bottom floor
set of walkways. It is below the circular room with red
lights that is on the top floor.
[ ] 90 seconds - Facing the circular room with red lights on the top floor,
this time bonus is on the right side of the bottom floor near
a railing.
[ ] 90 seconds - Facing the circular room with red lights on the top floor,
this time bonus is on the left side of the bottom floor near a
railing.
[ ] 90 seconds - Inside the circular room with red lights on the top floor.
[ ] 90 seconds - Inside the circular room with yellow lights on the top floor.
[ ] 90 seconds - Inside the circular room with blue lights on the top floor.
====================
Combo Time Locations
====================
[ ] Combo Time - When starting at the bottom walkway starting point, turn
around and this combo time is above a large pipe out in the
lava. It must be shot with a gun.
[ ] Combo Time - While on the bottom floor, find the stairs that lead up to the
circular room with yellow lights and look to the left of the
stairs to see this combo time up on top of some framework
above the lava. It must be shot with a gun.
[ ] Combo Time - This combo time is on the rooftop of the circular room with
blue lights on the top floor. It must be shot with a gun.
==============
Item Locations
==============
None. All items are located in breakable objects.
==========================
Breakable Object Locations
==========================
_
|_| Metal Tall Crate
_ \_ These are near the railing that is to the left of the
|_| Metal Tall Crate / entrance to the circular room with red lights on the
top floor.
Contents: Remote Bomb (left crate), Hand Grenade (right crate)
_
|_| Metal Tall Crate
_ \_ These are near the railings across from the entrance
|_| Metal Tall Crate / to the circular room with red lights. Each tall crate
is by some grouped pipes.
Contents: Flash Grenade (closet to red room), Green Herb (closet to
yellow room)
_
|_| Metal Tall Crate
_ \_ Find the circular room with red lights and then get on
|_| Metal Tall Crate / the back walkway to the left of that room. There are
lying against the railing on the far left side of that
walkway.
Contents: Green Herb (left crate), First Aid Spray (right crate)
_
|_| Metal Tall Crate
_ \_ These are near a railing on the bottom floor
|_| Metal Tall Crate / portion that is across from the stairs that lead up to
the circular room with yellow lights.
Contents: Red Herb (left crate), Incendiary Grenade (right crate)
_
|_| Metal Tall Crate
_ \_ These are near a railing on the bottom floor
|_| Metal Tall Crate / portion that is near the stairs that lead up to the
circular room with blue lights. This is near the
bottom walkway starting point.
Contents: First Aid Spray (left crate), Green Herb (right crate)
_
|_| Metal Tall Crate - This tall crate is near the railing closest to the
stairs that lead down to the rock platform on the bottom
floor.
Contents: Flash Grenade
================
Hazard Locations
================
None.
===================
Chrysalid Locations
===================
NOTE: Liquid Fire has three Chrysalids in the three circular rooms with timers
on the top floor. Each of the Chrysalids will hatch into a Mesets once a
certain amount of time has passed by. The Chrysalids are considered enemies so
they will take up a total of three of the possible eight on-screen enemies from
the start. The Chrysalids can be destroyed with gunshots to increase spawning.
_
|_| Chrysalid 1 - This Chrysalid is in the room with the red lights surrounding
it on the top floor. The Chysalid is off to the left when
stepping inside.
_
|_| Chrysalid 2 - This Chrysalid is in the room with the yellow lights
surrounding it on the top floor. The Chysalid is off to the
right and around the corner when stepping inside.
_
|_| Chrysalid 3 - This Chrysalid is in the room with the blue lights
surrounding it on the top floor. The Chysalid is off to the
right and around the corner when stepping inside.
==========
Stage Tips
==========
o The Rasklapanje enemies can be killed by leading them toward a ledge that a
player can jump across (the jump command appears while standing near it) and
knocking them off the side of the ledge and into the lava below. Only the
legs of the Rasklapanje have to be knocked off to kill it - the torso will
automatically die once the legs have been knocked into the lava. Make sure
the Rasklapanje has its back to the ledge then knock it off with a shot from
a powerful weapon such as a shotgun or magnum to knock it into the lava and
kill it. It will give a player an extra kill and a Rasklapanje will give a
boss bonus. Rasklapanjes are worth 5000 points per kill, not including the
boss bonus point at the current combo.
o Mesets will hatch from the Chrysalids on the top floor. A Chrysalid is worth
2000 points for destroying it, but a Mesets is worth 1500 points + a boss
bonus. It's best to wait for the Mesets to hatch then kill them. Destroying
the Chrysalids early will increase enemy spawning however, since the
Chrysalids are considering enemies.
o All Neo-Umbrella J'avo with green eyes have the potential to mutate into
Ruka-SRP after being damaged. The mutation is not caused by shooting them in
the arm - it is caused by letting them stick around too long after they have
been heavily damaged, so kill off the Neo-Umbrella J'avo with green eyes
quickly before they have a chance to mutate. This means that you shouldn't
damage green-eyed J'avo to set them up for a counter or there is a high
chance they will go all Ruka on your ass and ruin your kill combo while
mutating.
o Telo-Eksplozija (explosive J'avo) can easily be melee killed by leading them
toward a time bonus and hitting it so that it hits the Telo or by stunning a
normal J'avo and then attacking the J'avo with a melee while the Telo-
Eksplozija is nearby. Since Liquid Fire is composed of narrow walkways, it's
easy to melee kill them. Hitting them with any type of melee will give a
player +5 bonus seconds so long as the melee knocks the Telo down.
o If you have problems keeping the combo going from the start of the stage
because of lack of enemies then destroy the Chrysalids in the upper circular
rooms by hitting them with gunfire. Keep in mind that the Mesets that hatch
from the Chrysalids are worth more points if they are killed while the combo
is still kept while they are in the area.
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
|_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_|
[ST09] STAGE 09
__ __ _
/__\ ___ ___ / _|| |_ ___ _ __
/ \// / _ \ / _ \ | |_ | __|/ _ \ | '_ \
/ _ \| (_) || (_) || _|| |_| (_) || |_) |
\/ \_/ \___/ \___/ |_| \__|\___/ | .__/
|_|
_ _
/\/\ (_) ___ ___ (_) ___ _ __
/ \ | |/ __|/ __|| | / _ \ | '_ \
/ /\/\ \| |\__ \\__ \| || (_) || | | |
\/ \/|_||___/|___/|_| \___/ |_| |_|
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
|_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_|
.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.
.--------------------------------------.
| Stage Enemies |
|======================================|
| Enemy Type | Point Amount |
|--------------------------------------|
| Zombie Dog | 100 |
| Zombie | 300 |
| Bloodshot | 600 |
| Whopper | 1000 |
| Ubistvo | 4000 |
| Napad (secret boss) | 1500 |
'--------------------------------------'
Rooftop Mission is a stage taken from the final rooftop area of the Quad Tower
where Leon and Helena face off against the final boss of their campaign.
Rooftop Mission is much like Urban Chaos overall - it has the same basic enemy
setup for the most part. Civilian zombies are the most common type of zombies.
Zombies will wield many 2x4's, baseball bats, axes and other types of weapons.
Fireman zombies and BSAA zombies will spawn later into the combo. Some of the
BSAA zombies are armed with assault rifles. Bloodshots and zombie dogs spawn
later into the combo as well.
Whoppers will spawn in two waves of three Whoppers near the beginning and much
later into the combo. The Whopper waves can be a great challenge for a
character without a magnum, but the explosive barrels and remote bombs in the
stage can help out for damaging the Whoppers. Ubistvo will spawn early in the
combo and two Ubistvos will spawn toward the end of the combo. The Ubistvos
can kill a player in a single attack, so take caution when fighting one. The
Ubistvos are actually stage bosses, so they can be saved until toward the end
of the combo along with the secret Napad boss for a higher score. An Ubistvo
kills everything however, so it can actually ruin your overall time and kill
the Napad!
.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.
===========
Enemy Waves
===========
Zombies
Fireman Zombies
BSAA zombies
BSAA zombies with assault rifle
Zombie Dogs
Bloodshots
Ubistvo
Whopper
********************************** SECRET BOSS ********************************
Boss Type: Napad
Spawning Requirement: Kill 20 enemies with counters before killing 80
enemies.
Boss Type: Ubistvo
Spawning Requirement: All Ubistvos that spawn on Rooftop Mission are
considered bosses and will give a boss bonus once
defeated.
*******************************************************************************
====================
Time Bonus Locations
====================
.---------------------------------------------------.
| Beginning Time = 2 minutes |
| Full Time Bonus Amount = 7 minutes and 30 seconds |
| Total Stage Time = 9 minutes and 30 seconds |
'---------------------------------------------------'
[ ] 90 seconds - Inside of a small room with brick walls on the bottom portion
of the rooftop. This room has two breakable wooden crates
inside of it.
[ ] 90 seconds - Behind a fence that is near the small room with brick walls
that a 90 second timer inside (mentioned above). This is on
the bottom portion of the rooftop.
[ ] 90 seconds - Near three fallen cylinders on the bottom portion of the
rooftop that is near the red herb pickup that lies on an air
duct. Two breakable wooden crates are by a wall and near a
control panel by this timer. There is also a red explosive
barrel nearby.
[ ] 90 seconds - This is in the corridor that is on the bottom portion of the
rooftop opposite the side with the small room with the 90
second timer.
[ ] 90 seconds - Lying near the destroyed helicopter on the heliport at the top
of the stairs on the rooftop.
====================
Combo Time Locations
====================
[ ] Combo Time - While up on the heliport, get on the side of the destroyed
helicopter with the red explosive barrel then face away from
the cockpit and this combo time is on the second level of the
building across from the rooftop your character is on. It
must be shot with a gun.
[ ] Combo Time - While up on the heliport, get on the side of the destroyed
helicopter with the red explosive barrel then face the fenced
area that is across from the heliport to see this combo time
behind the fence. It's off to the right a bit. It must be
shot with a gun.
==============
Item Locations
==============
_
|_| Green Herb - Lying on an air duct on the side of the bottom portion of the
rooftop with the 90 second timer in a corridor.
_
|_| Red Herb - Lying on an air duct on the side of the bottom portion of the
rooftop with the 90 second timer that is behind a wall and near
three fallen cylinders. This herb is on the opposite of the
green herb mentioned above.
==========================
Breakable Object Locations
==========================
_
|_| Wooden Crate
_ \_ These are both lying near the destroyed helicopter on the
|_| Wooden Crate / heliport.
Contents: Random Item (left crate), Green Herb (right crate)
_
|_| Wooden Crate - This crate is below the stairway that is closest to the
corridor with the 90 second timer under the heliport.
Contents: Incendiary Grenade
_
|_| Wooden Crate
_ \_ These are both lying near the fence that is across from the
|_| Wooden Crate / stairway that leads up to the heliport - this is on the
side with the wooden crate that has an incendiary grenade
inside of it (listed above).
Contents: Green Herb (left crate), Random Item (right crate)
_
|_| Wooden Crate
_ \_ Two crates are lying on the inner wall of the small room
|_| Wooden Crate / with brick walls and a timer inside on the bottom portion
of the rooftop.
Contents: Random Item (left crate), Random Item (right crate)
_
|_| Wooden Crate
_ \_ There is a 90 second timer near three fallen cylinder on
|_| Wooden Crate / the bottom portion of the rooftop and near that is a wall
wall with a control panel behind it and these two wooden
crates.
Contents: Hand Grenade (left crate), Remote Bomb (right crate)
_
|_| Wooden Crate
_ \_ In the corridor with the 90 second timer on the bottom
|_| Wooden Crate / portion of the rooftop, these two crates are near the brick
wall in that corridor.
Contents: Random Item (left crate), Flash Grenade (right crate)
================
Hazard Locations
================
[ ] Explosive Barrel - On the bottom portion of the rooftop, on the side with
the 90 second timer that is near three fallen cylinders.
A green herb and red herb pickup are on two air ducts on
this side also. The barrel lies in the middle of the
area.
[ ] Explosive Barrel \_ There is an exposive barrel on both ends of the
[ ] Explosive Barrel / destroyed helicopter that is on the heliport.
==========
Stage Tips
==========
o Without a magnum or a rifle, use a flash grenade to stun Ubistvo then hit him
from close range with a powered weapon such as a shotgun. A handgun can be
used to stun him from close range by shooting him in the head or legs. Don't
use remote bombs on him - save those for Whoppers.
o Whoppers arrive in groups of three two times during each run. One of them is
always weaker than the other two. Try to lure them toward an explosive
barrel and shoot the explosive barrel or lay down a remote bomb then detonate
it when they all stand near it. The remote bomb will take off more damage.
If you have a magnum then, as usual, shoot them with that weapon.
o The Napad and the Ubistvos are all bosses on this map, but saving the
Ubistvos will lower your overall time since they kill many other enemies.
They can actually kill the Napad that you're trying to save. Saving them is
questionable in a way. It's best to kill the first Ubistvo for sure, but the
pair of Ubistvos that spawn later in the combo can help out if held until the
end of the combo. They can kill off the Napad and lower your time by killing
off other enemies however.
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
|_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_|
[ST10] STAGE 10
___ _
/ __\_ __ ___ __ _ | |_ _ _ _ __ ___
/ / | '__|/ _ \ / _` || __|| | | || '__|/ _ \
/ /___| | | __/| (_| || |_ | |_| || | | __/
\____/|_| \___| \__,_| \__| \__,_||_| \___|
__ __ _ _
/ / /\ \ \ ___ _ __ | | __ ___ | |__ ___ _ __
\ \/ \/ // _ \ | '__|| |/ // __|| '_ \ / _ \ | '_ \
\ /\ /| (_) || | | < \__ \| | | || (_) || |_) |
\/ \/ \___/ |_| |_|\_\|___/|_| |_| \___/ | .__/
|_|
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
|_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_|
.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.
.---------------------------------------.
| Enemy Type | Point Amount |
|=======================================|
| J'avo | 300 |
| J'avo with 1 Mutation | 500 |
| J'avo with 2 Mutations | 600 |
| Napad | 1500 |
| Ubistvo | 4000 |
'---------------------------------------'
Creature Workshop is taken from the Underwater Facility area in the final
portion of Chris' chapter 5 campaign. This stage is a maze of twisting
walkways and pipes with several circular platforms spread throughout the area.
The walkways are very narrow, so it's easy to get multiple melee kills on the
J'avo enemies in this stage. The main enemy fought are waves of Neo-Umbrella
J'avo. They come armed with wrist blades for the most part and some of them
carry machine pistols. Later in the combo, Neo-Umbrella J'avo with sniper
rifles will spawn and camp on walkways then try to shoot players.
The J'avo in this stage can mutate into Glava-Begunats and Ruka-SRP when shot
in the head or arm respectively. The J'avo mutations that spawn while already
mutated can get quite wild in this stage - Noga-Oklop with Glava-Begunats
heads, Noga-Oklop with Glava-Smech heads and Noga Lets with Ruka-SRP arms will
spawn and attack a player later in the combo. A Glava-Dim will spawn later in
the combo and will likely stay far away and shoot red gas at a player. As
usual, Telo-Eksplozija will spawn and take their time getting to a player -
it's easy to lose the combo with how slow they spawn, so be on the lookout for
them in order to kill them quickly.
Like on Steel Beast, waves of Napads will spawn later in the combo. These
enemies are considered bosses, so they can be saved until later in the combo to
increase your score. The hidden boss in this stage is Ubistvo and he can be
spawned easily with melee. It's really best to kill him off after he spawns
rather than save him since he is way too destructive (killing other J'avo) to
keep around. Trying to keep him will lower your overall time (less
melee/counter kills).
.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.
===========
Enemy Waves
===========
Neo-Umbrella J'avo w/wrist blade
Neo-Umbrella J'avo w/electrical blade
Neo-Umbrella J'avo w/machine pistol
Neo-Umbrella J'avo that can mutate into Glava-Begunats (green eyes)
Neo-Umbrella J'avo that can mutate into Ruka-SRP (green eyes)
Telo-Eksplozija
Neo-Umbrella J'avo that can mutate into Telo-Eksplozija
Glava-Dim
Ruka-Bedem
Noga-Let with Ruka-SRP arm
Noga-Oklop with Glava-Smech head
Noga-Oklop with Glava-Begunats head
Glava-Smech
Napads
********************************** SECRET BOSS ********************************
Boss Type: Ubistvo
Spawning Requirement: Get 40 melee kills before 80 kills (counter kills and
coup de grace kills are considered melee kills).
Boss Type: Napad
Spawning Requirement: All Napads that spawn after during the two Napad waves
are considered bosses and will give a boss bonus once
defeated.
*******************************************************************************
====================
Time Bonus Locations
====================
.----------------------------------------------------.
| Beginning Time = 2 minutes |
| Full Time Bonus Amount = 9 minutes and 30 seconds |
| Total Stage Time = 11 minutes and 30 seconds |
'----------------------------------------------------'
[ ] 90 seconds - This time bonus is on the upper walkway with the breakable
item box that contains a red herb. This walkway is one of the
starting points for the stage.
[ ] 90 seconds - This timer is on the upper walkway with the breakable item box
that contains a green herb. The easiest way to get to this
platform is to get on the lower platform that is a starting
point for this stage and fall down to the walkway in the
middle of that platform (in between two green lights) then
make a right and head up that walkway to reach this upper
floor walkway.
[ ] 60 seconds - After starting on the upper walkway starting point, get on the
walkway to the right and move down the right walkway then this
timer will be on a circular platform to the left.
[ ] 90 seconds - Starting on the lower floor walkway starting point, this timer
is off to the right near two breakable objects.
[ ] 60 seconds - While beginning on the lower floor walkway starting point,
look off to the left to see this timer on a circular platform.
Step on the walkway bridge that leads to it in order to move
over to the platform.
[ ] 60 seconds - Starting on the lower floor walkway starting point, run to the
right and get on the walkway that leads toward the middle then
make a right and climb up onto that platform and this timer
will be on a circular platform to the right.
[ ] 60 seconds - In the lower area, this is on a circular platform before
reaching the very bottom of the area.
[ ] 60 seconds - This timer is on the very bottom circular platform.
====================
Combo Time Locations
====================
[ ] Combo Time - This is on the right side of the upper floor walkway starting
point. It is on the walkway in between two laser barriers.
It must be shot with a gun.
[ ] Combo Time - Look on the left side of the upper floor walkway starting
point to see this green combo time past the laser barriers on
that side.
==============
Item Locations
==============
None. All items are located in breakable objects.
==========================
Breakable Object Locations
==========================
_
|_| Metal Tall Crate
_ \_ These are near the fence on top of one of the upper
|_| Metal Tall Crate / floor walkways. This walkway is one of the stage
starting points.
Contents: Red Herb (left crate), Random Item (right crate)
_
|_| Metal Tall Crate
_ \_ These are on the top walkway that is across from the
|_| Metal Tall Crate / top walkway that is a starting point for this stage. To
get to this, start on the lower floor starting point
walkway and then fall down to the walkway in between
the two green lights in the middle of the platform then
make a right and head up that platform and you'll reach
a high platform with a timer off to the left and these
breakable objects off to the right.
Contents: Green Herb (left crate), Random Item (right crate)
_
|_| Metal Tall Crate
_ \_ While beginning on the lower floor walkway starting
|_| Metal Tall Crate / point, these are off to the right near a timer.
Contents: Random Item (left crate), Incendiary Grenade (right crate)
_
|_| Metal Tall Crate - While beginning on the lower floor walkway starting
point, this crate is further to the right, past the two
crates and time bonus.
Contents: First Aid Spray
_
|_| Metal Tall Crate
_ \_ While beginning on the lower floor walkway starting
|_| Metal Tall Crate / point, these crates are off to the left.
Contents: Hand Grenade (left crate), Random Item (right crate)
_
|_| Metal Tall Crate
_ \_ After starting on the lower floor walkway starting
|_| Metal Tall Crate / point, run to the right and get on the walkway and
follow it to the middle then make a right and climb up
on the platform and these two crates are off to the
left on that platform.
Contents: First Aid Spray (left crate), Random Item (right crate)
_
|_| Metal Tall Crate
_ \_ These are on the long platform at the very bottom of
|_| Metal Tall Crate / the stage. They are across from a circular platform
with a 60 second timer on it.
Contents: Random Item (left crate), Flash Grenade (right crate)
================
Hazard Locations
================
None.
==========
Stage Tips
==========
o Avoid headshots and arm shots on Neo-Umbrella J'avo with green eyes since
they can mutate into Glava-Begunats and Ruka-SRP when shot in either area
respectively. Shoot green-eyed J'avo in the legs to avoid mutations.
o Telo-Eksplozija (explosive J'avo) can easily be melee killed by leading them
toward a time bonus and hitting it so that it hits the Telo or by stunning a
normal J'avo and then attacking the J'avo with a melee while the Telo-
Eksplozija is nearby. Since Creature Workshop has many narrow walkways, it's
easy to melee kill them. Hitting them with any type of melee that will knock
the down will give a player +5 bonus seconds.
O Some of the Neo-Umbrella J'avo that spawn later in the combo will mutate into
Telo-Eksplozija when shot, so be ready for this and move toward them to get a
melee to knock them down as they mutate. Be forewarned that your character
will likely get caught in the explosion for melee killing them however.
o Sniper Neo-Umbrella J'avo will spawn later in the combo and camp on walkways,
so find them and bullet kill them or melee kill them if close enough. All of
the sniper J'avo drop green herbs.
o Be wary of the Noga-Oklop (leg armor) mutations in this stage since they have
a Glava-Smech and Glava-Begunats head later in the combo. The Glava-Begunats
head mixed with Noga-Oklop leg armor can be a very brutal combination. The
head is still the weak point though!
___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___
\_/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \_/
/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \
S E C T I O N VI [EN00]
- - - - - - - - - - - - - - - - - -
___ ___ ___ ___ ___ ___
/ \ / \ / \ / \ / \ / \
___ | | ___ | | ___ | | ___ | | ___ | | ___ | | ___
/ \ \___/ / \ \___/ / \ \___/ / \ \___/ / \ \___/ / \ \___/ / \
| | ___ | | ___ | | E N E M I E S | | ___ | | ___ | |
\___/ / \ \___/ / \ \___/ / \ \___/ / \ \___/ / \ \___/ / \ \___/
| | | | | | | | | | | |
\___/ \___/ \___/ \___/ \___/ \___/
- - - - - - - - - - - - - - - - - -
================
J'avo with Sword
================
HP: 900
Stages of Appearance: Steel Beast, Rail Yard, High Seas Fortress
A J'avo is a Chinese human that has been directly injected with the C-virus.
J'avo's come equipped with a variety of weapons. When a portion of their body
receives enough damage, it can mutate and become stronger and they will change
their attacks and have more health.
Stun Areas:
Head (Head Stun) - J'avo grabs head and turns to side
Body (Light Stun) - J'avo stands still and hunches over
Arms (Heavy Stun) - J'avo grips arm and turns to side
Legs (Light Stun) - J'avo fall to knees
Coup De Grace stun - Kneels down and hunches over
Damage Modifiers:
Head - ???
Body - 1.0
Legs - 1.2
Sword Attack
J'avo holds right arm with sword behind its back then performs a vertical swing
forward.
Damage:
Counter Timing: The button prompt for countering this attack appears as the
J'avo's blade comes downward when it swings forward.
Sword Swings
J'avo spins blade while standing then spins and performs a side slash as it
turns then spins again and performs another side slash while hopping forward a
bit.
Damage:
Counter Timing: The button prompt for countering this attack will appear
twice. The button prompt will appear shortly before the J'avo's blade comes
downward for each swing. The swing will always come from its right side. Keep
in mind that the J'avo will spin during the first swing and stay on the ground
and hop forward slightly while performing the second swing. Also, remember
that a J'avo will spin its blade before starting this attack sequence. The
blade spin will not hit your character.
==================================
Neo-Umbrella J'avo with Blade Arms
==================================
HP:
Stages of Appearance: N/A (yet)
Blade Slash
J'avo holds its right blade arm forward quickly then steps forward and holds
the blade to the left then swings to the right.
Damage:
Counter Timing: The button prompt for countering this attack appears as the
J'avo's blade arm swings forward. Keep in mind that the J'avo will hold its
blade arm forward then swing the blade arm shortly afterwards. It will slash
starting from its left.
Running Upward Stab
J'avo crouches downward then readies its blade arm by holding it behind its
back and runs forward then swings the blade upward.
Damage:
Counter Timing: The button prompt for countering this attack appears as the
J'avo's arm starts to move upward while it dashes forward.
==========
Glava-Sluz
==========
HP: 1200
===========
Glava-Smech
===========
HP: 1200
The Glava-Smech is a J'avo mutations where the head splits opens and two brown
pinchers form on the head. This type of J'avo mutation only has only one
attack where it will rush toward a player and bite the player then hold them
into the air. In order to break free, you'll need to tap the R1/RT button at
the precise time when it appears. The Glava-Smech can be stunned quickly with
a quick shot and it can be set up for a Coup De Grace melee by hitting it with
another melee (slide) while it is stunned.
Dashing Bite
Glava-Smech will hiss and then dash toward a player with its pincher mouth open
and try to grab the player with its mouth. A player will have to press the
R1/RT button during a timed QTE in order to break free from the grapple or
suffer some major damage. This grab is quite lengthy.
Damage:
Counter Timing: The button prompt for countering this attack appears as the
Glava-Smech gets close to the targeted character while it's dashing. The
button prompt will appear when the Glava-Smech is right up on the character.
=========
Glava-Dim
=========
HP:
========
Ruka-SRP
========
HP: 1200
Ruka-SRP is the most common J'avo mutation where a J'avo will form a blade-like
arm. It can mutate both of its arms into a blade arm if both of them are shot.
These J'avo are highly aggressive and like to rush players. These type of
J'avo can be stunned for a few seconds with a quick shot and they can be set up
for a Coup De Grace melee. Shooting them in the head with a light damaging
weapon will stun them so that a Coup De Grace melee can be performed on them.
==========
Ruka-Bedem
==========
HP: 1200
Ruka-Bedem is a mutation where a J'avo grows a shield arm. This J'avo will
block oncoming gun attacks with its shield arm and attack with its arm. The
J'avo is vulnerable by getting behind it and attacking it from behind or by
shooting its legs. A player can also stagger this J'avo mutation from up close
with melee attacks or a quick shot.
==============
Ruka-Khvatanje
==============
HP: 1200
A J'avo will form a long insect-like arm with three pinchers at the end of it.
This type of mutation will perform very quick long-range attacks. It will grab
a player from behind cover or from long range then slam the player to the
ground without any chance of breaking free. It's best to always concentrate on
killing this type of mutation when it spawns from a J'avo since its attacks are
so quick and cover a great distance. This type of mutation can be stunned with
a quick shot and set up for a Coup De Grace melee.
=============
Noga-Trchanje
=============
HP:
The Noga-Trchanje is a type of mutation where a J'avo will shed its human legs
and grow a set of spider legs. This type of mutation can climb on walls and
ceilings. It will attack with a machine gun and dash forward with a ram while
on the ground. This type of J'avo is very weak to melee. Quick shooting this
mutation will set it up for a stomp melee that will kill it instantly.
========
Noga-Let
========
HP:
A J'avo will shed its legs and grow bug-like wings for this mutation. When
armed with a machine gun, it will fly and fire and fire the machine gun from
the air. This type of mutation can perform dive attacks and grab a player from
the air. The grab must be broken by shaking the left analog or by having a
partner help out with a partner assist melee or the Noga-Let will kill the
player instantly!
This type of mutation can be knocked out of the air with a few shots. While it
is on the ground it can be killed with stomp melee. There is also a special
melee that can be activate by facing the wings of the J'avo and pressing the
melee button while it is on the ground. Your character will tear its wings
off. The animation for the wing tearing is very lengthy and not even really
worth the 5 bonus seconds from the melee kill. It's best to try for a stomp
kill to kill it faster. Both melees will kill this mutations instantly.
=============
Noga-Skakanje
=============
HP:
The J'avo will shed its legs and grow some tall insect legs for this mutation.
This type of J'avo can jump very far. It will move toward a player by jumping
toward the player and will try to land on them to cause damage. This mutation
can be quite annoying in groups since it will jump around so much. Try to kill
these types of mutations quickly before they have a chance to get off the
ground.
==========
Noga-Oklop
==========
HP:
A hard shell skin grows around the legs of J'avo for this mutation and its legs
become invincible. The added armor limits its movements however. The J'avo
will take no damage when shot in the legs after this mutation so concentrate
fire on its upper body. A J'avo with this type of mutation cannot be knocked
down with a melee attack. The melee attack will hit the J'avo but not knock it
down.
===============
Telo-Eksplozija
===============
HP: 1200
The top half of the J'avo will mutate into a cocoon for this mutation. The
legs can still freely carry this form around and the legs are its main weak
point. The Telo-Eksplozija is very limited in attack however. Its only
attack is basically self-sacrifice. It will blow itself up and die and try to
damage a player in the process. The best way to deal with this J'avo is to
blast it in the legs to make it kneel and blow up a few seconds afterwards.
==========
Telo-Magla
==========
HP:
=============
Telo-Krljusht
=============
HP:
========
Strelats
========
HP: 3000
A Strelats is a lizard-like J'avo mutation that can scurry around an area very
quickly. It attacks by shooting out spikes from long range and from close
range, it will let out a gas that will stun a character in place for a few
seconds. This enemy can be knocked down by shooting it with a powerful weapon
such as a shotgun or a magnum.
This enemy can be hit with a quick shot or dashing ram and set up for a special
melee. The creature can be grabbed with the R1/RT button prompt that appears
while standing in front of it while it is stunned to initiate a QTE grab
sequence. Players will have to hit the button that appears three times in a
row to knee the Strelats and eventually kill it. This grab sequence takes a
ton of damage from the Strelats.
======
Mesets
======
HP: 2000
=====
Napad
=====
HP: 5000
A Napad is a J'avo mutation that has encased itself in a hard shell. This
burly creature attacks with punches and rams and can get quite aggressive while
it remains in the area.
A Napad's outer shell can be broken on any part of the creature. Breaking the
shell with a highly damaging weapon such as a shotgun or magnum will expose the
inner red skin of the creature. Its main weak spot is the white colored skin
on its back. Once the back portion of the shell is broken, blast the white-
colored skin and the Napad will take some serious damage.
======
Gnezdo
======
HP: 2000
Gnezdo is a J'avo mutation that has taken on the form of a group of flying
insects. They all fly together and make up the form of a human. This creature
attacks by sending out a swarm of insects to choke characters. From close
range, Gnezdo will grab a character and swarm of insects will attack - shake
the left thumbstick to break free from this highly damaging grab! The close
range grab nearly takes off all health from player. Be sure to be at full
health at all times while this enemy is in the area. Once you're grabbed with
lower than full health, expect to enter dying status no matter how much you
struggle.
A Gnezdo must be shot at in order to make its main weak point appear. The weak
point of a Gnezdo is a large insect - like a bee - that flies near the swarm.
This insect is very weak and can be killed quickly to kill the Gnezdo. The
only main problem is that the insect will fly around and dodge attacks and it
will eventually move back into the swarm. Shoot the creature again to make the
large insects fly out of the swarm.
=======
Ubistvo
=======
HP:
Stages of Appearance: Rail Yard
Ubistvo is a highly advanced J'avo mutation that has a chainsaw arm for its
right hand. This highly dangerous enemy is just like the Chainsaw Maine from
Resident Evil 5 with its deadly attacks - any hit from this creature's chainsaw
arm will cause a player to enter an instant dying status. To make matters
worse, this enemy can be highly aggressive with its attacks and seems to have
super armor that causes shots to not even stagger it while it attacks.
Bring out the magnum for this enemy when you go to kill it. Using other
weapons is risky but sometimes you have no choice.
======
Zombie
======
HP (Urban Chaos): 600 (female)
HP (Urban Chaos): 700 (male)
Stages of Appearance: Urban Chaos, Mining the Depths, Catacombs
The standard zombie covers several different models of the undead citizens that
have been mutated into walking dead corpses with the hunger for human flesh by
the C-virus outbreak. This enemy can be shot in the head, body, arms or legs
to stun the creature.
Stun Areas:
Head (Head Stun) - Stagger backwards
Body (Light Stun) - Stand and hunch over, hunch and lean to side
Arms (Heavy Stun) - Stumble backwards and turn while staggering
Legs (Light Stun) - Fall to ground on hands and knees
Coup De Grace stun - Stumble backwards and turn while staggering
Attacks:
-- Punch
The zombie readies its right arm and holds it to the side then slaps its arm
forward. This move can be either very slow or fast - it all depends on how
fast the startup for the attack is. Watch closely to see how fast the zombie
readies its punch to determine how fast the actual punch will come. The zombie
will sometimes only perform one punch forward with its right arm and sometimes
it will perform a follow-up punch with its left arm shortly after the right arm
punch. Both punches have the same startup animation.
Damage:
Counter Timing: The button prompt for countering appears as the zombie brings
its arm to the side and is about to strike for each arm. With a two-hit slap,
a player gets too chances to counter.
-- Grab
The zombie holds out both arms and leans forward then grabs. If the zombie
grabs a player, the player will have to tap the X/A button or shake the left
thumbstick to break free. Usually a grab from the front will result in a
button tap prompt.
Damage:
Counter Timing: The button prompt for countering appears shortly after the
zombie holds it's arms back and starts to lean forward. In order to counter
this attack, a player must be ready to respond quickly only a second after the
grab animation has started. This is a very quick attack!
-- Jumping Lunge
The zombie stands in place and snarls then leaps forward toward the player. If
the zombie manages to tackle a character, the player will have to shake the
left thumbstick while the zombie bites their character on the ground in order
to break free.
Damage:
Counter Timing: The button prompt for countering appears as the zombie first
jumps. The countering is a bit tricky for this attack since it does NOT appear
the second before the zombie collides with your character... instead, a player
must counter the attack as the zombie jumps. This attack is slower than a
Bloodshot jumping lunge, therefore the counter timing comes a bit sooner.
==================
Zombie with Weapon
==================
Stages of Appearance: Urban Chaos, Mining the Depths, Catacombs
Some Zombies will carry a melee weapon with them and attack by swinging the
weapon. These zombies carry a whole variety of the weapons. If the zombie
weapon is burning, your character will start to burn then quickly put out the
flames in a lengthy recovery animation. When your character sets up one of
these zombies for a melee, a front light stun or heavy stun melee will cause
your character to grab the zombie's weapon and kill the zombie with their own
weapon. A weapon kill on a zombie will always be an instant kill.
A zombie with a weapon cannot be hit with a Coup De Grace melee since the
character will always grab the zombies weapon and kill the zombie - therefore,
you can only get a +5 second bonus for any type of melee from a zombie stun on
a zombie with a weapon. Some of these zombies are impaled with a weapon and do
not use it, but your character will pull the weapon out of the zombie's chest
and use it.
Countering a zombie with a weapon is one of the easiest counters in the game
provided that you understand its attacks. Both of its close-range attacks
share have the same two attack animations, but they are reverse of each other!
Possible Weapons: Fireman Axe, Lead Pipe, Fire Extinguisher, 2x4, Flaming 2x4,
Knife, Sledgehammer, Flaming Torch
Attacks:
-- Horizontal Swing & Vertical Swing
The holds its weapon to its left side then steps forward and swings the weapon
to its right while stepping forward. After swinging the to the right, the
zombie will hold the weapon behind it back then swing the weapon downward while
stepping forward again.
Damage:
Counter Timing: The button prompt for countering the first attack appears as
the zombie brings its weapon forward from its right side. The button prompt
for the second attack is a bit slower and appears as the zombie begins to swing
the weapon downward from behind its back. The starting horizontal swing attack
in this attack sequence is about a second quicker than the horizontal attack
than the vertical attack, therefore the button prompt appears just a bit
quicker.
-- Vertical Swing & Horizontal Swing
The zombie holds its weapon behind its back then swings the weapon downward
while stepping forward. After swinging downward, the zombie will be holding
its weapon to its left side then it will swing the weapon to its side while
stepping forward once again.
Damage:
Counter Timing: The button prompt for countering the first attack is a bit
slower than the horizontal attack and appears as the zombie begins to swing the
weapon downward from behind its back. The button prompt for countering the
second attack appears as the zombie brings its weapon forward from its right
side. The starting vertical swing attack in this attack sequence is about a
second slower than the horizontal attack than the vertical attack, therefore
the button prompt appears just a bit quicker.
-- Throw Weapon
From a distance, a zombie will sometimes toss its weapon at a player. The
zombie will hold its weapon upwards then toss the weapon at the player. Moving
or rolling to the side will avoid this attack. The player will suffer damage
if the zombie weapon hits.
Damage:
Counter Timing: This move cannot be countered.
====================
Zombie with Dynamite
====================
Stages of Appearance: Mining the Depths
A zombie with dynamite shares the same attacks as the standard zombie with no
weapon. The main difference is that its dynamite will explode after it attack
or after the zombie is killed. A player can get hit with the dynamite after a
melee attack if the melee sequence is too short. The zombie's dynamite will
explode before it dissolves no matter how it is killed.
===================
Zombie with Lantern
===================
Stages of Appearance: Catacombs
==============
Spitter Zombie
==============
Stages of Appearance: Urban Chaos, Mining the Depths, Catacombs
A spitter zombie has the same punch attack as a normal zombie from close range,
but from long range, this zombie will perform an acid spit attack.
-- Acid Spit
The zombie holds its head back and gathers acid in its mouth then leans forward
and spits a shot of acid forward.
Damage:
Counter Timing: The button prompt for countering this attack appears right as
the zombie is brings its head forward to spit. A player must wait for the
zombie to begin the spitting attack from long or mid-range then move close to
the zombie in order to receive a button prompt before the zombie spits. The
button prompt for countering is very delayed with this attack. A player really
leaves their character open to attack from all sides while waiting for the
counter prompt.
==============
Fireman Zombie
==============
Stages of Appearance: Urban Chaos, Mining the Depths
A fireman zombie has the attacks of both an unarmed zombie and a zombie with a
weapon depending on if the zombie is equipped with a weapon or not. Fireman
zombies have more health than the standard zombie so a counter will not
instantly kill them unless they carry a weapon. Fireman zombies have fire
extinguisher on their back that can be shot to make it explode and kill the
zombie instantly along with any zombie or enemy near the fireman zombie.
Fireman zombies have a bit more health than the standard zombie.
===============================
BSAA Zombie (or Armored Zombie)
===============================
Stages of Appearance: Urban Chaos, Mining the Depths, Catacombs
BSAA Zombies carry either an assault rifle or a magnum and they will fire at
your character with it. They will slowly lock-on to your character and fire in
one direction. The magnum weapon can be the most annoying with these type of
zombies since they will knock a player down with the magnum shot then instantly
fire again once the player gets up. Working your way around these zombies is
the best way to avoid their gunfire. They have trouble locking on to player
that moves to the side or behind them since they turn slowly. From close
range, they will try to grab like an unarmed zombie.
BSAA zombies also have armor on their body, arms and legs. The legs and arms
are not fully covered however so they can still be shot in their unarmored
portions of their legs and arms. They're head is the most exposed area of
their body however. BSAA zombies seem to have more life than the standard
zombie. They have around the same amount of health as a fireman zombie.
Attacks:
-- Machine Gun Fire
The zombie raises its machine gun and fires forward. This attack will chip
away at a player's health and eventually knock them down once a bar of health
is fully drained.
Damage:
Counter Timing: This attack cannot be countered
-- Magnum Fire
The zombie raises its magnum and fires forward. This attack will knock a
player down.
Damage:
Counter Timing: This attack cannot be countered
================
Policeman Zombie
================
Stages of Appearance: Urban Chaos
A policeman zombie can carry an assault rifle or magnum just like a BSAA
zombie, but they have the same amount of health as normal zombies and they do
not have body armor. Unarmed policeman zombies will punch and grab like other
zombies. Policeman zombies that are armed with a gun will only fire that weapon
even from close range.
=======================
Whopper/Whopper Supreme
=======================
HP:
Stages of Appearance: Urban Chaos, Catacombs
A Whopper is an extremely fat zombie that can take some major punishment. A
Whopper can be highly aggressive but it's overall slow. Explosives and magnums
are the best way to defeat this enemy. It can be shot in the legs to stun it
and make it drop to its knees in order to get a button prompt for a Coup De
Grace melee while standing next to it.
Laying down a single remote bomb near it and detonating it or tossing a hand
grenade will damage the Whopper and set it up for a Coup De Grace melee that
will finish it off. Explosives not only damage the Whopper intensely, but it
also rids the surrounding area of other enemies that will get in your way while
fighting the Whopper. A Whopper Supreme is a bigger version of the Whopper,
but they still both fall to explosions easily.
Stun Areas:
Legs (Coup De Grace Stun) - Falls to knees
Attacks:
Damage:
Counter Timing:
=========
Lepotitsa
=========
HP:
Stage of Appearance: Catacombs
=========
Bloodshot
=========
HP: 3000
Stages of Appearance: Urban Chaos, Mining the Depths, Catacombs
Bloodshots are muscular red zombies that are highly aggressive. In
Mercenaries, these enemies will spawn in groups and sometimes they are
disguised as normal zombies. Zombies that have a reddish glow to their heads
might be a Bloodshot in disguise. They will mutate into a Bloodshot and
immediately start attacking while mutating at times. Bloodshots can be
instantly killed by countering their jumping attacks and they can be set up for
a Coup De Grace melee by countering their uppercut attack.
Bloodshots can be stunned with some character's quick shot attack with a
powerful weapon such as magnums and rifles. Sometimes it will take more than
one shot from a powerful weapon in order to stun a bloodshot. Acid rounds and
flash grenades will instantly stun a Bloodshot as well. Bloodshots can be
frozen and melee'd with nitrogen rounds.
Stun Areas:
Middle of chest (Coup De Grace stun) - Fall down to knees
Attacks:
-- Uppercut
The Bloodshot leans downward while moving forward then performs an uppercut
with its right arm while rising.
Damage:
Counter Timing: The button prompt for countering this attack appears just as
the Bloodshot start to rise and uppercut after it's crouching.
-- Diving Grab
The Bloodshot yells while standing in place then suddenly leaps forward. This
attack will autotrack a player that runs to the side, but it can still be
avoided by running or rolling out of the way.
Damage:
Counter Timing The button prompt for countering this attack appears right
before the Bloodshot tackles the character while in mid-air. This is a very
easy attack to counter. While moving to the side, the Bloodshot will autotrack
your character and the counter command will still appear even while a player
walks to the side, making it even easier to counter! You don't have to stand
in place to counter this move. It's a good idea to keep the Bloodshot in your
line of view with the camera while moving however.
==========
Zombie Dog
==========
HP: 100
Stages of Appearance: Urban Chaos, Mining the Depths
A zombie dog is a normal dog that has been infected with the C-virus and now
has the urge to gobble up more than just a child's homework - it wants the
entire child to gobble up now! A zombie dog only has one attack, but it will
constantly run around your character until it prepares that attack. Its
movements can be deceiving and look like it's about to attack, but it won't
until it starts to bark.
The quickest way to instantly kill a zombie dog is to shoot it with a quick
shot from any weapon. Any single fire weapon will kill the dog in one shot and
any automatic weapon will kill the dog within about two shots. The dog can be
melee'd with a close range melee attack where your character will kick while
next to the dog, but it will take two kicks to finish it off without any type
of skill. A dashing ram can kill a dog with one hit however!
Stun Areas:
Any portion of dog (breakable object kick) - While near a dog, a button prompt
command for kicking the dog will appear. This is the same type of kick that
your character does to shatter a breakable object.
-- Jumping Lunge
The dog stands in place and barks two times then it runs forward and jumps then
tackles a player. A dog's normal running looks just like the running during
this attack, but the dog will always stand in place and bark before running up
to attack. The moment it barks, it is about to run and lunge!
Damage
Counter Timing: The button prompt for countering this attack appears right as
the dog jumps while in close range to a character. The dog will always stand
in place shortly before it runs toward a player and attacks. Always watch for
the starting animation. You can either stand and wait for the dog to move
toward your character or move toward the dog to make it lunge faster after it
starts to run toward you.
========
Shrieker
========
HP: 5000
Stages of Appearance: Mining the Depths
A Shrieker is a zombie with a big sac of flesh on its chest that can swell up
and glow a red color while it charges a scream. This creature's scream will
stun a player and hold that player in place throughout the duration of the
scream when a player is near the Shrieker. A Shrieker can be shot in any
portion of its body to damage it, but hitting its chest sac as it starts to
swell up and glow red will kill it even quicker. A Shrieker will cause zombies
in an area to move toward its location while it is still alive.
Attacks:
Damage:
Counter Timing:
===========
Rasklapanje
===========
HP: 3000
Stages of Appearance: Liquid Fire
___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___
\_/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \_/
/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \
S E C T I O N VII [MT00]
- - - - - - - - - - - - - - - - - - -
___ ___ ___ ___ ___ ___
/ \ / \ / \ / \ / \ / \
___ | | ___ | | ___ | | ___ | | ___ | | ___ | | ___
/ \ \___/ / \ \___/ / \ \___/ / \ \___/ / \ \___/ / \ \___/ / \
| | ___ | | ___ | M E D A L S & T I T L E S | ___ | | ___ | |
\___/ / \ \___/ / \ \___/ / \ \___/ / \ \___/ / \ \___/ / \ \___/
| | | | | | | | | | | |
\___/ \___/ \___/ \___/ \___/ \___/
- - - - - - - - - - - - - - - - - -
==========
Title List
==========
Titles are viewable from the "Dog Tags" menu under the "Play Game" menu of
Resident Evil 6. These titles all have 4-star rankings. Every completed
Mercenaries game will count toward one of these.
-------------------------------------------------------------------------------
MERCENARIES MEDAL (01/44) _
-- Cleared Urban Chaos |_|
VALUE: Bronze
REQUIREMENT: Urban Chaos is the default stage available from the start.
Complete this stage with at least a B-rank to get this medal.
TOTAL MEDALS (221/000)
-------------------------------------------------------------------------------
MERCENARIES MEDAL (02/44) _
-- Cleared the Steel Beast |_|
VALUE: Bronze
REQUIREMENT: Steel Beast is unlocked after beating Chris' campaign. Complete
this stage with at least a B-rank to get this medal.
TOTAL MEDALS (222/000)
-------------------------------------------------------------------------------
MERCENARIES MEDAL (03/44) _
-- Cleared Mining the Depths |_|
VALUE: Bronze
REQUIREMENT: Mining the Depths is unlocked after beating Jake's campaign.
Complete this stage with at least a B-rank to get this medal.
TOTAL MEDALS (223/000)
-------------------------------------------------------------------------------
MERCENARIES MEDAL (04/44) _
-- Cleared Rail Yard |_|
VALUE: Bronze
REQUIREMENT: Rail Yard is now on the PlayStation Store and Xbox LIVE
marketplace for $1 or 80 points. Complete this stage with at
least a B-rank to get this medal.
TOTAL MEDALS (224/000)
-------------------------------------------------------------------------------
MERCENARIES MEDAL (05/44) _
-- Cleared the High Seas Fortress |_|
VALUE: Bronze
REQUIREMENT: High Seas Fortress is now on the PlayStation Store and Xbox LIVE
marketplace for $1 or 80 points. Complete this stage with at
least a B-rank to get this medal.
TOTAL MEDALS (225/000)
-------------------------------------------------------------------------------
MERCENARIES MEDAL (06/44) _
-- Cleared the Catacombs |_|
VALUE: Bronze
REQUIREMENT: The Catacombs is now on the PlayStation Store and Xbox LIVE
marketplace for $1 or 80 points. Complete this stage with at
least a B-rank to get this medal.
TOTAL MEDALS (226/000)
-------------------------------------------------------------------------------
MERCENARIES MEDAL (07/44) _
-- Cleared Requiem for War |_|
VALUE: Bronze
REQUIREMENT: Requiem for War and Liquid Fire can be bought on the PlayStation
Store or Xbox LIVE marketplace in "Map Pack A". Both maps are
included in the download and the download is $2 or 160 points.
Complete Requiem for War with at least a B-rank to get this medal.
TOTAL MEDALS (227/000)
-------------------------------------------------------------------------------
MERCENARIES MEDAL (08/44) _
-- Cleared Liquid Fire |_|
VALUE: Bronze
REQUIREMENT: Requiem for War and Liquid Fire can be bought on the PlayStation
Store or Xbox LIVE marketplace in "Map Pack A". Both maps are
included in the download and the download is $2 or 160 points.
Complete Liquid Fire with at least a B-rank to get this medal.
TOTAL MEDALS (228/000)
-------------------------------------------------------------------------------
MERCENARIES MEDAL (09/44) _
-- Cleared Rooftop Mission |_|
VALUE: Bronze
REQUIREMENT: Rooftop Mission and Creature Workshop can be bought on the
PlayStation Store or Xbox LIVE marketplace in "Map Pack B". Both
maps are included in the download and the download is $2 or 160
points. Complete Rooftop Mission with at least a B-rank to get
this medal.
TOTAL MEDALS (229/000)
-------------------------------------------------------------------------------
MERCENARIES MEDAL (10/44) _
-- Cleared Creature Workshop |_|
VALUE: Bronze
REQUIREMENT: Rooftop Mission and Creature Workshop can be bought on the
PlayStation Store or Xbox LIVE marketplace in "Map Pack B". Both
maps are included in the download and the download is $2 or 160
points. Complete Creature Workshop with at least a B-rank to get
this medal.
TOTAL MEDALS (230/000)
-------------------------------------------------------------------------------
MERCENARIES MEDAL (11/44) _
-- Killed 120 |_|
VALUE: Gold
REQUIREMENT: Kill the required number of enemies. The kills do not have to be
chained into a combo and there is no need to get a certain rank
while performing this task.
TOTAL MEDALS (231/000)
-------------------------------------------------------------------------------
MERCENARIES MEDAL (12/44) _
-- Killed 100 |_|
VALUE: Silver
REQUIREMENT: Kill the required number of enemies. The kills do not have to be
chained into a combo and there is no need to get a certain rank
while performing this task.
TOTAL MEDALS (232/000)
-------------------------------------------------------------------------------
MERCENARIES MEDAL (13/44) _
-- Killed 70 |_|
VALUE: Copper
REQUIREMENT: Kill the required number of enemies. The kills do not have to be
chained into a combo and there is no need to get a certain rank
while performing this task.
TOTAL MEDALS (233/000)
-------------------------------------------------------------------------------
MERCENARIES MEDAL (14/44) _
-- Killed 40 |_|
VALUE: Bronze
REQUIREMENT: Kill the required number of enemies. The kills do not have to be
chained into a combo and there is no need to get a certain rank
while performing this task.
TOTAL MEDALS (234/000)
-------------------------------------------------------------------------------
MERCENARIES MEDAL (15/44) _
-- Executed a 120-hit combo |_|
VALUE: Gold
REQUIREMENT: Kill the required number of enemies and make sure that each is
killed within 15 seconds apart from the last kill to chain a
combo. You do not need a certain rank for this.
TOTAL MEDALS (235/000)
-------------------------------------------------------------------------------
MERCENARIES MEDAL (16/44) _
-- Executed a 100-hit combo |_|
VALUE: Silver
REQUIREMENT: Kill the required number of enemies and make sure that each is
killed within 15 seconds apart from the last kill to chain a
combo. You do not need a certain rank for this.
TOTAL MEDALS (236/000)
-------------------------------------------------------------------------------
MERCENARIES MEDAL (17/44) _
-- Executed a 50-hit combo |_|
VALUE: Copper
REQUIREMENT: Kill the required number of enemies and make sure that each is
killed within 15 seconds apart from the last kill to chain a
combo. You do not need a certain rank for this.
TOTAL MEDALS (237/000)
-------------------------------------------------------------------------------
MERCENARIES MEDAL (18/44) _
-- Executed a 20-hit combo |_|
VALUE: Bronze
REQUIREMENT: Kill the required number of enemies and make sure that each is
killed within 15 seconds apart from the last kill to chain a
combo. You do not need a certain rank for this.
TOTAL MEDALS (238/000)
-------------------------------------------------------------------------------
MERCENARIES MEDAL (19/44) _
-- Survived for 120 seconds |_|
VALUE: Gold
REQUIREMENT: Survive in the stage for the amount of seconds shown above and
achieve at least a B-rank while doing so. Just surviving in the
stage for the amount of time shown will NOT award this medal
without a B-rank.
TOTAL MEDALS (239/000)
-------------------------------------------------------------------------------
MERCENARIES MEDAL (20/44) _
-- Survived for 90 seconds |_|
VALUE: Silver
REQUIREMENT: Survive in the stage for the amount of seconds shown above and
achieve at least a B-rank while doing so. Just surviving in the
stage for the amount of time shown will NOT award this medal
without a B-rank.
TOTAL MEDALS (240/000)
-------------------------------------------------------------------------------
MERCENARIES MEDAL (21/44) _
-- Survived for 60 seconds |_|
VALUE: Copper
REQUIREMENT: Survive in the stage for the amount of seconds shown above and
achieve at least a B-rank while doing so. Just surviving in the
stage for the amount of time shown will NOT award this medal
without a B-rank.
TOTAL MEDALS (241/000)
-------------------------------------------------------------------------------
MERCENARIES MEDAL (22/44) _
-- Survived for 30 seconds |_|
VALUE: Bronze
REQUIREMENT: Survive in the stage for the amount of seconds shown above and
achieve at least a B-rank while doing so. Just surviving in the
stage for the amount of time shown will NOT award this medal
without a B-rank.
TOTAL MEDALS (242/000)
-------------------------------------------------------------------------------
MERCENARIES MEDAL (23/44) _
-- Killed an enemy with a physical attack |_|
VALUE: Bronze
REQUIREMENT: Weaken an enemy then perform a melee attack with the R1/RT button
and make sure that the melee attack kills the enemy. If it kills
the enemy, you will receive +5 bonus seconds added to your total
time for the current stage along with this medal at the end of the
stage.
TOTAL MEDALS (243/000)
-------------------------------------------------------------------------------
MERCENARIES MEDAL (24/44) _
-- Killed an enemy with a coup de grace |_|
VALUE: Gold
REQUIREMENT: A Coup De Grace is most easily obtained with a flash grenade. A
flash grenade instantly sets up heavy stun on J'avo and
Bloodshots. Toss a flash grenade at either of these groups of
enemies then perform an R1/RT melee from close range. With J'avo,
you MUST perform the melee attack from their front side.
Performing the melee from the back side will do the back heavy
stun melee, which is not considered a Coup De Grace. A Coup De
Grace melee finisher will yield +7 bonus seconds added to the
total time for the current stage along with this medal at the end
of the stage.
TOTAL MEDALS (244/000)
-------------------------------------------------------------------------------
MERCENARIES MEDAL (25/44) _
-- Killed an enemy with a quick shot |_|
VALUE: Silver
REQUIREMENT: Weaken an enemy then finish it off with a quick shot
(L1+R1/LT+RT). Make sure that the actual quick shot kills the
enemy. It's best to do this with a powered weapon such as a
shotgun or magnum for an instant quick shot kill on most normal
enemies.
TOTAL MEDALS (245/000)
-------------------------------------------------------------------------------
MERCENARIES MEDAL (26/44) _
-- Killed an enemy with a counterattack |_|
VALUE: Copper
REQUIREMENT: Standing in front of an enemy as it attacks will give a player an
R1/RT button prompt to counter the attack. The easiest attacks to
counter are zombie weapon attacks. Find a zombie with a weapon in
its hand then stand in front of it and wait for it to attack then
press R1/RT when the command for the counter appears. This
counter will always kill the countered zombie. If you're trying
for other counters, the Power Counter skill might come in handy.
NOTE: The easiest way to counter an enemy is to stand in front of an enemy and
aim then drop the aim (let go of L1/LT) right before you know the prompt for
the counter is going to appear then start tapping R1/RT while your character
drops aim. This will make sure that your character doesn't accidentally
perform a melee. You must still know the timing for the counter in order to do
this, but you won't have to time the button press as much.
TOTAL MEDALS (246/000)
-------------------------------------------------------------------------------
MERCENARIES MEDAL (27/44) _
-- Destroyed a time bonus while sliding |_|
VALUE: Bronze
REQUIREMENT: Dash toward a time bonus and press L1/LT to slide into it and
break it. A slide is considered a melee and all melees can
destroy a time bonus. Breaking a time bonus with a slide is
actually the quickest way to destroy one.
TOTAL MEDALS (247/000)
-------------------------------------------------------------------------------
MERCENARIES MEDAL (28/44) _
-- Found a time bonus |_|
VALUE: Bronze
REQUIREMENT: Time bonuses are the yellow hourglasses hidden throughout each
stage that extend total time by 30, 60 or 90 extra seconds. These
can only be broken with a melee attack. View the description for
each stage in my RE6 Mercenaries guide for a listing of all time
bonuses per stage. Break one in any stage to get this medal.
TOTAL MEDALS (248/000)
-------------------------------------------------------------------------------
MERCENARIES MEDAL (29/44) _
-- Found all time bonuses |_|
VALUE: Copper
REQUIREMENT: Time bonuses are the yellow hourglasses hidden throughout each
stage that extend total time by 30, 60 or 90 extra seconds. These
can only be broken with a melee attack.
Total Time Bonus number per stage:
Urban Chaos - 6
Steel Beast - 7
Mining the Depths - 5
Rail Yard - 6
High Seas Fortress - 11
Catacombs - 6
Requiem for War - 9
Liquid Fire - 7
Rooftop Mission - 5
Creature Workshop - 8
View the description for each stage in my RE6 Mercenaries guide for a listing
of all time bonuses per stage.
TOTAL MEDALS (249/000)
-------------------------------------------------------------------------------
MERCENARIES MEDAL (30/44) _
-- Found a combo bonus |_|
VALUE: Bronze
REQUIREMENT: Combo bonuses (Combo Times) are the green hourglasses hidden
throughout each stage that give 1000 points in place of the normal
combo bonus from chaining enemy kills. These can be activated
with a melee attack or they can be shot with a gun from a
distance. Sometimes shooting them is the only way to hit them.
Break one to get this medal. View the description for each stage
in my RE6 Mercenaries guide for a listing of all combo bonuses
(Combo Times) per stage.
TOTAL MEDALS (250/000)
-------------------------------------------------------------------------------
MERCENARIES MEDAL (31/44) _
-- Found all combo bonuses |_|
VALUE: Copper
REQUIREMENT: Combo bonuses (Combo Times) are the green hourglasses hidden
throughout each stage that give 1000 points in place of the normal
combo bonus from chaining enemy kills. These can be activated
with a melee attack or they can be shot with a gun from a
distance. Sometimes shooting them is the only way to hit them.
Total Combo Bonus (Combo Time) number per stage:
Urban Chaos - 3
Steel Beast - 3
Mining the Depths - 2
Rail Yard - 3
High Seas Fortress - 3
Catacombs - 2
Requiem for War - 3
Liquid Fire - 3
Rooftop Mission - 2
Creature Workshop - 2
View the description for each stage in my RE6 Mercenaries guide for a listing
of all combo bonuses (Combo Times) per stage.
TOTAL MEDALS (251/000)
-------------------------------------------------------------------------------
MERCENARIES MEDAL (32/44) _
-- Caused the hidden boss to appear |_|
VALUE: Copper
REQUIREMENT: Each Mercenaries stage has a hidden boss that will only spawn once
a required task is performed. You will receive a text message on
the screen that will alert you to when the task is performed and
then the boss will spawn.
Hidden Boss Requirement List (per stage):
Urban Chaos - Kill 15 enemies with counters before killing 80 enemies.
Steel Beast - Defeat 25 enemies with Coup De Grace attacks before
killing 80 enemies. (aka. kill 25 enemies with a frontal
heavy stun melee [flash grenade toss sets it up on normal
J'avo if melee'd from their front side])
Mining the Depths - Kill 70 enemies before 600 seconds has gone by.
Rail Yard - Get 25 Quick Shot kills before 80 kills
High Seas Fortress - Get 40 melee kills before 80 kills (counter kills and
coup de grace kills are considered melee kills).
Catacombs - Get 20 Quick Shot kills before 80 kills.
Requiem for War - Kill 70 enemies before 600 seconds has gone by.
Liquid Fire - Defeat 25 enemies with Coup De Grace attacks before
killing 80 enemies.
Rooftop Mission - Kill 20 enemies with counters before killing 80 enemies.
Creature Workshop - Get 40 melee kills before 80 kills (counter kills and
coup de grace kills are considered melee kills).
Simply cause the hidden boss to appear to get this medal. Perform the required
task to spawn the hidden boss in any stage.
TOTAL MEDALS (252/000)
-------------------------------------------------------------------------------
MERCENARIES MEDAL (33/44) _
-- Defeated the hidden boss |_|
VALUE: Silver
REQUIREMENT: Each Mercenaries stage has a hidden boss that will only spawn once
a required task is performed. You will receive a text message on
the screen that will alert you to when the task is performed and
then the boss will spawn.
Hidden Boss Requirement List (per stage):
Urban Chaos - Kill 15 enemies with counters before killing 80 enemies.
Steel Beast - Defeat 25 enemies with Coup De Grace attacks before
killing 80 enemies. (aka. kill 25 enemies with a frontal
heavy stun melee [flash grenade toss sets it up on normal
J'avo if melee'd from their front side])
Mining the Depths - Kill 70 enemies before 600 seconds has gone by.
Rail Yard - Get 25 Quick Shot kills before 80 kills
High Seas Fortress - Get 40 melee kills before 80 kills (counter kills and
coup de grace kills are considered melee kills).
Catacombs - Get 20 Quick Shot kills before 80 kills.
Requiem for War - Kill 70 enemies before 600 seconds has gone by.
Liquid Fire - Defeat 25 enemies with Coup De Grace attacks before
killing 80 enemies.
Rooftop Mission - Kill 20 enemies with counters before killing 80 enemies.
Creature Workshop - Get 40 melee kills before 80 kills (counter kills and
coup de grace kills are considered melee kills).
Once the hidden boss has been spawned, defeat the hidden boss to get this
medal.
TOTAL MEDALS (253/000)
-------------------------------------------------------------------------------
MERCENARIES MEDAL (34/44) _
-- Defeated the hidden boss during a combo chain |_|
VALUE: Copper
REQUIREMENT: Each Mercenaries stage has a hidden boss that will only spawn once
a required task is performed. You will receive a text message on
the screen that will alert you to when the task is performed and
then the boss will spawn.
Hidden Boss Requirement List (per stage):
Urban Chaos - Kill 15 enemies with counters before killing 80 enemies.
Steel Beast - Defeat 25 enemies with Coup De Grace attacks before
killing 80 enemies. (aka. kill 25 enemies with a frontal
heavy stun melee [flash grenade toss sets it up on normal
J'avo if melee'd from their front side])
Mining the Depths - Kill 70 enemies before 600 seconds has gone by.
Rail Yard - Get 25 Quick Shot kills before 80 kills
High Seas Fortress - Get 40 melee kills before 80 kills (counter kills and
coup de grace kills are considered melee kills).
Catacombs - Get 20 Quick Shot kills before 80 kills.
Requiem for War - Kill 70 enemies before 600 seconds has gone by.
Liquid Fire - Defeat 25 enemies with Coup De Grace attacks before
killing 80 enemies.
Rooftop Mission - Kill 20 enemies with counters before killing 80 enemies.
Creature Workshop - Get 40 melee kills before 80 kills (counter kills and
coup de grace kills are considered melee kills).
Once the hidden boss has been spawned, defeat the hidden boss during any type
of kill combo chain to get this medal. Kill one other enemy then kill the boss
and make sure the hidden boss is part of that chain.
TOTAL MEDALS (254/000)
-------------------------------------------------------------------------------
MERCENARIES MEDAL (35/44) _
-- Finished off the hidden boss with a physical attack |_|
VALUE: Copper
REQUIREMENT: Each Mercenaries stage has a hidden boss that will only spawn once
a required task is performed. You will receive a text message on
the screen that will alert you to when the task is performed and
then the boss will spawn.
Hidden Boss Requirement List (per stage):
Urban Chaos - Kill 15 enemies with counters before killing 80 enemies.
Steel Beast - Defeat 25 enemies with Coup De Grace attacks before
killing 80 enemies. (aka. kill 25 enemies with a frontal
heavy stun melee [flash grenade toss sets it up on normal
J'avo if melee'd from their front side])
Mining the Depths - Kill 70 enemies before 600 seconds has gone by.
Rail Yard - Get 25 Quick Shot kills before 80 kills
High Seas Fortress - Get 40 melee kills before 80 kills (counter kills and
coup de grace kills are considered melee kills).
Catacombs - Get 20 Quick Shot kills before 80 kills.
Requiem for War - Kill 70 enemies before 600 seconds has gone by.
Liquid Fire - Defeat 25 enemies with Coup De Grace attacks before
killing 80 enemies.
Rooftop Mission - Kill 20 enemies with counters before killing 80 enemies.
Creature Workshop - Get 40 melee kills before 80 kills (counter kills and
coup de grace kills are considered melee kills).
Once the hidden boss is spawned, kill the hidden boss with a melee attack. The
easiest hidden boss to kill with a melee is the Strelats enemy on Mining the
Depths or Catacombs. Spawn the boss then toss a flash grenade at the Strelats
or hit the Strelats with a dashing ram or slide melee attack while dashing to
stun it. Walk up to the Strelats and grab it with the R1/RT button prompt
command then tap the buttons as they display on the screen in the QTE button
prompts to kill the Strelats with a melee and get +5 bonus seconds.
While playing seriously to save a boss, the Gnezdo boss in Steel Beast, High
Seas Fortress and Requiem for War can easily be killed with a coup de grace
melee attack if it gets in the way of your character too often. Two coup de
grace melees on the big bug of the Gnezdo will kill the boss with a melee.
TOTAL MEDALS (255/000)
-------------------------------------------------------------------------------
MERCENARIES MEDAL (36/44) _
-- Executed a 150-hit chain combo with your partner |_|
VALUE: Gold
REQUIREMENT: This is a duo medal that can only be obtained while playing online
with a partner. Chain a 150 enemy kill by killing all enemies
within 15 seconds of each other along with a partner to get this
medal. Both players must obtain at least a B-rank to get this
medal. The hidden boss does not need to be spawned in order to
get this.
TOTAL MEDALS (256/000)
-------------------------------------------------------------------------------
MERCENARIES MEDAL (37/44) _
-- Cleared the stage with a partner with over 150 seconds left |_|
VALUE: Silver
REQUIREMENT: This is a duo medal that can only be obtained while playing online
with a partner. Players must have at least two minutes and 30
seconds of remaining time after killing the 150th enemy in order
to get this medal. Both players must obtain at least a B-rank to
get this medal. The hidden boss does not need to be spawned in
order to get this.
TOTAL MEDALS (257/000)
-------------------------------------------------------------------------------
MERCENARIES MEDAL (38/44) _
-- Killed 150 enemies with a partner |_|
VALUE: Copper
REQUIREMENT: This is a duo medal that can only be obtained while playing online
with a partner. Kill all 150 enemies in a stage to get this - the
kill combo does not need to be chained. Both players must obtain
at least a B-rank to get this medal. The hidden boss does not
need to be spawned in order to get this.
TOTAL MEDALS (258/000)
-------------------------------------------------------------------------------
MERCENARIES MEDAL (39/44) _
-- Cleared the stage with a partner |_|
VALUE: Bronze
REQUIREMENT: This is a duo medal that can only be obtained while playing online
with a partner. Both players must obtain at least a B-rank to get
this medal. The hidden boss does not need to be spawned in order
to get this.
TOTAL MEDALS (259/000)
-------------------------------------------------------------------------------
MERCENARIES MEDAL (40/44) _
-- Cleared the stage without taking any damage |_|
VALUE: Gold
REQUIREMENT: This medal can be quite hard. I recommend trying for this on the
Catacombs stage. Lay down and climb under the spinning blade trap
after hitting ALL timers then kill zombies slowly. Focus on
keeping the combo, since you MUST get at least a B-rank to get
this medal. Shoot spitter zombies and lantern zombies instantly
when you see them.
A player must get a B-rank or higher in a stage while performing this task. It
can be done in solo and duo mode. Below are some extra tips and a video link
to when I got it for my first time.
B-rank Requirements:
Solo - at least 80,000 points
Duo - at least 120,000 points
Preparation tips:
o Equip "Last Stand" skill
o Pick a character with a long range weapon (rifle) and plenty of ammo
o Hit all time bonuses
o Use both combo times to build points through small combos
o Collect many ammo pickups from breakable objects and defeated enemies along
the way.
Main Strategy: Slide under the blade trap and stay there the kill enemies and
try to chain a large combo.
Blade trap tips:
o When Spitter zombies spawn, kill them quickly before they spit
o When Bloodshots arrive, prepare to roll if they hop toward the blade trap
o Shoot Lantern zombies immediately when they appear in view to avoid getting
burned
o Kill Lepotitsa before it gets to the blade trap or its gas will hit you
Video Link: http://youtu.be/zE_Sjee2UwY
TOTAL MEDALS (260/000)
-------------------------------------------------------------------------------
MERCENARIES MEDAL (41/44) _
-- Cleared the stage without the use of any skills |_|
VALUE: Silver
REQUIREMENT: Finish a stage without having a skill equipped. A player must get
a B-rank or higher in a stage while performing this task. It can
be done in solo and duo mode.
TOTAL MEDALS (261/000)
-------------------------------------------------------------------------------
MERCENARIES MEDAL (42/44) _
-- Killed an enemy using the stage surroundings |_|
VALUE: Bronze
REQUIREMENT: Stage surroundings include any stage hazards such as explosive
barrels, TNT barrels and transformers. Shoot any of these objects
and have it kill an enemy to get credit for this medal. The
Catacombs stage has a spike trap and spinning blade trap that can
be used to kill enemies as well.
TOTAL MEDALS (262/000)
-------------------------------------------------------------------------------
MERCENARIES MEDAL (43/44) _
-- Cleared the stage with 100% accuracy |_|
VALUE: Gold
REQUIREMENT: Finish a stage with 100% accuracy. Melees weapons such as knives
or stun rods have no accuracy rating, so it's best to perform this
task with Chris (default), Sherry (default), Jake (EX1 or EX2) or
Agent. Shoot one enemy with a gun weapon and make sure it hits
the enemy then kill all other enemies with your character's melee
weapon.
A player must get a B-rank or higher in a stage while performing this task. It
can be done in solo and duo mode.
TOTAL MEDALS (263/000)
-------------------------------------------------------------------------------
MERCENARIES MEDAL (44/44) _
-- Cleared the stage without the use of any health items |_|
VALUE: Copper
REQUIREMENT: Finish a stage without using any first aid sprays or herb tablets
to get this medal. A player must get a B-rank or higher in a
stage while performing this task. It can be done in solo and duo
mode.
TOTAL MEDALS (264/000)
-------------------------------------------------------------------------------
___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___
\_/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \_/
/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \
S E C T I O N VIII [MC00]
- - - - - - - - - - - - - - - - - -
___ ___ ___ ___ ___ ___
/ \ / \ / \ / \ / \ / \
___ | | ___ | | ___ | | ___ | | ___ | | ___ | | ___
/ \ \___/ / \ \___/ / \ \___/ / \ \___/ / \ \___/ / \ \___/ / \
| | ___ | M E L E E A N D C O U N T E R K I L L S | ___ | |
\___/ / \ \___/ / \ \___/ / \ \___/ / \ \___/ / \ \___/ / \ \___/
| | | | | | | | | | | |
\___/ \___/ \___/ \___/ \___/ \___/
- - - - - - - - - - - - - - - - - -
All of the following information is access information that I removed from the
character section and placed here. This information is mainly just formatting
at the moment, but I will try to get around to filling it all out at a later
time. As you can see, these listings are quite detailed. I literally bit off
more than I can chew for the moment with everything that I wanted to do for
this Mercs guide.
On the GameFAQs cotributor board, the authors on there would probably refer to
this section as "KB spamming" but I like to think of it as "thinking ahead and
doing more than the average FAQ writer would do for RE6 Mercenaries". That's
my view anyway. Considering the amount of time that I spent on just the layout
for this, it would be a shame to just delete it all. If anything, this can all
serve as information that can be filled out for players that are serious about
a certain character. Just print out a certain character section and fill it
out. If you could, email me with your findings and I'll post them here! Scan
it and sent it to me!
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
|_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_|
__ __
/ / ___ ___ _ __ / _\
/ / / _ \ / _ \ | '_ \ \ \
/ /___| __/| (_) || | | | _\ \ _
\____/ \___| \___/ |_| |_| \__/(_)
_
/\ /\ ___ _ __ _ __ ___ __| | _ _
/ //_// _ \| '_ \ | '_ \ / _ \ / _` || | | |
/ __ \| __/| | | || | | || __/| (_| || |_| |
\/ \/ \___||_| |_||_| |_| \___| \__,_| \__, |
|___/
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
|_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_|
________ _____________ ____________
L E O N \______________________/ V E R S U S \____________________/ Z O M B I E
-------------------------------------------------------------------------------
================================================
COUP DE GRACE COUNTER KILL SETUPS: (+10 seconds)
================================================
--> Standard Urban Chaos (UC) Male Zombie
WING SHOOTER equipped:
__ Jumping Attack Counter
__ Zombie Weapon Counter
__ Quick Shot + 3 shots to body or legs + punch/grab counter
__ 4 handgun shots to body or legs + punch/grab counter
__ 3 handgun shots to body or legs + punch/grab counter
(w/power counter skill)
SHOTGUN equipped:
__ Jumping Attack Counter
__ Zombie Weapon Counter
__ Quick Shot + 1 handgun shot to body or legs + punch/grab shotgun counter
__ 2 handgun shots to body or legs + punch/grab shotgun counter*
__ Punch/Grab counter*
(w/power counter skill)
* Grab Shotgun counter can hit the arm instead of the head and not kill.
--> Standard Urban Chaos (UC) Female Zombie
WING SHOOTER equipped:
__ Jumping Attack Counter
__ Zombie Weapon Counter
__ Quick Shot + punch/grab counter
__ 1 handgun shot to body or legs + punch/grab counter
__ Punch/Grab counter
(w/power counter skill)
SHOTGUN equipped:
__ Jumping Attack Counter
__ Zombie Weapon Counter
__ Punch/Grab counter with shotgun equipped
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Shot to head then hit with a dashing slide attack
__ Quick shot then hit with a dashing slide attack
__ Shot to arm for an arm stun then hit with a dashing slide attack
__ Quick shot for a light stun then stand to the side of stunned enemy and
press the melee button to autotrack the enemy and hit it with the first
melee
__ Quick shot for a light stun then stand in front of enemy and switch to
another weapon then tap the melee button
__ Back melee attack (Elbow)
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
--> Standard Urban Chaos (UC) Male Zombie
WING SHOOTER equipped:
__ 4 shots to body + light stun melee
__ Headshot + head stun melee
__ Back heavy stun melee (shot to arm + melee)
__ Quick Shot/stun + zombie weapon melee
SHOTGUN equipped:
N/A
--> Standard Urban Chaos (UC) Female Zombie
WING SHOOTER equipped:
__ 2 shots to body + light stun melee
__ Headshot + head stun melee
__ Back heavy stun melee (shot to arm + melee)
__ Quick Shot/stun + zombie weapon melee
SHOTGUN equipped:
N/A
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__ Close shotgun blast
__ Critical Wing Shooter headshot (luck)
__ 7 Wing Shooter body shots
________ _____________ ___________________
L E O N \______________________/ V E R S U S \_____________/ Z O M B I E D O G
-------------------------------------------------------------------------------
================================================
COUP DE GRACE COUNTER KILL SETUPS: (+10 seconds)
================================================
__ Jumping attack counter
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Hit with Coup De Grace on other enemy
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
__ Kick from close range + Kick from close range
__ Slide + Kick from close range
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__ Quick shot with Wing Shooter
__ Quick shot with Shotgun
________ _____________ __________________
L E O N \______________________/ V E R S U S \______________/ B L O O D S H O T
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
__ Jumping attack counter
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Flash grenade stun
__ Counter uppercut
__ Gunfire to legs to stun
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__ Incendiary Grenade
________ _____________ ________________
L E O N \______________________/ V E R S U S \________________/ S H R I E K E R
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
________ _____________ ______________
L E O N \______________________/ V E R S U S \__________________/ W H O P P E R
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Remote Bomb + Coup De Grace
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__ Remote Bomb explosion + Coup De Grace melee
________ _____________ __________________
L E O N \______________________/ V E R S U S \______________/ L E P O T I T S A
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Remote Bomb + Coup De Grace
__ Explosive Barrel explosion + Coup De Grace
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__ Remote Bomb explosion + Coup De Grace melee
________ _____________ ______________________
L E O N \______________________/ V E R S U S \__________/ R A S K L A P A N J E
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
N/A
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
N/A
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
N/A
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__ Use shotgun to knock the Rasklapanje's legs off a ledge that has lava below
it
________ _____________ ______________
L E O N \______________________/ V E R S U S \__________________/ O G R O M A N
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
__ Wing Shooter/Shotgun shots to red growth to stun + melee from side of
building
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__ Lead into electric wire to stun + melee from side of building
__ Wing Shooter/Shotgun shots to red growth to stun + melee from side of
building
________ _____________ _________
L E O N \______________________/ V E R S U S \_______________________/ J' A V O
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Shot to head then hit with a dashing slide attack
__ Quick shot then hit with a dashing slide attack
__ Shot to arm for an arm stun then hit with a dashing slide attack
__ Quick shot for a light stun then stand to the side of stunned enemy and
press the melee button to autotrack the enemy and hit it with the first
melee
__ Quick shot for a light stun then stand in front of enemy and switch to
another weapon then tap the melee button
__ Back melee attack (Elbow)
__ Flash Grenade stun
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__ Shotgun blast from close range
________ _____________ ____________________________
L E O N \______________________/ V E R S U S \____/ G L A V A - B E G U N A T S
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
__ Weapon swing counter
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Flash Grenade stun
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
__ Close range Shotgun blast to chest to knock down + ground melee
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__ Shoot head three times with Wing Shooter
________ _____________ __________________
L E O N \______________________/ V E R S U S \______________/ G L A V A - D I M
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Shot to head then hit with a dashing slide attack
__ Quick shot then hit with a dashing slide attack
__ Shot to arm for an arm stun then hit with a dashing slide attack
__ Quick shot for a light stun then stand to the side of stunned enemy and
press the melee button to autotrack the enemy and hit it with the first
melee
__ Quick shot for a light stun then stand in front of enemy and switch to
another weapon then tap the melee button
__ Back melee attack (Elbow)
__ Flash Grenade stun
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
________ _____________ ____________________
L E O N \______________________/ V E R S U S \____________/ G L A V A - S L U Z
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
________ _____________ ______________________
L E O N \______________________/ V E R S U S \__________/ G L A V A - S M E C H
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Shot to head then hit with a dashing slide attack
__ Quick shot then hit with a dashing slide attack
__ Shot to arm for an arm stun then hit with a dashing slide attack
__ Quick shot for a light stun then stand to the side of stunned enemy and
press the melee button to autotrack the enemy and hit it with the first
melee
__ Quick shot for a light stun then stand in front of enemy and switch to
another weapon then tap the melee button
__ Back melee attack (Elbow)
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
________ _____________ ________________
L E O N \______________________/ V E R S U S \________________/ N O G A - L E T
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
________ _____________ ____________________
L E O N \______________________/ V E R S U S \____________/ N O G A - O K L O P
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Quick Shot for a light stun then shoot in the head with a weak weapon
__ Flash Grenade stun
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
________ _____________ __________________________
L E O N \______________________/ V E R S U S \______/ N O G A - S K A K A N J E
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Back melee attack (Elbow) - it's best to Quick Shot before doing this to
stun the Noga-Skakanje and keep it from jumping
__ Flash Grenade stun
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
________ _____________ __________________________
L E O N \______________________/ V E R S U S \______/ N O G A - T R C H A N J E
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
__ Stomp from close range
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
________ _____________ ____________________
L E O N \______________________/ V E R S U S \____________/ R U K A - B E D E M
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Shot to head
__ Melee combo from close range or behind (R1/RT, R1/RT)
__ Back melee attack (Elbow)
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
________ _____________ ____________________________
L E O N \______________________/ V E R S U S \____/ R U K A - K H V A T A N J E
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Shot to head
__ Melee combo from close range or behind (R1/RT, R1/RT)
__ Back melee attack (Elbow)
__ Flash Grenade stun
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
________ _____________ ________________
L E O N \______________________/ V E R S U S \________________/ R U K A - S R P
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Shot to head
__ Back melee attack (Elbow)
__ Flash Grenade stun
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
________ _____________ ______________________________
L E O N \______________________/ V E R S U S \__/ T E L O - E K S P L O Z I J A
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
__ Leg Pull or Face Slam Environmental Melee *
* Telo-Eksplozija must be on a small platform above or below your character to
get the command prompt for this melee.
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__ Close range Shotgun blast to cocoon (knock down + explode)
________ _____________ __________________________
L E O N \______________________/ V E R S U S \______/ T E L O - K R L J U S H T
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
________ _____________ ____________________
L E O N \______________________/ V E R S U S \____________/ T E L O - M A G L A
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
________ _____________ __________________
L E O N \______________________/ V E R S U S \______________/ C H R Y S A L I D
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
________ _____________ ____________
L E O N \______________________/ V E R S U S \____________________/ G N E Z D O
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
________ _____________ ____________
L E O N \______________________/ V E R S U S \____________________/ M E S E T S
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__ Flash Grenade toss
________ _____________ __________
L E O N \______________________/ V E R S U S \______________________/ N A P A D
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
________ _____________ ________________
L E O N \______________________/ V E R S U S \________________/ S T R E L A T S
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
______________ _____________ ____________
L E O N (E X) \________________/ V E R S U S \____________________/ Z O M B I E
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
______________ _____________ ___________________
L E O N (E X) \________________/ V E R S U S \_____________/ Z O M B I E D O G
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
______________ _____________ __________________
L E O N (E X) \________________/ V E R S U S \______________/ B L O O D S H O T
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
______________ _____________ ________________
L E O N (E X) \________________/ V E R S U S \________________/ S H R I E K E R
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
______________ _____________ ______________
L E O N (E X) \________________/ V E R S U S \__________________/ W H O P P E R
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Remote Bomb + Coup De Grace
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
______________ _____________ __________________
L E O N (E X) \________________/ V E R S U S \______________/ L E P O T I T S A
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Remote Bomb + Coup De Grace
__ Explosive Barrel explosion + Coup De Grace
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
______________ _____________ ______________________
L E O N (E X) \________________/ V E R S U S \__________/ R A S K L A P A N J E
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
______________ _____________ ______________
L E O N (E X) \________________/ V E R S U S \__________________/ O G R O M A N
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
______________ _____________ _________
L E O N (E X) \________________/ V E R S U S \_______________________/ J' A V O
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Flash Grenade stun
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
______________ _____________ ____________________________
L E O N (E X) \________________/ V E R S U S \____/ G L A V A - B E G U N A T S
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Flash Grenade stun
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
______________ _____________ __________________
L E O N (E X) \________________/ V E R S U S \______________/ G L A V A - D I M
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
______________ _____________ ____________________
L E O N (E X) \________________/ V E R S U S \____________/ G L A V A - S L U Z
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
______________ _____________ ______________________
L E O N (E X) \________________/ V E R S U S \__________/ G L A V A - S M E C H
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
______________ _____________ ________________
L E O N (E X) \________________/ V E R S U S \________________/ N O G A - L E T
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
______________ _____________ ____________________
L E O N (E X) \________________/ V E R S U S \____________/ N O G A - O K L O P
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Quick shot with assault rifle + head shot with assault rifle
__ Flash Grenade stun
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
______________ _____________ __________________________
L E O N (E X) \________________/ V E R S U S \______/ N O G A - S K A K A N J E
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Flash Grenade stun
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
______________ _____________ __________________________
L E O N (E X) \________________/ V E R S U S \______/ N O G A - T R C H A N J E
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
______________ _____________ ____________________
L E O N (E X) \________________/ V E R S U S \____________/ R U K A - B E D E M
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
______________ _____________ ____________________________
L E O N (E X) \________________/ V E R S U S \____/ R U K A - K H V A T A N J E
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Headshot with machine gun
__ Flash Grenade stun
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
______________ _____________ ________________
L E O N (E X) \________________/ V E R S U S \________________/ R U K A - S R P
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Headshot with machine gun
__ Flash Grenade stun (very quick stun)
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
______________ _____________ ______________________________
L E O N (E X) \________________/ V E R S U S \__/ T E L O - E K S P L O Z I J A
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
______________ _____________ __________________________
L E O N (E X) \________________/ V E R S U S \______/ T E L O - K R L J U S H T
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
______________ _____________ ____________________
L E O N (E X) \________________/ V E R S U S \____________/ T E L O - M A G L A
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
_____________ _____________ __________________
L E O N (E X)\_________________/ V E R S U S \______________/ C H R Y S A L I D
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
______________ _____________ ____________
L E O N (E X) \________________/ V E R S U S \____________________/ G N E Z D O
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
_____________ _____________ ____________
L E O N (E X)\_________________/ V E R S U S \____________________/ M E S E T S
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
______________ _____________ __________
L E O N (E X) \________________/ V E R S U S \______________________/ N A P A D
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
______________ _____________ ________________
L E O N (E X) \________________/ V E R S U S \________________/ S T R E L A T S
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
|_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_|
___ _ _ __ _ __ _ _ _
/ __\| |__ _ __ (_) ___ /__\ ___ __| | / _|(_) ___ | | __| |
/ / | '_ \ | '__|| |/ __| / \// / _ \ / _` || |_ | | / _ \| | / _` |
/ /___ | | | || | | |\__ \ / _ \| __/| (_| || _|| || __/| || (_| |
\____/ |_| |_||_| |_||___/ \/ \_/ \___| \__,_||_| |_| \___||_| \__,_|
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
|_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_|
__________ _____________ ____________
C H R I S \____________________/ V E R S U S \____________________/ Z O M B I E
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________ _____________ ___________________
C H R I S \____________________/ V E R S U S \_____________/ Z O M B I E D O G
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________ _____________ __________________
C H R I S \____________________/ V E R S U S \______________/ B L O O D S H O T
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________ _____________ ________________
C H R I S \____________________/ V E R S U S \________________/ S H R I E K E R
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________ _____________ ______________
C H R I S \____________________/ V E R S U S \__________________/ W H O P P E R
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Remote Bomb + Coup De Grace
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________ _____________ __________________
C H R I S \____________________/ V E R S U S \______________/ L E P O T I T S A
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Remote Bomb + Coup De Grace
__ Explosive Barrel explosion + Coup De Grace
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________ _____________ ______________________
C H R I S \____________________/ V E R S U S \__________/ R A S K L A P A N J E
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________ _____________ ______________
C H R I S \____________________/ V E R S U S \__________________/ O G R O M A N
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________ _____________ _________
C H R I S \____________________/ V E R S U S \_______________________/ J' A V O
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Flash Grenade stun
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________ _____________ ____________________________
C H R I S \____________________/ V E R S U S \____/ G L A V A - B E G U N A T S
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Flash Grenade stun
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________ _____________ __________________
C H R I S \____________________/ V E R S U S \______________/ G L A V A - D I M
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________ _____________ ____________________
C H R I S \____________________/ V E R S U S \____________/ G L A V A - S L U Z
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________ _____________ ______________________
C H R I S \____________________/ V E R S U S \__________/ G L A V A - S M E C H
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________ _____________ ________________
C H R I S \____________________/ V E R S U S \________________/ N O G A - L E T
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________ _____________ ____________________
C H R I S \____________________/ V E R S U S \____________/ N O G A - O K L O P
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Assault Rifle quick shot + Assault Rifle headshot
__ Flash Grenade stun
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________ _____________ __________________________
C H R I S \____________________/ V E R S U S \______/ N O G A - S K A K A N J E
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Flash Grenade stun
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________ _____________ __________________________
C H R I S \____________________/ V E R S U S \______/ N O G A - T R C H A N J E
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________ _____________ ____________________
C H R I S \____________________/ V E R S U S \____________/ R U K A - B E D E M
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________ _____________ ____________________________
C H R I S \____________________/ V E R S U S \____/ R U K A - K H V A T A N J E
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Assault Rifle headshot
__ Flash Grenade stun
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________ _____________ ________________
C H R I S \____________________/ V E R S U S \________________/ R U K A - S R P
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Assault Rifle headshot (very quick stun)
__ Flash Grenade stun
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________ _____________ ______________________________
C H R I S \____________________/ V E R S U S \__/ T E L O - E K S P L O Z I J A
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________ _____________ __________________________
C H R I S \____________________/ V E R S U S \______/ T E L O - K R L J U S H T
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________ _____________ ____________________
C H R I S \____________________/ V E R S U S \____________/ T E L O - M A G L A
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________ _____________ __________________
C H R I S \____________________/ V E R S U S \______________/ C H R Y S A L I D
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________ _____________ ____________
C H R I S \____________________/ V E R S U S \____________________/ G N E Z D O
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________ _____________ ____________
C H R I S \____________________/ V E R S U S \____________________/ M E S E T S
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________ _____________ __________
C H R I S \____________________/ V E R S U S \______________________/ N A P A D
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________ _____________ ________________
C H R I S \____________________/ V E R S U S \________________/ S T R E L A T S
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
________________ _____________ ____________
C H R I S (E X) \______________/ V E R S U S \____________________/ Z O M B I E
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__ Nine-Oh-Nine headshot critical (luck)
__ Shotgun blast from close range
__ Shotgun blast to head
__ Rocket Launcher shot
________________ _____________ ___________________
C H R I S (E X) \______________/ V E R S U S \_____________/ Z O M B I E D O G
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__ Nine-Oh-Nine quick shot
__ Rocket Launcher shot
________________ _____________ __________________
C H R I S (E X) \______________/ V E R S U S \______________/ B L O O D S H O T
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Flash Grenade stun
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__ Incendiary grenade
__ Shotgun blast from close range
__ Rocket Launcher shot
________________ _____________ ________________
C H R I S (E X) \______________/ V E R S U S \________________/ S H R I E K E R
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__ Nine-Oh-Nine rapid fire
__ Shotgun blast from close range
__ Rocket Launcher shot
________________ _____________ ______________
C H R I S (E X) \______________/ V E R S U S \__________________/ W H O P P E R
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Remote Bomb + Coup De Grace
__ Explosive Barrel explosion + 7 Nine-Oh-Nine shots to body + Coup De Grace
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__ Remote Bomb + Coup De Grace or weapon fire
__ Rocket Launcher shot
________________ _____________ __________________
C H R I S (E X) \______________/ V E R S U S \______________/ L E P O T I T S A
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Remote Bomb + Coup De Grace
__ Explosive Barrel explosion + Coup De Grace
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__ Remote Bomb + Coup De Grace or weapon fire
__ Rocket Launcher shot
________________ _____________ ______________________
C H R I S (E X) \______________/ V E R S U S \__________/ R A S K L A P A N J E
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__ Shotgun blast to legs to knock the legs into a lava from a ledge
________________ _____________ ______________
C H R I S (E X) \______________/ V E R S U S \__________________/ O G R O M A N
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__ Rocket Launcher shot (any portion of body when not attacking or stunned)
________________ _____________ _________
C H R I S (E X) \______________/ V E R S U S \_______________________/ J' A V O
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Flash Grenade stun
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__ Nine-Oh-Nine headshot critical (luck)
__ Shotgun blast from close range
__ Shotgun blast to head
__ Rocket Launcher shot
________________ _____________ ____________________________
C H R I S (E X) \______________/ V E R S U S \____/ G L A V A - B E G U N A T S
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Flash Grenade stun
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__ Nine-Oh-Nine shots to head (3 shots if aiming well)
__ Rocket Launcher shot
________________ _____________ __________________
C H R I S (E X) \______________/ V E R S U S \______________/ G L A V A - D I M
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__ Nine-Oh-Nine rapid fire
__ Shotgun blast
__ Rocket Launcher shot
________________ _____________ ____________________
C H R I S (E X) \______________/ V E R S U S \____________/ G L A V A - S L U Z
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
________________ _____________ ______________________
C H R I S (E X) \______________/ V E R S U S \__________/ G L A V A - S M E C H
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__ Nine-Oh-Nine shots to core in between pinchers (Glava-Smech will explode)
__ Rocket Launcher shot
________________ _____________ ________________
C H R I S (E X) \______________/ V E R S U S \________________/ N O G A - L E T
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__ Nine-Oh-Nine headshot critical (luck)
__ Shotgun blast to head
__ Rocket Launcher shot
________________ _____________ ____________________
C H R I S (E X) \______________/ V E R S U S \____________/ N O G A - O K L O P
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Nine-Oh-Nine quick shot + Nine-Oh-Nine headshot
__ Flash Grenade stun
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__ Nine-Oh-Nine headshot critical (luck)
__ Shotgun blast to head
__ Rocket Launcher shot
________________ _____________ __________________________
C H R I S (E X) \______________/ V E R S U S \______/ N O G A - S K A K A N J E
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Flash Grenade stun
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__ Nine-Oh-Nine headshot critical (luck)
__ Shotgun blast to head
__ Rocket Launcher shot
________________ _____________ __________________________
C H R I S (E X) \______________/ V E R S U S \______/ N O G A - T R C H A N J E
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__ Nine-Oh-Nine headshot critical (luck)
__ Shotgun blast to head
__ Rocket Launcher shot
________________ _____________ ____________________
C H R I S (E X) \______________/ V E R S U S \____________/ R U K A - B E D E M
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__ Nine-Oh-Nine headshot critical (luck)
__ Shotgun blast to head
__ Rocket Launcher shot
________________ _____________ ____________________________
C H R I S (E X) \______________/ V E R S U S \____/ R U K A - K H V A T A N J E
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Nine-Oh-Nine headshot
__ Flash Grenade stun
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__ Nine-Oh-Nine headshot critical (luck)
__ Shotgun blast to head
__ Rocket Launcher shot
________________ _____________ ________________
C H R I S (E X) \______________/ V E R S U S \________________/ R U K A - S R P
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Nine-Oh-Nine headshot (very quick stun)
__ Flash Grenade stun
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__ Nine-Oh-Nine headshot critical (luck)
__ Shotgun blast to head
__ Rocket Launcher shot
________________ _____________ ______________________________
C H R I S (E X) \______________/ V E R S U S \__/ T E L O - E K S P L O Z I J A
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__ Shotgun blast to upper body from close range (falls and explodes)
__ Rocket Launcher shot
________________ _____________ __________________________
C H R I S (E X) \______________/ V E R S U S \______/ T E L O - K R L J U S H T
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
________________ _____________ ____________________
C H R I S (E X) \______________/ V E R S U S \____________/ T E L O - M A G L A
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
_______________ _____________ __________________
C H R I S (E X)\_______________/ V E R S U S \______________/ C H R Y S A L I D
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__ 2 Shotgun blasts
__ Rocket Launcher shot
________________ _____________ ____________
C H R I S (E X) \______________/ V E R S U S \____________________/ G N E Z D O
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__ Rocket Launcher shot (to the big bee weak point)
_______________ _____________ ____________
C H R I S (E X)\_______________/ V E R S U S \____________________/ M E S E T S
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__ Rocket Launcher shot
________________ _____________ __________
C H R I S (E X) \______________/ V E R S U S \______________________/ N A P A D
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
__ Shotgun blast to knock off front shell + 6 Nine-Oh-Nine shots to head +
Backhand
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__ Shotgun blast to knock off front shell + shotgun blast to inner flesh
__ Rocket Launcher shot
________________ _____________ ________________
C H R I S (E X) \______________/ V E R S U S \________________/ S T R E L A T S
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__ Rocket Launcher shot
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
|_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_|
__ _ _ _
\ \ __ _ | | __ ___ /\/\ _ _ | || | ___ _ __
\ \ / _` || |/ // _ \ / \ | | | || || | / _ \| '__|
/\_/ /| (_| || <| __/ / /\/\ \| |_| || || || __/| |
\___/ \__,_||_|\_\\___| \/ \/ \__,_||_||_| \___||_|
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
|_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_|
________ _____________ ____________
J A K E \______________________/ V E R S U S \____________________/ Z O M B I E
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
________ _____________ ___________________
J A K E \______________________/ V E R S U S \_____________/ Z O M B I E D O G
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
________ _____________ __________________
J A K E \______________________/ V E R S U S \______________/ B L O O D S H O T
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Flash Grenade stun
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
________ _____________ ________________
J A K E \______________________/ V E R S U S \________________/ S H R I E K E R
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
________ _____________ ______________
J A K E \______________________/ V E R S U S \__________________/ W H O P P E R
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Remote Bomb + Coup De Grace
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
________ _____________ __________________
J A K E \______________________/ V E R S U S \______________/ L E P O T I T S A
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Remote Bomb + Coup De Grace
__ Explosive Barrel explosion + Coup De Grace
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
________ _____________ ______________________
J A K E \______________________/ V E R S U S \__________/ R A S K L A P A N J E
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
________ _____________ ______________
J A K E \______________________/ V E R S U S \__________________/ O G R O M A N
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
________ _____________ _________
J A K E \______________________/ V E R S U S \_______________________/ J' A V O
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Flash Grenade stun
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
________ _____________ ____________________________
J A K E \______________________/ V E R S U S \____/ G L A V A - B E G U N A T S
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Flash Grenade stun
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
________ _____________ __________________
J A K E \______________________/ V E R S U S \______________/ G L A V A - D I M
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
________ _____________ ____________________
J A K E \______________________/ V E R S U S \____________/ G L A V A - S L U Z
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
________ _____________ ______________________
J A K E \______________________/ V E R S U S \__________/ G L A V A - S M E C H
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
________ _____________ ________________
J A K E \______________________/ V E R S U S \________________/ N O G A - L E T
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
________ _____________ ____________________
J A K E \______________________/ V E R S U S \____________/ N O G A - O K L O P
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Nine-Oh-Nine quick shot + Nine-Oh-Nine headshot
__ Flash Grenade stun
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
________ _____________ __________________________
J A K E \______________________/ V E R S U S \______/ N O G A - S K A K A N J E
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Flash Grenade stun
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
________ _____________ __________________________
J A K E \______________________/ V E R S U S \______/ N O G A - T R C H A N J E
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
________ _____________ ____________________
J A K E \______________________/ V E R S U S \____________/ R U K A - B E D E M
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
________ _____________ ____________________________
J A K E \______________________/ V E R S U S \____/ R U K A - K H V A T A N J E
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Nine-Oh-Nine headshot
__ Flash Grenade stun
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
________ _____________ ________________
J A K E \______________________/ V E R S U S \________________/ R U K A - S R P
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Nine-Oh-Nine headshot (very quick stun)
__ Flash Grenade stun
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
________ _____________ ______________________________
J A K E \______________________/ V E R S U S \__/ T E L O - E K S P L O Z I J A
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
__ Bare Hands quick shot
(be sure to hold L1/LT and backflip away to avoid damage from explosion)
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
________ _____________ __________________________
J A K E \______________________/ V E R S U S \______/ T E L O - K R L J U S H T
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
________ _____________ ____________________
J A K E \______________________/ V E R S U S \____________/ T E L O - M A G L A
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
________ _____________ __________________
J A K E \______________________/ V E R S U S \______________/ C H R Y S A L I D
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
________ _____________ ____________
J A K E \______________________/ V E R S U S \____________________/ G N E Z D O
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
________ _____________ ____________
J A K E \______________________/ V E R S U S \____________________/ M E S E T S
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
________ _____________ __________
J A K E \______________________/ V E R S U S \______________________/ N A P A D
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
________ _____________ ________________
J A K E \______________________/ V E R S U S \________________/ S T R E L A T S
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
______________ _____________ ____________
J A K E (E X) \________________/ V E R S U S \____________________/ Z O M B I E
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
______________ _____________ ___________________
J A K E (E X) \________________/ V E R S U S \_____________/ Z O M B I E D O G
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
______________ _____________ __________________
J A K E (E X) \________________/ V E R S U S \______________/ B L O O D S H O T
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Flash Grenade stun
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
______________ _____________ ________________
J A K E (E X) \________________/ V E R S U S \________________/ S H R I E K E R
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
______________ _____________ ______________
J A K E (E X) \________________/ V E R S U S \__________________/ W H O P P E R
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Remote Bomb + Coup De Grace
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
______________ _____________ __________________
J A K E (E X) \________________/ V E R S U S \______________/ L E P O T I T S A
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Remote Bomb + Coup De Grace
__ Explosive Barrel explosion + Coup De Grace
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
______________ _____________ ______________________
J A K E (E X) \________________/ V E R S U S \__________/ R A S K L A P A N J E
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
______________ _____________ ______________
J A K E (E X) \________________/ V E R S U S \__________________/ O G R O M A N
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
______________ _____________ _________
J A K E (E X) \________________/ V E R S U S \_______________________/ J' A V O
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Flash Grenade stun
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
______________ _____________ ____________________________
J A K E (E X) \________________/ V E R S U S \____/ G L A V A - B E G U N A T S
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Flash Grenade stun
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
______________ _____________ __________________
J A K E (E X) \________________/ V E R S U S \______________/ G L A V A - D I M
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
______________ _____________ ____________________
J A K E (E X) \________________/ V E R S U S \____________/ G L A V A - S L U Z
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
______________ _____________ ______________________
J A K E (E X) \________________/ V E R S U S \__________/ G L A V A - S M E C H
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
______________ _____________ ________________
J A K E (E X) \________________/ V E R S U S \________________/ N O G A - L E T
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
______________ _____________ ____________________
J A K E (E X) \________________/ V E R S U S \____________/ N O G A - O K L O P
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Flash Grenade stun
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
______________ _____________ __________________________
J A K E (E X) \________________/ V E R S U S \______/ N O G A - S K A K A N J E
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Flash Grenade stun
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
______________ _____________ __________________________
J A K E (E X) \________________/ V E R S U S \______/ N O G A - T R C H A N J E
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
______________ _____________ ____________________
J A K E (E X) \________________/ V E R S U S \____________/ R U K A - B E D E M
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
______________ _____________ ____________________________
J A K E (E X) \________________/ V E R S U S \____/ R U K A - K H V A T A N J E
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Flash Grenade stun
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
______________ _____________ ________________
J A K E (E X) \________________/ V E R S U S \________________/ R U K A - S R P
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Flash Grenade stun
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
______________ _____________ ______________________________
J A K E (E X) \________________/ V E R S U S \__/ T E L O - E K S P L O Z I J A
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
______________ _____________ __________________________
J A K E (E X) \________________/ V E R S U S \______/ T E L O - K R L J U S H T
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
______________ _____________ ____________________
J A K E (E X) \________________/ V E R S U S \____________/ T E L O - M A G L A
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
_____________ _____________ __________________
J A K E (E X)\_________________/ V E R S U S \______________/ C H R Y S A L I D
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
______________ _____________ ____________
J A K E (E X) \________________/ V E R S U S \____________________/ G N E Z D O
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
_____________ _____________ ____________
J A K E (E X)\_________________/ V E R S U S \____________________/ M E S E T S
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
______________ _____________ __________
J A K E (E X) \________________/ V E R S U S \______________________/ N A P A D
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
______________ _____________ ________________
J A K E (E X) \________________/ V E R S U S \________________/ S T R E L A T S
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
|_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_|
_
/\ /\ ___ | | ___ _ __ __ _ /\ /\ __ _ _ __ _ __ ___ _ __
/ /_/ // _ \| | / _ \| '_ \ / _` | / /_/ // _` || '__|| '_ \ / _ \| '__|
/ __ /| __/| || __/| | | || (_| | / __ /| (_| || | | |_) || __/| |
\/ /_/ \___||_| \___||_| |_| \__,_| \/ /_/ \__,_||_| | .__/ \___||_|
|_|
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
|_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_|
____________ _____________ ____________
H E L E N A \__________________/ V E R S U S \____________________/ Z O M B I E
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
____________ _____________ ___________________
H E L E N A \__________________/ V E R S U S \_____________/ Z O M B I E D O G
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
____________ _____________ __________________
H E L E N A \__________________/ V E R S U S \______________/ B L O O D S H O T
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Flash Grenade stun
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
____________ _____________ ________________
H E L E N A \__________________/ V E R S U S \________________/ S H R I E K E R
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
____________ _____________ ______________
H E L E N A \__________________/ V E R S U S \__________________/ W H O P P E R
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Remote Bomb + Coup De Grace
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
____________ _____________ __________________
H E L E N A \__________________/ V E R S U S \______________/ L E P O T I T S A
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Remote Bomb + Coup De Grace
__ Explosive Barrel explosion + Coup De Grace
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
____________ _____________ ______________________
H E L E N A \__________________/ V E R S U S \__________/ R A S K L A P A N J E
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
____________ _____________ ______________
H E L E N A \__________________/ V E R S U S \__________________/ O G R O M A N
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
____________ _____________ _________
H E L E N A \__________________/ V E R S U S \_______________________/ J' A V O
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Flash Grenade stun
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
____________ _____________ ____________________________
H E L E N A \__________________/ V E R S U S \____/ G L A V A - B E G U N A T S
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Flash Grenade stun
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
____________ _____________ __________________
H E L E N A \__________________/ V E R S U S \______________/ G L A V A - D I M
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
____________ _____________ ____________________
H E L E N A \__________________/ V E R S U S \____________/ G L A V A - S L U Z
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
____________ _____________ ______________________
H E L E N A \__________________/ V E R S U S \__________/ G L A V A - S M E C H
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
____________ _____________ ________________
H E L E N A \__________________/ V E R S U S \________________/ N O G A - L E T
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
____________ _____________ ____________________
H E L E N A \__________________/ V E R S U S \____________/ N O G A - O K L O P
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Flash Grenade stun
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
____________ _____________ __________________________
H E L E N A \__________________/ V E R S U S \______/ N O G A - S K A K A N J E
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Flash Grenade stun
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
____________ _____________ __________________________
H E L E N A \__________________/ V E R S U S \______/ N O G A - T R C H A N J E
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
____________ _____________ ____________________
H E L E N A \__________________/ V E R S U S \____________/ R U K A - B E D E M
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
____________ _____________ ____________________________
H E L E N A \__________________/ V E R S U S \____/ R U K A - K H V A T A N J E
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Handgun headshot
__ Flash Grenade stun
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
____________ _____________ ________________
H E L E N A \__________________/ V E R S U S \________________/ R U K A - S R P
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Handgun headshot (very quick stun)
__ Flash Grenade stun
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
____________ _____________ ______________________________
H E L E N A \__________________/ V E R S U S \__/ T E L O - E K S P L O Z I J A
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
__ Dashing jump kick
(will take damage from explosion most of the time)
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
____________ _____________ __________________________
H E L E N A \__________________/ V E R S U S \______/ T E L O - K R L J U S H T
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
____________ _____________ ____________________
H E L E N A \__________________/ V E R S U S \____________/ T E L O - M A G L A
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
____________ _____________ __________________
H E L E N A \__________________/ V E R S U S \______________/ C H R Y S A L I D
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
____________ _____________ ____________
H E L E N A \__________________/ V E R S U S \____________________/ G N E Z D O
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
____________ _____________ ____________
H E L E N A \__________________/ V E R S U S \____________________/ M E S E T S
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
____________ _____________ __________
H E L E N A \__________________/ V E R S U S \______________________/ N A P A D
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
____________ _____________ ________________
H E L E N A \__________________/ V E R S U S \________________/ S T R E L A T S
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
__________________ _____________ ____________
H E L E N A (E X) \____________/ V E R S U S \____________________/ Z O M B I E
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________________ _____________ ___________________
H E L E N A (E X) \____________/ V E R S U S \_____________/ Z O M B I E D O G
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________________ _____________ __________________
H E L E N A (E X) \____________/ V E R S U S \______________/ B L O O D S H O T
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Flash Grenade stun
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________________ _____________ ________________
H E L E N A (E X) \____________/ V E R S U S \________________/ S H R I E K E R
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________________ _____________ ______________
H E L E N A (E X) \____________/ V E R S U S \__________________/ W H O P P E R
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Remote Bomb + Coup De Grace
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________________ _____________ __________________
H E L E N A (E X) \____________/ V E R S U S \______________/ L E P O T I T S A
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Remote Bomb + Coup De Grace
__ Explosive Barrel explosion + Coup De Grace
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________________ _____________ ______________________
H E L E N A (E X) \____________/ V E R S U S \__________/ R A S K L A P A N J E
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________________ _____________ ______________
H E L E N A (E X) \____________/ V E R S U S \__________________/ O G R O M A N
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________________ _____________ _________
H E L E N A (E X) \____________/ V E R S U S \_______________________/ J' A V O
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Flash Grenade stun
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________________ _____________ ____________________________
H E L E N A (E X) \____________/ V E R S U S \____/ G L A V A - B E G U N A T S
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Flash Grenade stun
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________________ _____________ __________________
H E L E N A (E X) \____________/ V E R S U S \______________/ G L A V A - D I M
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________________ _____________ ____________________
H E L E N A (E X) \____________/ V E R S U S \____________/ G L A V A - S L U Z
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________________ _____________ ______________________
H E L E N A (E X) \____________/ V E R S U S \__________/ G L A V A - S M E C H
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________________ _____________ ________________
H E L E N A (E X) \____________/ V E R S U S \________________/ N O G A - L E T
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________________ _____________ ____________________
H E L E N A (E X) \____________/ V E R S U S \____________/ N O G A - O K L O P
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Ammo Box quick shot + Ammo Box headshot
__ Flash Grenade stun
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________________ _____________ __________________________
H E L E N A (E X) \____________/ V E R S U S \______/ N O G A - S K A K A N J E
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Flash Grenade stun
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________________ _____________ __________________________
H E L E N A (E X) \____________/ V E R S U S \______/ N O G A - T R C H A N J E
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________________ _____________ ____________________
H E L E N A (E X) \____________/ V E R S U S \____________/ R U K A - B E D E M
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________________ _____________ ____________________________
H E L E N A (E X) \____________/ V E R S U S \____/ R U K A - K H V A T A N J E
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Ammo Box headshot
__ Flash Grenade stun
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________________ _____________ ________________
H E L E N A (E X) \____________/ V E R S U S \________________/ R U K A - S R P
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Ammo Box headshot (very quick stun)
__ Flash Grenade stun
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________________ _____________ ______________________________
H E L E N A (E X) \____________/ V E R S U S \__/ T E L O - E K S P L O Z I J A
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________________ _____________ __________________________
H E L E N A (E X) \____________/ V E R S U S \______/ T E L O - K R L J U S H T
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________________ _____________ ____________________
H E L E N A (E X) \____________/ V E R S U S \____________/ T E L O - M A G L A
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
_________________ _____________ __________________
H E L E N A (E X)\_____________/ V E R S U S \______________/ C H R Y S A L I D
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________________ _____________ ____________
H E L E N A (E X) \____________/ V E R S U S \____________________/ G N E Z D O
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
_________________ _____________ ____________
H E L E N A (E X)\_____________/ V E R S U S \____________________/ M E S E T S
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________________ _____________ __________
H E L E N A (E X) \____________/ V E R S U S \______________________/ N A P A D
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________________ _____________ ________________
H E L E N A (E X) \____________/ V E R S U S \________________/ S T R E L A T S
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
|_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_|
___ _ __ _
/ _ \(_) ___ _ __ ___ /\ \ \(_)__ __ __ _ _ __ ___
/ /_)/| | / _ \| '__|/ __| / \/ /| |\ \ / // _` || '_ \ / __|
/ ___/ | || __/| | \__ \ / /\ / | | \ V /| (_| || | | |\__ \
\/ |_| \___||_| |___/ \_\ \/ |_| \_/ \__,_||_| |_||___/
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
|_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_|
__________ _____________ ____________
P I E R S \____________________/ V E R S U S \____________________/ Z O M B I E
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________ _____________ ___________________
P I E R S \____________________/ V E R S U S \_____________/ Z O M B I E D O G
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________ _____________ __________________
P I E R S \____________________/ V E R S U S \______________/ B L O O D S H O T
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Quick shot with Anti-Materiel Rifle
__ Flash Grenade stun
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________ _____________ ________________
P I E R S \____________________/ V E R S U S \________________/ S H R I E K E R
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________ _____________ ______________
P I E R S \____________________/ V E R S U S \__________________/ W H O P P E R
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Remote Bomb + Coup De Grace
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________ _____________ __________________
P I E R S \____________________/ V E R S U S \______________/ L E P O T I T S A
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Remote Bomb + Coup De Grace
__ Explosive Barrel explosion + Coup De Grace
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________ _____________ ______________________
P I E R S \____________________/ V E R S U S \__________/ R A S K L A P A N J E
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________ _____________ ______________
P I E R S \____________________/ V E R S U S \__________________/ O G R O M A N
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________ _____________ _________
P I E R S \____________________/ V E R S U S \_______________________/ J' A V O
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Flash Grenade stun
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________ _____________ ____________________________
P I E R S \____________________/ V E R S U S \____/ G L A V A - B E G U N A T S
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Flash Grenade stun
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________ _____________ __________________
P I E R S \____________________/ V E R S U S \______________/ G L A V A - D I M
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________ _____________ ____________________
P I E R S \____________________/ V E R S U S \____________/ G L A V A - S L U Z
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________ _____________ ______________________
P I E R S \____________________/ V E R S U S \__________/ G L A V A - S M E C H
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________ _____________ ________________
P I E R S \____________________/ V E R S U S \________________/ N O G A - L E T
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________ _____________ ____________________
P I E R S \____________________/ V E R S U S \____________/ N O G A - O K L O P
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Quick shot with MP-AF + headshot with MP-AF
__ Flash Grenade stun
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________ _____________ __________________________
P I E R S \____________________/ V E R S U S \______/ N O G A - S K A K A N J E
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Flash Grenade stun
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________ _____________ __________________________
P I E R S \____________________/ V E R S U S \______/ N O G A - T R C H A N J E
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________ _____________ ____________________
P I E R S \____________________/ V E R S U S \____________/ R U K A - B E D E M
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________ _____________ ____________________________
P I E R S \____________________/ V E R S U S \____/ R U K A - K H V A T A N J E
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ MP-AF headshot
__ Flash Grenade stun
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________ _____________ ________________
P I E R S \____________________/ V E R S U S \________________/ R U K A - S R P
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ MP-AF headshot (very quick stun)
__ Flash Grenade stun
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________ _____________ ______________________________
P I E R S \____________________/ V E R S U S \__/ T E L O - E K S P L O Z I J A
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________ _____________ __________________________
P I E R S \____________________/ V E R S U S \______/ T E L O - K R L J U S H T
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________ _____________ ____________________
P I E R S \____________________/ V E R S U S \____________/ T E L O - M A G L A
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________ _____________ __________________
P I E R S \____________________/ V E R S U S \______________/ C H R Y S A L I D
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________ _____________ ____________
P I E R S \____________________/ V E R S U S \____________________/ G N E Z D O
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________ _____________ ____________
P I E R S \____________________/ V E R S U S \____________________/ M E S E T S
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________ _____________ __________
P I E R S \____________________/ V E R S U S \______________________/ N A P A D
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________ _____________ ________________
P I E R S \____________________/ V E R S U S \________________/ S T R E L A T S
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
________________ _____________ ____________
P I E R S (E X) \______________/ V E R S U S \____________________/ Z O M B I E
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
________________ _____________ ___________________
P I E R S (E X) \______________/ V E R S U S \_____________/ Z O M B I E D O G
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
________________ _____________ __________________
P I E R S (E X) \______________/ V E R S U S \______________/ B L O O D S H O T
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Flash Grenade stun
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
________________ _____________ ________________
P I E R S (E X) \______________/ V E R S U S \________________/ S H R I E K E R
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
________________ _____________ ______________
P I E R S (E X) \______________/ V E R S U S \__________________/ W H O P P E R
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Remote Bomb + Coup De Grace
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
________________ _____________ __________________
P I E R S (E X) \______________/ V E R S U S \______________/ L E P O T I T S A
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Remote Bomb + Coup De Grace
__ Explosive Barrel explosion + Coup De Grace
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
________________ _____________ ______________________
P I E R S (E X) \______________/ V E R S U S \__________/ R A S K L A P A N J E
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
________________ _____________ ______________
P I E R S (E X) \______________/ V E R S U S \__________________/ O G R O M A N
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
________________ _____________ _________
P I E R S (E X) \______________/ V E R S U S \_______________________/ J' A V O
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Flash Grenade stun
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
________________ _____________ ____________________________
P I E R S (E X) \______________/ V E R S U S \____/ G L A V A - B E G U N A T S
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Flash Grenade stun
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
________________ _____________ __________________
P I E R S (E X) \______________/ V E R S U S \______________/ G L A V A - D I M
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
________________ _____________ ____________________
P I E R S (E X) \______________/ V E R S U S \____________/ G L A V A - S L U Z
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
________________ _____________ ______________________
P I E R S (E X) \______________/ V E R S U S \__________/ G L A V A - S M E C H
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
________________ _____________ ________________
P I E R S (E X) \______________/ V E R S U S \________________/ N O G A - L E T
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
________________ _____________ ____________________
P I E R S (E X) \______________/ V E R S U S \____________/ N O G A - O K L O P
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Ammo Box quick shot + Ammo Box headshot
__ Flash Grenade stun
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
________________ _____________ __________________________
P I E R S (E X) \______________/ V E R S U S \______/ N O G A - S K A K A N J E
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Flash Grenade stun
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
________________ _____________ __________________________
P I E R S (E X) \______________/ V E R S U S \______/ N O G A - T R C H A N J E
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
________________ _____________ ____________________
P I E R S (E X) \______________/ V E R S U S \____________/ R U K A - B E D E M
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
________________ _____________ ____________________________
P I E R S (E X) \______________/ V E R S U S \____/ R U K A - K H V A T A N J E
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Ammo Box headshot
__ Flash Grenade stun
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
________________ _____________ ________________
P I E R S (E X) \______________/ V E R S U S \________________/ R U K A - S R P
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Ammo Box headshot
__ Flash Grenade stun
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
________________ _____________ ______________________________
P I E R S (E X) \______________/ V E R S U S \__/ T E L O - E K S P L O Z I J A
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
________________ _____________ __________________________
P I E R S (E X) \______________/ V E R S U S \______/ T E L O - K R L J U S H T
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
________________ _____________ ____________________
P I E R S (E X) \______________/ V E R S U S \____________/ T E L O - M A G L A
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
_______________ _____________ __________________
P I E R S (E X)\_______________/ V E R S U S \______________/ C H R Y S A L I D
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
________________ _____________ ____________
P I E R S (E X) \______________/ V E R S U S \____________________/ G N E Z D O
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
_______________ _____________ ____________
P I E R S (E X)\_______________/ V E R S U S \____________________/ M E S E T S
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
________________ _____________ __________
P I E R S (E X) \______________/ V E R S U S \______________________/ N A P A D
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
________________ _____________ ________________
P I E R S (E X) \______________/ V E R S U S \________________/ S T R E L A T S
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
|_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_|
__ _ ___ _ _ _
/ _\| |__ ___ _ __ _ __ _ _ / __\(_) _ __ | | __(_) _ __
\ \ | '_ \ / _ \| '__|| '__|| | | | /__\//| || '__|| |/ /| || '_ \
_\ \| | | || __/| | | | | |_| | / \/ \| || | | < | || | | |
\__/|_| |_| \___||_| |_| \__, | \_____/|_||_| |_|\_\|_||_| |_|
|___/
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
|_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_|
____________ _____________ ____________
S H E R R Y \__________________/ V E R S U S \____________________/ Z O M B I E
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
____________ _____________ ___________________
S H E R R Y \__________________/ V E R S U S \_____________/ Z O M B I E D O G
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
____________ _____________ __________________
S H E R R Y \__________________/ V E R S U S \______________/ B L O O D S H O T
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Flash Grenade stun
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
____________ _____________ ________________
S H E R R Y \__________________/ V E R S U S \________________/ S H R I E K E R
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
____________ _____________ ______________
S H E R R Y \__________________/ V E R S U S \__________________/ W H O P P E R
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Remote Bomb + Coup De Grace
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
____________ _____________ __________________
S H E R R Y \__________________/ V E R S U S \______________/ L E P O T I T S A
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Remote Bomb + Coup De Grace
__ Explosive Barrel explosion + Coup De Grace
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
____________ _____________ ______________________
S H E R R Y \__________________/ V E R S U S \__________/ R A S K L A P A N J E
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
____________ _____________ ______________
S H E R R Y \__________________/ V E R S U S \__________________/ O G R O M A N
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
____________ _____________ _________
S H E R R Y \__________________/ V E R S U S \_______________________/ J' A V O
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Flash Grenade stun
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
____________ _____________ ____________________________
S H E R R Y \__________________/ V E R S U S \____/ G L A V A - B E G U N A T S
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Flash Grenade stun
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
____________ _____________ __________________
S H E R R Y \__________________/ V E R S U S \______________/ G L A V A - D I M
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
____________ _____________ ____________________
S H E R R Y \__________________/ V E R S U S \____________/ G L A V A - S L U Z
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
____________ _____________ ______________________
S H E R R Y \__________________/ V E R S U S \__________/ G L A V A - S M E C H
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
____________ _____________ ________________
S H E R R Y \__________________/ V E R S U S \________________/ N O G A - L E T
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
____________ _____________ ____________________
S H E R R Y \__________________/ V E R S U S \____________/ N O G A - O K L O P
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Handgun quick shot + Handgun headshot
__ Flash Grenade stun
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
____________ _____________ __________________________
S H E R R Y \__________________/ V E R S U S \______/ N O G A - S K A K A N J E
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Flash Grenade stun
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
____________ _____________ __________________________
S H E R R Y \__________________/ V E R S U S \______/ N O G A - T R C H A N J E
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
____________ _____________ ____________________
S H E R R Y \__________________/ V E R S U S \____________/ R U K A - B E D E M
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
____________ _____________ ____________________________
S H E R R Y \__________________/ V E R S U S \____/ R U K A - K H V A T A N J E
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Handgun headshot
__ Flash Grenade stun
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
____________ _____________ ________________
S H E R R Y \__________________/ V E R S U S \________________/ R U K A - S R P
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Handgun headshot (very quick stun)
__ Flash Grenade stun
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
____________ _____________ ______________________________
S H E R R Y \__________________/ V E R S U S \__/ T E L O - E K S P L O Z I J A
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
__ Dashing Jump Kick
(will take damage from explosion most of the time)
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
____________ _____________ __________________________
S H E R R Y \__________________/ V E R S U S \______/ T E L O - K R L J U S H T
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
____________ _____________ ____________________
S H E R R Y \__________________/ V E R S U S \____________/ T E L O - M A G L A
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
____________ _____________ __________________
S H E R R Y \__________________/ V E R S U S \______________/ C H R Y S A L I D
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
____________ _____________ ____________
S H E R R Y \__________________/ V E R S U S \____________________/ G N E Z D O
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
____________ _____________ ____________
S H E R R Y \__________________/ V E R S U S \____________________/ M E S E T S
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
____________ _____________ __________
S H E R R Y \__________________/ V E R S U S \______________________/ N A P A D
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
____________ _____________ ________________
S H E R R Y \__________________/ V E R S U S \________________/ S T R E L A T S
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
__________________ _____________ ____________
S H E R R Y (E X) \____________/ V E R S U S \____________________/ Z O M B I E
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________________ _____________ ___________________
S H E R R Y (E X) \____________/ V E R S U S \_____________/ Z O M B I E D O G
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________________ _____________ __________________
S H E R R Y (E X) \____________/ V E R S U S \______________/ B L O O D S H O T
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Flash Grenade stun
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________________ _____________ ________________
S H E R R Y (E X) \____________/ V E R S U S \________________/ S H R I E K E R
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________________ _____________ ______________
S H E R R Y (E X) \____________/ V E R S U S \__________________/ W H O P P E R
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Remote Bomb + Coup De Grace
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________________ _____________ __________________
S H E R R Y (E X) \____________/ V E R S U S \______________/ L E P O T I T S A
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Remote Bomb + Coup De Grace
__ Explosive Barrel explosion + Coup De Grace
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________________ _____________ ______________________
S H E R R Y (E X) \____________/ V E R S U S \__________/ R A S K L A P A N J E
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________________ _____________ ______________
S H E R R Y (E X) \____________/ V E R S U S \__________________/ O G R O M A N
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________________ _____________ _________
S H E R R Y (E X) \____________/ V E R S U S \_______________________/ J' A V O
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Flash Grenade stun
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________________ _____________ ____________________________
S H E R R Y (E X) \____________/ V E R S U S \____/ G L A V A - B E G U N A T S
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Flash Grenade stun
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________________ _____________ __________________
S H E R R Y (E X) \____________/ V E R S U S \______________/ G L A V A - D I M
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________________ _____________ ____________________
S H E R R Y (E X) \____________/ V E R S U S \____________/ G L A V A - S L U Z
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________________ _____________ ______________________
S H E R R Y (E X) \____________/ V E R S U S \__________/ G L A V A - S M E C H
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________________ _____________ ________________
S H E R R Y (E X) \____________/ V E R S U S \________________/ N O G A - L E T
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________________ _____________ ____________________
S H E R R Y (E X) \____________/ V E R S U S \____________/ N O G A - O K L O P
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Assault Rifle quick shot + Assault Rifle headshot
__ Flash Grenade stun
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________________ _____________ __________________________
S H E R R Y (E X) \____________/ V E R S U S \______/ N O G A - S K A K A N J E
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Flash Grenade stun
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________________ _____________ __________________________
S H E R R Y (E X) \____________/ V E R S U S \______/ N O G A - T R C H A N J E
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________________ _____________ ____________________
S H E R R Y (E X) \____________/ V E R S U S \____________/ R U K A - B E D E M
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________________ _____________ ____________________________
S H E R R Y (E X) \____________/ V E R S U S \____/ R U K A - K H V A T A N J E
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Assault Rifle headshot
__ Flash Grenade stun
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________________ _____________ ________________
S H E R R Y (E X) \____________/ V E R S U S \________________/ R U K A - S R P
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Assault Rifle headshot (very quick stun)
__ Flash Grenade stun
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________________ _____________ ______________________________
S H E R R Y (E X) \____________/ V E R S U S \__/ T E L O - E K S P L O Z I J A
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
__ Dashing Jump Kick
(will take damage from explosion most of the time)
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________________ _____________ __________________________
S H E R R Y (E X) \____________/ V E R S U S \______/ T E L O - K R L J U S H T
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________________ _____________ ____________________
S H E R R Y (E X) \____________/ V E R S U S \____________/ T E L O - M A G L A
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
_________________ _____________ __________________
S H E R R Y (E X)\_____________/ V E R S U S \______________/ C H R Y S A L I D
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________________ _____________ ____________
S H E R R Y (E X) \____________/ V E R S U S \____________________/ G N E Z D O
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
_________________ _____________ ____________
S H E R R Y (E X)\_____________/ V E R S U S \____________________/ M E S E T S
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________________ _____________ __________
S H E R R Y (E X) \____________/ V E R S U S \______________________/ N A P A D
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________________ _____________ ________________
S H E R R Y (E X) \____________/ V E R S U S \________________/ S T R E L A T S
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
|_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_|
_ _ __ __
/_\ __| | __ _ / / /\ \ \ ___ _ __ __ _
//_\\ / _` | / _` | \ \/ \/ // _ \ | '_ \ / _` |
/ _ \| (_| || (_| | \ /\ /| (_) || | | || (_| |
\_/ \_/ \__,_| \__,_| \/ \/ \___/ |_| |_| \__, |
|___/
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
|_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_|
______ _____________ ____________
A D A \________________________/ V E R S U S \____________________/ Z O M B I E
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
______ _____________ ___________________
A D A \________________________/ V E R S U S \_____________/ Z O M B I E D O G
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
______ _____________ __________________
A D A \________________________/ V E R S U S \______________/ B L O O D S H O T
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Flash Grenade stun
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
______ _____________ ________________
A D A \________________________/ V E R S U S \________________/ S H R I E K E R
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
______ _____________ ______________
A D A \________________________/ V E R S U S \__________________/ W H O P P E R
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Remote Bomb + Coup De Grace
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
______ _____________ __________________
A D A \________________________/ V E R S U S \______________/ L E P O T I T S A
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Remote Bomb + Coup De Grace
__ Explosive Barrel explosion + Coup De Grace
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
______ _____________ ______________________
A D A \________________________/ V E R S U S \__________/ R A S K L A P A N J E
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
______ _____________ ______________
A D A \________________________/ V E R S U S \__________________/ O G R O M A N
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
______ _____________ _________
A D A \________________________/ V E R S U S \_______________________/ J' A V O
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Flash Grenade stun
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
______ _____________ ____________________________
A D A \________________________/ V E R S U S \____/ G L A V A - B E G U N A T S
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Flash Grenade stun
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
______ _____________ __________________
A D A \________________________/ V E R S U S \______________/ G L A V A - D I M
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
______ _____________ ____________________
A D A \________________________/ V E R S U S \____________/ G L A V A - S L U Z
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
______ _____________ ______________________
A D A \________________________/ V E R S U S \__________/ G L A V A - S M E C H
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
______ _____________ ________________
A D A \________________________/ V E R S U S \________________/ N O G A - L E T
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
______ _____________ ____________________
A D A \________________________/ V E R S U S \____________/ N O G A - O K L O P
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Ammo Box quick shot + Ammo Box headshot
__ Flash Grenade stun
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
______ _____________ __________________________
A D A \________________________/ V E R S U S \______/ N O G A - S K A K A N J E
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Flash Grenade stun
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
______ _____________ __________________________
A D A \________________________/ V E R S U S \______/ N O G A - T R C H A N J E
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
______ _____________ ____________________
A D A \________________________/ V E R S U S \____________/ R U K A - B E D E M
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
______ _____________ ____________________________
A D A \________________________/ V E R S U S \____/ R U K A - K H V A T A N J E
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Ammo Box headshot
__ Flash Grenade stun
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
______ _____________ ________________
A D A \________________________/ V E R S U S \________________/ R U K A - S R P
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Ammo Box headshot
__ Flash Grenade stun
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
______ _____________ ______________________________
A D A \________________________/ V E R S U S \__/ T E L O - E K S P L O Z I J A
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
__ Dashing Jump Kick
(will take damage from explosion most of the time)
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
______ _____________ __________________________
A D A \________________________/ V E R S U S \______/ T E L O - K R L J U S H T
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
______ _____________ ____________________
A D A \________________________/ V E R S U S \____________/ T E L O - M A G L A
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
______ _____________ __________________
A D A \________________________/ V E R S U S \______________/ C H R Y S A L I D
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
______ _____________ ____________
A D A \________________________/ V E R S U S \____________________/ G N E Z D O
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
______ _____________ ____________
A D A \________________________/ V E R S U S \____________________/ M E S E T S
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
______ _____________ __________
A D A \________________________/ V E R S U S \______________________/ N A P A D
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
______ _____________ ________________
A D A \________________________/ V E R S U S \________________/ S T R E L A T S
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
____________ _____________ ____________
A D A (E X) \__________________/ V E R S U S \____________________/ Z O M B I E
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
____________ _____________ ___________________
A D A (E X) \__________________/ V E R S U S \_____________/ Z O M B I E D O G
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
____________ _____________ __________________
A D A (E X) \__________________/ V E R S U S \______________/ B L O O D S H O T
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Flash Grenade stun
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
____________ _____________ ________________
A D A (E X) \__________________/ V E R S U S \________________/ S H R I E K E R
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
____________ _____________ ______________
A D A (E X) \__________________/ V E R S U S \__________________/ W H O P P E R
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Remote Bomb + Coup De Grace
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
____________ _____________ __________________
A D A (E X) \__________________/ V E R S U S \______________/ L E P O T I T S A
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Remote Bomb + Coup De Grace
__ Explosive Barrel explosion + Coup De Grace
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
____________ _____________ ______________________
A D A (E X) \__________________/ V E R S U S \__________/ R A S K L A P A N J E
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
____________ _____________ ______________
A D A (E X) \__________________/ V E R S U S \__________________/ O G R O M A N
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
____________ _____________ _________
A D A (E X) \__________________/ V E R S U S \_______________________/ J' A V O
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Flash Grenade stun
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
____________ _____________ ____________________________
A D A (E X) \__________________/ V E R S U S \____/ G L A V A - B E G U N A T S
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Flash Grenade stun
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
____________ _____________ __________________
A D A (E X) \__________________/ V E R S U S \______________/ G L A V A - D I M
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
____________ _____________ ____________________
A D A (E X) \__________________/ V E R S U S \____________/ G L A V A - S L U Z
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
____________ _____________ ______________________
A D A (E X) \__________________/ V E R S U S \__________/ G L A V A - S M E C H
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
____________ _____________ ________________
A D A (E X) \__________________/ V E R S U S \________________/ N O G A - L E T
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
____________ _____________ ____________________
A D A (E X) \__________________/ V E R S U S \____________/ N O G A - O K L O P
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ MP-AF quick shot + MP-AF headshot
__ Flash Grenade stun
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
____________ _____________ __________________________
A D A (E X) \__________________/ V E R S U S \______/ N O G A - S K A K A N J E
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Flash Grenade stun
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
____________ _____________ __________________________
A D A (E X) \__________________/ V E R S U S \______/ N O G A - T R C H A N J E
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
____________ _____________ ____________________
A D A (E X) \__________________/ V E R S U S \____________/ R U K A - B E D E M
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
____________ _____________ ____________________________
A D A (E X) \__________________/ V E R S U S \____/ R U K A - K H V A T A N J E
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ MP-AF headshot
__ Flash Grenade stun
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
____________ _____________ ________________
A D A (E X) \__________________/ V E R S U S \________________/ R U K A - S R P
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ MP-AF headshot
__ Flash Grenade stun
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
____________ _____________ ______________________________
A D A (E X) \__________________/ V E R S U S \__/ T E L O - E K S P L O Z I J A
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
__ Dashing Jump Kick
(will take damage from explosion most of the time)
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
____________ _____________ __________________________
A D A (E X) \__________________/ V E R S U S \______/ T E L O - K R L J U S H T
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
____________ _____________ ____________________
A D A (E X) \__________________/ V E R S U S \____________/ T E L O - M A G L A
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
___________ _____________ __________________
A D A (E X)\___________________/ V E R S U S \______________/ C H R Y S A L I D
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
____________ _____________ ____________
A D A (E X) \__________________/ V E R S U S \____________________/ G N E Z D O
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
___________ _____________ ____________
A D A (E X)\___________________/ V E R S U S \____________________/ M E S E T S
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
____________ _____________ __________
A D A (E X) \__________________/ V E R S U S \______________________/ N A P A D
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
____________ _____________ ________________
A D A (E X) \__________________/ V E R S U S \________________/ S T R E L A T S
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
|_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_|
___ _ __ _
/ __\ __ _ _ __ | | __ _ /__\ __ _ __| | __ _ _ __ ___ ___ ___
/ / / _` || '__|| | / _` | / \// / _` | / _` | / _` || '_ ` _ \ / _ \/ __|
/ /___| (_| || | | || (_| | / _ \| (_| || (_| || (_| || | | | | || __/\__ \
\____/ \__,_||_| |_| \__,_| \/ \_/ \__,_| \__,_| \__,_||_| |_| |_| \___||___/
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
|_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_|
__________ _____________ ____________
C A R L A \____________________/ V E R S U S \____________________/ Z O M B I E
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________ _____________ ___________________
C A R L A \____________________/ V E R S U S \_____________/ Z O M B I E D O G
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________ _____________ __________________
C A R L A \____________________/ V E R S U S \______________/ B L O O D S H O T
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Flash Grenade stun
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________ _____________ ________________
C A R L A \____________________/ V E R S U S \________________/ S H R I E K E R
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________ _____________ ______________
C A R L A \____________________/ V E R S U S \__________________/ W H O P P E R
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Remote Bomb + Coup De Grace
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________ _____________ __________________
C A R L A \____________________/ V E R S U S \______________/ L E P O T I T S A
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Remote Bomb + Coup De Grace
__ Explosive Barrel explosion + Coup De Grace
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________ _____________ ______________________
C A R L A \____________________/ V E R S U S \__________/ R A S K L A P A N J E
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________ _____________ ______________
C A R L A \____________________/ V E R S U S \__________________/ O G R O M A N
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________ _____________ _________
C A R L A \____________________/ V E R S U S \_______________________/ J' A V O
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Flash Grenade stun
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________ _____________ ____________________________
C A R L A \____________________/ V E R S U S \____/ G L A V A - B E G U N A T S
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________ _____________ __________________
C A R L A \____________________/ V E R S U S \______________/ G L A V A - D I M
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________ _____________ ____________________
C A R L A \____________________/ V E R S U S \____________/ G L A V A - S L U Z
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________ _____________ ______________________
C A R L A \____________________/ V E R S U S \__________/ G L A V A - S M E C H
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________ _____________ ________________
C A R L A \____________________/ V E R S U S \________________/ N O G A - L E T
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________ _____________ ____________________
C A R L A \____________________/ V E R S U S \____________/ N O G A - O K L O P
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Handgun quick shot + Handgun headshot
__ Flash Grenade stun
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________ _____________ __________________________
C A R L A \____________________/ V E R S U S \______/ N O G A - S K A K A N J E
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Flash Grenade stun
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________ _____________ __________________________
C A R L A \____________________/ V E R S U S \______/ N O G A - T R C H A N J E
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________ _____________ ____________________
C A R L A \____________________/ V E R S U S \____________/ R U K A - B E D E M
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________ _____________ ____________________________
C A R L A \____________________/ V E R S U S \____/ R U K A - K H V A T A N J E
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Handgun headshot
__ Flash Grenade stun
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________ _____________ ________________
C A R L A \____________________/ V E R S U S \________________/ R U K A - S R P
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Handgun headshot
__ Flash Grenade stun
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________ _____________ ______________________________
C A R L A \____________________/ V E R S U S \__/ T E L O - E K S P L O Z I J A
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
__ Dashing Jump Kick
(will take damage from explosion most of the time)
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________ _____________ __________________________
C A R L A \____________________/ V E R S U S \______/ T E L O - K R L J U S H T
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________ _____________ ____________________
C A R L A \____________________/ V E R S U S \____________/ T E L O - M A G L A
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________ _____________ __________________
C A R L A \____________________/ V E R S U S \______________/ C H R Y S A L I D
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________ _____________ ____________
C A R L A \____________________/ V E R S U S \____________________/ G N E Z D O
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________ _____________ ____________
C A R L A \____________________/ V E R S U S \____________________/ M E S E T S
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________ _____________ __________
C A R L A \____________________/ V E R S U S \______________________/ N A P A D
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________ _____________ ________________
C A R L A \____________________/ V E R S U S \________________/ S T R E L A T S
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
|_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_|
_ _
/_\ __ _ ___ _ __ | |_
//_\\ / _` | / _ \| '_ \ | __|
/ _ \| (_| || __/| | | || |_
\_/ \_/ \__, | \___||_| |_| \__|
|___/
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
|_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_| |_|
__________ _____________ ____________
A G E N T \____________________/ V E R S U S \____________________/ Z O M B I E
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________ _____________ ___________________
A G E N T \____________________/ V E R S U S \_____________/ Z O M B I E D O G
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________ _____________ __________________
A G E N T \____________________/ V E R S U S \______________/ B L O O D S H O T
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Flash Grenade stun
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________ _____________ ________________
A G E N T \____________________/ V E R S U S \________________/ S H R I E K E R
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________ _____________ ______________
A G E N T \____________________/ V E R S U S \__________________/ W H O P P E R
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Remote Bomb + Coup De Grace
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________ _____________ __________________
A G E N T \____________________/ V E R S U S \______________/ L E P O T I T S A
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Remote Bomb + Coup De Grace
__ Explosive Barrel explosion + Coup De Grace
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________ _____________ ______________________
A G E N T \____________________/ V E R S U S \__________/ R A S K L A P A N J E
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________ _____________ ______________
A G E N T \____________________/ V E R S U S \__________________/ O G R O M A N
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________ _____________ _________
A G E N T \____________________/ V E R S U S \_______________________/ J' A V O
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Flash Grenade stun
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________ _____________ ____________________________
A G E N T \____________________/ V E R S U S \____/ G L A V A - B E G U N A T S
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Flash Grenade stun
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________ _____________ __________________
A G E N T \____________________/ V E R S U S \______________/ G L A V A - D I M
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________ _____________ ____________________
A G E N T \____________________/ V E R S U S \____________/ G L A V A - S L U Z
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________ _____________ ______________________
A G E N T \____________________/ V E R S U S \__________/ G L A V A - S M E C H
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________ _____________ ________________
A G E N T \____________________/ V E R S U S \________________/ N O G A - L E T
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________ _____________ ____________________
A G E N T \____________________/ V E R S U S \____________/ N O G A - O K L O P
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Nine-Oh-Nine quick shot + Nine-Oh-Nine headshot
__ Flash Grenade stun
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________ _____________ __________________________
A G E N T \____________________/ V E R S U S \______/ N O G A - S K A K A N J E
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Flash Grenade stun
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________ _____________ __________________________
A G E N T \____________________/ V E R S U S \______/ N O G A - T R C H A N J E
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________ _____________ ____________________
A G E N T \____________________/ V E R S U S \____________/ R U K A - B E D E M
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________ _____________ ____________________________
A G E N T \____________________/ V E R S U S \____/ R U K A - K H V A T A N J E
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Nine-Oh-Nine headshot
__ Flash Grenade stun
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________ _____________ ________________
A G E N T \____________________/ V E R S U S \________________/ R U K A - S R P
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
__ Nine-Oh-Nine headshot
__ Flash Grenade stun
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________ _____________ ______________________________
A G E N T \____________________/ V E R S U S \__/ T E L O - E K S P L O Z I J A
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________ _____________ __________________________
A G E N T \____________________/ V E R S U S \______/ T E L O - K R L J U S H T
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________ _____________ ____________________
A G E N T \____________________/ V E R S U S \____________/ T E L O - M A G L A
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________ _____________ __________________
A G E N T \____________________/ V E R S U S \______________/ C H R Y S A L I D
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________ _____________ ____________
A G E N T \____________________/ V E R S U S \____________________/ G N E Z D O
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________ _____________ ____________
A G E N T \____________________/ V E R S U S \____________________/ M E S E T S
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________ _____________ __________
A G E N T \____________________/ V E R S U S \______________________/ N A P A D
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
__________ _____________ ________________
A G E N T \____________________/ V E R S U S \________________/ S T R E L A T S
-------------------------------------------------------------------------------
===============================================
COUP DE GRACE COUNTER KILL SETUPS (+10 seconds)
===============================================
=======================================
COUP DE GRACE KILLS SETUPS (+7 seconds)
=======================================
==============================
MELEE KILL SETUPS (+5 seconds)
==============================
=======================================
QUICK KILL SETUPS (to save dying combo)
=======================================
___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___
\_/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \_/
/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \___/ \
S E C T I O N IX [EE00]
- - - - - - - - - - - - - - - - - - -
___ ___ ___ ___ ___ ___
/ \ / \ / \ / \ / \ / \
___ | | ___ | | ___ | | ___ | | ___ | | ___ | | ___
/ \ \___/ / \ \___/ / \ \___/ / \ \___/ / \ \___/ / \ \___/ / \
| | ___ | | ___ E V E R Y T H I N G E L S E ___ | | ___ | |
\___/ / \ \___/ / \ \___/ / \ \___/ / \ \___/ / \ \___/ / \ \___/
| | | | | | | | | | | |
\___/ \___/ \___/ \___/ \___/ \___/
- - - - - - - - - - - - - - - - - -
*******************************************************************************
UPDATES
*******************************************************************************
10/15/12 - The RE6 Mercenaries portion of my full RE6 guide is now in postable
form. If you know me at all from RE5 then you know there will be TONS of more
info coming your way in the weeks that pass. I don't just play The Mercenaries
portion of an RE game, I live that shit... I mean, stuff! xD
10/16/12 - Added Maps for the first three Mercs stages - I'll label the items
on them later today. Added a mention of taunting to the Gameplay basics and
how taunting effects a character. Also added some MUCH easier Coup De Grace
setups that I figure out last night. My latest Steel Beast video on youtube
shows the back melee setup for Coup De Grace. You can get a Coup De Grace
(heavy stun melee) setup after hitting any stunned enemy with a slide
basically.
10/18/12 - Labeled the maps for the first three Mercs stages. Started on an
Enemies section. Made a few corrections with characters. Much more to come
soon. Thanks for all the comments and emails so far!
10/22/12 - Added a Steel Beast solo strategy. The strategy can be used for duo
since the stage works the same way basically. I'll make one for duo soon and
I'll have more strategies to follow. I want to make sure this info is good
before I actually add it. These will be strategies to get the full combo...
not just S-rank. Updated the enemy section a bit and made a few corrections
here and there. Steel Beast info has been corrected.
10/29/12 - Added more information about Coup De Grace to the Basics and
Advanced Basics section. Added a mention of skipping the on-screen text to the
Basics section also. Once I'm done with my full RE6 guide, I'll go into much
more depth with this Mercenaries guide. So far, only the Basics section is
really detailed.
12/13/12 - Wow, it's been a while, but I'm finally satisfied enough with my RE6
campaign guide to get back on my Mercs guide. And man... this Mercs guide is a
mess - to put it bluntly, the characters and stages sections are absolute shit
compared to what I know now.
Anyway, I added the information for Requiem for War and Liquid Fire. Eveything
else remainds untouched for the moment. I'll go back and rewrite a big chunk
of the current info, especially the characters section, in the next few weeks.
Besides the Basics section, all the other sections are just placeholder
sections at the moment. Haha.
12/18/12 - Huge update. I added a bunch of placeholder formatting for extra
information for each character that I will fill out in the next few
weeks/months. I went through the characters section and redid/added extra
information here and there. I also added a quick list of melees for each
character to go along with the more detailed list for each character. I'll
list out the information for Agent once I've had the chance to try him out a
bit more.
1/22/13 - Added formatting to the Titles section and updated some of the Medals
a bit. Everything else remains unchanged. I'll get back on this guide now
that my campaign guide is basically all finished! I'll be working on it and a
DmC guide for the next few months.
1/30/13 - Agent has now been added to the character section. The two new
stages that were released in Map Pack B are now in the Stages section as well
with full detail on each one. Medals were updated with the new Mercenaries
stage content. I also added mention of how the green-eyed J'avo on Liquid Fire
mutate into Ruka-SRP. There are several other details such as this that I will
add in the future.
4/01/13 - Starting updating the character's melee kills/counter kills/coup de
grace setups, etc a bit. That will take a LONG time to fully fill out however
- even the basics is incredibly time consuming for that.
4/08/13 - Added many extras to the advanced basics section (Easy Counter Method
with Partner Commands/Praises, Coup De Grace Grenade Trick, Combat Gauge
recharge method for Jake). Also added a mention of the knife stab to Chris and
Jake's section for their combat knife and survival knife respectively.
There is now a mention of EX3 outfits in the basics section and in each
character section. I moved ALL of the melee and counter kill formatting to its
own section since it's all unfinished. This makes the actual character section
looks much less cluttered, I think. I considered just taking it out, but left
it in the guide for readers that want to see what I have done so far. I have
still got a LONG way to go. If anything, it can be used as something to fill
out for those of you that play the mini-game very seriously.
*******************************************************************************
CONTACT INFO [CI00]
*******************************************************************************
I can be reached at my email address, which is berserker_kev(at)yahoo.com, so
please contact me if you have any questions, comments, etc. Replace the (at)
with @. I don't mind receiving emails at all. Don't add me to your Yahoo
Messenger though; I use Yahoo Messenger only for close friends.
You can contact me through Xbox or PSN. I'm online nearly all the time. Don't
send a friend request though.
Xbox LIVE Gamertag: Berserker Kev
PSN: Berserker_Kev
I do have a few guidelines however:
1) Give me a subject in the email, preferably one including the name of the
game. An actual subject looks damn sexy in my inbox compared to an
unattractive blank subject line.
2) Read the guide over and make sure that your question is not already
answered.
3) Please speak in English and attempt to use some correct grammar. This is in
no way meant to offend those that cannot speak English well. I have spoken
with some readers that claim they cannot speak English when, in fact, they
speak better English then some Americans. So basically if you "try" to talk
to me then that is good enough. :)
And last, but not least, if you found this walkthrough helpful, an email would
be most appreciated. It is very true that I write these guides as a hobby, but
just that little email that lets me know that I have helped someone always
makes me feel special for about five minutes. Don't worry, I won't tell anyone
on the gaming boards that you used a guide. ;)
If you have a youtube account, you could also give me a subscription on
youtube. I promise to keep you entertained with plenty of Chris Redfield
action!
www.youtube.com/BerserkerSTARS
*******************************************************************************
ABOUT ME [AM00]
*******************************************************************************
My name is Kevin Hall. I'm 32 years old and live in the US, in a small town in
Mississippi. Ever since I was really young, I have been a huge fan of video
games since I was first introduced to them via the Atari 2600 and NES 8-bit.
My favorite gaming series is the Resident Evil series followed closely by the
Castlevania series. I'm a complete horror gaming junkie - survival horrors are
my main cup of tea. Capcom is my favorite video game company. They hardly
ever let me down when it comes to games with plenty of replay value.
"My Chris will FAQ you up!"
I have been deeply involved in the Resident Evil Mercenaries community ever
since the release of Resident Evil 5 in March 2009. The Mercs portion of RE5
hit me like no other mini game has before and I've spent the past few years
fully dedicated to it for the most part. I'm pretty well known for using only
Chris Redfield in RE5 Mercs and continue to do so in other games. Why? Chris
Redfield has always been my favorite RE character and I'm biased when it comes
to my selected character!
My known aliases are Berserker or Berserker Kev. Many people call me "Kev" and
I've also gained the nickname "Kevo" from the Mercs community.
-------------------------------------------------------------------------------
--> My Youtube page:
Videos with RE5 Mercs Chris Redfield gameplay and videos for plenty of other
games that I have worked on can be found on my youtube page.
www.youtube.com/BerserkerSTARS
-------------------------------------------------------------------------------
--> Berserker: Tear Through the Game (My Gaming Blog)
My own site with game reviews, discussions of my guides (some), and random
thoughts about video games. Feel free to post up some comments on the blog. I
don't bite... well not that much... and not too viciously...
http://berserkersblog.blogspot.com
-------------------------------------------------------------------------------
--> IGN FAQ Writer of the Month interviews:
July 2005 - http://faqs.ign.com/articles/637/637797p1.html
December 2008 - http://faqs.ign.com/articles/941/941068p1.html
-------------------------------------------------------------------------------
--> My other work can be found at both IGN and GameFAQs.
IGN - http://club.ign.com/b/contrib?username=berserker_kev&which;=faqs
GameFAQs - http://www.gamefaqs.com/features/recognition/21400.html?type=1
-------------------------------------------------------------------------------
--> My ResidentEvil.net info (www.residentevil.net)
Username: Berserker [Xbox site username]
Username: Berserker Kev [PS3 site username]
*******************************************************************************
COPYRIGHT
*******************************************************************************
This document Copyright 2012-2013 Kevin Hall (Berserker)
Resident Evil 6 Copyright 2012 Capcom Ltd.
This document is for private and personal use only. Do not try to sell this
document for profit. This is a free document and should remain free. Do not
try to reproduce this document in any way, shape, or form. Do not alter this
FAQ in any way. Use of this guide on any other web site, besides the sites
that have contacted me, or as a part of any public display is strictly
prohibited, and a violation of copyright.
If you want to use this FAQ on your site, then contact me for permission first.
This FAQ can only be found on a few sites as of now and I am keeping a list of
those sites. Contact me if you want to use it.
This FAQ is not authorized to appear on any Resident Evil sites, especially
Mercenaries sites, unless I say so... which I haven't yet. If it is on there,
then I didn't ever give you permission to use it and therefore, you fail
hardcore and I will tell all my friends and fans of your failings.
*******************************************************************************
SPECIAL THANKS
*******************************************************************************
- My parents.
- All of the friends that I've gained from the RE5 Mercs community. Truly too
many to list!
- Greg, JuJu, Paglie, Bryce and many other friends!
- God for helping me get through the past 4 months of stress problems.
- The Bradygames Official Resident Evil 6 Strategy Guide for listing figures
and statistics.
- ResidentEvilz and Roman from RE.net for the secret boss info for the preorder
maps.
- RE.net forum members for listing out many details for RE6. There is a great
community of RE fans over there.
- XBMule for the corrections with characters.
- Matkerzah for the extra info about counters and Coup De Grace on Bloodshots.
- All the readers that have emailed with comments and corrections.
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